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authorTryTwo <taolas@gmail.com>2025-09-17 23:38:36 -0700
committerTryTwo <taolas@gmail.com>2025-09-25 16:34:04 -0700
commitf8a8ddeddfa969e77edef3349782074bcabe1ef7 (patch)
tree319d59971ce49d112fe8684f7f5cf40446876442 /Source/Core/VideoCommon
parentfce5f7c74ed069459b3c298b6e2459dd76f987d7 (diff)
OSD / Imgui: Add font size spinbox to Interface Pane.
Adjust some imgui windows to work better with different font sizes.
Diffstat (limited to 'Source/Core/VideoCommon')
-rw-r--r--Source/Core/VideoCommon/OnScreenUI.cpp15
-rw-r--r--Source/Core/VideoCommon/PerformanceMetrics.cpp60
2 files changed, 36 insertions, 39 deletions
diff --git a/Source/Core/VideoCommon/OnScreenUI.cpp b/Source/Core/VideoCommon/OnScreenUI.cpp
index 935cec8619..4689bb6321 100644
--- a/Source/Core/VideoCommon/OnScreenUI.cpp
+++ b/Source/Core/VideoCommon/OnScreenUI.cpp
@@ -263,11 +263,12 @@ void OnScreenUI::DrawDebugText()
{
// Position under the FPS display.
ImGui::SetNextWindowPos(
- ImVec2(ImGui::GetIO().DisplaySize.x - 10.f * m_backbuffer_scale, 80.f * m_backbuffer_scale),
+ ImVec2(ImGui::GetIO().DisplaySize.x - ImGui::GetFontSize() * m_backbuffer_scale,
+ 80.f * m_backbuffer_scale),
ImGuiCond_FirstUseEver, ImVec2(1.0f, 0.0f));
- ImGui::SetNextWindowSizeConstraints(
- ImVec2(150.0f * m_backbuffer_scale, 20.0f * m_backbuffer_scale),
- ImGui::GetIO().DisplaySize);
+ ImGui::SetNextWindowSizeConstraints(ImVec2(5.0f * ImGui::GetFontSize() * m_backbuffer_scale,
+ 2.1f * ImGui::GetFontSize() * m_backbuffer_scale),
+ ImGui::GetIO().DisplaySize);
if (ImGui::Begin("Movie", nullptr, ImGuiWindowFlags_NoFocusOnAppearing))
{
auto& movie = Core::System::GetInstance().GetMovie();
@@ -395,6 +396,12 @@ void OnScreenUI::Finalize()
DrawChallengesAndLeaderboards();
ImGui::Render();
+ // Check for font changes
+ ImGuiStyle& style = ImGui::GetStyle();
+ const int size = Config::Get(Config::MAIN_OSD_FONT_SIZE);
+ if (size != style.FontSizeBase)
+ style.FontSizeBase = static_cast<float>(size);
+
// Create or update fonts.
ImDrawData* draw_data = ImGui::GetDrawData();
if (draw_data->Textures != nullptr)
diff --git a/Source/Core/VideoCommon/PerformanceMetrics.cpp b/Source/Core/VideoCommon/PerformanceMetrics.cpp
index 0093ed4fcb..5a38e1e3c6 100644
--- a/Source/Core/VideoCommon/PerformanceMetrics.cpp
+++ b/Source/Core/VideoCommon/PerformanceMetrics.cpp
@@ -127,7 +127,6 @@ void PerformanceMetrics::DrawImGuiStats(const float backbuffer_scale)
}
const float window_padding = 8.f * backbuffer_scale;
- const float window_width = 93.f * backbuffer_scale;
const ImVec2& display_size = ImGui::GetIO().DisplaySize;
const bool display_size_changed =
@@ -161,9 +160,8 @@ void PerformanceMetrics::DrawImGuiStats(const float backbuffer_scale)
ImGui::SetWindowPos(ImVec2(clamped_window_x, clamped_window_y), ImGuiCond_Always);
};
- const float graph_width = 50.f * backbuffer_scale + 3.f * window_width + 2.f * window_padding;
- const float graph_height =
- std::min(200.f * backbuffer_scale, display_size.y - 85.f * backbuffer_scale);
+ const float graph_width = display_size.x / 4.0;
+ const float graph_height = display_size.y / 4.0;
const bool stack_vertically = !g_ActiveConfig.bShowGraphs;
@@ -171,17 +169,20 @@ void PerformanceMetrics::DrawImGuiStats(const float backbuffer_scale)
ImGui::PushStyleVar(ImGuiStyleVar_WindowRounding, 14.f * backbuffer_scale);
if (g_ActiveConfig.bShowGraphs)
{
+ // A font size of 13 is small enough to keep the tick numbers from overlapping too much.
+ ImGui::PushFont(NULL, 13.0f);
+ ImGui::PushStyleColor(ImGuiCol_ResizeGrip, 0);
+ const auto graph_flags = ImGuiWindowFlags_NoTitleBar | ImGuiWindowFlags_NoSavedSettings |
+ ImGuiWindowFlags_NoScrollbar | ImGuiWindowFlags_NoNav | movable_flag |
+ ImGuiWindowFlags_NoFocusOnAppearing;
ImGui::PushStyleVar(ImGuiStyleVar_WindowPadding, ImVec2(0, 4.f * backbuffer_scale));
// Position in the top-right corner of the screen.
