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authorNeoBrainX <NeoBrainX@gmail.com>2013-03-29 20:59:03 +0100
committerNeoBrainX <NeoBrainX@gmail.com>2013-03-29 20:59:03 +0100
commit9eccd56ef08d1fd2d8a1e3b1d82d0c6f70347db2 (patch)
tree215b0751593e950a9e8b6a98f200380c68584c22 /Source/Core/VideoCommon
parent3c02f227db1e02f233f3aac8dc42476bd0b17f7a (diff)
PixelShaderGen: Some cleanups.
Diffstat (limited to 'Source/Core/VideoCommon')
-rw-r--r--Source/Core/VideoCommon/Src/BPMemory.h5
-rw-r--r--Source/Core/VideoCommon/Src/PixelShaderGen.cpp39
-rw-r--r--Source/Core/VideoCommon/Src/PixelShaderManager.cpp1
3 files changed, 22 insertions, 23 deletions
diff --git a/Source/Core/VideoCommon/Src/BPMemory.h b/Source/Core/VideoCommon/Src/BPMemory.h
index 1a29439b36..5154e2f5b0 100644
--- a/Source/Core/VideoCommon/Src/BPMemory.h
+++ b/Source/Core/VideoCommon/Src/BPMemory.h
@@ -157,6 +157,11 @@
#define TEVALPHAARG_KONST 6
#define TEVALPHAARG_ZERO 7
+#define GX_TEVPREV 0
+#define GX_TEVREG0 1
+#define GX_TEVREG1 2
+#define GX_TEVREG2 3
+
#define ALPHACMP_NEVER 0
#define ALPHACMP_LESS 1
#define ALPHACMP_EQUAL 2
diff --git a/Source/Core/VideoCommon/Src/PixelShaderGen.cpp b/Source/Core/VideoCommon/Src/PixelShaderGen.cpp
index 49b77274a8..982f139fea 100644
--- a/Source/Core/VideoCommon/Src/PixelShaderGen.cpp
+++ b/Source/Core/VideoCommon/Src/PixelShaderGen.cpp
@@ -269,7 +269,9 @@ const char *WriteLocation(API_TYPE ApiType)
template<class T>
void GeneratePixelShader(T& out, DSTALPHA_MODE dstAlphaMode, API_TYPE ApiType, u32 components)
{
+ // TODO: Where does this TODO belong again...?
// TODO: Can be optimized if using alpha pass
+
#define SetUidField(name, value) if (&out.GetUidData() != NULL) {out.GetUidData().name = value; };
#define OR_UidField(name, value) if (&out.GetUidData() != NULL) {out.GetUidData().name |= value; };
out.SetBuffer(text);
@@ -915,7 +917,6 @@ static void WriteStage(T& out, int n, API_TYPE ApiType)
|| cc.c == TEVCOLORARG_C0 || cc.c == TEVCOLORARG_A0
|| ac.a == TEVALPHAARG_A0 || ac.b == TEVALPHAARG_A0 || ac.c == TEVALPHAARG_A0)
{
- // TODO: WTF?
out.SetConstantsUsed(C_COLORS+1,C_COLORS+1);
if(RegisterStates[1].AlphaNeedOverflowControl || RegisterStates[1].ColorNeedOverflowControl)
{
@@ -971,26 +972,19 @@ static void WriteStage(T& out, int n, API_TYPE ApiType)
RegisterStates[cc.dest].ColorNeedOverflowControl = (cc.clamp == 0);
RegisterStates[cc.dest].AuxStored = false;
-/* if (cc.d == TEVCOLORARG_C0 || cc.d == TEVCOLORARG_A0 || ac.d == TEVALPHAARG_A0)
- {
+ if (cc.d == TEVCOLORARG_C0 || cc.d == TEVCOLORARG_A0 || ac.d == TEVALPHAARG_A0)
out.SetConstantsUsed(C_COLORS+1,C_COLORS+1);
- // TODO: 11 bit signed overflow..
