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authorMatthew Parlane <parlane@gmail.com>2013-04-12 17:11:32 +1200
committerMatthew Parlane <parlane@gmail.com>2013-04-12 17:11:32 +1200
commitd5ef9f3e85e411e1dcad0fc1c77091ce7fc3501a (patch)
tree6b4d74d784f9f5d7bfbb7ec7a3db04c0e49814c6 /Source/Core/VideoCommon
parent2c51b34f3c65e1fdd8200b37deca68253308164e (diff)
parent2c722bb04fa95143894a937577237dd1586b8dbe (diff)
Merge branch 'master' into wii-network
Diffstat (limited to 'Source/Core/VideoCommon')
-rw-r--r--Source/Core/VideoCommon/Src/IndexGenerator.cpp196
-rw-r--r--Source/Core/VideoCommon/Src/IndexGenerator.h11
-rw-r--r--Source/Core/VideoCommon/Src/VertexLoader.cpp4
-rw-r--r--Source/Core/VideoCommon/Src/VertexManagerBase.cpp70
-rw-r--r--Source/Core/VideoCommon/Src/VideoConfig.h1
5 files changed, 203 insertions, 79 deletions
diff --git a/Source/Core/VideoCommon/Src/IndexGenerator.cpp b/Source/Core/VideoCommon/Src/IndexGenerator.cpp
index aa1a971687..28c62193c2 100644
--- a/Source/Core/VideoCommon/Src/IndexGenerator.cpp
+++ b/Source/Core/VideoCommon/Src/IndexGenerator.cpp
@@ -18,17 +18,9 @@
#include <cstddef>
#include "Common.h"
+#include "VideoConfig.h"
#include "IndexGenerator.h"
-/*
-*
-QUAD simulator
-
-0 1 4 5
-3 2 7 6
-012023 147172 ...
-*/
-
//Init
u16 *IndexGenerator::Tptr;
u16 *IndexGenerator::BASETptr;
@@ -41,6 +33,32 @@ u32 IndexGenerator::numL;
u32 IndexGenerator::numP;
u32 IndexGenerator::index;
+static const u16 s_primitive_restart = -1;
+
+static void (*primitive_table[8])(u32);
+
+void IndexGenerator::Init()
+{
+ if(g_Config.backend_info.bSupportsPrimitiveRestart)
+ {
+ primitive_table[0] = IndexGenerator::AddQuads<true>;
+ primitive_table[2] = IndexGenerator::AddList<true>;
+ primitive_table[3] = IndexGenerator::AddStrip<true>;
+ primitive_table[4] = IndexGenerator::AddFan<true>;
+ }
+ else
+ {
+ primitive_table[0] = IndexGenerator::AddQuads<false>;
+ primitive_table[2] = IndexGenerator::AddList<false>;
+ primitive_table[3] = IndexGenerator::AddStrip<false>;
+ primitive_table[4] = IndexGenerator::AddFan<false>;
+ }
+ primitive_table[1] = NULL;
+ primitive_table[5] = &IndexGenerator::AddLineList;
+ primitive_table[6] = &IndexGenerator::AddLineStrip;
+ primitive_table[7] = &IndexGenerator::AddPoints;
+}
+
void IndexGenerator::Start(u16* Triangleptr, u16* Lineptr, u16* Pointptr)
{
Tptr = Triangleptr;
@@ -57,82 +75,150 @@ void IndexGenerator::Start(u16* Triangleptr, u16* Lineptr, u16* Pointptr)
void IndexGenerator::AddIndices(int primitive, u32 numVerts)
{
- //switch (primitive)
- //{
- //case GX_DRAW_QUADS: IndexGenerator::AddQuads(numVerts); break;
- //case GX_DRAW_TRIANGLES: IndexGenerator::AddList(numVerts); break;
- //case GX_DRAW_TRIANGLE_STRIP: IndexGenerator::AddStrip(numVerts); break;
- //case GX_DRAW_TRIANGLE_FAN: IndexGenerator::AddFan(numVerts); break;
- //case GX_DRAW_LINES: IndexGenerator::AddLineList(numVerts); break;
- //case GX_DRAW_LINE_STRIP: IndexGenerator::AddLineStrip(numVerts); break;
- //case GX_DRAW_POINTS: IndexGenerator::AddPoints(numVerts); break;
