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authorDentomologist <dentomologist@gmail.com>2023-11-12 00:29:52 -0800
committerAdmiral H. Curtiss <pikachu025@gmail.com>2024-05-31 19:06:11 +0200
commit14f01bb12cdee58a4ce46e6f11e6b133ce0f2b35 (patch)
tree5cc374adfa3203dff19fc8cdb9e21a45cbe14241 /Source/Core
parentc5532b19e6485ba81a636c9df5e9635fd432001d (diff)
InterfacePane: Add BalloonTip to show active title checkbox
Diffstat (limited to 'Source/Core')
-rw-r--r--Source/Core/DolphinQt/Settings/InterfacePane.cpp12
-rw-r--r--Source/Core/DolphinQt/Settings/InterfacePane.h2
2 files changed, 8 insertions, 6 deletions
diff --git a/Source/Core/DolphinQt/Settings/InterfacePane.cpp b/Source/Core/DolphinQt/Settings/InterfacePane.cpp
index c284bc8a08..ecf8447aa8 100644
--- a/Source/Core/DolphinQt/Settings/InterfacePane.cpp
+++ b/Source/Core/DolphinQt/Settings/InterfacePane.cpp
@@ -187,7 +187,8 @@ void InterfacePane::CreateInGame()
new ConfigBool(tr("Use Panic Handlers"), Config::MAIN_USE_PANIC_HANDLERS);
m_checkbox_enable_osd =
new ConfigBool(tr("Show On-Screen Display Messages"), Config::MAIN_OSD_MESSAGES);
- m_checkbox_show_active_title = new QCheckBox(tr("Show Active Title in Window Title"));
+ m_checkbox_show_active_title =
+ new ConfigBool(tr("Show Active Title in Window Title"), Config::MAIN_SHOW_ACTIVE_TITLE);
m_checkbox_pause_on_focus_lost = new QCheckBox(tr("Pause on Focus Loss"));
auto* mouse_groupbox = new QGroupBox(tr("Mouse Cursor Visibility"));
@@ -243,7 +244,6 @@ void InterfacePane::ConnectLayout()
[this]() { OnLanguageChanged(); });
connect(m_checkbox_top_window, &QCheckBox::toggled, &Settings::Instance(),
&Settings::KeepWindowOnTopChanged);
- connect(m_checkbox_show_active_title, &QCheckBox::toggled, this, &InterfacePane::OnSaveConfig);
connect(m_checkbox_pause_on_focus_lost, &QCheckBox::toggled, this, &InterfacePane::OnSaveConfig);
connect(m_radio_cursor_visible_movement, &QRadioButton::toggled, this,
&InterfacePane::OnCursorVisibleMovement);
@@ -299,8 +299,6 @@ void InterfacePane::LoadConfig()
SignalBlocking(m_combobox_userstyle)->setCurrentIndex(index);
// Render Window Options
- SignalBlocking(m_checkbox_show_active_title)
- ->setChecked(Config::Get(Config::MAIN_SHOW_ACTIVE_TITLE));
SignalBlocking(m_checkbox_pause_on_focus_lost)
->setChecked(Config::Get(Config::MAIN_PAUSE_ON_FOCUS_LOST));
SignalBlocking(m_radio_cursor_visible_movement)
@@ -326,7 +324,6 @@ void InterfacePane::OnSaveConfig()
Settings::Instance().ApplyStyle();
// Render Window Options
- Config::SetBase(Config::MAIN_SHOW_ACTIVE_TITLE, m_checkbox_show_active_title->isChecked());
Config::SetBase(Config::MAIN_PAUSE_ON_FOCUS_LOST, m_checkbox_pause_on_focus_lost->isChecked());
Config::Save();
@@ -394,6 +391,9 @@ void InterfacePane::AddDescriptions()
QT_TR_NOOP("Shows on-screen display messages over the render window. These messages "
"disappear after several seconds."
"<br><br><dolphin_emphasis>If unsure, leave this checked.</dolphin_emphasis>");
+ static constexpr char TR_SHOW_ACTIVE_TITLE_DESCRIPTION[] =
+ QT_TR_NOOP("Shows the active game title in the render window's title bar."
+ "<br><br><dolphin_emphasis>If unsure, leave this checked.</dolphin_emphasis>");
m_checkbox_use_builtin_title_database->SetDescription(tr(TR_TITLE_DATABASE_DESCRIPTION));
@@ -416,4 +416,6 @@ void InterfacePane::AddDescriptions()
m_checkbox_use_panic_handlers->SetDescription(tr(TR_USE_PANIC_HANDLERS_DESCRIPTION));
m_checkbox_enable_osd->SetDescription(tr(TR_ENABLE_OSD_DESCRIPTION));
+
+ m_checkbox_show_active_title->SetDescription(tr(TR_SHOW_ACTIVE_TITLE_DESCRIPTION));
}
diff --git a/Source/Core/DolphinQt/Settings/InterfacePane.h b/Source/Core/DolphinQt/Settings/InterfacePane.h
index 50c025b8d3..94935b8867 100644
--- a/Source/Core/DolphinQt/Settings/InterfacePane.h
+++ b/Source/Core/DolphinQt/Settings/InterfacePane.h
@@ -50,7 +50,7 @@ private:
ConfigBool* m_checkbox_confirm_on_stop;
ConfigBool* m_checkbox_use_panic_handlers;
ConfigBool* m_checkbox_enable_osd;
- QCheckBox* m_checkbox_show_active_title;
+ ConfigBool* m_checkbox_show_active_title;
QCheckBox* m_checkbox_pause_on_focus_lost;
QRadioButton* m_radio_cursor_visible_movement;
QRadioButton* m_radio_cursor_visible_never;