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authorAnthony <Helios747@users.noreply.github.com>2017-07-11 22:49:19 -0700
committerGitHub <noreply@github.com>2017-07-11 22:49:19 -0700
commitab5a5ee3eac3edfeaf4dd019fbc1b0ddf4114529 (patch)
tree871838bce61fcb39644f88a6c4a1751cc3bb18d1 /Source/Core/VideoCommon
parent1de9bf2ccabe9a0563ec11f145ffa657c609c50d (diff)
parent5a9daac7a601cf2f3e55f79b142a926fe70e325e (diff)
Merge pull request #5726 from mimimi085181/minimal-tmem-cache-emulation
Implement minimal emulation of TMEM caching
Diffstat (limited to 'Source/Core/VideoCommon')
-rw-r--r--Source/Core/VideoCommon/BPStructs.cpp9
-rw-r--r--Source/Core/VideoCommon/TextureCacheBase.cpp54
-rw-r--r--Source/Core/VideoCommon/TextureCacheBase.h8
-rw-r--r--Source/Core/VideoCommon/VertexManagerBase.cpp1
4 files changed, 60 insertions, 12 deletions
diff --git a/Source/Core/VideoCommon/BPStructs.cpp b/Source/Core/VideoCommon/BPStructs.cpp
index cd6f84f446..204c637b94 100644
--- a/Source/Core/VideoCommon/BPStructs.cpp
+++ b/Source/Core/VideoCommon/BPStructs.cpp
@@ -285,6 +285,8 @@ static void BPWritten(const BPCmd& bp)
if (g_bRecordFifoData)
FifoRecorder::GetInstance().UseMemory(addr, tlutXferCount, MemoryUpdate::TMEM);
+ TextureCacheBase::InvalidateAllBindPoints();
+
return;
}
case BPMEM_FOGRANGE: // Fog Settings Control
@@ -397,6 +399,7 @@ static void BPWritten(const BPCmd& bp)
return;
case BPMEM_TEXINVALIDATE:
// TODO: Needs some restructuring in TextureCacheBase.
+ TextureCacheBase::InvalidateAllBindPoints();
return;
case BPMEM_ZCOMPARE: // Set the Z-Compare and EFB pixel format
@@ -499,6 +502,8 @@ static void BPWritten(const BPCmd& bp)
if (g_bRecordFifoData)
FifoRecorder::GetInstance().UseMemory(src_addr, bytes_read, MemoryUpdate::TMEM);
+
+ TextureCacheBase::InvalidateAllBindPoints();
}
return;
@@ -582,10 +587,12 @@ static void BPWritten(const BPCmd& bp)
// ------------------------
case BPMEM_TX_SETMODE0: // (0x90 for linear)
case BPMEM_TX_SETMODE0_4:
+ TextureCacheBase::InvalidateAllBindPoints();
return;
case BPMEM_TX_SETMODE1:
case BPMEM_TX_SETMODE1_4:
+ TextureCacheBase::InvalidateAllBindPoints();
return;
// --------------------------------------------
// BPMEM_TX_SETIMAGE0 - Texture width, height, format
@@ -602,6 +609,7 @@ static void BPWritten(const BPCmd& bp)
case BPMEM_TX_SETIMAGE2_4:
case BPMEM_TX_SETIMAGE3:
case BPMEM_TX_SETIMAGE3_4:
+ TextureCacheBase::InvalidateAllBindPoints();
return;
// -------------------------------
// Set a TLUT
@@ -609,6 +617,7 @@ static void BPWritten(const BPCmd& bp)
// -------------------------------
case BPMEM_TX_SETTLUT:
case BPMEM_TX_SETTLUT_4:
+ TextureCacheBase::InvalidateAllBindPoints();
return;
default:
diff --git a/Source/Core/VideoCommon/TextureCacheBase.cpp b/Source/Core/VideoCommon/TextureCacheBase.cpp
index 5c7c61695a..5fb73cf175 100644
--- a/Source/Core/VideoCommon/TextureCacheBase.cpp
+++ b/Source/Core/VideoCommon/TextureCacheBase.cpp
@@ -42,6 +42,8 @@ static const int TEXTURE_POOL_KILL_THRESHOLD = 3;
std::unique_ptr<TextureCacheBase> g_texture_cache;
+std::bitset<8> TextureCacheBase::valid_bind_points;
+
TextureCacheBase::TCacheEntry::TCacheEntry(std::unique_ptr<AbstractTexture> tex)
: texture(std::move(tex))
{
@@ -76,11 +78,17 @@ TextureCacheBase::TextureCacheBase()
HiresTexture::Init();
SetHash64Function();
+
+ InvalidateAllBindPoints();
}
void TextureCacheBase::Invalidate()
{
- UnbindTextures();
+ InvalidateAllBindPoints();
+ for (size_t i = 0; i < bound_textures.size(); ++i)
+ {
+ bound_textures[i] = nullptr;
+ }
for (auto& tex : textures_by_address)
{
@@ -138,7 +146,11 @@ void TextureCacheBase::Cleanup(int _frameCount)
TexAddrCache::iterator tcend = textures_by_address.end();
while (iter != tcend)
{
- if (iter->second->frameCount == FRAMECOUNT_INVALID)
+ if (iter->second->tmem_only)
+ {
+ iter = InvalidateTexture(iter);
+ }
+ else if (iter->second->frameCount == FRAMECOUNT_INVALID)
{
iter->second->frameCount = _frameCount;
++iter;
@@ -307,7 +319,7 @@ TextureCacheBase::DoPartialTextureUpdates(TCacheEntry* entry_to_update, u8* pale
while (iter.first != iter.second)
{
TCacheEntry* entry = iter.first->second;
- if (entry != entry_to_update && entry->IsEfbCopy() &&
+ if (entry != entry_to_update && entry->IsEfbCopy() && !entry->tmem_only &&
entry->references.count(entry_to_update) == 0 &&