- //}
-
- static void (*const primitive_table[])(u32) =
- {
- IndexGenerator::AddQuads,
- NULL,
- IndexGenerator::AddList,
- IndexGenerator::AddStrip,
- IndexGenerator::AddFan,
- IndexGenerator::AddLineList,
- IndexGenerator::AddLineStrip,
- IndexGenerator::AddPoints,
- };
-
primitive_table[primitive](numVerts);
index += numVerts;
}
// Triangles
-__forceinline void IndexGenerator::WriteTriangle(u32 index1, u32 index2, u32 index3)
+template <bool pr> __forceinline void IndexGenerator::WriteTriangle(u32 index1, u32 index2, u32 index3)
{
*Tptr++ = index1;
*Tptr++ = index2;
*Tptr++ = index3;
-
+ if(pr)
+ *Tptr++ = s_primitive_restart;
+
++numT;
}
-void IndexGenerator::AddList(u32 const numVerts)
+template <bool pr> void IndexGenerator::AddList(u32 const numVerts)
{
auto const numTris = numVerts / 3;
for (u32 i = 0; i != numTris; ++i)
{
- WriteTriangle(index + i * 3, index + i * 3 + 1, index + i * 3 + 2);
+ WriteTriangle<pr>(index + i * 3, index + i * 3 + 1, index + i * 3 + 2);
}
+ u32 remainingVerts = numVerts - numTris*3;
+ if(remainingVerts)
+ ERROR_LOG(VIDEO, "AddList: unknown count of vertices found");
}
-void IndexGenerator::AddStrip(u32 const numVerts)
+template <bool pr> void IndexGenerator::AddStrip(u32 const numVerts)
{
- bool wind = false;
- for (u32 i = 2; i < numVerts; ++i)
- {
- WriteTriangle(
- index + i - 2,
- index + i - !wind,
- index + i - wind);
+ if(pr) {
+ for (u32 i = 0; i < numVerts; ++i)
+ {
+ *Tptr++ = index + i;
+ }
+ *Tptr++ = s_primitive_restart;
+ numT += numVerts - 2;
+
+ } else {
+ bool wind = false;
+ for (u32 i = 2; i < numVerts; ++i)
+ {
+ WriteTriangle<pr>(
+ index + i - 2,
+ index + i - !wind,
+ index + i - wind);
- wind ^= true;
+ wind ^= true;
+ }
}
}
-void IndexGenerator::AddFan(u32 numVerts)
+/**
+ * FAN simulator:
+ *
+ * 2---3
+ * / \ / \
+ * 1---0---4
+ *
+ * would generate this triangles:
+ * 012, 023, 034
+ *
+ * rotated (for better striping):
+ * 120, 302, 034
+ *
+ * as odd ones have to winded, following strip is fine:
+ * 12034
+ *
+ * so we use 6 indices for 3 triangles
+ */
+
+template <bool pr> void IndexGenerator::AddFan(u32 numVerts)
{
- for (u32 i = 2; i < numVerts; ++i)
+ u32 i = 2;
+
+ if(pr) {
+ for(; i<=numVerts-3; i+=3) {
+ *Tptr++ = index + i - 1;
+ *Tptr++ = index + i + 0;
+ *Tptr++ = index;
+ *Tptr++ = index + i + 1;
+ *Tptr++ = index + i + 2;
+ *Tptr++ = s_primitive_restart;
+ numT += 3;
+ }
+
+ for(; i<=numVerts-2; i+=2) {
+ *Tptr++ = index + i - 1;
+ *Tptr++ = index + i + 0;
+ *Tptr++ = index;
+ *Tptr++ = index + i + 1;
+ *Tptr++ = s_primitive_restart;
+ numT += 2;
+ }
+ }
+
+ for (; i < numVerts; ++i)
{
- WriteTriangle(index, index + i - 1, index + i);
+ WriteTriangle<pr>(index, index + i - 1, index + i);
}
}
-void IndexGenerator::AddQuads(u32 numVerts)
+/*
+ * QUAD simulator
+ *
+ * 0---1 4---5
+ * |\ | |\ |
+ * | \ | | \ |
+ * | \| | \|
+ * 3---2 7---6
+ *
+ * 012,023, 456,467 ...
+ * or 120,302, 564,746
+ * or as strip: 1203, 5647
+ *
+ * Warning:
+ * A simple triangle has to be rendered for three vertices.
