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authordegasus <wickmarkus@web.de>2013-01-22 10:49:46 +0100
committerdegasus <wickmarkus@web.de>2013-01-22 10:49:46 +0100
commitd5748ebaef93cd601ae6ab5e12f39dd201593ad0 (patch)
tree2aad9a2649924ed0de396d5df3ea13fd7fd368fb /Source/Core/VideoCommon
parent6afc30240a411f6c6d06902d2b60731b808a03af (diff)
fix small dx9 slowdown
Diffstat (limited to 'Source/Core/VideoCommon')
-rw-r--r--Source/Core/VideoCommon/Src/PixelShaderManager.cpp2
-rw-r--r--Source/Core/VideoCommon/Src/VertexShaderManager.cpp2
2 files changed, 2 insertions, 2 deletions
diff --git a/Source/Core/VideoCommon/Src/PixelShaderManager.cpp b/Source/Core/VideoCommon/Src/PixelShaderManager.cpp
index 78129bf56b..651f0c73dd 100644
--- a/Source/Core/VideoCommon/Src/PixelShaderManager.cpp
+++ b/Source/Core/VideoCommon/Src/PixelShaderManager.cpp
@@ -85,7 +85,7 @@ void PixelShaderManager::Shutdown()
void PixelShaderManager::SetConstants()
{
- if (!g_ActiveConfig.backend_info.bSupportsGLSLUBO)
+ if (g_ActiveConfig.backend_info.APIType == API_OPENGL && !g_ActiveConfig.backend_info.bSupportsGLSLUBO)
Dirty();
for (int i = 0; i < 2; ++i)
{
diff --git a/Source/Core/VideoCommon/Src/VertexShaderManager.cpp b/Source/Core/VideoCommon/Src/VertexShaderManager.cpp
index 0297ae125d..f21ae396e9 100644
--- a/Source/Core/VideoCommon/Src/VertexShaderManager.cpp
+++ b/Source/Core/VideoCommon/Src/VertexShaderManager.cpp
@@ -184,7 +184,7 @@ void VertexShaderManager::Dirty()
// TODO: A cleaner way to control the matricies without making a mess in the parameters field
void VertexShaderManager::SetConstants()
{
- if (!g_ActiveConfig.backend_info.bSupportsGLSLUBO)
+ if (g_ActiveConfig.backend_info.APIType == API_OPENGL && !g_ActiveConfig.backend_info.bSupportsGLSLUBO)
Dirty();
if (nTransformMatricesChanged[0] >= 0)
{