diff options
| author | Glenn Rice <glennricster@gmail.com> | 2011-03-23 02:06:40 +0000 |
|---|---|---|
| committer | Glenn Rice <glennricster@gmail.com> | 2011-03-23 02:06:40 +0000 |
| commit | c39e3c17e199ed8f421ed62a9457ad53ba5caebf (patch) | |
| tree | 3555ffb4e374697659fa778536fc65a3cb3568e5 /Source/Core/VideoCommon | |
| parent | ae9de182f35f86ad1f192655d95614f3be08db5a (diff) | |
Fix a few issues with the size of the logger pane.
Also some other general clean up issues.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7401 8ced0084-cf51-0410-be5f-012b33b47a6e
Diffstat (limited to 'Source/Core/VideoCommon')
| -rw-r--r-- | Source/Core/VideoCommon/Src/VideoConfig.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/Source/Core/VideoCommon/Src/VideoConfig.cpp b/Source/Core/VideoCommon/Src/VideoConfig.cpp index 2c147a0ecb..cd95010e38 100644 --- a/Source/Core/VideoCommon/Src/VideoConfig.cpp +++ b/Source/Core/VideoCommon/Src/VideoConfig.cpp @@ -80,7 +80,7 @@ void VideoConfig::Load(const char *main_ini_file, bool filecheck_passed, const c SET_STATE(iniFile.Get("Settings", "AnaglyphStereo", &bAnaglyphStereo, false), bAnaglyphStereo); SET_STATE(iniFile.Get("Settings", "AnaglyphStereoSeparation", &iAnaglyphStereoSeparation, 200), iAnaglyphStereoSeparation); SET_STATE(iniFile.Get("Settings", "AnaglyphFocalAngle", &iAnaglyphFocalAngle, 0), iAnaglyphFocalAngle); - SET_STATE(iniFile.Get("Settings", "EnablePixelLigting", &bEnablePixelLighting, false), bEnablePixelLighting); + SET_STATE(iniFile.Get("Settings", "EnablePixelLighting", &bEnablePixelLighting, false), bEnablePixelLighting); SET_STATE(iniFile.Get("Settings", "EnablePerPixelDepth", &bEnablePerPixelDepth, false), bEnablePerPixelDepth); SET_STATE(iniFile.Get("Settings", "ShowShaderErrors", &bShowShaderErrors, false), bShowShaderErrors); @@ -170,7 +170,7 @@ void VideoConfig::GameIniLoad(const char *ini_file) SET_UISTATE(iniFile.GetIfExists("Video_Settings", "AnaglyphStereoSeparation", &iAnaglyphStereoSeparation), iAnaglyphStereoSeparation); SET_UISTATE(iniFile.GetIfExists("Video_Settings", "AnaglyphFocalAngle", &iAnaglyphFocalAngle), iAnaglyphFocalAngle); - SET_UISTATE(iniFile.GetIfExists("Video_Settings", "EnablePixelLigting", &bEnablePixelLighting), bEnablePixelLighting); + SET_UISTATE(iniFile.GetIfExists("Video_Settings", "EnablePixelLighting", &bEnablePixelLighting), bEnablePixelLighting); SET_UISTATE(iniFile.GetIfExists("Video_Settings", "EnablePerPixelDepth", &bEnablePerPixelDepth), bEnablePerPixelDepth); SET_UISTATE(iniFile.GetIfExists("Video_Settings", "ShowShaderErrors", &bShowShaderErrors), bShowShaderErrors); @@ -263,7 +263,7 @@ void VideoConfig::Save(const char *ini_file) iniFile.Set("Settings", "AnaglyphStereo", bAnaglyphStereo); iniFile.Set("Settings", "AnaglyphStereoSeparation", iAnaglyphStereoSeparation); iniFile.Set("Settings", "AnaglyphFocalAngle", iAnaglyphFocalAngle); - iniFile.Set("Settings", "EnablePixelLigting", bEnablePixelLighting); + iniFile.Set("Settings", "EnablePixelLighting", bEnablePixelLighting); iniFile.Set("Settings", "EnablePerPixelDepth", bEnablePerPixelDepth); @@ -338,7 +338,7 @@ void VideoConfig::GameIniSave(const char* default_ini, const char* game_ini) CHECK_UISTATE("Video_Settings", "AnaglyphStereo", bAnaglyphStereo); CHECK_UISTATE("Video_Settings", "AnaglyphStereoSeparation", iAnaglyphStereoSeparation); CHECK_UISTATE("Video_Settings", "AnaglyphFocalAngle", iAnaglyphFocalAngle); - CHECK_UISTATE("Video_Settings", "EnablePixelLigting", bEnablePixelLighting); + CHECK_UISTATE("Video_Settings", "EnablePixelLighting", bEnablePixelLighting); CHECK_UISTATE("Video_Settings", "EnablePerPixelDepth", bEnablePerPixelDepth); CHECK_UISTATE("Video_Settings", "ShowShaderErrors", bShowShaderErrors); |
