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authorJules Blok <jules.blok@gmail.com>2014-11-04 00:53:14 +0100
committerJules Blok <jules.blok@gmail.com>2014-11-23 14:27:40 +0100
commitee76c03160b72731facbce135be26d7ef8cebba5 (patch)
treeb03e45c1fc917f3a53fcebdaccdb75bfd5ceb95b /Source/Core/VideoCommon
parent4d075c2efb4c1dda695cd8044b42cf7894b52e5a (diff)
TextureCache: Recompile EFB2Tex shaders when stereo 3D is toggled.
Diffstat (limited to 'Source/Core/VideoCommon')
-rw-r--r--Source/Core/VideoCommon/TextureCacheBase.cpp7
-rw-r--r--Source/Core/VideoCommon/TextureCacheBase.h4
2 files changed, 11 insertions, 0 deletions
diff --git a/Source/Core/VideoCommon/TextureCacheBase.cpp b/Source/Core/VideoCommon/TextureCacheBase.cpp
index 4037a7470b..651bb90708 100644
--- a/Source/Core/VideoCommon/TextureCacheBase.cpp
+++ b/Source/Core/VideoCommon/TextureCacheBase.cpp
@@ -115,6 +115,12 @@ void TextureCache::OnConfigChanged(VideoConfig& config)
{
g_texture_cache->ClearRenderTargets();
}
+
+ if ((config.iStereoMode > 0) != backup_config.s_stereo_3d)
+ {
+ g_texture_cache->DeleteShaders();
+ g_texture_cache->CompileShaders();
+ }
}
backup_config.s_colorsamples = config.iSafeTextureCache_ColorSamples;
@@ -126,6 +132,7 @@ void TextureCache::OnConfigChanged(VideoConfig& config)
backup_config.s_texfmt_overlay_center = config.bTexFmtOverlayCenter;
backup_config.s_hires_textures = config.bHiresTextures;
backup_config.s_copy_cache_enable = config.bEFBCopyCacheEnable;
+ backup_config.s_stereo_3d = config.iStereoMode > 0;
}
void TextureCache::Cleanup()
diff --git a/Source/Core/VideoCommon/TextureCacheBase.h b/Source/Core/VideoCommon/TextureCacheBase.h
index 77bdec14fa..7fc3e49a2f 100644
--- a/Source/Core/VideoCommon/TextureCacheBase.h
+++ b/Source/Core/VideoCommon/TextureCacheBase.h
@@ -102,6 +102,9 @@ public:
unsigned int expanded_width, unsigned int tex_levels, PC_TexFormat pcfmt) = 0;
virtual TCacheEntryBase* CreateRenderTargetTexture(unsigned int scaled_tex_w, unsigned int scaled_tex_h) = 0;
+ virtual void CompileShaders() = 0; // currently only implemented by OGL
+ virtual void DeleteShaders() = 0; // currently only implemented by OGL
+
static TCacheEntryBase* Load(unsigned int stage, u32 address, unsigned int width, unsigned int height,
int format, unsigned int tlutaddr, int tlutfmt, bool use_mipmaps, unsigned int maxlevel, bool from_tmem);
static void CopyRenderTargetToTexture(u32 dstAddr, unsigned int dstFormat, PEControl::PixelFormat srcFormat,
@@ -141,6 +144,7 @@ private:
bool s_texfmt_overlay_center;
bool s_hires_textures;
bool s_copy_cache_enable;
+ bool s_stereo_3d;
} backup_config;
};