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authorLeo Lam <leolino.lam@gmail.com>2017-05-14 21:46:28 +0200
committerGitHub <noreply@github.com>2017-05-14 21:46:28 +0200
commit2fca1b925f7472a70d75a6b047dec78232b087cf (patch)
tree9c833e41469a34281d143132bc0f5dcf94fa7484 /Source/Core
parent247cdca9b9c2eaae88da8a36d11cfd887540c9ff (diff)
parent2a2db160874d4f15f98b62393aa272e2b7fd9aa3 (diff)
Merge pull request #4241 from JosJuice/remove-getvolume
Remove DVDInterface::GetVolume
Diffstat (limited to 'Source/Core')
-rw-r--r--Source/Core/Core/Boot/Boot.cpp77
-rw-r--r--Source/Core/Core/Boot/Boot.h20
-rw-r--r--Source/Core/Core/Boot/Boot_BS2Emu.cpp50
-rw-r--r--Source/Core/Core/Boot/Boot_WiiWAD.cpp2
-rw-r--r--Source/Core/Core/ConfigManager.cpp15
-rw-r--r--Source/Core/Core/HW/DVD/DVDInterface.cpp79
-rw-r--r--Source/Core/Core/HW/DVD/DVDInterface.h6
-rw-r--r--Source/Core/Core/HW/DVD/DVDThread.cpp120
-rw-r--r--Source/Core/Core/HW/DVD/DVDThread.h32
-rw-r--r--Source/Core/Core/IOS/DI/DI.cpp5
-rw-r--r--Source/Core/Core/IOS/MIOS.cpp10
-rw-r--r--Source/Core/Core/State.cpp2
12 files changed, 249 insertions, 169 deletions
diff --git a/Source/Core/Core/Boot/Boot.cpp b/Source/Core/Core/Boot/Boot.cpp
index 7b546e474b..79f08118bf 100644
--- a/Source/Core/Core/Boot/Boot.cpp
+++ b/Source/Core/Core/Boot/Boot.cpp
@@ -37,25 +37,35 @@
#include "DiscIO/Enums.h"
#include "DiscIO/NANDContentLoader.h"
#include "DiscIO/Volume.h"
+#include "DiscIO/VolumeCreator.h"
-bool CBoot::DVDRead(u64 dvd_offset, u32 output_address, u32 length, bool decrypt)
+// Inserts a disc into the emulated disc drive and returns a pointer to it.
+// The returned pointer must only be used while we are still booting,
+// because DVDThread can do whatever it wants to the disc after that.
+static const DiscIO::IVolume* SetDisc(std::unique_ptr<DiscIO::IVolume> volume)
+{
+ const DiscIO::IVolume* pointer = volume.get();
+ DVDInterface::SetDisc(std::move(volume));
+ return pointer;
+}
+
+bool CBoot::DVDRead(const DiscIO::IVolume& volume, u64 dvd_offset, u32 output_address, u32 length,
+ bool decrypt)
{
std::vector<u8> buffer(length);
- if (!DVDInterface::GetVolume().Read(dvd_offset, length, buffer.data(), decrypt))
+ if (!volume.Read(dvd_offset, length, buffer.data(), decrypt))
return false;
Memory::CopyToEmu(output_address, buffer.data(), length);
return true;
}
-void CBoot::Load_FST(bool is_wii)
+void CBoot::Load_FST(bool is_wii, const DiscIO::IVolume* volume)
{
- if (!DVDInterface::IsDiscInside())
+ if (!volume)
return;
- const DiscIO::IVolume& volume = DVDInterface::GetVolume();
-
// copy first 32 bytes of disc to start of Mem 1
- DVDRead(/*offset*/ 0, /*address*/ 0, /*length*/ 0x20, false);
+ DVDRead(*volume, /*offset*/ 0, /*address*/ 0, /*length*/ 0x20, false);
// copy of game id
Memory::Write_U32(Memory::Read_U32(0x0000), 0x3180);
