diff options
| author | NeoBrainX <NeoBrainX@googlemail.com> | 2010-12-16 17:40:45 +0000 |
|---|---|---|
| committer | NeoBrainX <NeoBrainX@googlemail.com> | 2010-12-16 17:40:45 +0000 |
| commit | aa226aaf415f19d02a923ac04c8ac15ce4139839 (patch) | |
| tree | 34ca2e8caf7f2b9cab0a668b8e4d9ac45d5c1450 /Source/Core/VideoCommon | |
| parent | b20858adb355523e07a4d5053c11920733355763 (diff) | |
Revert most stuff from r6517 and revert r6501.
PixelShaderGen changes broke Mario Kart Wii, ClearScreen changes broke Super Mario Sunshine.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6592 8ced0084-cf51-0410-be5f-012b33b47a6e
Diffstat (limited to 'Source/Core/VideoCommon')
| -rw-r--r-- | Source/Core/VideoCommon/Src/BPFunctions.cpp | 3 | ||||
| -rw-r--r-- | Source/Core/VideoCommon/Src/PixelShaderGen.cpp | 23 | ||||
| -rw-r--r-- | Source/Core/VideoCommon/Src/VideoConfig.cpp | 3 | ||||
| -rw-r--r-- | Source/Core/VideoCommon/Src/VideoConfig.h | 1 |
4 files changed, 11 insertions, 19 deletions
diff --git a/Source/Core/VideoCommon/Src/BPFunctions.cpp b/Source/Core/VideoCommon/Src/BPFunctions.cpp index 41302ad947..ca88cc5486 100644 --- a/Source/Core/VideoCommon/Src/BPFunctions.cpp +++ b/Source/Core/VideoCommon/Src/BPFunctions.cpp @@ -89,8 +89,7 @@ void CopyEFB(const BPCmd &bp, const EFBRectangle &rc, const u32 &address, const void ClearScreen(const BPCmd &bp, const EFBRectangle &rc) { bool colorEnable = bpmem.blendmode.colorupdate; - //bool alphaEnable = (bpmem.zcontrol.pixel_format == PIXELFMT_RGBA6_Z24 && bpmem.blendmode.alphaupdate); - bool alphaEnable = bpmem.blendmode.alphaupdate; + bool alphaEnable = (bpmem.zcontrol.pixel_format == PIXELFMT_RGBA6_Z24 && bpmem.blendmode.alphaupdate); bool zEnable = bpmem.zmode.updateenable; if (colorEnable || alphaEnable || zEnable) diff --git a/Source/Core/VideoCommon/Src/PixelShaderGen.cpp b/Source/Core/VideoCommon/Src/PixelShaderGen.cpp index b30888f9df..57ec4cd2af 100644 --- a/Source/Core/VideoCommon/Src/PixelShaderGen.cpp +++ b/Source/Core/VideoCommon/Src/PixelShaderGen.cpp @@ -58,7 +58,7 @@ void GetPixelShaderId(PIXELSHADERUID *uid, DSTALPHA_MODE dstAlphaMode) for (int i = 0; i < 8; i += 2) ((u8*)&uid->values[1])[i / 2] = (bpmem.tevksel[i].hex & 0xf) | ((bpmem.tevksel[i + 1].hex & 0xf) << 4); - u32 enableZTexture = ((bpmem.ztex2.op != ZTEXTURE_DISABLE && !bpmem.zcontrol.zcomploc) || g_ActiveConfig.bEnablePerPixelDepth)? 1 : 0; + u32 enableZTexture = (!bpmem.zcontrol.zcomploc && bpmem.zmode.testenable && bpmem.zmode.updateenable)?1:0; uid->values[2] = (u32)bpmem.fog.c_proj_fsel.fsel | ((u32)bpmem.fog.c_proj_fsel.proj << 3) | @@ -466,7 +466,7 @@ const char *GeneratePixelShaderCode(DSTALPHA_MODE dstAlphaMode, API_TYPE ApiType nIndirectStagesUsed |= 1 << bpmem.tevind[i].bt; } } - DepthTextureEnable = (bpmem.ztex2.op != ZTEXTURE_DISABLE && !bpmem.zcontrol.zcomploc) || g_ActiveConfig.bEnablePerPixelDepth ; + DepthTextureEnable = bpmem.ztex2.op != ZTEXTURE_DISABLE && !bpmem.zcontrol.zcomploc && bpmem.zmode.testenable && bpmem.zmode.updateenable; // Declare samplers if(ApiType != API_D3D11) @@ -816,18 +816,15 @@ const char *GeneratePixelShaderCode(DSTALPHA_MODE dstAlphaMode, API_TYPE ApiType if (DepthTextureEnable) { // use the texture input of the last texture stage (textemp), hopefully this has been read and is in correct format... - if (bpmem.ztex2.op != ZTEXTURE_DISABLE && !bpmem.zcontrol.zcomploc) - { - if (bpmem.ztex2.op == ZTEXTURE_ADD) - WRITE(p, "zCoord = dot("I_ZBIAS"[0].xyzw, textemp.xyzw) + "I_ZBIAS"[1].w + zCoord;\n"); - else - WRITE(p, "zCoord = dot("I_ZBIAS"[0].xyzw, textemp.xyzw) + "I_ZBIAS"[1].w;\n"); + if (bpmem.ztex2.op == ZTEXTURE_ADD) + WRITE(p, "zCoord = dot("I_ZBIAS"[0].xyzw, textemp.xyzw) + "I_ZBIAS"[1].w + zCoord;\n"); + else + WRITE(p, "zCoord = dot("I_ZBIAS"[0].xyzw, textemp.xyzw) + "I_ZBIAS"[1].w;\n"); - // scale to make result from frac correct - WRITE(p, "zCoord = zCoord * (16777215.0f/16777216.0f);\n"); - WRITE(p, "zCoord = frac(zCoord);\n"); - WRITE(p, "zCoord = zCoord * (16777216.0f/16777215.0f);\n"); - } + // scale to make result from frac correct + WRITE(p, "zCoord = zCoord * (16777215.0f/16777216.0f);\n"); + WRITE(p, "zCoord = frac(zCoord);\n"); + WRITE(p, "zCoord = zCoord * (16777216.0f/16777215.0f);\n"); WRITE(p, "depth = zCoord;\n"); } diff --git a/Source/Core/VideoCommon/Src/VideoConfig.cpp b/Source/Core/VideoCommon/Src/VideoConfig.cpp index 139db029d3..167dc630eb 100644 --- a/Source/Core/VideoCommon/Src/VideoConfig.cpp +++ b/Source/Core/VideoCommon/Src/VideoConfig.cpp @@ -80,7 +80,6 @@ void VideoConfig::Load(const char *ini_file) iniFile.Get("Settings", "AnaglyphStereoSeparation", &iAnaglyphStereoSeparation, 200); iniFile.Get("Settings", "AnaglyphFocalAngle", &iAnaglyphFocalAngle, 0); iniFile.Get("Settings", "EnablePixelLigting", &bEnablePixelLigting, 0); - iniFile.Get("Settings", "EnablePerPixelDepth", &bEnablePerPixelDepth, 0); iniFile.Get("Settings", "ShowShaderErrors", &bShowShaderErrors, 0); iniFile.Get("Settings", "MSAA", &iMultisampleMode, 0); @@ -194,8 +193,6 @@ void VideoConfig::Save(const char *ini_file) iniFile.Set("Settings", "AnaglyphStereoSeparation", iAnaglyphStereoSeparation); iniFile.Set("Settings", "AnaglyphFocalAngle", iAnaglyphFocalAngle); iniFile.Set("Settings", "EnablePixelLigting", bEnablePixelLigting); - iniFile.Set("Settings", "EnablePerPixelDepth", bEnablePerPixelDepth); - iniFile.Set("Settings", "ShowEFBCopyRegions", bShowEFBCopyRegions); iniFile.Set("Settings", "ShowShaderErrors", bShowShaderErrors); diff --git a/Source/Core/VideoCommon/Src/VideoConfig.h b/Source/Core/VideoCommon/Src/VideoConfig.h index b146cdc0fa..f746293d05 100644 --- a/Source/Core/VideoCommon/Src/VideoConfig.h +++ b/Source/Core/VideoCommon/Src/VideoConfig.h @@ -131,7 +131,6 @@ struct VideoConfig float fAspectRatioHackW, fAspectRatioHackH; bool bZTPSpeedHack; // The Legend of Zelda: Twilight Princess bool bEnablePixelLigting; - bool bEnablePerPixelDepth; int iLog; // CONF_ bits int iSaveTargetId; |
