diff options
| author | Joshua Vandaƫle <joshua@vandaele.software> | 2026-01-09 23:49:10 +0100 |
|---|---|---|
| committer | Joshua Vandaƫle <joshua@vandaele.software> | 2026-01-09 23:49:10 +0100 |
| commit | 55f0715ad4edf4485bc7b35e49fbd883ce760e47 (patch) | |
| tree | 2b016eb261d2138a56c00a682abfefa96174a696 /Source/Core/VideoCommon | |
| parent | cc0ce62e7ff283919c95c12a1c8e3b0887271690 (diff) | |
c++23: Replace Common::ToUnderlying with std::to_underlying
Requires at least GCC 11, Clang 13, MSVC 19.30 (VS2022 17.0), or AppleClang 13.1.6 (XCode 13.3).
Diffstat (limited to 'Source/Core/VideoCommon')
| -rw-r--r-- | Source/Core/VideoCommon/CPMemory.cpp | 10 | ||||
| -rw-r--r-- | Source/Core/VideoCommon/Resources/MaterialResource.cpp | 4 | ||||
| -rw-r--r-- | Source/Core/VideoCommon/TextureCacheBase.cpp | 3 | ||||
| -rw-r--r-- | Source/Core/VideoCommon/UberShaderCommon.cpp | 7 | ||||
| -rw-r--r-- | Source/Core/VideoCommon/UberShaderVertex.cpp | 31 |
5 files changed, 29 insertions, 26 deletions
diff --git a/Source/Core/VideoCommon/CPMemory.cpp b/Source/Core/VideoCommon/CPMemory.cpp index 9b47a13da0..2efb000d90 100644 --- a/Source/Core/VideoCommon/CPMemory.cpp +++ b/Source/Core/VideoCommon/CPMemory.cpp @@ -5,9 +5,9 @@ #include <cstring> #include <type_traits> +#include <utility> #include "Common/ChunkFile.h" -#include "Common/EnumUtils.h" #include "Common/Logging/Log.h" #include "Core/DolphinAnalytics.h" #include "Core/System.h" @@ -112,7 +112,7 @@ void CPState::LoadCPReg(u8 sub_cmd, u32 value) WARN_LOG_FMT(VIDEO, "CP MATINDEX_A: an exact value of {:02x} was expected " "but instead a value of {:02x} was seen", - Common::ToUnderlying(MATINDEX_A), sub_cmd); + std::to_underlying(MATINDEX_A), sub_cmd); } matrix_index_a.Hex = value; @@ -125,7 +125,7 @@ void CPState::LoadCPReg(u8 sub_cmd, u32 value) WARN_LOG_FMT(VIDEO, "CP MATINDEX_B: an exact value of {:02x} was expected " "but instead a value of {:02x} was seen", - Common::ToUnderlying(MATINDEX_B), sub_cmd); + std::to_underlying(MATINDEX_B), sub_cmd); } matrix_index_b.Hex = value; @@ -138,7 +138,7 @@ void CPState::LoadCPReg(u8 sub_cmd, u32 value) WARN_LOG_FMT(VIDEO, "CP VCD_LO: an exact value of {:02x} was expected " "but instead a value of {:02x} was seen", - Common::ToUnderlying(VCD_LO), sub_cmd); + std::to_underlying(VCD_LO), sub_cmd); } vtx_desc.low.Hex = value; @@ -151,7 +151,7 @@ void CPState::LoadCPReg(u8 sub_cmd, u32 value) WARN_LOG_FMT(VIDEO, "CP VCD_HI: an exact value of {:02x} was expected " "but instead a value of {:02x} was seen", - Common::ToUnderlying(VCD_HI), sub_cmd); + std::to_underlying(VCD_HI), sub_cmd); } vtx_desc.high.Hex = value; diff --git a/Source/Core/VideoCommon/Resources/MaterialResource.cpp b/Source/Core/VideoCommon/Resources/MaterialResource.cpp index 657647ffb9..38486d7932 100644 --- a/Source/Core/VideoCommon/Resources/MaterialResource.cpp +++ b/Source/Core/VideoCommon/Resources/MaterialResource.cpp @@ -3,6 +3,8 @@ #include "VideoCommon/Resources/MaterialResource.h" +#include <utility> + #include <xxh3.h> #include "Common/VariantUtil.h" @@ -30,7 +32,7 @@ SamplerState CalculateSamplerAnisotropy(const SamplerState& initial_sampler) if (g_ActiveConfig.iMaxAnisotropy != AnisotropicFilteringMode::Default && IsAnisotropicEnhancementSafe(state.tm0)) { - state.tm0.anisotropic_filtering = Common::ToUnderlying(g_ActiveConfig.iMaxAnisotropy); + state.tm0.anisotropic_filtering = std::to_underlying(g_ActiveConfig.iMaxAnisotropy); } if (state.tm0.anisotropic_filtering != 0) diff --git a/Source/Core/VideoCommon/TextureCacheBase.cpp b/Source/Core/VideoCommon/TextureCacheBase.cpp index 6ae8b4f96f..2b1fab27b5 100644 --- a/Source/Core/VideoCommon/TextureCacheBase.cpp +++ b/Source/Core/VideoCommon/TextureCacheBase.cpp @@ -21,7 +21,6 @@ #include "Common/Assert.h" #include "Common/ChunkFile.h" #include "Common/CommonTypes.h" -#include "Common/EnumUtils.h" #include "Common/FileUtil.h" #include "Common/Hash.h" #include "Common/Logging/Log.h" @@ -1031,7 +1030,7 @@ SamplerState TextureCacheBase::GetSamplerState(u32 index, float custom_tex_scale if (g_ActiveConfig.iMaxAnisotropy != AnisotropicFilteringMode::Default && IsAnisotropicEnhancementSafe(tm0)) { - state.tm0.anisotropic_filtering = Common::ToUnderlying(g_ActiveConfig.iMaxAnisotropy); + state.tm0.anisotropic_filtering = std::to_underlying(g_ActiveConfig.iMaxAnisotropy); } if (state.tm0.anisotropic_filtering != 0) diff --git a/Source/Core/VideoCommon/UberShaderCommon.cpp b/Source/Core/VideoCommon/UberShaderCommon.cpp index d35f203737..f605081481 100644 --- a/Source/Core/VideoCommon/UberShaderCommon.cpp +++ b/Source/Core/VideoCommon/UberShaderCommon.cpp @@ -3,7 +3,8 @@ #include "VideoCommon/UberShaderCommon.h" -#include "Common/EnumUtils.h" +#include <utility> + #include "VideoCommon/NativeVertexFormat.h" #include "VideoCommon/ShaderGenCommon.h" #include "VideoCommon/VideoCommon.h" @@ -120,11 +121,11 @@ void WriteVertexLighting(ShaderCode& out, APIType api_type, std::string_view wor out.Write(" if ({} != 0u) {{\n", BitfieldExtract<&LitChannel::enablelighting>("alphareg")); out.Write(" if ({} != 0u) {{\n", BitfieldExtract<&LitChannel::ambsource>("alphareg")); out.Write(" if ((components & ({}u << chan)) != 0u) // VB_HAS_COL0\n", - Common::ToUnderlying(VB_HAS_COL0)); + std::to_underlying(VB_HAS_COL0)); out.Write(" lacc.w = int(round(((chan == 0u) ? {}.w : {}.w) * 255.0));\n", in_color_0_var, in_color_1_var); out.Write(" else if ((components & {}u) != 0u) // VB_HAS_COLO0\n", - Common::ToUnderlying(VB_HAS_COL0)); + std::to_underlying(VB_HAS_COL0)); out.Write(" lacc.w = int(round({}.w * 255.0));\n", in_color_0_var); out.Write(" else\n" " lacc.w = 255;\n" diff --git a/Source/Core/VideoCommon/UberShaderVertex.cpp b/Source/Core/VideoCommon/UberShaderVertex.cpp index a6c0502dfe..e558637d97 100644 --- a/Source/Core/VideoCommon/UberShaderVertex.cpp +++ b/Source/Core/VideoCommon/UberShaderVertex.cpp @@ -3,7 +3,8 @@ #include "VideoCommon/UberShaderVertex.h" -#include "Common/EnumUtils.h" +#include <utility> + #include "VideoCommon/ConstantManager.h" #include "VideoCommon/DriverDetails.h" #include "VideoCommon/NativeVertexFormat.h" @@ -224,7 +225,7 @@ float3 load_input_float3_rawtex(uint vtx_offset, uint attr_offset) {{ "float3 N2;\n" "\n" "if ((components & {}u) != 0u) {{ // VB_HAS_POSMTXIDX\n", - Common::ToUnderlying(VB_HAS_POSMTXIDX)); + std::to_underlying(VB_HAS_POSMTXIDX)); LoadVertexAttribute(out, host_config, 2, "posmtx", "uint4", "ubyte4"); out.Write(" // Vertex format has a per-vertex matrix\n" " int posidx = int(posmtx.r);\n" @@ -256,7 +257,7 @@ float3 load_input_float3_rawtex(uint vtx_offset, uint attr_offset) {{ "float3 _rawbinormal;\n" "if ((components & {}u) != 0u) // VB_HAS_NORMAL\n" "{{\n", - Common::ToUnderlying(VB_HAS_NORMAL)); + std::to_underlying(VB_HAS_NORMAL)); LoadVertexAttribute(out, host_config, 2, "rawnormal", "float3", "float3"); out.Write(" _rawnormal = rawnormal;\n" "}}\n" @@ -267,7 +268,7 @@ float3 load_input_float3_rawtex(uint vtx_offset, uint attr_offset) {{ "\n" "if ((components & {}u) != 0u) // VB_HAS_TANGENT\n" "{{\n", - Common::ToUnderlying(VB_HAS_TANGENT)); + std::to_underlying(VB_HAS_TANGENT)); LoadVertexAttribute(out, host_config, 2, "rawtangent", "float3", "float3"); out.Write(" _rawtangent = rawtangent;\n" "}}\n" @@ -278,7 +279,7 @@ float3 load_input_float3_rawtex(uint vtx_offset, uint attr_offset) {{ "\n" "if ((components & {}u) != 0u) // VB_HAS_BINORMAL\n" "{{\n", - Common::ToUnderlying(VB_HAS_BINORMAL)); + std::to_underlying(VB_HAS_BINORMAL)); LoadVertexAttribute(out, host_config, 2, "rawbinormal", "float3", "float3"); out.Write(" _rawbinormal = rawbinormal;\n" "}}\n" @@ -320,14 +321,14 @@ float3 load_input_float3_rawtex(uint vtx_offset, uint attr_offset) {{ "}}\n" "else if ((components & {}u) != 0u) // VB_HAS_COL0\n" "{{\n", - Common::ToUnderlying(VB_HAS_COL0)); + std::to_underlying(VB_HAS_COL0)); LoadVertexAttribute(out, host_config, 2, "rawcolor0", "float4", "ubyte4"); out.Write(" vertex_color_0 = rawcolor0;\n" " vertex_color_1 = rawcolor0;\n" "}}\n" "else if ((components & {}u) != 0u) // VB_HAS_COL1\n" "{{\n", - Common::ToUnderlying(VB_HAS_COL1)); + std::to_underlying(VB_HAS_COL1)); LoadVertexAttribute(out, host_config, 2, "rawcolor1", "float4", "ubyte4"); out.Write(" vertex_color_0 = rawcolor1;\n" " vertex_color_1 = rawcolor1;\n" @@ -347,7 +348,7 @@ float3 load_input_float3_rawtex(uint vtx_offset, uint attr_offset) {{ if (host_config.backend_vs_point_line_expand) { - out.Write("if (vs_expand == {}u) {{ // Line\n", Common::ToUnderlying(VSExpand::Line)); + out.Write("if (vs_expand == {}u) {{ // Line\n", std::to_underlying(VSExpand::Line)); out.Write(" bool is_bottom = (gl_VertexID & 2) != 0;\n" " bool is_right = (gl_VertexID & 1) != 0;\n" " uint other_base_offset = vertex_base_offset;\n" @@ -362,7 +363,7 @@ float3 load_input_float3_rawtex(uint vtx_offset, uint attr_offset) {{ " float4 other_p1 = P1;\n" " float4 other_p2 = P2;\n" " if ((components & {}u) != 0u) {{ // VB_HAS_POSMTXIDX\n", - Common::ToUnderlying(VB_HAS_POSMTXIDX)); + std::to_underlying(VB_HAS_POSMTXIDX)); out.Write(" uint other_posidx = load_input_uint4_ubyte4(other_base_offset, " "vertex_offset_posmtx).r;\n" " other_p0 = " I_TRANSFORMMATRICES "[other_posidx];\n" @@ -372,7 +373,7 @@ float3 load_input_float3_rawtex(uint vtx_offset, uint attr_offset) {{ " float4 other_pos = float4(dot(other_p0, other_rawpos), " "dot(other_p1, other_rawpos), dot(other_p2, other_rawpos), 1.0);\n"); GenerateVSLineExpansion(out, " ", num_texgen); - out.Write("}} else if (vs_expand == {}u) {{ // Point\n", Common::ToUnderlying(VSExpand::Point)); + out.Write("}} else if (vs_expand == {}u) {{ // Point\n", std::to_underlying(VSExpand::Point)); out.Write(" bool is_bottom = (gl_VertexID & 2) != 0;\n" " bool is_right = (gl_VertexID & 1) != 0;\n"); GenerateVSPointExpansion(out, " ", num_texgen); @@ -552,7 +553,7 @@ static void GenVertexShaderTexGens(APIType api_type, const ShaderHostConfig& hos out.Write(" case {:s}:\n", SourceRow::Normal); out.Write(" if ((components & {}u) != 0u) // VB_HAS_NORMAL\n" " {{\n", - Common::ToUnderlying(VB_HAS_NORMAL)); + std::to_underlying(VB_HAS_NORMAL)); LoadVertexAttribute(out, host_config, 6, "rawnormal", "float3", "float3"); out.Write(" coord.xyz = rawnormal.xyz;\n" " }}\n" @@ -560,7 +561,7 @@ static void GenVertexShaderTexGens(APIType api_type, const ShaderHostConfig& hos out.Write(" case {:s}:\n", SourceRow::BinormalT); out.Write(" if ((components & {}u) != 0u) // VB_HAS_TANGENT\n" " {{\n", - Common::ToUnderlying(VB_HAS_TANGENT)); + std::to_underlying(VB_HAS_TANGENT)); LoadVertexAttribute(out, host_config, 6, "rawtangent", "float3", "float3"); out.Write(" coord.xyz = rawtangent.xyz;\n" " }}\n" @@ -568,14 +569,14 @@ static void GenVertexShaderTexGens(APIType api_type, const ShaderHostConfig& hos out.Write(" case {:s}:\n", SourceRow::BinormalB); out.Write(" if ((components & {}u) != 0u) // VB_HAS_BINORMAL\n" " {{\n", - Common::ToUnderlying(VB_HAS_BINORMAL)); + std::to_underlying(VB_HAS_BINORMAL)); LoadVertexAttribute(out, host_config, 6, "rawbinormal", "float3", "float3"); out.Write(" coord.xyz = rawbinormal.xyz;\n" " }}\n" " break;\n\n"); for (u32 i = 0; i < 8; i++) { - out.Write(" case {:s}:\n", static_cast<SourceRow>(Common::ToUnderlying(SourceRow::Tex0) + i)); + out.Write(" case {:s}:\n", static_cast<SourceRow>(std::to_underlying(SourceRow::Tex0) + i)); out.Write(" if ((components & {}u) != 0u) // VB_HAS_UV{}\n" " {{\n", VB_HAS_UV0 << i, i); @@ -632,7 +633,7 @@ static void GenVertexShaderTexGens(APIType api_type, const ShaderHostConfig& hos out.Write(" default:\n" " {{\n"); out.Write(" if ((components & ({}u /* VB_HAS_TEXMTXIDX0 */ << texgen)) != 0u) {{\n", - Common::ToUnderlying(VB_HAS_TEXMTXIDX0)); + std::to_underlying(VB_HAS_TEXMTXIDX0)); if (host_config.backend_dynamic_vertex_loader || host_config.backend_vs_point_line_expand) { out.Write(" int tmp = int(load_input_float3_rawtex(vertex_base_offset, " |