@@ -68,15 +78,15 @@ void CBoot::Load_FST(bool is_wii)
u32 fst_size = 0;
u32 max_fst_size = 0;
- volume.ReadSwapped(0x0424, &fst_offset, is_wii);
- volume.ReadSwapped(0x0428, &fst_size, is_wii);
- volume.ReadSwapped(0x042c, &max_fst_size, is_wii);
+ volume->ReadSwapped(0x0424, &fst_offset, is_wii);
+ volume->ReadSwapped(0x0428, &fst_size, is_wii);
+ volume->ReadSwapped(0x042c, &max_fst_size, is_wii);
u32 arena_high = Common::AlignDown(0x817FFFFF - (max_fst_size << shift), 0x20);
Memory::Write_U32(arena_high, 0x00000034);
// load FST
- DVDRead(fst_offset << shift, arena_high, fst_size << shift, is_wii);
+ DVDRead(*volume, fst_offset << shift, arena_high, fst_size << shift, is_wii);
Memory::Write_U32(arena_high, 0x00000038);
Memory::Write_U32(max_fst_size << shift, 0x0000003c);
@@ -277,22 +287,22 @@ bool CBoot::BootUp()
{
case SConfig::BOOT_ISO:
{
- DVDInterface::SetVolumeName(_StartupPara.m_strFilename);
- if (!DVDInterface::IsDiscInside())
- return false;
+ const DiscIO::IVolume* volume =
+ SetDisc(DiscIO::CreateVolumeFromFilename(_StartupPara.m_strFilename));
- const DiscIO::IVolume& pVolume = DVDInterface::GetVolume();
+ if (!volume)
+ return false;
- if ((pVolume.GetVolumeType() == DiscIO::Platform::WII_DISC) != _StartupPara.bWii)
+ if ((volume->GetVolumeType() == DiscIO::Platform::WII_DISC) != _StartupPara.bWii)
{
PanicAlertT("Warning - starting ISO in wrong console mode!");
}
- _StartupPara.bWii = pVolume.GetVolumeType() == DiscIO::Platform::WII_DISC;
+ _StartupPara.bWii = volume->GetVolumeType() == DiscIO::Platform::WII_DISC;
// We HLE the bootrom if requested or if LLEing it fails
if (_StartupPara.bHLE_BS2 || !Load_BS2(_StartupPara.m_strBootROM))
- EmulatedBS2(_StartupPara.bWii);
+ EmulatedBS2(_StartupPara.bWii, volume);
PatchEngine::LoadPatches();
@@ -330,28 +340,28 @@ bool CBoot::BootUp()
PanicAlertT("Warning - starting DOL in wrong console mode!");
}
+ const DiscIO::IVolume* volume = nullptr;
if (!_StartupPara.m_strDVDRoot.empty())
{
NOTICE_LOG(BOOT, "Setting DVDRoot %s", _StartupPara.m_strDVDRoot.c_str());
- DVDInterface::SetVolumeDirectory(_StartupPara.m_strDVDRoot, dolWii,
- _StartupPara.m_strApploader, _StartupPara.m_strFilename);
+ volume = SetDisc(DiscIO::CreateVolumeFromDirectory(_StartupPara.m_strDVDRoot, dolWii,
+ _StartupPara.m_strApploader,
+ _StartupPara.m_strFilename));
}
else if (!_StartupPara.m_strDefaultISO.empty())
{
NOTICE_LOG(BOOT, "Loading default ISO %s", _StartupPara.m_strDefaultISO.c_str());
- DVDInterface::SetVolumeName(_StartupPara.m_strDefaultISO);
+ volume = SetDisc(DiscIO::CreateVolumeFromFilename(_StartupPara.m_strDefaultISO));
}
- if (!EmulatedBS2(dolWii))
+ if (!EmulatedBS2(dolWii, volume))
{
if (dolWii)
HID4.SBE = 1;
SetupBAT(dolWii);
- // Because there is no TMD to get the requested system (IOS) version from,
- // we default to IOS58, which is the version used by the Homebrew Channel.
