diff options
| author | skidau <skidau@gmail.com> | 2011-02-15 09:07:55 +0000 |
|---|---|---|
| committer | skidau <skidau@gmail.com> | 2011-02-15 09:07:55 +0000 |
| commit | fb4c82fb48b756b348140993c36d3177a869aa52 (patch) | |
| tree | b29d5a74a30174662c975d4859056d8f1c6d1e54 /Source/Core/VideoCommon | |
| parent | cf212518021a82ca50aa39fb428a9327066a235c (diff) | |
Added the feature to allow creating a TAS movie from a save state. To activate this function, start the game and use the "Start recording" command. A save state will be created at that point in time and the emulator will start recording. This results in two files, a .dtm containing the movie and a .dtm.sav which is the save state.
Changes:
* Allow events to be scheduled when the emulator is not running. This allows the save state event to be added before the emulator starts.
* Removed the Audio back-end init flag from the save state. This value should not be saved as it is not data relevant to guest machine.
* Allow a recording to be started at any time (apart from when a recording is already being made).
* Updated the status bar and title bar when an on-screen message is shown
* Removed the saving of PEToken from the save state as the FIFO will save this information
* Added a couple Pixel Engine interrupt states to the save state
* Added the copyright notice to the GCPadStatus.h file.
This function is preliminary. Let us know of any bugs you find or any UI quirks.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7175 8ced0084-cf51-0410-be5f-012b33b47a6e
Diffstat (limited to 'Source/Core/VideoCommon')
| -rw-r--r-- | Source/Core/VideoCommon/Src/PixelEngine.cpp | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/Source/Core/VideoCommon/Src/PixelEngine.cpp b/Source/Core/VideoCommon/Src/PixelEngine.cpp index 9aff12a780..b7b95df8dd 100644 --- a/Source/Core/VideoCommon/Src/PixelEngine.cpp +++ b/Source/Core/VideoCommon/Src/PixelEngine.cpp @@ -135,10 +135,11 @@ void DoState(PointerWrap &p) p.Do(m_AlphaModeConf); p.Do(m_AlphaRead); p.Do(m_Control); - p.Do(CommandProcessor::fifo.PEToken); p.Do(g_bSignalTokenInterrupt); p.Do(g_bSignalFinishInterrupt); + p.Do(interruptSetToken); + p.Do(interruptSetFinish); p.Do(bbox); p.Do(bbox_active); |
