diff options
| author | Sintendo <3380580+Sintendo@users.noreply.github.com> | 2025-12-24 10:14:02 +0100 |
|---|---|---|
| committer | Sintendo <3380580+Sintendo@users.noreply.github.com> | 2026-01-24 16:50:10 +0100 |
| commit | f2e1c71803b953c9adb9528c168cbbde23b3b30a (patch) | |
| tree | 276c17d2bbfaebc6dc2193e1f6e3a6f387eb0787 /Source/Core/VideoCommon | |
| parent | 3221e982d371afd39793628bf8973f3cc951db35 (diff) | |
Common/FileSearch: Refactor DoFileSearch
Diffstat (limited to 'Source/Core/VideoCommon')
| -rw-r--r-- | Source/Core/VideoCommon/HiresTextures.cpp | 6 | ||||
| -rw-r--r-- | Source/Core/VideoCommon/PostProcessing.cpp | 6 | ||||
| -rw-r--r-- | Source/Core/VideoCommon/TextureUtils.cpp | 2 |
3 files changed, 7 insertions, 7 deletions
diff --git a/Source/Core/VideoCommon/HiresTextures.cpp b/Source/Core/VideoCommon/HiresTextures.cpp index 12f59f5ff5..5fb90a9416 100644 --- a/Source/Core/VideoCommon/HiresTextures.cpp +++ b/Source/Core/VideoCommon/HiresTextures.cpp @@ -93,7 +93,7 @@ void HiresTexture::Update() const std::string& game_id = SConfig::GetInstance().GetGameID(); const std::set<std::string> texture_directories = GetTextureDirectoriesWithGameId(File::GetUserPath(D_HIRESTEXTURES_IDX), game_id); - const std::vector<std::string> extensions{".png", ".dds"}; + constexpr auto extensions = std::to_array<std::string_view>({".png", ".dds"}); for (const auto& texture_directory : texture_directories) { @@ -101,7 +101,7 @@ void HiresTexture::Update() s_file_library->Watch(texture_directory); const auto texture_paths = - Common::DoFileSearch({texture_directory}, extensions, /*recursive*/ true); + Common::DoFileSearch(texture_directory, extensions, /*recursive*/ true); bool failed_insert = false; for (auto& path : texture_paths) @@ -227,7 +227,7 @@ std::set<std::string> GetTextureDirectoriesWithGameId(const std::string& root_di }; // Look for any other directories that might be specific to the given gameid - const auto files = Common::DoFileSearch({root_directory}, {".txt"}, true); + const auto files = Common::DoFileSearch(root_directory, ".txt", true); for (const auto& file : files) { if (match_gameid_or_all(file)) diff --git a/Source/Core/VideoCommon/PostProcessing.cpp b/Source/Core/VideoCommon/PostProcessing.cpp index 94da639bca..e8111879b4 100644 --- a/Source/Core/VideoCommon/PostProcessing.cpp +++ b/Source/Core/VideoCommon/PostProcessing.cpp @@ -387,9 +387,9 @@ PostProcessing::~PostProcessing() static std::vector<std::string> GetShaders(const std::string& sub_dir = "") { std::vector<std::string> paths = - Common::DoFileSearch({File::GetUserPath(D_SHADERS_IDX) + sub_dir, - File::GetSysDirectory() + SHADERS_DIR DIR_SEP + sub_dir}, - {".glsl"}); + Common::DoFileSearch({{File::GetUserPath(D_SHADERS_IDX) + sub_dir, + File::GetSysDirectory() + SHADERS_DIR DIR_SEP + sub_dir}}, + ".glsl"); std::vector<std::string> result; for (std::string path : paths) { diff --git a/Source/Core/VideoCommon/TextureUtils.cpp b/Source/Core/VideoCommon/TextureUtils.cpp index 907b1ac523..bd41550877 100644 --- a/Source/Core/VideoCommon/TextureUtils.cpp +++ b/Source/Core/VideoCommon/TextureUtils.cpp @@ -58,7 +58,7 @@ void TextureDumper::DumpTexture(const ::AbstractTexture& texture, std::string ba if (!File::IsDirectory(dump_dir)) File::CreateDir(dump_dir); - for (auto& filename : Common::DoFileSearch({dump_dir}, {".png"}, true)) + for (auto& filename : Common::DoFileSearch(dump_dir, ".png", true)) { std::string name; SplitPath(filename, nullptr, &name, nullptr); |
