diff options
| author | Admiral H. Curtiss <pikachu025@gmail.com> | 2022-12-29 15:27:48 +0100 |
|---|---|---|
| committer | Admiral H. Curtiss <pikachu025@gmail.com> | 2022-12-29 15:33:19 +0100 |
| commit | cb0a603c72cc8b80cfe162f1deebf0aedaa45e0c (patch) | |
| tree | 2e7850cc1986e40e11c112b57fc8643611338ab9 /Source/Core/VideoCommon | |
| parent | 1bfecd8003316462794d4788e6ee888e6b735d5a (diff) | |
VideoCommon: De-globalize GeometryShaderManager class.
Diffstat (limited to 'Source/Core/VideoCommon')
| -rw-r--r-- | Source/Core/VideoCommon/BPStructs.cpp | 13 | ||||
| -rw-r--r-- | Source/Core/VideoCommon/GeometryShaderManager.cpp | 34 | ||||
| -rw-r--r-- | Source/Core/VideoCommon/GeometryShaderManager.h | 30 | ||||
| -rw-r--r-- | Source/Core/VideoCommon/VertexManagerBase.cpp | 6 | ||||
| -rw-r--r-- | Source/Core/VideoCommon/VideoBackendBase.cpp | 2 | ||||
| -rw-r--r-- | Source/Core/VideoCommon/VideoState.cpp | 2 | ||||
| -rw-r--r-- | Source/Core/VideoCommon/XFStructs.cpp | 12 |
7 files changed, 50 insertions, 49 deletions
diff --git a/Source/Core/VideoCommon/BPStructs.cpp b/Source/Core/VideoCommon/BPStructs.cpp index 376249fab9..075e2243bf 100644 --- a/Source/Core/VideoCommon/BPStructs.cpp +++ b/Source/Core/VideoCommon/BPStructs.cpp @@ -55,7 +55,8 @@ void BPInit() } static void BPWritten(PixelShaderManager& pixel_shader_manager, - VertexShaderManager& vertex_shader_manager, const BPCmd& bp, + VertexShaderManager& vertex_shader_manager, + GeometryShaderManager& geometry_shader_manager, const BPCmd& bp, int cycles_into_future) { /* @@ -138,10 +139,10 @@ static void BPWritten(PixelShaderManager& pixel_shader_manager, case BPMEM_SCISSORBR: // Scissor Rectable Bottom, Right case BPMEM_SCISSOROFFSET: // Scissor Offset vertex_shader_manager.SetViewportChanged(); - GeometryShaderManager::SetViewportChanged(); + geometry_shader_manager.SetViewportChanged(); return; case BPMEM_LINEPTWIDTH: // Line Width - GeometryShaderManager::SetLinePtWidthChanged(); + geometry_shader_manager.SetLinePtWidthChanged(); return; case BPMEM_ZMODE: // Depth Control PRIM_LOG("zmode: test={}, func={}, upd={}", bpmem.zmode.testenable, bpmem.zmode.func, @@ -674,7 +675,7 @@ static void BPWritten(PixelShaderManager& pixel_shader_manager, if (bp.changes) { pixel_shader_manager.SetTexCoordChanged((bp.address - BPMEM_SU_SSIZE) >> 1); - GeometryShaderManager::SetTexCoordChanged((bp.address - BPMEM_SU_SSIZE) >> 1); + geometry_shader_manager.SetTexCoordChanged((bp.address - BPMEM_SU_SSIZE) >> 1); } return; } @@ -763,8 +764,8 @@ void LoadBPReg(u8 reg, u32 value, int cycles_into_future) if (reg != BPMEM_BP_MASK) bpmem.bpMask = 0xFFFFFF; - BPWritten(system.GetPixelShaderManager(), system.GetVertexShaderManager(), bp, - cycles_into_future); + BPWritten(system.GetPixelShaderManager(), system.GetVertexShaderManager(), + system.GetGeometryShaderManager(), bp, cycles_into_future); } void LoadBPRegPreprocess(u8 reg, u32 value, int cycles_into_future) diff --git a/Source/Core/VideoCommon/GeometryShaderManager.cpp b/Source/Core/VideoCommon/GeometryShaderManager.cpp index 459df67868..183b16acab 100644 --- a/Source/Core/VideoCommon/GeometryShaderManager.cpp +++ b/Source/Core/VideoCommon/GeometryShaderManager.cpp @@ -12,13 +12,7 @@ #include "VideoCommon/VideoConfig.h" #include "VideoCommon/XFMemory.h" -static const int LINE_PT_TEX_OFFSETS[8] = {0, 16, 8, 4, 2, 1, 1, 1}; - -GeometryShaderConstants GeometryShaderManager::constants; -bool GeometryShaderManager::dirty; - -static bool s_projection_changed; -static bool s_viewport_changed; +static constexpr int LINE_PT_TEX_OFFSETS[8] = {0, 16, 8, 4, 2, 1, 1, 1}; void GeometryShaderManager::Init() { @@ -35,7 +29,7 @@ void GeometryShaderManager::Dirty() { // This