diff options
| author | Jordan Woyak <jordan.woyak@gmail.com> | 2013-03-03 19:56:36 -0600 |
|---|---|---|
| committer | Jordan Woyak <jordan.woyak@gmail.com> | 2013-03-03 19:56:36 -0600 |
| commit | fcf87f6c53fd26b4dcbba5151185f3c4f4d4bd1d (patch) | |
| tree | 08fd3277db552867f251bed449400f68387ac6f6 /Source/Core/VideoCommon | |
| parent | cedfa452b4497590f828306b42b1e7c24915fd58 (diff) | |
| parent | 814c2ffdfd213dfa78078471d298e2657b7e14e9 (diff) | |
Merge branch 'windows-unicode'
Fixed unicode filename handling on Windows.
Made all significant projects build with "Unicode" option on Windows.
Fixed unicode string handling in GUI code on all OSes.
From now on: std::string == UTF-8.
Fixed issue 4111.
Fixed issue 5178.
Fixed issue 5980.
Diffstat (limited to 'Source/Core/VideoCommon')
| -rw-r--r-- | Source/Core/VideoCommon/Src/ImageWrite.cpp | 3 | ||||
| -rw-r--r-- | Source/Core/VideoCommon/Src/PixelShaderGen.cpp | 3 | ||||
| -rw-r--r-- | Source/Core/VideoCommon/Src/VertexManagerBase.cpp | 6 | ||||
| -rw-r--r-- | Source/Core/VideoCommon/Src/VertexShaderGen.cpp | 3 |
4 files changed, 10 insertions, 5 deletions
diff --git a/Source/Core/VideoCommon/Src/ImageWrite.cpp b/Source/Core/VideoCommon/Src/ImageWrite.cpp index 23b0e73427..482b4dad25 100644 --- a/Source/Core/VideoCommon/Src/ImageWrite.cpp +++ b/Source/Core/VideoCommon/Src/ImageWrite.cpp @@ -69,7 +69,8 @@ bool SaveTGA(const char* filename, int width, int height, void* pdata) bool SaveData(const char* filename, const char* data) { - std::ofstream f(filename, std::ios::binary); + std::ofstream f; + OpenFStream(f, filename, std::ios::binary); f << data; return true; diff --git a/Source/Core/VideoCommon/Src/PixelShaderGen.cpp b/Source/Core/VideoCommon/Src/PixelShaderGen.cpp index 448501aad0..6793862ef9 100644 --- a/Source/Core/VideoCommon/Src/PixelShaderGen.cpp +++ b/Source/Core/VideoCommon/Src/PixelShaderGen.cpp @@ -252,7 +252,8 @@ void ValidatePixelShaderIDs(API_TYPE api, PIXELSHADERUIDSAFE old_id, const std:: static int num_failures = 0; char szTemp[MAX_PATH]; sprintf(szTemp, "%spsuid_mismatch_%04i.txt", File::GetUserPath(D_DUMP_IDX).c_str(), num_failures++); - std::ofstream file(szTemp); + std::ofstream file; + OpenFStream(file, szTemp, std::ios_base::out); file << msg; file << "\n\nOld shader code:\n" << old_code; file << "\n\nNew shader code:\n" << new_code; diff --git a/Source/Core/VideoCommon/Src/VertexManagerBase.cpp b/Source/Core/VideoCommon/Src/VertexManagerBase.cpp index 520fc21090..ceffcda618 100644 --- a/Source/Core/VideoCommon/Src/VertexManagerBase.cpp +++ b/Source/Core/VideoCommon/Src/VertexManagerBase.cpp @@ -279,10 +279,12 @@ void VertexManager::Flush() // save the shaders char strfile[255]; sprintf(strfile, "%sps%.3d.txt", File::GetUserPath(D_DUMPFRAMES_IDX).c_str(), g_ActiveConfig.iSaveTargetId); - std::ofstream fps(strfile); + std::ofstream fps; + OpenFStream(fps, strfile, std::ios_base::out); fps << ps->strprog.c_str(); sprintf(strfile, "%svs%.3d.txt", File::GetUserPath(D_DUMPFRAMES_IDX).c_str(), g_ActiveConfig.iSaveTargetId); - std::ofstream fvs(strfile); + std::ofstream fvs; + OpenFStream(fvs, strfile, std::ios_base::out); fvs << vs->strprog.c_str(); } diff --git a/Source/Core/VideoCommon/Src/VertexShaderGen.cpp b/Source/Core/VideoCommon/Src/VertexShaderGen.cpp index cad117c2c8..2ca6f67077 100644 --- a/Source/Core/VideoCommon/Src/VertexShaderGen.cpp +++ b/Source/Core/VideoCommon/Src/VertexShaderGen.cpp @@ -114,7 +114,8 @@ void ValidateVertexShaderIDs(API_TYPE api, VERTEXSHADERUIDSAFE old_id, const std static int num_failures = 0; char szTemp[MAX_PATH]; sprintf(szTemp, "%svsuid_mismatch_%04i.txt", File::GetUserPath(D_DUMP_IDX).c_str(), num_failures++); - std::ofstream file(szTemp); + std::ofstream file; + OpenFStream(file, szTemp, std::ios_base::out); file << msg; file << "\n\nOld shader code:\n" << old_code; file << "\n\nNew shader code:\n" << new_code; |
