diff options
| author | Scott Mansell <phiren@gmail.com> | 2015-12-22 12:37:22 +1300 |
|---|---|---|
| committer | Scott Mansell <phiren@gmail.com> | 2015-12-22 12:37:22 +1300 |
| commit | 1ce9c33f6cfc1930829092aa31308f3c0a88642b (patch) | |
| tree | b3b6156a0aa5bb0fb7db803b94f2c65a6aeed5de /Source/Core | |
| parent | 4c428ed01946ab3137b910d99494ba0ca77665c7 (diff) | |
| parent | 314914005247520b3a8ebed79de02c7a5d1fd794 (diff) | |
Merge pull request #3373 from JosJuice/temp-settings-ini-hotfix
Config Hotfix: Prevent per-game settings (ie. GameINI) being stored to the global user configuration.
Diffstat (limited to 'Source/Core')
| -rw-r--r-- | Source/Core/Core/ConfigManager.cpp | 9 | ||||
| -rw-r--r-- | Source/Core/VideoCommon/VideoConfig.cpp | 7 |
2 files changed, 15 insertions, 1 deletions
diff --git a/Source/Core/Core/ConfigManager.cpp b/Source/Core/Core/ConfigManager.cpp index db933bceaf..d70daf08c9 100644 --- a/Source/Core/Core/ConfigManager.cpp +++ b/Source/Core/Core/ConfigManager.cpp @@ -12,7 +12,7 @@ #include "Common/StringUtil.h" #include "Core/ConfigManager.h" -#include "Core/Core.h" // for bWii +#include "Core/Core.h" #include "Core/Boot/Boot.h" #include "Core/Boot/Boot_DOL.h" #include "Core/FifoPlayer/FifoDataFile.h" @@ -82,6 +82,13 @@ SConfig::~SConfig() void SConfig::SaveSettings() { + // TODO: This is a hotfix to prevent writing of temporary per-game settings + // (GameINI, Movie, Netplay, ...) to the global Dolphin configuration file. + // The Config logic should be rewritten instead so that per-game settings + // aren't stored in the same configuration as the actual user settings. + if (Core::IsRunning()) + return; + NOTICE_LOG(BOOT, "Saving settings to %s", File::GetUserPath(F_DOLPHINCONFIG_IDX).c_str()); IniFile ini; ini.Load(File::GetUserPath(F_DOLPHINCONFIG_IDX)); // load first to not kill unknown stuff diff --git a/Source/Core/VideoCommon/VideoConfig.cpp b/Source/Core/VideoCommon/VideoConfig.cpp index a9181e7b21..4fcb1aac2f 100644 --- a/Source/Core/VideoCommon/VideoConfig.cpp +++ b/Source/Core/VideoCommon/VideoConfig.cpp @@ -269,6 +269,13 @@ void VideoConfig::VerifyValidity() void VideoConfig::Save(const std::string& ini_file) { + // TODO: This is a hotfix to prevent writing of temporary per-game settings + // (GameINI, Movie, Netplay, ...) to the global Dolphin configuration file. + // The Config logic should be rewritten instead so that per-game settings + // aren't stored in the same configuration as the actual user settings. + if (Core::IsRunning()) + return; + IniFile iniFile; iniFile.Load(ini_file); |