-
ImGui::SetNextWindowPos(ImVec2(window_x, window_y), set_next_position_condition,
ImVec2(1.0f, 0.0f));
- ImGui::SetNextWindowSize(ImVec2(graph_width, graph_height));
+ ImGui::SetNextWindowSize(ImVec2(graph_width, graph_height), ImGuiCond_FirstUseEver);
ImGui::SetNextWindowBgAlpha(bg_alpha);
- window_y += graph_height + window_padding;
-
- if (ImGui::Begin("PerformanceGraphs", nullptr, imgui_flags))
+ if (ImGui::Begin("PerformanceGraphs", nullptr, graph_flags))
{
static constexpr std::size_t num_ticks = 17;
static constexpr std::array<double, num_ticks> tick_marks = {0.0,
@@ -203,6 +204,7 @@ void PerformanceMetrics::DrawImGuiStats(const float backbuffer_scale)
2000.0};
clamp_window_position();
+ window_y += ImGui::GetWindowHeight();
const DT vblank_time = m_vps_counter.GetDtAvg() + 2 * m_vps_counter.GetDtStd();
const DT frame_time = m_fps_counter.GetDtAvg() + 2 * m_fps_counter.GetDtStd();
@@ -245,25 +247,23 @@ void PerformanceMetrics::DrawImGuiStats(const float backbuffer_scale)
ImGui::PopStyleVar();
}
ImGui::End();
+ ImGui::PopFont();
+ ImGui::PopStyleColor();
}
if (g_ActiveConfig.bShowSpeed)
{
// Position in the top-right corner of the screen.
- float window_height = 47.f * backbuffer_scale;
-
ImGui::SetNextWindowPos(ImVec2(window_x, window_y), set_next_position_condition,
ImVec2(1.0f, 0.0f));
- ImGui::SetNextWindowSize(ImVec2(window_width, window_height));
ImGui::SetNextWindowBgAlpha(bg_alpha);
- if (stack_vertically)
- window_y += window_height + window_padding;
- else
- window_x -= window_width + window_padding;
-
if (ImGui::Begin("SpeedStats", nullptr, imgui_flags))
{
+ if (stack_vertically)
+ window_y += ImGui::GetWindowHeight() + window_padding;
+ else
+ window_x -= ImGui::GetWindowWidth() + window_padding;
clamp_window_position();
ImGui::TextColored(ImVec4(r, g, b, 1.0f), "Speed:%4.0lf%%", 100.0 * speed);
ImGui::TextColored(ImVec4(r, g, b, 1.0f), "Max:%6.0lf%%", 100.0 * GetMaxSpeed());
@@ -273,22 +273,17 @@ void PerformanceMetrics::DrawImGuiStats(const float backbuffer_scale)
if (g_ActiveConfig.bShowFPS || g_ActiveConfig.bShowFTimes)
{
- int count = g_ActiveConfig.bShowFPS + 2 * g_ActiveConfig.bShowFTimes;
- float window_height = (12.f + 17.f * count) * backbuffer_scale;
-
// Position in the top-right corner of the screen.
ImGui::SetNextWindowPos(ImVec2(window_x, window_y), set_next_position_condition,
ImVec2(1.0f, 0.0f));
- ImGui::SetNextWindowSize(ImVec2(window_width, window_height));
ImGui::SetNextWindowBgAlpha(bg_alpha);
- if (stack_vertically)
- window_y += window_height + window_padding;
- else
- window_x -= window_width + window_padding;
-
if (ImGui::Begin("FPSStats", nullptr, imgui_flags))
{
+ if (stack_vertically)
+ window_y += ImGui::GetWindowHeight() + window_padding;
+ else
+ window_x -= ImGui::GetWindowWidth() + window_padding;
clamp_window_position();
if (g_ActiveConfig.bShowFPS)
ImGui::TextColored(ImVec4(r, g, b, 1.0f), "FPS:%7.2lf", fps);
@@ -305,22 +300,17 @@ void PerformanceMetrics::DrawImGuiStats(const float backbuffer_scale)
if (g_ActiveConfig.bShowVPS || g_ActiveConfig.bShowVTimes)
{
- int count = g_ActiveConfig.bShowVPS + 2 * g_ActiveConfig.bShowVTimes;
- float window_height = (12.f + 17.f * count) * backbuffer_scale;
-
// Position in the top-right corner of the screen.
ImGui::SetNextWindowPos(ImVec2(window_x, window_y), set_next_position_condition,
ImVec2(1.0f, 0.0f));
- ImGui::SetNextWindowSize(ImVec2(window_width, (12.f + 17.f * count) * backbuffer_scale));
ImGui::SetNextWindowBgAlpha(bg_alpha);
- if (stack_vertically)
- window_y += window_height + window_padding;
- else
- window_x -= window_width + window_padding;
-
if (ImGui::Begin("VPSStats", nullptr, imgui_flags))
{
+ if (stack_vertically)
+ window_y += ImGui::GetWindowHeight() + window_padding;
+ else
+ window_x -= ImGui::GetWindowWidth() + window_padding;
clamp_window_position();
if (g_ActiveConfig.bShowVPS)
ImGui::TextColored(ImVec4(r, g, b, 1.0f), "VPS:%7.2lf", vps);