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authorJohn Peterson <jpeterson57@gmail.com>2009-02-18 23:26:16 +0000
committerJohn Peterson <jpeterson57@gmail.com>2009-02-18 23:26:16 +0000
commit0b1909aed0ffec84ea1d3c3cba896dce786a3b92 (patch)
tree035c8778a54fc00b2f3736cb7d62de0bc7d6291d /Source/Core
parent5cf828c7b98ad89e9c027279711bf0cd6447c249 (diff)
Rerecording and nJoy: Copied the recording functions to nJoy
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2305 8ced0084-cf51-0410-be5f-012b33b47a6e
Diffstat (limited to 'Source/Core')
-rw-r--r--Source/Core/Core/Src/CoreRerecording.cpp5
1 files changed, 4 insertions, 1 deletions
diff --git a/Source/Core/Core/Src/CoreRerecording.cpp b/Source/Core/Core/Src/CoreRerecording.cpp
index 75894d8569..5f31837f77 100644
--- a/Source/Core/Core/Src/CoreRerecording.cpp
+++ b/Source/Core/Core/Src/CoreRerecording.cpp
@@ -112,8 +112,11 @@ void Pause()
// Start the timer when a game is booted
void RerecordingStart()
{
- g_FrameCounter == 0;
+ g_FrameCounter = 0;
ReRecTimer.Start();
+
+ // Logging
+ Console::Print("RerecordingStart: %i\n", g_FrameCounter);
}
// Reset the frame counter