function is called after a savestate is loaded. // Any constants that can changed based on settings should be re-calculated - s_projection_changed = true; + m_projection_changed = true; // Uses EFB scale config SetLinePtWidthChanged(); @@ -43,20 +37,20 @@ void GeometryShaderManager::Dirty() dirty = true; } -static void SetVSExpand(VSExpand expand) +void GeometryShaderManager::SetVSExpand(VSExpand expand) { - if (GeometryShaderManager::constants.vs_expand != expand) + if (constants.vs_expand != expand) { - GeometryShaderManager::constants.vs_expand = expand; - GeometryShaderManager::dirty = true; + constants.vs_expand = expand; + dirty = true; } } void GeometryShaderManager::SetConstants(PrimitiveType prim) { - if (s_projection_changed && g_ActiveConfig.stereo_mode != StereoMode::Off) + if (m_projection_changed && g_ActiveConfig.stereo_mode != StereoMode::Off) { - s_projection_changed = false; + m_projection_changed = false; if (xfmem.projection.type == ProjectionType::Perspective) { @@ -86,9 +80,9 @@ void GeometryShaderManager::SetConstants(PrimitiveType prim) SetVSExpand(VSExpand::None); } - if (s_viewport_changed) + if (m_viewport_changed) { - s_viewport_changed = false; + m_viewport_changed = false; constants.lineptparams[0] = 2.0f * xfmem.viewport.wd; constants.lineptparams[1] = -2.0f * xfmem.viewport.ht; @@ -99,12 +93,12 @@ void GeometryShaderManager::SetConstants(PrimitiveType prim) void GeometryShaderManager::SetViewportChanged() { - s_viewport_changed = true; + m_viewport_changed = true; } void GeometryShaderManager::SetProjectionChanged() { - s_projection_changed = true; + m_projection_changed = true; } void GeometryShaderManager::SetLinePtWidthChanged() @@ -129,8 +123,8 @@ void GeometryShaderManager::SetTexCoordChanged(u8 texmapid) void GeometryShaderManager::DoState(PointerWrap& p) { - p.Do(s_projection_changed); - p.Do(s_viewport_changed); + p.Do(m_projection_changed); + p.Do(m_viewport_changed); p.Do(constants); diff --git a/Source/Core/VideoCommon/GeometryShaderManager.h b/Source/Core/VideoCommon/GeometryShaderManager.h index 2b449b9089..de2abddd23 100644 --- a/Source/Core/VideoCommon/GeometryShaderManager.h +++ b/Source/Core/VideoCommon/GeometryShaderManager.h @@ -13,16 +13,22 @@ enum class PrimitiveType : u32; class GeometryShaderManager { public: - static void Init(); - static void Dirty(); - static void DoState(PointerWrap& p); - - static void SetConstants(PrimitiveType prim); - static void SetViewportChanged(); - static void SetProjectionChanged(); - static void SetLinePtWidthChanged(); - static void SetTexCoordChanged(u8 texmapid); - - static GeometryShaderConstants constants; - static bool dirty; + void Init(); + void Dirty(); + void DoState(PointerWrap& p); + + void SetConstants(PrimitiveType prim); + void SetViewportChanged(); + void SetProjectionChanged(); + void SetLinePtWidthChanged(); + void SetTexCoordChanged(u8 texmapid); + + GeometryShaderConstants constants{}; + bool dirty = false; + +private: + void SetVSExpand(VSExpand expand); + + bool m_projection_changed = false; + bool m_viewport_changed = false; }; diff --git a/Source/Core/VideoCommon/VertexManagerBase.cpp b/Source/Core/VideoCommon/VertexManagerBase.cpp index 03eed59a88..88d7c47fba 100644 --- a/Source/Core/VideoCommon/VertexManagerBase.cpp +++ b/Source/Core/VideoCommon/VertexManagerBase.cpp @@ -320,9 +320,10 @@ void VertexManagerBase::InvalidateConstants() { auto& system = Core::System::GetInstance(); auto& vertex_shader_manager = system.GetVertexShaderManager(); + auto& geometry_shader_manager = system.GetGeometryShaderManager(); auto& pixel_shader_manager = system.GetPixelShaderManager(); vertex_shader_manager.dirty = true; - GeometryShaderManager::dirty = true; + geometry_shader_manager.dirty = true; pixel_shader_manager.dirty = true; } @@ -487,6 +488,7 @@ void VertexManagerBase::Flush() auto& system = Core::System::GetInstance(); auto& pixel_shader_manager = system.GetPixelShaderManager(); + auto& geometry_shader_manager = system.GetGeometryShaderManager(); auto& vertex_shader_manager = system.GetVertexShaderManager(); CalculateBinormals(VertexLoaderManager::GetCurrentVertexFormat()); @@ -566,7 +568,7 @@ void VertexManagerBase::Flush() g_texture_cache->BindTextures(used_textures); // Now we can upload uniforms, as nothing else will override them. - GeometryShaderManager::SetConstants(m_current_primitive_type); + geometry_shader_manager.SetConstants(m_current_primitive_type); pixel_shader_manager.SetConstants(); UploadUniforms(); diff --git a/Source/Core/VideoCommon/VideoBackendBase.cpp b/Source/Core/VideoCommon/VideoBackendBase.cpp index 568a12052d..8baa6f0be7 100644 --- a/Source/Core/VideoCommon/VideoBackendBase.cpp +++ b/Source/Core/VideoCommon/VideoBackendBase.cpp @@ -329,7 +329,7 @@ void VideoBackendBase::InitializeShared() BPInit(); VertexLoaderManager::Init(); system.GetVertexShaderManager().Init(); - GeometryShaderManager::Init(); + system.GetGeometryShaderManager().Init(); system.GetPixelShaderManager().Init(); TMEM::Init(); diff --git a/Source/Core/VideoCommon/VideoState.cpp b/Source/Core/VideoCommon/VideoState.cpp index 23db63a65a..34b4d6332d 100644 --- a/Source/Core/VideoCommon/VideoState.cpp +++ b/Source/Core/VideoCommon/VideoState.cpp @@ -79,7 +79,7 @@ void VideoCommon_DoState(PointerWrap& p) system.GetVertexShaderManager().DoState(p); p.DoMarker("VertexShaderManager"); - GeometryShaderManager::DoState(p); + system.GetGeometryShaderManager().DoState(p); p.DoMarker("GeometryShaderManager"); g_vertex_manager->DoState(p); diff --git a/Source/Core/VideoCommon/XFStructs.cpp b/Source/Core/VideoCommon/XFStructs.cpp index 32d5085b76..a7738cc3eb 100644 --- a/Source/Core/VideoCommon/XFStructs.cpp +++ b/Source/Core/VideoCommon/XFStructs.cpp @@ -28,7 +28,8 @@ static void XFMemWritten(VertexShaderManager& vertex_shader_manager, u32 transfe vertex_shader_manager.InvalidateXFRange(baseAddress, baseAddress + transferSize); } -static void XFRegWritten(VertexShaderManager& vertex_shader_manager, u32 address, u32 value) +static void XFRegWritten(Core::System& system, VertexShaderManager& vertex_shader_manager, + u32 address, u32 value) { if (address >= XFMEM_REGISTERS_START && address < XFMEM_REGISTERS_END) { @@ -119,14 +120,11 @@ static void XFRegWritten(VertexShaderManager& vertex_shader_manager, u32 address case XFMEM_SETVIEWPORT + 3: case XFMEM_SETVIEWPORT + 4: case XFMEM_SETVIEWPORT + 5: - { - auto& system = Core::System::GetInstance(); g_vertex_manager->Flush(); vertex_shader_manager.SetViewportChanged(); system.GetPixelShaderManager().SetViewportChanged(); - GeometryShaderManager::SetViewportChanged(); + system.GetGeometryShaderManager().SetViewportChanged(); break; - } case XFMEM_SETPROJECTION: case XFMEM_SETPROJECTION + 1: @@ -137,7 +135,7 @@ static void XFRegWritten(VertexShaderManager& vertex_shader_manager, u32 address case XFMEM_SETPROJECTION + 6: g_vertex_manager->Flush(); vertex_shader_manager.SetProjectionChanged(); - GeometryShaderManager::SetProjectionChanged(); + system.GetGeometryShaderManager().SetProjectionChanged(); break; case XFMEM_SETNUMTEXGENS: // GXSetNumTexGens @@ -249,7 +247,7 @@ void LoadXFReg(u16 base_address, u8 transfer_size, const u8* data) { const u32 value = Common::swap32(data); - XFRegWritten(vertex_shader_manager, address, value); + XFRegWritten(system, vertex_shader_manager, address, value); ((u32*)&xfmem)[address] = value; data += 4; |
