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authorLéo Lam <leo@leolam.fr>2022-01-03 17:43:30 +0100
committerGitHub <noreply@github.com>2022-01-03 17:43:30 +0100
commita026ef30d248f8bcdfaea565415766056d65877f (patch)
tree518aaa8c412ec2ba263b167108d2585d92a0f675 /Source/Core/VideoCommon
parent04a25818b2ccfea20b232e33493742378fb17bd7 (diff)
parent8af737d3bd422c69962748bf2221e6c5ffe94704 (diff)
Merge pull request #10341 from AdmiralCurtiss/dx12-shader-crash
D3D12: Fix nullptr dereference when creating a shader with a name.
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