+ * ZWW do this for sun rays
+ */
+template <bool pr> void IndexGenerator::AddQuads(u32 numVerts)
{
auto const numQuads = numVerts / 4;
for (u32 i = 0; i != numQuads; ++i)
{
- WriteTriangle(index + i * 4, index + i * 4 + 1, index + i * 4 + 2);
- WriteTriangle(index + i * 4, index + i * 4 + 2, index + i * 4 + 3);
+ if(pr) {
+ *Tptr++ = index + i * 4 + 1;
+ *Tptr++ = index + i * 4 + 2;
+ *Tptr++ = index + i * 4 + 0;
+ *Tptr++ = index + i * 4 + 3;
+ *Tptr++ = s_primitive_restart;
+ numT += 2;
+ } else {
+ WriteTriangle<pr>(index + i * 4, index + i * 4 + 1, index + i * 4 + 2);
+ WriteTriangle<pr>(index + i * 4, index + i * 4 + 2, index + i * 4 + 3);
+ }
+ }
+ // three vertices remaining, so render a triangle
+ u32 remainingVerts = numVerts - numQuads*4;
+ if(remainingVerts == 3)
+ {
+ WriteTriangle<pr>(index+numVerts-3, index+numVerts-2, index+numVerts-1);
}
+ else if(remainingVerts)
+ ERROR_LOG(VIDEO, "AddQuads: unknown count of vertices found");
}
// Lines
@@ -145,8 +231,14 @@ void IndexGenerator::AddLineList(u32 numVerts)
*Lptr++ = index + i * 2 + 1;
++numL;
}
+ u32 remainingVerts = numVerts - numLines*2;
+ if(remainingVerts)
+ ERROR_LOG(VIDEO, "AddLineList: unknown count of vertices found");
+
}
+// shouldn't be used as strips as LineLists are much more common
+// so converting them to lists
void IndexGenerator::AddLineStrip(u32 numVerts)
{
for (u32 i = 1; i < numVerts; ++i)
@@ -170,6 +262,6 @@ void IndexGenerator::AddPoints(u32 numVerts)
u32 IndexGenerator::GetRemainingIndices()
{
- u32 max_index = 65535;
+ u32 max_index = 65534; // -1 is reserved for primitive restart (ogl + dx11)
return max_index - index;
}
diff --git a/Source/Core/VideoCommon/Src/IndexGenerator.h b/Source/Core/VideoCommon/Src/IndexGenerator.h
index f14d3ae026..421c0aa4a8 100644
--- a/Source/Core/VideoCommon/Src/IndexGenerator.h
+++ b/Source/Core/VideoCommon/Src/IndexGenerator.h
@@ -26,6 +26,7 @@ class IndexGenerator
{
public:
// Init
+ static void Init();
static void Start(u16 *Triangleptr,u16 *Lineptr,u16 *Pointptr);
static void AddIndices(int primitive, u32 numVertices);
@@ -54,10 +55,10 @@ public:
*/
private:
// Triangles
- static void AddList(u32 numVerts);
- static void AddStrip(u32 numVerts);
- static void AddFan(u32 numVerts);
- static void AddQuads(u32 numVerts);
+ template <bool pr> static void AddList(u32 numVerts);
+ template <bool pr> static void AddStrip(u32 numVerts);
+ template <bool pr> static void AddFan(u32 numVerts);
+ template <bool pr> static void AddQuads(u32 numVerts);
// Lines
static void AddLineList(u32 numVerts);
@@ -66,7 +67,7 @@ private:
// Points
static void AddPoints(u32 numVerts);
- static void WriteTriangle(u32 index1, u32 index2, u32 index3);
+ template <bool pr> static void WriteTriangle(u32 index1, u32 index2, u32 index3);
static u16 *Tptr;
static u16 *BASETptr;
diff --git a/Source/Core/VideoCommon/Src/VertexLoader.cpp b/Source/Core/VideoCommon/Src/VertexLoader.cpp
index d1e8b14e8a..f27271efe6 100644
--- a/Source/Core/VideoCommon/Src/VertexLoader.cpp
+++ b/Source/Core/VideoCommon/Src/VertexLoader.cpp
@@ -659,6 +659,10 @@ void VertexLoader::SetVAT(u32 _group0, u32 _group1, u32 _group2)
m_VtxAttr.texCoord[7].Elements = vat.g2.Tex7CoordElements;
m_VtxAttr.texCoord[7].Format = vat.g2.Tex7CoordFormat;
m_VtxAttr.texCoord[7].Frac = vat.g2.Tex7Frac;
+
+ if(!m_VtxAttr.ByteDequant) {
+ ERROR_LOG(VIDEO, "ByteDequant is set to zero");