if (dolWii)
- SetupWiiMemory(0x000000010000003a);
+ SetupWiiMemory(volume, 0x000000010000003a);
dolLoader.Load();
PC = dolLoader.GetEntryPoint();
@@ -365,16 +375,19 @@ bool CBoot::BootUp()
case SConfig::BOOT_ELF:
{
+ const DiscIO::IVolume* volume = nullptr;
+
// load image or create virtual drive from directory
if (!_StartupPara.m_strDVDRoot.empty())
{
NOTICE_LOG(BOOT, "Setting DVDRoot %s", _StartupPara.m_strDVDRoot.c_str());
- DVDInterface::SetVolumeDirectory(_StartupPara.m_strDVDRoot, _StartupPara.bWii);
+ volume =
+ SetDisc(DiscIO::CreateVolumeFromDirectory(_StartupPara.m_strDVDRoot, _StartupPara.bWii));
}
else if (!_StartupPara.m_strDefaultISO.empty())
{
NOTICE_LOG(BOOT, "Loading default ISO %s", _StartupPara.m_strDefaultISO.c_str());
- DVDInterface::SetVolumeName(_StartupPara.m_strDefaultISO);
+ volume = SetDisc(DiscIO::CreateVolumeFromFilename(_StartupPara.m_strDefaultISO));
}
// Poor man's bootup
@@ -382,14 +395,14 @@ bool CBoot::BootUp()
{
// Because there is no TMD to get the requested system (IOS) version from,
// we default to IOS58, which is the version used by the Homebrew Channel.
- SetupWiiMemory(0x000000010000003a);
+ SetupWiiMemory(volume, 0x000000010000003a);
}
else
{
- EmulatedBS2_GC(true);
+ EmulatedBS2_GC(volume, true);
}
- Load_FST(_StartupPara.bWii);
+ Load_FST(_StartupPara.bWii, volume);
if (!Boot_ELF(_StartupPara.m_strFilename))
return false;
@@ -411,9 +424,9 @@ bool CBoot::BootUp()
// load default image or create virtual drive from directory
if (!_StartupPara.m_strDVDRoot.empty())
- DVDInterface::SetVolumeDirectory(_StartupPara.m_strDVDRoot, true);
+ SetDisc(DiscIO::CreateVolumeFromDirectory(_StartupPara.m_strDVDRoot, true));
else if (!_StartupPara.m_strDefaultISO.empty())
- DVDInterface::SetVolumeName(_StartupPara.m_strDefaultISO);
+ SetDisc(DiscIO::CreateVolumeFromFilename(_StartupPara.m_strDefaultISO));
break;
diff --git a/Source/Core/Core/Boot/Boot.h b/Source/Core/Core/Boot/Boot.h
index 6a88335c25..22af0f5773 100644
--- a/Source/Core/Core/Boot/Boot.h
+++ b/Source/Core/Core/Boot/Boot.h
@@ -9,6 +9,11 @@
#include "Common/CommonTypes.h"
+namespace DiscIO
+{
+class IVolume;
+}
+
struct RegionSetting
{
const std::string area;
@@ -40,7 +45,8 @@ public:
static bool LoadMapFromFilename();
private:
- static bool DVDRead(u64 dvd_offset, u32 output_address, u32 length, bool decrypt);
+ static bool DVDRead(const DiscIO::IVolume& volume, u64 dvd_offset, u32 output_address, u32 length,
+ bool decrypt);
static void RunFunction(u32 address);
static void UpdateDebugger_MapLoaded();
@@ -49,12 +55,12 @@ private:
static bool Boot_WiiWAD(const std::string& filename);
static void SetupBAT(bool is_wii);
- static bool RunApploader(bool is_wii);
- static bool EmulatedBS2_GC(bool skip_app_loader = false);
- static bool EmulatedBS2_Wii();
- static bool EmulatedBS2(bool is_wii);
