diff options
| author | Jules Blok <jules.blok@gmail.com> | 2014-10-29 15:42:37 +0100 |
|---|---|---|
| committer | Jules Blok <jules.blok@gmail.com> | 2014-11-23 14:26:56 +0100 |
| commit | 284be96cd58a231785f434e7fcff956184d7192f (patch) | |
| tree | 0cf66b8c579ea81b122953c29cf17e63ca9402bb /Source/Core | |
| parent | 63b37e29d1c5ea6ecb2342ef9ba01b165aac602e (diff) | |
OGL: Recreate the framebuffers when the stereo setting changes.
Diffstat (limited to 'Source/Core')
| -rw-r--r-- | Source/Core/VideoBackends/OGL/Render.cpp | 8 |
1 files changed, 6 insertions, 2 deletions
diff --git a/Source/Core/VideoBackends/OGL/Render.cpp b/Source/Core/VideoBackends/OGL/Render.cpp index 802a1b1f96..1a0b7e5708 100644 --- a/Source/Core/VideoBackends/OGL/Render.cpp +++ b/Source/Core/VideoBackends/OGL/Render.cpp @@ -89,6 +89,8 @@ static RasterFont* s_pfont = nullptr; static int s_MSAASamples = 1; static int s_LastMultisampleMode = 0; +static bool s_LastStereo = false; + static u32 s_blendMode; static bool s_vsync; @@ -591,6 +593,7 @@ Renderer::Renderer() s_LastMultisampleMode = g_ActiveConfig.iMultisampleMode; s_MSAASamples = GetNumMSAASamples(s_LastMultisampleMode); ApplySSAASettings(); + s_LastStereo = g_ActiveConfig.bStereo; // Decide framebuffer size s_backbuffer_width = (int)GLInterface->GetBackBufferWidth(); @@ -1690,15 +1693,16 @@ void Renderer::SwapImpl(u32 xfbAddr, u32 fbWidth, u32 fbStride, u32 fbHeight, co s_LastEFBScale = g_ActiveConfig.iEFBScale; } - if (xfbchanged || WindowResized || (s_LastMultisampleMode != g_ActiveConfig.iMultisampleMode)) + if (xfbchanged || WindowResized || (s_LastMultisampleMode != g_ActiveConfig.iMultisampleMode) || (s_LastStereo != g_ActiveConfig.bStereo)) { UpdateDrawRectangle(s_backbuffer_width, s_backbuffer_height); - if (CalculateTargetSize(s_backbuffer_width, s_backbuffer_height) || s_LastMultisampleMode != g_ActiveConfig.iMultisampleMode) + if (CalculateTargetSize(s_backbuffer_width, s_backbuffer_height) || s_LastMultisampleMode != g_ActiveConfig.iMultisampleMode || s_LastStereo != g_ActiveConfig.bStereo) { s_LastMultisampleMode = g_ActiveConfig.iMultisampleMode; s_MSAASamples = GetNumMSAASamples(s_LastMultisampleMode); ApplySSAASettings(); + s_LastStereo = g_ActiveConfig.bStereo; delete g_framebuffer_manager; g_framebuffer_manager = new FramebufferManager(s_target_width, s_target_height, |
