diff options
| author | nakeee <nakeee@gmail.com> | 2008-10-04 19:50:04 +0000 |
|---|---|---|
| committer | nakeee <nakeee@gmail.com> | 2008-10-04 19:50:04 +0000 |
| commit | 27d3191f4dd833e03810dac97dd94998a4f2a6da (patch) | |
| tree | 07c4a5ef036d66f8e27e97a1d21dfcf58c4d0e8c /Source/Core | |
| parent | c7ae1fd402c645d15d404a950ebc3167ffb09fe8 (diff) | |
Small build fix
isn't there a nicer way to make wxString into c_str?
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@767 8ced0084-cf51-0410-be5f-012b33b47a6e
Diffstat (limited to 'Source/Core')
| -rw-r--r-- | Source/Core/DolphinWX/Src/GameListCtrl.cpp | 44 |
1 files changed, 22 insertions, 22 deletions
diff --git a/Source/Core/DolphinWX/Src/GameListCtrl.cpp b/Source/Core/DolphinWX/Src/GameListCtrl.cpp index 1ce34be67b..e3744d0dbf 100644 --- a/Source/Core/DolphinWX/Src/GameListCtrl.cpp +++ b/Source/Core/DolphinWX/Src/GameListCtrl.cpp @@ -110,7 +110,7 @@ void CGameListCtrl::BrowseForDirectory() wxGetHomeDir(&dirHome);
// browse
- wxDirDialog dialog(this, _T("Browse directory"), dirHome, wxDD_DEFAULT_STYLE | wxDD_DIR_MUST_EXIST);
+ wxDirDialog dialog(this, _("Browse directory"), dirHome, wxDD_DEFAULT_STYLE | wxDD_DIR_MUST_EXIST);
if (dialog.ShowModal() == wxID_OK)
{
@@ -133,13 +133,13 @@ void CGameListCtrl::Update() if (m_ISOFiles.size() != 0)
{
// add columns
- InsertColumn(COLUMN_BANNER, _T("Banner"));
- InsertColumn(COLUMN_TITLE, _T("Title"));
- InsertColumn(COLUMN_COMPANY, _T("Company"));
- InsertColumn(COLUMN_NOTES, _T("Notes"));
- InsertColumn(COLUMN_COUNTRY, _T(""));
- InsertColumn(COLUMN_SIZE, _T("Size"));
- InsertColumn(COLUMN_EMULATION_STATE, _T("Emulation"));
+ InsertColumn(COLUMN_BANNER, _("Banner"));
+ InsertColumn(COLUMN_TITLE, _("Title"));
+ InsertColumn(COLUMN_COMPANY, _("Company"));
+ InsertColumn(COLUMN_NOTES, _("Notes"));
+ InsertColumn(COLUMN_COUNTRY, _(""));
+ InsertColumn(COLUMN_SIZE, _("Size"));
+ InsertColumn(COLUMN_EMULATION_STATE, _("Emulation"));
// set initial sizes for columns
SetColumnWidth(COLUMN_BANNER, 106);
@@ -159,10 +159,10 @@ void CGameListCtrl::Update() }
else
{
- InsertColumn(COLUMN_BANNER, _T("No ISOs found"));
+ InsertColumn(COLUMN_BANNER, _("No ISOs found"));
// data
- wxString buf(_T("Dolphin could not find any GC/Wii ISOs. Doubleclick here to browse for files..."));
+ wxString buf(_("Dolphin could not find any GC/Wii ISOs. Doubleclick here to browse for files..."));
long item = InsertItem(0, buf, -1);
SetItemFont(item, *wxITALIC_FONT);
SetColumnWidth(item, wxLIST_AUTOSIZE);
@@ -629,11 +629,11 @@ void CGameListCtrl::OnFilesystemViewer(wxCommandEvent& WXUNUSED (event)) void CGameListCtrl::MultiCompressCB(const char* text, float percent, void* arg)
{
- wxString textString(wxString::Format("%s (%i/%i) - %s", m_currentFilename.c_str(), m_currentItem+1, m_numberItem, text));
+ wxString textString(wxString::Format(wxT("%s (%i/%i) - %s"), m_currentFilename.c_str(), m_currentItem+1, m_numberItem, text));
- percent = (((float)m_currentItem) + percent) / (float)m_numberItem;
- wxProgressDialog* pDialog = (wxProgressDialog*)arg;
- pDialog->Update((int)(percent*1000), textString);
+ percent = (((float)m_currentItem) + percent) / (float)m_numberItem;
+ wxProgressDialog* pDialog = (wxProgressDialog*)arg;
+ pDialog->Update((int)(percent*1000), textString);
}
void CGameListCtrl::OnMultiCompressGCM(wxCommandEvent& /*event*/)
@@ -651,12 +651,12 @@ void CGameListCtrl::CompressSelection(bool _compress) wxString dirHome;
wxGetHomeDir(&dirHome);
- wxDirDialog browseDialog(this, _T("Browse for output directory"), dirHome, wxDD_DEFAULT_STYLE | wxDD_DIR_MUST_EXIST);
+ wxDirDialog browseDialog(this, _("Browse for output directory"), dirHome, wxDD_DEFAULT_STYLE | wxDD_DIR_MUST_EXIST);
if (browseDialog.ShowModal() != wxID_OK)
return;
- wxProgressDialog progressDialog(_compress ? _T("Compressing ISO") : _T("Decompressing ISO"),
- _T("Working..."),
+ wxProgressDialog progressDialog(_compress ? _("Compressing ISO") : _("Decompressing ISO"),
+ _("Working..."),
1000, // range
this, // parent
wxPD_APP_MODAL |
@@ -672,7 +672,7 @@ void CGameListCtrl::CompressSelection(bool _compress) m_currentItem = 0;
m_numberItem = GetSelectedItemCount();
- for (size_t i=0; i<GetItemCount(); i++)
+ for (int i=0; i<GetItemCount(); i++)
{
const GameListItem& rISOFile = m_ISOFiles[i];
if (GetItemState(i, wxLIST_STATE_SELECTED) == wxLIST_STATE_SELECTED)
@@ -685,7 +685,7 @@ void CGameListCtrl::CompressSelection(bool _compress) FileName.append(".gcz");
std::string OutputFileName;
- BuildCompleteFilename(OutputFileName, browseDialog.GetPath().ToAscii(), FileName);
+ BuildCompleteFilename(OutputFileName, (const char *)browseDialog.GetPath().mb_str(wxConvUTF8), FileName);
DiscIO::CompressFileToBlob(rISOFile.GetFileName().c_str(), OutputFileName.c_str(), 0, 16384, &MultiCompressCB, &progressDialog);
}
@@ -697,7 +697,7 @@ void CGameListCtrl::CompressSelection(bool _compress) FileName.append(".gcm");
std::string OutputFileName;
- BuildCompleteFilename(OutputFileName, browseDialog.GetPath().ToAscii(), FileName);
+ BuildCompleteFilename(OutputFileName, (const char *)browseDialog.GetPath().mb_str(wxConvUTF8), FileName);
DiscIO::DecompressBlobToFile(rISOFile.GetFileName().c_str(), OutputFileName.c_str(), &MultiCompressCB, &progressDialog);
}
@@ -847,9 +847,9 @@ void CGameListCtrl::AutomaticColumnWidth() void CGameListCtrl::UnselectAll()
{
- for (size_t i=0; i<GetItemCount(); i++)
+ for (int i=0; i<GetItemCount(); i++)
{
SetItemState(i, 0, wxLIST_STATE_SELECTED);
}
-}
\ No newline at end of file +}
|
