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authorGlenn Rice <glennricster@gmail.com>2010-12-14 23:19:34 +0000
committerGlenn Rice <glennricster@gmail.com>2010-12-14 23:19:34 +0000
commit76d9209ad4cbcccd076646c33be414abe07e01a7 (patch)
treea787b16c62a96fef1fd1e4bb9627b486ac9cb66a /Source/Core/VideoUICommon/Src/DebuggerPanel.cpp
parent35fef1f17300a26778eaa5588816239189ec453c (diff)
When the gfx debugger is saving shaders make sure the directory exists.
Make sure the gfx debugger unpauses when the emulator is stopped. When a wad is installed make sure directories exist. For the cmake build if a header is not provided in the check_lib macro don't check for it, and assume pkg-config was supposed to work. git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6581 8ced0084-cf51-0410-be5f-012b33b47a6e
Diffstat (limited to 'Source/Core/VideoUICommon/Src/DebuggerPanel.cpp')
-rw-r--r--Source/Core/VideoUICommon/Src/DebuggerPanel.cpp9
1 files changed, 4 insertions, 5 deletions
diff --git a/Source/Core/VideoUICommon/Src/DebuggerPanel.cpp b/Source/Core/VideoUICommon/Src/DebuggerPanel.cpp
index 887f5a98ac..4271a6f901 100644
--- a/Source/Core/VideoUICommon/Src/DebuggerPanel.cpp
+++ b/Source/Core/VideoUICommon/Src/DebuggerPanel.cpp
@@ -54,7 +54,7 @@ GFXDebuggerPanel::GFXDebuggerPanel(wxWindow *parent, wxWindowID id, const wxPoin
GFXDebuggerPanel::~GFXDebuggerPanel()
{
- SaveSettings();
+ GFXDebuggerPauseFlag = false;
}
void GFXDebuggerPanel::OnClose(wxCloseEvent& event)
@@ -249,10 +249,9 @@ void GFXDebuggerPanel::OnPauseAtNextFrameButton(wxCommandEvent& event)
void GFXDebuggerPanel::OnDumpButton(wxCommandEvent& event)
{
char dump_path[MAX_PATH];
- sprintf(dump_path, "%sDebug/%s", File::GetUserPath(D_DUMP_IDX), globals->unique_id);
- if (!File::Exists(dump_path) || !File::IsDirectory(dump_path))
- if (!File::CreateDir(dump_path))
- return;
+ sprintf(dump_path, "%sDebug/%s/", File::GetUserPath(D_DUMP_IDX), globals->unique_id);
+ if (!File::CreateFullPath(dump_path))
+ return;
switch (m_pDumpList->GetSelection())
{