summaryrefslogtreecommitdiff
path: root/Source/Core/VideoCommon
diff options
context:
space:
mode:
authorhrydgard <hrydgard@gmail.com>2008-10-24 23:08:46 +0000
committerhrydgard <hrydgard@gmail.com>2008-10-24 23:08:46 +0000
commit72d8c3344bddf45a1b4e4767b3535a9e2173f7d8 (patch)
tree1f4efa0b0855d0e8ce9a33237393e9196b0acf42 /Source/Core/VideoCommon
parenta03f39ac3686b7871827080a731d6b4b75d865b0 (diff)
Code movin' and cleanup again, in the GL plugin. Planning to turn NativeVertexFormat into something cachable, instead of locked to each VertexLoader.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@948 8ced0084-cf51-0410-be5f-012b33b47a6e
Diffstat (limited to 'Source/Core/VideoCommon')
-rw-r--r--Source/Core/VideoCommon/Src/NativeVertexFormat.h88
-rw-r--r--Source/Core/VideoCommon/Src/Profiler.h2
-rw-r--r--Source/Core/VideoCommon/Src/VertexShader.cpp4
-rw-r--r--Source/Core/VideoCommon/Src/VertexShader.h33
-rw-r--r--Source/Core/VideoCommon/VideoCommon.vcproj4
5 files changed, 96 insertions, 35 deletions
diff --git a/Source/Core/VideoCommon/Src/NativeVertexFormat.h b/Source/Core/VideoCommon/Src/NativeVertexFormat.h
new file mode 100644
index 0000000000..817b5ded1f
--- /dev/null
+++ b/Source/Core/VideoCommon/Src/NativeVertexFormat.h
@@ -0,0 +1,88 @@
+// Copyright (C) 2003-2008 Dolphin Project.
+
+// This program is free software: you can redistribute it and/or modify
+// it under the terms of the GNU General Public License as published by
+// the Free Software Foundation, version 2.0.
+
+// This program is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// GNU General Public License 2.0 for more details.
+
+// A copy of the GPL 2.0 should have been included with the program.
+// If not, see http://www.gnu.org/licenses/
+
+// Official SVN repository and contact information can be found at
+// http://code.google.com/p/dolphin-emu/
+
+#ifndef _NATIVEVERTEXFORMAT_H
+#define _NATIVEVERTEXFORMAT_H
+
+#include "CPMemory.h"
+
+// m_components
+enum {
+ VB_HAS_POSMTXIDX =(1<<1),
+ VB_HAS_TEXMTXIDX0=(1<<2),
+ VB_HAS_TEXMTXIDX1=(1<<3),
+ VB_HAS_TEXMTXIDX2=(1<<4),
+ VB_HAS_TEXMTXIDX3=(1<<5),
+ VB_HAS_TEXMTXIDX4=(1<<6),
+ VB_HAS_TEXMTXIDX5=(1<<7),
+ VB_HAS_TEXMTXIDX6=(1<<8),
+ VB_HAS_TEXMTXIDX7=(1<<9),
+ VB_HAS_TEXMTXIDXALL=(0xff<<2),
+
+ //VB_HAS_POS=0, // Implied, it always has pos! don't bother testing
+ VB_HAS_NRM0=(1<<10),
+ VB_HAS_NRM1=(1<<11),
+ VB_HAS_NRM2=(1<<12),
+ VB_HAS_NRMALL=(7<<10),
+
+ VB_HAS_COL0=(1<<13),
+ VB_HAS_COL1=(1<<14),
+
+ VB_HAS_UV0=(1<<15),
+ VB_HAS_UV1=(1<<16),
+ VB_HAS_UV2=(1<<17),
+ VB_HAS_UV3=(1<<18),
+ VB_HAS_UV4=(1<<19),
+ VB_HAS_UV5=(1<<20),
+ VB_HAS_UV6=(1<<21),
+ VB_HAS_UV7=(1<<22),
+ VB_HAS_UVALL=(0xff<<15),
+ VB_HAS_UVTEXMTXSHIFT=13,
+};
+
+
+#define LOADERDECL __cdecl
+typedef void (LOADERDECL *TPipelineFunction)(const void *);
+
+// This will soon be used in a cache of vertex formats, rather than used in-place.
+// The implementation of this class is specific for GL/DX, so NativeVertexFormat.cpp
+// is in the respective plugin, not here in VideoCommon.
+
+// Note that this class can't just invent arbitrary vertex formats out of its input -
+// all the data loading code must always be made compatible.
