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authorNuh Uh <72356786+Geotale@users.noreply.github.com>2025-12-10 13:40:24 -0600
committerNuh Uh <72356786+Geotale@users.noreply.github.com>2025-12-10 13:40:24 -0600
commitf31f11c0a4b37decebd0e0a349bdc33691fdd657 (patch)
tree61f8860cdbfab6f7aecf20d5b53532ab08623ad8 /Source/Core/VideoCommon
parent75bc9a474edab83c8751b73939a7136990c3c118 (diff)
Update Comments Based On Hardware Test
Checked on hardware that this bias was not added because I had assumed the other way around would be true, forgot to ask about making a PR for this when I initially had done so
Diffstat (limited to 'Source/Core/VideoCommon')
-rw-r--r--Source/Core/VideoCommon/UberShaderPixel.cpp4
1 files changed, 1 insertions, 3 deletions
diff --git a/Source/Core/VideoCommon/UberShaderPixel.cpp b/Source/Core/VideoCommon/UberShaderPixel.cpp
index 4eb41fa94e..203a377e7b 100644
--- a/Source/Core/VideoCommon/UberShaderPixel.cpp
+++ b/Source/Core/VideoCommon/UberShaderPixel.cpp
@@ -399,9 +399,7 @@ ShaderCode GenPixelShader(APIType api_type, const ShaderHostConfig& host_config,
" D = D << scale;\n"
" }}\n"
"\n"
- " // TODO: Is this rounding bias still added when the scale is divide by 2? "
- "Currently we "
- "do not apply it.\n"
+ " // This rounding bias is not added when the scale is divide by 2\n"
" if (scale != 3u)\n"
" lerp = lerp + (op ? 127 : 128);\n"
"\n"