entry->OverlapsMemoryRange(entry_to_update->addr, entry_to_update->size_in_bytes) &&
entry->memory_stride == numBlocksX * block_size)
@@ -450,6 +462,9 @@ TextureCacheBase::TCacheEntry* TextureCacheBase::ReturnEntry(unsigned int stage,
GFX_DEBUGGER_PAUSE_AT(NEXT_TEXTURE_CHANGE, true);
+ // We need to keep track of invalided textures until they have actually been replaced or re-loaded
+ valid_bind_points.set(stage);
+
return entry;
}
@@ -457,18 +472,19 @@ void TextureCacheBase::BindTextures()
{
for (size_t i = 0; i < bound_textures.size(); ++i)
{
- if (bound_textures[i])
+ if (IsValidBindPoint(static_cast<u32>(i)) && bound_textures[i])
bound_textures[i]->texture->Bind(static_cast<u32>(i));
}
}
-void TextureCacheBase::UnbindTextures()
-{
- bound_textures.fill(nullptr);
-}
-
TextureCacheBase::TCacheEntry* TextureCacheBase::Load(const u32 stage)
{
+ // if this stage was not invalidated by changes to texture registers, keep the current texture
+ if (IsValidBindPoint(stage) && bound_textures[stage])
+ {
+ return ReturnEntry(stage, bound_textures[stage]);
+ }
+
const FourTexUnits& tex = bpmem.tex[stage >> 2];
const u32 id = stage & 3;
const u32 address = (tex.texImage3[id].image_base /* & 0x1FFFFF*/) << 5;
@@ -610,6 +626,14 @@ TextureCacheBase::TCacheEntry* TextureCacheBase::Load(const u32 stage)
while (iter != iter_range.second)
{
TCacheEntry* entry = iter->second;
+
+ // Skip entries that are only left in our texture cache for the tmem cache emulation
+ if (entry->tmem_only)
+ {
+ ++iter;
+ continue;
+ }
+
// Do not load strided EFB copies, they are not meant to be used directly
if (entry->IsEfbCopy() && entry->native_width == nativeW && entry->native_height == nativeH &&
entry->memory_stride == entry->BytesPerRow())
@@ -1466,6 +1490,18 @@ TextureCacheBase::InvalidateTexture(TexAddrCache::iterator iter)
entry->textures_by_hash_iter = textures_by_hash.end();
}
+ for (size_t i = 0; i < bound_textures.size(); ++i)
+ {
+ // If the entry is currently bound and not invalidated, keep it, but mark it as invalidated.
+ // This way it can still be used via tmem cache emulation, but nothing else.
+ // Spyro: A Hero's Tail is known for using such overwritten textures.
+ if (bound_textures[i] == entry && IsValidBindPoint(static_cast<u32>(i)))
+ {
+ bound_textures[i]->tmem_only = true;
+ return ++iter;
+ }
+ }
+
auto config = entry->texture->GetConfig();
texture_pool.emplace(config, TexPoolEntry(std::move(entry->texture)));
diff --git a/Source/Core/VideoCommon/TextureCacheBase.h b/Source/Core/VideoCommon/TextureCacheBase.h
index 23f25f48fc..56bf6fb849 100644
--- a/Source/Core/VideoCommon/TextureCacheBase.h
+++ b/Source/Core/VideoCommon/TextureCacheBase.h
@@ -5,6 +5,7 @@
#pragma once
#include <array>
+#include <bitset>
#include <map>
#include <memory>
#include <tuple>
@@ -39,6 +40,7 @@ public:
bool is_efb_copy;
bool is_custom_tex;
bool may_have_overlapping_textures = true;
+ bool tmem_only = false; // indicates that this texture only exists in the tmem cache
unsigned int native_width,
native_height; // Texture dimensions from the GameCube's point of view
@@ -125,8 +127,9 @@ public:
virtual void DeleteShaders() = 0;
TCacheEntry* Load(const u32 stage);
- void UnbindTextures();
- virtual void BindTextures();
+ static void InvalidateAllBindPoints() { valid_bind_points.reset(); }
+ static bool IsValidBindPoint(u32 i) { return valid_bind_points.test(i); }
+ void BindTextures();
void CopyRenderTargetToTexture(u32 dstAddr, unsigned int dstFormat, u32 dstStride,
bool is_depth_copy, const EFBRectangle& srcRect, bool isIntensity,
bool scaleByHalf);
@@ -158,6 +161,7 @@ protected:
size_t temp_size = 0;
std::array<TCacheEntry*, 8> bound_textures{};
+ static std::bitset<8> valid_bind_points;
private:
// Minimal version of TCacheEntry just for TexPool
diff --git a/Source/Core/VideoCommon/VertexManagerBase.cpp b/Source/Core/VideoCommon/VertexManagerBase.cpp
index b08f311c0a..b6088ab2e4 100644
--- a/Source/Core/VideoCommon/VertexManagerBase.cpp
+++ b/Source/Core/VideoCommon/VertexManagerBase.cpp
@@ -243,7 +243,6 @@ void VertexManagerBase::Flush()
if (bpmem.tevind[i].IsActive() && bpmem.tevind[i].bt < bpmem.genMode.numindstages)
usedtextures[bpmem.tevindref.getTexMap(bpmem.tevind[i].bt)] = true;
- g_texture_cache->UnbindTextures();
for (unsigned int i : usedtextures)
{
const auto* tentry = g_texture_cache->Load(i);