diff options
| author | Léo Lam <leo@innovatetechnologi.es> | 2017-06-04 18:21:08 +0200 |
|---|---|---|
| committer | Léo Lam <leo@innovatetechnologi.es> | 2017-06-04 18:27:52 +0200 |
| commit | 2e06756f2d9f4bc3452c40fa057caf9b4bb115ec (patch) | |
| tree | 6601d74e1e5d58e9ed548c2eb0a72afe53039304 /Source/Core | |
| parent | 4e584ec039561ae13cecb1f5cd13146821b88d1b (diff) | |
Fix SetRunningGameMetadata not being called for GC titles
GC titles don't have a title ID, so this regression would cause
SetRunningGameMetadata to never be called for GC titles.
Diffstat (limited to 'Source/Core')
| -rw-r--r-- | Source/Core/Core/ConfigManager.cpp | 7 |
1 files changed, 2 insertions, 5 deletions
diff --git a/Source/Core/Core/ConfigManager.cpp b/Source/Core/Core/ConfigManager.cpp index 34ededb6b9..a2c7219f7a 100644 --- a/Source/Core/Core/ConfigManager.cpp +++ b/Source/Core/Core/ConfigManager.cpp @@ -719,11 +719,8 @@ void SConfig::ResetRunningGameMetadata() void SConfig::SetRunningGameMetadata(const DiscIO::IVolume& volume, const DiscIO::Partition& partition) { - const std::optional<u64> title_id = volume.GetTitleID(partition); - if (!title_id) - return; - SetRunningGameMetadata(volume.GetGameID(partition), *title_id, volume.GetRevision(partition), - Core::TitleDatabase::TitleType::Other); + SetRunningGameMetadata(volume.GetGameID(partition), volume.GetTitleID(partition).value_or(0), + volume.GetRevision(partition), Core::TitleDatabase::TitleType::Other); } void SConfig::SetRunningGameMetadata(const IOS::ES::TMDReader& tmd) |
