diff options
| author | Jules Blok <jules.blok@gmail.com> | 2014-12-17 23:33:54 +0100 |
|---|---|---|
| committer | Jules Blok <jules.blok@gmail.com> | 2014-12-18 00:37:16 +0100 |
| commit | 1f84f4632d161a798e7408e8ca28b1f58ef75e60 (patch) | |
| tree | 6a5380949f10149b469ccea44e7d60fbf5e49f12 /Source/Core | |
| parent | 93ce95b48ea0eab19725335c449722d142551d63 (diff) | |
OGL: Check OpenGL version for geometry shader support.
Diffstat (limited to 'Source/Core')
| -rw-r--r-- | Source/Core/VideoBackends/OGL/Render.cpp | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/Source/Core/VideoBackends/OGL/Render.cpp b/Source/Core/VideoBackends/OGL/Render.cpp index 8658f92894..571f3edd87 100644 --- a/Source/Core/VideoBackends/OGL/Render.cpp +++ b/Source/Core/VideoBackends/OGL/Render.cpp @@ -476,6 +476,7 @@ Renderer::Renderer() g_Config.backend_info.bSupportsEarlyZ = GLExtensions::Supports("GL_ARB_shader_image_load_store"); g_Config.backend_info.bSupportsBBox = GLExtensions::Supports("GL_ARB_shader_storage_buffer_object"); g_Config.backend_info.bSupportsGSInstancing = GLExtensions::Supports("GL_ARB_gpu_shader5"); + g_Config.backend_info.bSupportsGeometryShaders = (GLExtensions::Version() >= 320); // Desktop OpenGL supports the binding layout if it supports 420pack // OpenGL ES 3.1 supports it implicitly without an extension |
