diff options
| author | Ryan Houdek <Sonicadvance1@gmail.com> | 2011-12-21 00:15:48 -0600 |
|---|---|---|
| committer | Ryan Houdek <Sonicadvance1@gmail.com> | 2011-12-21 00:15:48 -0600 |
| commit | a10656b1b2a9c464db122460fd57038c313ee5ef (patch) | |
| tree | 76bf1bae29a3442c1a1eb9ce6aac1b361e039a0d /Source/Core/VideoCommon | |
| parent | 31a9b6c322b89ff64f5a1fe758259e3845879e20 (diff) | |
Implement Program shaders cache. Seems to reduce a small amount of stuttering when F-Zero starts. Did it because I can :|
Diffstat (limited to 'Source/Core/VideoCommon')
| -rw-r--r-- | Source/Core/VideoCommon/Src/VideoConfig.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/Source/Core/VideoCommon/Src/VideoConfig.h b/Source/Core/VideoCommon/Src/VideoConfig.h index 84c71c0497..2e2b08319d 100644 --- a/Source/Core/VideoCommon/Src/VideoConfig.h +++ b/Source/Core/VideoCommon/Src/VideoConfig.h @@ -171,6 +171,7 @@ struct VideoConfig bool bSupportsGLSL; bool bSupportsGLSLBinding; bool bSupportsGLSLUBO; + bool bSupportsGLSLCache; } backend_info; }; |