+class NativeVertexFormat
+{
+ void SetupColor(int num, int _iMode, int _iFormat, int _iElements);
+ void SetupTexCoord(int num, int _iMode, int _iFormat, int _iElements, int _iFrac);
+
+public:
+ NativeVertexFormat();
+ ~NativeVertexFormat();
+
+ void Initialize(const TVtxDesc &vtx_desc, const TVtxAttr &vtx_attr);
+ void RunPipelineOnce(const TVtxAttr &vtx_attr) const;
+
+ // TODO: move these in under private:
+ int m_VBVertexStride; // PC-side vertex stride
+ int m_VBStridePad;
+ u32 m_components; // VB_HAS_X. Bitmask telling what vertex components are present.
+ TPipelineFunction m_PipelineStages[32];
+ int m_numPipelineStages;
+ u8* m_compiledCode;
+};
+
+#endif // _NATIVEVERTEXFORMAT_H
diff --git a/Source/Core/VideoCommon/Src/Profiler.h b/Source/Core/VideoCommon/Src/Profiler.h
index 62808c3e07..db7524bca6 100644
--- a/Source/Core/VideoCommon/Src/Profiler.h
+++ b/Source/Core/VideoCommon/Src/Profiler.h
@@ -61,7 +61,7 @@ public:
#else
-#define DVSTARTPROFILE(name)
+#define DVSTARTPROFILE()
#define DVSTARTSUBPROFILE(name)
class DVProfileFunc
diff --git a/Source/Core/VideoCommon/Src/VertexShader.cpp b/Source/Core/VideoCommon/Src/VertexShader.cpp
index 556aefb153..97b7f9b426 100644
--- a/Source/Core/VideoCommon/Src/VertexShader.cpp
+++ b/Source/Core/VideoCommon/Src/VertexShader.cpp
@@ -15,9 +15,11 @@
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
-#include "Profiler.h"
#include <math.h>
+#include "Profiler.h"
+#include "NativeVertexFormat.h"
+
#include "BPMemory.h"
#include "VertexShader.h"
diff --git a/Source/Core/VideoCommon/Src/VertexShader.h b/Source/Core/VideoCommon/Src/VertexShader.h
index 4845241d56..1c89374132 100644
--- a/Source/Core/VideoCommon/Src/VertexShader.h
+++ b/Source/Core/VideoCommon/Src/VertexShader.h
@@ -24,39 +24,6 @@
#define SHADER_NORM1_ATTRIB 6
#define SHADER_NORM2_ATTRIB 7
-// m_components
-enum {
- VB_HAS_POSMTXIDX =(1<<1),
- VB_HAS_TEXMTXIDX0=(1<<2),
- VB_HAS_TEXMTXIDX1=(1<<3),
- VB_HAS_TEXMTXIDX2=(1<<4),
- VB_HAS_TEXMTXIDX3=(1<<5),
- VB_HAS_TEXMTXIDX4=(1<<6),
- VB_HAS_TEXMTXIDX5=(1<<7),
- VB_HAS_TEXMTXIDX6=(1<<8),
- VB_HAS_TEXMTXIDX7=(1<<9),
- VB_HAS_TEXMTXIDXALL=(0xff<<2),
-
- //VB_HAS_POS=0, // Implied, it always has pos! don't bother testing
- VB_HAS_NRM0=(1<<10),
- VB_HAS_NRM1=(1<<11),
- VB_HAS_NRM2=(1<<12),
- VB_HAS_NRMALL=(7<<10),
-
- VB_HAS_COL0=(1<<13),
- VB_HAS_COL1=(1<<14),
-
- VB_HAS_UV0=(1<<15),
- VB_HAS_UV1=(1<<16),
- VB_HAS_UV2=(1<<17),
- VB_HAS_UV3=(1<<18),
- VB_HAS_UV4=(1<<19),
- VB_HAS_UV5=(1<<20),
- VB_HAS_UV6=(1<<21),
- VB_HAS_UV7=(1<<22),
- VB_HAS_UVALL=(0xff<<15),
- VB_HAS_UVTEXMTXSHIFT=13,
-};
// shader variables
#define I_POSNORMALMATRIX "cpnmtx"
diff --git a/Source/Core/VideoCommon/VideoCommon.vcproj b/Source/Core/VideoCommon/VideoCommon.vcproj
index e2795fde9b..35e29e4e42 100644
--- a/Source/Core/VideoCommon/VideoCommon.vcproj
+++ b/Source/Core/VideoCommon/VideoCommon.vcproj
@@ -480,6 +480,10 @@
>
</File>
<File
+ RelativePath=".\Src\NativeVertexFormat.h"
+ >
+ </File>
+ <File
RelativePath=".\Src\OpcodeDecoding.h"
>
</File>