+ }
};
void VertexLoader::AppendToString(std::string *dest) const
diff --git a/Source/Core/VideoCommon/Src/VertexManagerBase.cpp b/Source/Core/VideoCommon/Src/VertexManagerBase.cpp
index 3e2e88c55f..567621964f 100644
--- a/Source/Core/VideoCommon/Src/VertexManagerBase.cpp
+++ b/Source/Core/VideoCommon/Src/VertexManagerBase.cpp
@@ -74,28 +74,54 @@ bool VertexManager::IsFlushed() const
u32 VertexManager::GetRemainingIndices(int primitive)
{
- switch (primitive)
- {
- case GX_DRAW_QUADS:
- return (MAXIBUFFERSIZE - IndexGenerator::GetTriangleindexLen()) / 6 * 4;
- case GX_DRAW_TRIANGLES:
- return (MAXIBUFFERSIZE - IndexGenerator::GetTriangleindexLen());
- case GX_DRAW_TRIANGLE_STRIP:
- return (MAXIBUFFERSIZE - IndexGenerator::GetTriangleindexLen()) / 3 + 2;
- case GX_DRAW_TRIANGLE_FAN:
- return (MAXIBUFFERSIZE - IndexGenerator::GetTriangleindexLen()) / 3 + 2;
-
- case GX_DRAW_LINES:
- return (MAXIBUFFERSIZE - IndexGenerator::GetLineindexLen());
- case GX_DRAW_LINE_STRIP:
- return (MAXIBUFFERSIZE - IndexGenerator::GetLineindexLen()) / 2 + 1;
-
- case GX_DRAW_POINTS:
- return (MAXIBUFFERSIZE - IndexGenerator::GetPointindexLen());
-
- default:
- return 0;
- }
+
+ if(g_Config.backend_info.bSupportsPrimitiveRestart) {
+ switch (primitive)
+ {
+ case GX_DRAW_QUADS:
+ return (MAXIBUFFERSIZE - IndexGenerator::GetTriangleindexLen()) / 5 * 4;
+ case GX_DRAW_TRIANGLES:
+ return (MAXIBUFFERSIZE - IndexGenerator::GetTriangleindexLen()) / 4 * 3;
+ case GX_DRAW_TRIANGLE_STRIP:
+ return (MAXIBUFFERSIZE - IndexGenerator::GetTriangleindexLen()) / 1 - 1;
+ case GX_DRAW_TRIANGLE_FAN:
+ return (MAXIBUFFERSIZE - IndexGenerator::GetTriangleindexLen()) / 6 * 4 + 1;
+
+ case GX_DRAW_LINES:
+ return (MAXIBUFFERSIZE - IndexGenerator::GetLineindexLen());
+ case GX_DRAW_LINE_STRIP:
+ return (MAXIBUFFERSIZE - IndexGenerator::GetLineindexLen()) / 2 + 1;
+
+ case GX_DRAW_POINTS:
+ return (MAXIBUFFERSIZE - IndexGenerator::GetPointindexLen());
+
+ default:
+ return 0;
+ }
+ } else {
+ switch (primitive)
+ {
+ case GX_DRAW_QUADS:
+ return (MAXIBUFFERSIZE - IndexGenerator::GetTriangleindexLen()) / 6 * 4;
+ case GX_DRAW_TRIANGLES:
+ return (MAXIBUFFERSIZE - IndexGenerator::GetTriangleindexLen());
+ case GX_DRAW_TRIANGLE_STRIP:
+ return (MAXIBUFFERSIZE - IndexGenerator::GetTriangleindexLen()) / 3 + 2;
+ case GX_DRAW_TRIANGLE_FAN:
+ return (MAXIBUFFERSIZE - IndexGenerator::GetTriangleindexLen()) / 3 + 2;
+
+ case GX_DRAW_LINES:
+ return (MAXIBUFFERSIZE - IndexGenerator::GetLineindexLen());
+ case GX_DRAW_LINE_STRIP:
+ return (MAXIBUFFERSIZE - IndexGenerator::GetLineindexLen()) / 2 + 1;
+
+ case GX_DRAW_POINTS:
+ return (MAXIBUFFERSIZE - IndexGenerator::GetPointindexLen());
+
+ default:
+ return 0;
+ }
+ }
}
void VertexManager::AddVertices(int primitive, u32 numVertices)
diff --git a/Source/Core/VideoCommon/Src/VideoConfig.h b/Source/Core/VideoCommon/Src/VideoConfig.h
index 1670e47222..f282a3edeb 100644
--- a/Source/Core/VideoCommon/Src/VideoConfig.h
+++ b/Source/Core/VideoCommon/Src/VideoConfig.h
@@ -165,6 +165,7 @@ struct VideoConfig
bool bSupportsDualSourceBlend; // only supported by D3D11 and OpenGL
bool bSupportsFormatReinterpretation;
bool bSupportsPixelLighting;
+ bool bSupportsPrimitiveRestart;
bool bSupportsSeparateAlphaFunction;
bool bSupportsGLSLUBO; // needed by pixelShaderGen, so must stay in videoCommon
} backend_info;