diff options
| author | Ryan Houdek <Sonicadvance1@gmail.com> | 2013-10-06 21:54:09 -0500 |
|---|---|---|
| committer | Ryan Houdek <Sonicadvance1@gmail.com> | 2013-10-06 21:54:09 -0500 |
| commit | c05404971291b1817e313d575a28470c6ca92da2 (patch) | |
| tree | 56fd305c0b4e0d61e9aeb182f66ef66989d353f5 /Source/Core/VideoCommon | |
| parent | 26c38648ece6e27b4b98e61312fe2d383757b8a4 (diff) | |
Fix PixelShaderGen from the previous commit.
Diffstat (limited to 'Source/Core/VideoCommon')
| -rw-r--r-- | Source/Core/VideoCommon/Src/PixelShaderGen.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/Source/Core/VideoCommon/Src/PixelShaderGen.cpp b/Source/Core/VideoCommon/Src/PixelShaderGen.cpp index 1720e4e8b1..e4d2bc569f 100644 --- a/Source/Core/VideoCommon/Src/PixelShaderGen.cpp +++ b/Source/Core/VideoCommon/Src/PixelShaderGen.cpp @@ -658,12 +658,12 @@ static inline void GeneratePixelShader(T& out, DSTALPHA_MODE dstAlphaMode, API_T if (dstAlphaMode == DSTALPHA_ALPHA_PASS) { out.SetConstantsUsed(C_ALPHA, C_ALPHA); - out.Write("\tgl_FragColor = float4(prev.rgb, " I_ALPHA"[0].a);\n"); + out.Write("\tocol0 = float4(prev.rgb, " I_ALPHA"[0].a);\n"); } else { WriteFog<T>(out, uid_data); - out.Write("\tgl_FragColor = prev;\n"); + out.Write("\tocol0 = prev;\n"); } // Use dual-source color blending to perform dst alpha in a single pass @@ -674,7 +674,7 @@ static inline void GeneratePixelShader(T& out, DSTALPHA_MODE dstAlphaMode, API_T // Colors will be blended against the alpha from ocol1 and // the alpha from ocol0 will be written to the framebuffer. out.Write("\tocol1 = prev;\n"); - out.Write("\tgl_FragColor.a = " I_ALPHA"[0].a;\n"); + out.Write("\tocol0.a = " I_ALPHA"[0].a;\n"); } out.Write("}\n"); |
