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authorRyan Houdek <Sonicadvance1@gmail.com>2011-12-10 14:35:37 -0600
committerRyan Houdek <Sonicadvance1@gmail.com>2011-12-10 14:35:37 -0600
commitc72a244809ee9e8a645bd1f200138af727d0474b (patch)
tree10d9225f68b2c1c44c1b0d7d958b47cccdda0e6d /Source/Core/VideoCommon
parent5925feb6e05219be8abb43576fa7e0b639c049f7 (diff)
Make sure to support everything even if GPU doesn't.
Diffstat (limited to 'Source/Core/VideoCommon')
-rw-r--r--Source/Core/VideoCommon/Src/PixelShaderGen.cpp5
-rw-r--r--Source/Core/VideoCommon/Src/VertexShaderGen.cpp2
2 files changed, 4 insertions, 3 deletions
diff --git a/Source/Core/VideoCommon/Src/PixelShaderGen.cpp b/Source/Core/VideoCommon/Src/PixelShaderGen.cpp
index 977de656d6..940a34f537 100644
--- a/Source/Core/VideoCommon/Src/PixelShaderGen.cpp
+++ b/Source/Core/VideoCommon/Src/PixelShaderGen.cpp
@@ -518,7 +518,7 @@ const char* WriteBinding(API_TYPE ApiType, const u32 num)
}
const char *WriteLocation(API_TYPE ApiType)
{
- if(ApiType == API_GLSL && !g_ActiveConfig.backend_info.bSupportsGLSLUBO)
+ if(ApiType == API_GLSL && g_ActiveConfig.backend_info.bSupportsGLSLUBO)
return "";
static char result[64];
sprintf(result, "uniform ");
@@ -572,6 +572,7 @@ const char *GeneratePixelShaderCode(DSTALPHA_MODE dstAlphaMode, API_TYPE ApiType
WRITE(p, "#define frac(x) fract(x)\n");
WRITE(p, "#define saturate(x) clamp(x, 0.0f, 1.0f)\n");
WRITE(p, "#define lerp(x, y, z) mix(x, y, z)\n");
+
for (int i = 0; i < 8; ++i)
WRITE(p, "%suniform sampler2D samp%d;\n", WriteBinding(ApiType, i), i);
@@ -611,7 +612,7 @@ const char *GeneratePixelShaderCode(DSTALPHA_MODE dstAlphaMode, API_TYPE ApiType
WRITE(p, "\n");
if(ApiType == API_GLSL && g_ActiveConfig.backend_info.bSupportsGLSLUBO)
- WRITE(p, "layout(std140, binding = 1) uniform PSBlock {\n");
+ WRITE(p, "layout(std140%s) uniform PSBlock {\n", g_ActiveConfig.backend_info.bSupportsGLSLBinding ? ", binding = 1" : "");
WRITE(p, "%sfloat4 "I_COLORS"[4] %s;\n", WriteLocation(ApiType), WriteRegister(ApiType, "c", C_COLORS));
WRITE(p, "%sfloat4 "I_KCOLORS"[4] %s;\n", WriteLocation(ApiType), WriteRegister(ApiType, "c", C_KCOLORS));
diff --git a/Source/Core/VideoCommon/Src/VertexShaderGen.cpp b/Source/Core/VideoCommon/Src/VertexShaderGen.cpp
index 8b945af530..67700dd647 100644
--- a/Source/Core/VideoCommon/Src/VertexShaderGen.cpp
+++ b/Source/Core/VideoCommon/Src/VertexShaderGen.cpp
@@ -217,7 +217,7 @@ const char *GenerateVertexShaderCode(u32 components, API_TYPE ApiType)
// uniforms
if(ApiType == API_GLSL && g_ActiveConfig.backend_info.bSupportsGLSLUBO)
- WRITE(p, "layout(std140, binding = 2) uniform VSBlock {\n");
+ WRITE(p, "layout(std140%s) uniform VSBlock {\n", g_ActiveConfig.backend_info.bSupportsGLSLBinding ? ", binding = 2" : "");
WRITE(p, "%sfloat4 "I_POSNORMALMATRIX"[6] %s;\n", WriteLocation(ApiType), WriteRegister(ApiType, "c", C_POSNORMALMATRIX));
WRITE(p, "%sfloat4 "I_PROJECTION"[4] %s;\n", WriteLocation(ApiType), WriteRegister(ApiType, "c", C_PROJECTION));