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authorLioncash <mathew1800@gmail.com>2019-05-28 07:00:04 -0400
committerLioncash <mathew1800@gmail.com>2019-05-28 07:00:15 -0400
commit27ecb93b327ae52847633e2f78b073f1115124ec (patch)
tree09b377b003f6eb9432d66041c0edbb23c84eb0ea /Source/Core
parent56faf750be425f853369549da5acb0f5c1140e5c (diff)
UICommon/GameFile: Remove unnecessary initializers
All of the standardized types have constructors that will automatically initialize them, so the explicit initializers are redundant.
Diffstat (limited to 'Source/Core')
-rw-r--r--Source/Core/UICommon/GameFile.h28
1 files changed, 14 insertions, 14 deletions
diff --git a/Source/Core/UICommon/GameFile.h b/Source/Core/UICommon/GameFile.h
index 13086c5c33..aced331685 100644
--- a/Source/Core/UICommon/GameFile.h
+++ b/Source/Core/UICommon/GameFile.h
@@ -23,7 +23,7 @@ namespace UICommon
{
struct GameBanner
{
- std::vector<u32> buffer{};
+ std::vector<u32> buffer;
u32 width{};
u32 height{};
bool empty() const { return buffer.empty(); }
@@ -32,7 +32,7 @@ struct GameBanner
struct GameCover
{
- std::vector<u8> buffer{};
+ std::vector<u8> buffer;
bool empty() const { return buffer.empty(); }
void DoState(PointerWrap& p);
};
@@ -109,22 +109,22 @@ private:
// CACHE_REVISION in GameFileCache.cpp is incremented.
bool m_valid{};
- std::string m_file_path{};
- std::string m_file_name{};
+ std::string m_file_path;
+ std::string m_file_name;
u64 m_file_size{};
u64 m_volume_size{};
- std::map<DiscIO::Language, std::string> m_short_names{};
- std::map<DiscIO::Language, std::string> m_long_names{};
- std::map<DiscIO::Language, std::string> m_short_makers{};
- std::map<DiscIO::Language, std::string> m_long_makers{};
- std::map<DiscIO::Language, std::string> m_descriptions{};
- std::string m_internal_name{};
- std::string m_game_id{};
- std::string m_gametdb_id{};
+ std::map<DiscIO::Language, std::string> m_short_names;
+ std::map<DiscIO::Language, std::string> m_long_names;
+ std::map<DiscIO::Language, std::string> m_short_makers;
+ std::map<DiscIO::Language, std::string> m_long_makers;
+ std::map<DiscIO::Language, std::string> m_descriptions;
+ std::string m_internal_name;
+ std::string m_game_id;
+ std::string m_gametdb_id;
u64 m_title_id{};
- std::string m_maker_id{};
+ std::string m_maker_id;
DiscIO::Region m_region{DiscIO::Region::Unknown};
DiscIO::Country m_country{DiscIO::Country::Unknown};
@@ -132,7 +132,7 @@ private:
DiscIO::BlobType m_blob_type{};
u16 m_revision{};
u8 m_disc_number{};
- std::string m_apploader_date{};
+ std::string m_apploader_date;
GameBanner m_volume_banner{};
GameBanner m_custom_banner{};