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authorMat M <mathew1800@gmail.com>2017-01-05 14:28:54 -0500
committerGitHub <noreply@github.com>2017-01-05 14:28:54 -0500
commit0de4ad334f3e338e5f1d6b574423fbd91ef1fdc8 (patch)
tree20e4e0c7f15d203279f9a8bd76f63cb8c42b9af7 /Source/Core
parent495580637ffd8b847d7df43f60bf0d8ccc65b3ba (diff)
parent2dae72f817342b3f2f12616e788c3ca1f17870f8 (diff)
Merge pull request #4605 from PEmu1/tas-gamecube-contro
Clarify GameCube Controller in TAS Input
Diffstat (limited to 'Source/Core')
-rw-r--r--Source/Core/DolphinWX/FrameTools.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/Source/Core/DolphinWX/FrameTools.cpp b/Source/Core/DolphinWX/FrameTools.cpp
index 515785ac12..0e1b97e187 100644
--- a/Source/Core/DolphinWX/FrameTools.cpp
+++ b/Source/Core/DolphinWX/FrameTools.cpp
@@ -375,7 +375,7 @@ void CFrame::OnTASInput(wxCommandEvent& event)
{
g_TASInputDlg[i]->CreateGCLayout();
g_TASInputDlg[i]->Show();
- g_TASInputDlg[i]->SetTitle(wxString::Format(_("TAS Input - Controller %d"), i + 1));
+ g_TASInputDlg[i]->SetTitle(wxString::Format(_("TAS Input - GameCube Controller %d"), i + 1));
}
if (g_wiimote_sources[i] == WIIMOTE_SRC_EMU &&