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authorJordan Woyak <jordan.woyak@gmail.com>2013-02-16 23:42:00 -0600
committerJordan Woyak <jordan.woyak@gmail.com>2013-02-16 23:48:20 -0600
commit537d5ea9429390f5924f4e2cc3adeef4260370f0 (patch)
tree35b75bbb7c33c9ee5b10f44898ed2a41a3e2f724 /Source/Core/VideoCommon
parent123035a192d83e171e6775812dc38e5fbe75257d (diff)
Use omp_get_num_procs to set the number of OpenMP threads rather than our core count detection.
Diffstat (limited to 'Source/Core/VideoCommon')
-rw-r--r--Source/Core/VideoCommon/Src/TextureDecoder.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/Source/Core/VideoCommon/Src/TextureDecoder.cpp b/Source/Core/VideoCommon/Src/TextureDecoder.cpp
index 44efcf8bae..30df817902 100644
--- a/Source/Core/VideoCommon/Src/TextureDecoder.cpp
+++ b/Source/Core/VideoCommon/Src/TextureDecoder.cpp
@@ -692,7 +692,7 @@ inline void SetOpenMPThreadCount(int width, int height)
if (g_ActiveConfig.bOMPDecoder && width > 127 && height > 127)
{
// don't span to many threads they will kill the rest of the emu :)
- omp_set_num_threads((cpu_info.num_cores + 2) / 3);
+ omp_set_num_threads((omp_get_num_procs() + 2) / 3);
}
else
{