- }
+
if (cc.d == TEVCOLORARG_C1 || cc.d == TEVCOLORARG_A1 || ac.d == TEVALPHAARG_A1)
- {
out.SetConstantsUsed(C_COLORS+2,C_COLORS+2);
- // TODO: 11 bit signed overflow..
- }
+
if (cc.d == TEVCOLORARG_C2 || cc.d == TEVCOLORARG_A2 || ac.d == TEVALPHAARG_A2)
- {
out.SetConstantsUsed(C_COLORS+3,C_COLORS+3);
- // TODO: 11 bit signed overflow..
- }*/
- // TODO: Are there enums for this?
- if (cc.dest >= 1 && cc.dest <= 3)
+ if (cc.dest >= GX_TEVREG0 && cc.dest <= GX_TEVREG2)
out.SetConstantsUsed(C_COLORS+cc.dest, C_COLORS+cc.dest);
- if (ac.dest >= 1 && ac.dest <= 3)
+
+ if (ac.dest >= GX_TEVREG0 && ac.dest <= GX_TEVREG2)
out.SetConstantsUsed(C_COLORS+ac.dest, C_COLORS+ac.dest);
out.Write("// color combine\n");
@@ -1103,14 +1097,14 @@ void SampleTexture(T& out, const char *destination, const char *texcoords, const
static const char *tevAlphaFuncsTable[] =
{
- "(false)", //ALPHACMP_NEVER 0, TODO: Not safe?
- "(prev.a <= %s - (0.25f/255.0f))", //ALPHACMP_LESS 1
- "(abs( prev.a - %s ) < (0.5f/255.0f))", //ALPHACMP_EQUAL 2
- "(prev.a < %s + (0.25f/255.0f))", //ALPHACMP_LEQUAL 3
- "(prev.a >= %s + (0.25f/255.0f))", //ALPHACMP_GREATER 4
- "(abs( prev.a - %s ) >= (0.5f/255.0f))", //ALPHACMP_NEQUAL 5
- "(prev.a > %s - (0.25f/255.0f))", //ALPHACMP_GEQUAL 6
- "(true)" //ALPHACMP_ALWAYS 7
+ "(false)", // NEVER
+ "(prev.a <= %s - (0.25f/255.0f))", // LESS
+ "(abs( prev.a - %s ) < (0.5f/255.0f))", // EQUAL
+ "(prev.a < %s + (0.25f/255.0f))", // LEQUAL
+ "(prev.a >= %s + (0.25f/255.0f))", // GREATER
+ "(abs( prev.a - %s ) >= (0.5f/255.0f))", // NEQUAL
+ "(prev.a > %s - (0.25f/255.0f))", // GEQUAL
+ "(true)" // ALWAYS
};
static const char *tevAlphaFunclogicTable[] =
@@ -1132,7 +1126,6 @@ static void WriteAlphaTest(T& out, API_TYPE ApiType, DSTALPHA_MODE dstAlphaMode,
out.SetConstantsUsed(C_ALPHA, C_ALPHA);
-
// using discard then return works the same in cg and dx9 but not in dx11
out.Write("\tif(!( ");
diff --git a/Source/Core/VideoCommon/Src/PixelShaderManager.cpp b/Source/Core/VideoCommon/Src/PixelShaderManager.cpp
index 1aceafa17d..f63a1e59c6 100644
--- a/Source/Core/VideoCommon/Src/PixelShaderManager.cpp
+++ b/Source/Core/VideoCommon/Src/PixelShaderManager.cpp
@@ -419,6 +419,7 @@ void PixelShaderManager::SetPSTextureDims(int texid)
// This one is high in profiles (0.5%).
// TODO: Move conversion out, only store the raw color value
// and update it when the shader constant is set, only.
+// TODO: Conversion should be checked in the context of tev_fixes..
void PixelShaderManager::SetColorChanged(int type, int num, bool high)
{
float *pf = &lastRGBAfull[type][num][0];