diff options
| author | Markus Wick <degasus@users.noreply.github.com> | 2017-03-02 11:51:06 +0100 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2017-03-02 11:51:06 +0100 |
| commit | 7982ba120ffb2ca04006d040af33080ad5300404 (patch) | |
| tree | 4e67e179feedc96863381c2a48a200aedd9d784d /Source/Core/VideoCommon | |
| parent | 521a777ade79e1f8d7c49f521c7cc060ef64b7e3 (diff) | |
| parent | ee61bd6f2e4db8df8e92be6f92c02b808aa92234 (diff) | |
Merge pull request #4995 from lioncash/normalize
CMakeLists: Normalize whitespace
Diffstat (limited to 'Source/Core/VideoCommon')
| -rw-r--r-- | Source/Core/VideoCommon/CMakeLists.txt | 112 |
1 files changed, 59 insertions, 53 deletions
diff --git a/Source/Core/VideoCommon/CMakeLists.txt b/Source/Core/VideoCommon/CMakeLists.txt index b7138ec6df..7651798e05 100644 --- a/Source/Core/VideoCommon/CMakeLists.txt +++ b/Source/Core/VideoCommon/CMakeLists.txt @@ -1,66 +1,72 @@ -set(SRCS AsyncRequests.cpp - BoundingBox.cpp - BPFunctions.cpp - BPMemory.cpp - BPStructs.cpp - CPMemory.cpp - CommandProcessor.cpp - Debugger.cpp - DriverDetails.cpp - Fifo.cpp - FPSCounter.cpp - FramebufferManagerBase.cpp - GeometryShaderGen.cpp - GeometryShaderManager.cpp - HiresTextures.cpp - ImageWrite.cpp - IndexGenerator.cpp - LightingShaderGen.cpp - MainBase.cpp - OnScreenDisplay.cpp - OpcodeDecoding.cpp - PerfQueryBase.cpp - PixelEngine.cpp - PixelShaderGen.cpp - PixelShaderManager.cpp - PostProcessing.cpp - RenderBase.cpp - RenderState.cpp - Statistics.cpp - TextureCacheBase.cpp - TextureConversionShader.cpp - TextureDecoder_Common.cpp - VertexLoader.cpp - VertexLoaderBase.cpp - VertexLoaderManager.cpp - VertexLoader_Color.cpp - VertexLoader_Normal.cpp - VertexLoader_Position.cpp - VertexLoader_TextCoord.cpp - VertexManagerBase.cpp - VertexShaderGen.cpp - VertexShaderManager.cpp - VideoBackendBase.cpp - VideoConfig.cpp - VideoState.cpp - XFMemory.cpp - XFStructs.cpp) -set(LIBS core png) +set(SRCS + AsyncRequests.cpp + BoundingBox.cpp + BPFunctions.cpp + BPMemory.cpp + BPStructs.cpp + CPMemory.cpp + CommandProcessor.cpp + Debugger.cpp + DriverDetails.cpp + Fifo.cpp + FPSCounter.cpp + FramebufferManagerBase.cpp + GeometryShaderGen.cpp + GeometryShaderManager.cpp + HiresTextures.cpp + ImageWrite.cpp + IndexGenerator.cpp + LightingShaderGen.cpp + MainBase.cpp + OnScreenDisplay.cpp + OpcodeDecoding.cpp + PerfQueryBase.cpp + PixelEngine.cpp + PixelShaderGen.cpp + PixelShaderManager.cpp + PostProcessing.cpp + RenderBase.cpp + RenderState.cpp + Statistics.cpp + TextureCacheBase.cpp + TextureConversionShader.cpp + TextureDecoder_Common.cpp + VertexLoader.cpp + VertexLoaderBase.cpp + VertexLoaderManager.cpp + VertexLoader_Color.cpp + VertexLoader_Normal.cpp + VertexLoader_Position.cpp + VertexLoader_TextCoord.cpp + VertexManagerBase.cpp + VertexShaderGen.cpp + VertexShaderManager.cpp + VideoBackendBase.cpp + VideoConfig.cpp + VideoState.cpp + XFMemory.cpp + XFStructs.cpp +) + +set(LIBS + core + png +) if(_M_X86) - set(SRCS ${SRCS} TextureDecoder_x64.cpp VertexLoaderX64.cpp) + set(SRCS ${SRCS} TextureDecoder_x64.cpp VertexLoaderX64.cpp) elseif(_M_ARM_64) - set(SRCS ${SRCS} VertexLoaderARM64.cpp TextureDecoder_Generic.cpp) + set(SRCS ${SRCS} VertexLoaderARM64.cpp TextureDecoder_Generic.cpp) else() - set(SRCS ${SRCS} TextureDecoder_Generic.cpp) + set(SRCS ${SRCS} TextureDecoder_Generic.cpp) endif() if(LIBAV_FOUND OR WIN32) - set(SRCS ${SRCS} AVIDump.cpp) + set(SRCS ${SRCS} AVIDump.cpp) endif() add_dolphin_library(videocommon "${SRCS}" "${LIBS}") if(LIBAV_FOUND) - target_link_libraries(videocommon PRIVATE ${LIBS} ${LIBAV_LIBRARIES}) + target_link_libraries(videocommon PRIVATE ${LIBS} ${LIBAV_LIBRARIES}) endif() |
