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authorhrydgard <hrydgard@gmail.com>2009-01-20 18:42:01 +0000
committerhrydgard <hrydgard@gmail.com>2009-01-20 18:42:01 +0000
commit1dcd036b9efcbafdae476502571cae97f69aeb9a (patch)
tree4ec50e61a25b85ffed2813b60e93cb8d0e95182a /Source/Core
parente7e19bbfe8012252826a9fab2ba5b3939706c8ef (diff)
Stop the audio mixing when stepping in the debugger.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1960 8ced0084-cf51-0410-be5f-012b33b47a6e
Diffstat (limited to 'Source/Core')
-rw-r--r--Source/Core/Core/Src/Core.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/Source/Core/Core/Src/Core.cpp b/Source/Core/Core/Src/Core.cpp
index 6bfcc91249..f52082f1cb 100644
--- a/Source/Core/Core/Src/Core.cpp
+++ b/Source/Core/Core/Src/Core.cpp
@@ -330,6 +330,7 @@ THREAD_RETURN EmuThread(void *pArg)
dspInit.pDebuggerBreak = Callback_DebuggerBreak;
dspInit.pGenerateDSPInterrupt = Callback_DSPInterrupt;
dspInit.pGetAudioStreaming = AudioInterface::Callback_GetStreaming;
+ dspInit.pEmulatorState = (int *)&PowerPC::state;
Plugins.GetDSP()->Initialize((void *)&dspInit);
// Load and Init PadPlugin