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authordaco65 <daco65@gmail.com>2009-03-02 21:17:16 +0000
committerdaco65 <daco65@gmail.com>2009-03-02 21:17:16 +0000
commit4cb7f2f4907fa2089308900d80893a8cd604db5b (patch)
tree7c4408fe4ff55daff055a13a29b8fa908f4f7493 /Source/Core/VideoCommon
parent10e027b48b737d44022f2e27b7023a577748d4f7 (diff)
lets retry that change from omega but this time keep the projection hacks >_>
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2527 8ced0084-cf51-0410-be5f-012b33b47a6e
Diffstat (limited to 'Source/Core/VideoCommon')
-rw-r--r--Source/Core/VideoCommon/Src/VertexShaderManager.cpp23
-rw-r--r--Source/Core/VideoCommon/Src/XFStructs.cpp2
2 files changed, 13 insertions, 12 deletions
diff --git a/Source/Core/VideoCommon/Src/VertexShaderManager.cpp b/Source/Core/VideoCommon/Src/VertexShaderManager.cpp
index 361e355dc2..9bcdaf4a5c 100644
--- a/Source/Core/VideoCommon/Src/VertexShaderManager.cpp
+++ b/Source/Core/VideoCommon/Src/VertexShaderManager.cpp
@@ -203,12 +203,12 @@ void VertexShaderManager::SetConstants(bool proj_hax_1, bool proj_hax_2)
g_fProjectionMatrix[0] = xfregs.rawProjection[0];
g_fProjectionMatrix[1] = 0.0f;
g_fProjectionMatrix[2] = xfregs.rawProjection[1];
- g_fProjectionMatrix[3] = 0;
+ g_fProjectionMatrix[3] = 0.0f;
g_fProjectionMatrix[4] = 0.0f;
g_fProjectionMatrix[5] = xfregs.rawProjection[2];
g_fProjectionMatrix[6] = xfregs.rawProjection[3];
- g_fProjectionMatrix[7] = 0;
+ g_fProjectionMatrix[7] = 0.0f;
g_fProjectionMatrix[8] = 0.0f;
g_fProjectionMatrix[9] = 0.0f;
@@ -217,7 +217,7 @@ void VertexShaderManager::SetConstants(bool proj_hax_1, bool proj_hax_2)
//---------Projection[11]---------
// No hacks
if ((!proj_hax_1 && !proj_hax_2) || (proj_hax_1 && proj_hax_2))
- g_fProjectionMatrix[11] = -(0.0f - xfregs.rawProjection[5]);
+ g_fProjectionMatrix[11] = xfregs.rawProjection[5];
// Before R945 Hack
if (proj_hax_1 && !proj_hax_2)
@@ -270,7 +270,7 @@ void VertexShaderManager::SetConstants(bool proj_hax_1, bool proj_hax_2)
//---------Projection[11]---------
// No hacks
if ((!proj_hax_1 && !proj_hax_2) || (proj_hax_1 && proj_hax_2))
- g_fProjectionMatrix[11] = -(-0.5f - xfregs.rawProjection[5]);
+ g_fProjectionMatrix[11] = xfregs.rawProjection[5] + 0.1f;
// Before R945 Hack
if (proj_hax_1 && !proj_hax_2)
@@ -303,16 +303,15 @@ void VertexShaderManager::SetConstants(bool proj_hax_1, bool proj_hax_2)
SETSTAT_FT(stats.g2proj_13, g_fProjectionMatrix[13]);
SETSTAT_FT(stats.g2proj_14, g_fProjectionMatrix[14]);
SETSTAT_FT(stats.g2proj_15, g_fProjectionMatrix[15]);
+ SETSTAT_FT(stats.proj_0, xfregs.rawProjection[0]);
+ SETSTAT_FT(stats.proj_1, xfregs.rawProjection[1]);
+ SETSTAT_FT(stats.proj_2, xfregs.rawProjection[2]);
+ SETSTAT_FT(stats.proj_3, xfregs.rawProjection[3]);
+ SETSTAT_FT(stats.proj_4, xfregs.rawProjection[4]);
+ SETSTAT_FT(stats.proj_5, xfregs.rawProjection[5]);
+ SETSTAT_FT(stats.proj_6, xfregs.rawProjection[6]);
}
- SETSTAT_FT(stats.proj_0, xfregs.rawProjection[0]);
- SETSTAT_FT(stats.proj_1, xfregs.rawProjection[1]);
- SETSTAT_FT(stats.proj_2, xfregs.rawProjection[2]);
- SETSTAT_FT(stats.proj_3, xfregs.rawProjection[3]);
- SETSTAT_FT(stats.proj_4, xfregs.rawProjection[4]);
- SETSTAT_FT(stats.proj_5, xfregs.rawProjection[5]);
- SETSTAT_FT(stats.proj_6, xfregs.rawProjection[6]);
-
PRIM_LOG("Projection: %f %f %f %f %f %f\n", xfregs.rawProjection[0], xfregs.rawProjection[1], xfregs.rawProjection[2], xfregs.rawProjection[3], xfregs.rawProjection[4], xfregs.rawProjection[5]);
SetVSConstant4fv(C_PROJECTION, &g_fProjectionMatrix[0]);
SetVSConstant4fv(C_PROJECTION+1, &g_fProjectionMatrix[4]);
diff --git a/Source/Core/VideoCommon/Src/XFStructs.cpp b/Source/Core/VideoCommon/Src/XFStructs.cpp
index 7a0d07959e..9f1bffdf74 100644
--- a/Source/Core/VideoCommon/Src/XFStructs.cpp
+++ b/Source/Core/VideoCommon/Src/XFStructs.cpp
@@ -21,6 +21,7 @@
#include "CPMemory.h"
#include "NativeVertexWriter.h"
#include "VertexShaderManager.h"
+#include "PixelShaderManager.h"
// LoadXFReg 0x10
void LoadXFReg(u32 transferSize, u32 baseAddress, u32 *pData)
@@ -154,6 +155,7 @@ void LoadXFReg(u32 transferSize, u32 baseAddress, u32 *pData)
case 0x101a:
VertexManager::Flush();
VertexShaderManager::SetViewport((float*)&pData[i]);
+ PixelShaderManager::SetViewport((float*)&pData[i]);
i += 6;
break;