+ static bool RunApploader(bool is_wii, const DiscIO::IVolume& volume);
+ static bool EmulatedBS2_GC(const DiscIO::IVolume* volume, bool skip_app_loader = false);
+ static bool EmulatedBS2_Wii(const DiscIO::IVolume* volume);
+ static bool EmulatedBS2(bool is_wii, const DiscIO::IVolume* volume);
static bool Load_BS2(const std::string& boot_rom_filename);
- static void Load_FST(bool is_wii);
+ static void Load_FST(bool is_wii, const DiscIO::IVolume* volume);
- static bool SetupWiiMemory(u64 ios_title_id);
+ static bool SetupWiiMemory(const DiscIO::IVolume* volume, u64 ios_title_id);
};
diff --git a/Source/Core/Core/Boot/Boot_BS2Emu.cpp b/Source/Core/Core/Boot/Boot_BS2Emu.cpp
index a956e7290b..ad662cf7f3 100644
--- a/Source/Core/Core/Boot/Boot_BS2Emu.cpp
+++ b/Source/Core/Core/Boot/Boot_BS2Emu.cpp
@@ -18,7 +18,6 @@
#include "Core/ConfigManager.h"
#include "Core/Core.h"
#include "Core/HLE/HLE.h"
-#include "Core/HW/DVD/DVDInterface.h"
#include "Core/HW/EXI/EXI_DeviceIPL.h"
#include "Core/HW/Memmap.h"
#include "Core/IOS/ES/ES.h"
@@ -78,11 +77,10 @@ void CBoot::SetupBAT(bool is_wii)
PowerPC::IBATUpdated();
}
-bool CBoot::RunApploader(bool is_wii)
+bool CBoot::RunApploader(bool is_wii, const DiscIO::IVolume& volume)
{
// Load Apploader to Memory - The apploader is hardcoded to begin at 0x2440 on the disc,
// but the size can differ between discs. Compare with YAGCD chap 13.
- const DiscIO::IVolume& volume = DVDInterface::GetVolume();
const u32 apploader_offset = 0x2440;
u32 apploader_entry = 0;
u32 apploader_size = 0;
@@ -95,7 +93,7 @@ bool CBoot::RunApploader(bool is_wii)
INFO_LOG(BOOT, "Invalid apploader. Your disc image is probably corrupted.");
return false;
}
- DVDRead(apploader_offset + 0x20, 0x01200000, apploader_size + apploader_trailer, is_wii);
+ DVDRead(volume, apploader_offset + 0x20, 0x01200000, apploader_size + apploader_trailer, is_wii);
// TODO - Make Apploader(or just RunFunction()) debuggable!!!
@@ -134,7 +132,7 @@ bool CBoot::RunApploader(bool is_wii)
INFO_LOG(MASTER_LOG, "DVDRead: offset: %08x memOffset: %08x length: %i", iDVDOffset,
iRamAddress, iLength);
- DVDRead(iDVDOffset, iRamAddress, iLength, is_wii);
+ DVDRead(volume, iDVDOffset, iRamAddress, iLength, is_wii);
} while (PowerPC::ppcState.gpr[3] != 0x00);
@@ -153,7 +151,7 @@ bool CBoot::RunApploader(bool is_wii)
// GameCube Bootstrap 2 HLE:
// copy the apploader to 0x81200000
// execute the apploader, function by function, using the above utility.
-bool CBoot::EmulatedBS2_GC(bool skip_app_loader)
+bool CBoot::EmulatedBS2_GC(const DiscIO::IVolume* volume, bool skip_app_loader)
{
INFO_LOG(BOOT, "Faking GC BS2...");
@@ -164,8 +162,8 @@ bool CBoot::EmulatedBS2_GC(bool skip_app_loader)
// to 0x80000000 according to YAGCD 4.2.
// It's possible to boot DOL and ELF files without a disc inserted
- if (DVDInterface::IsDiscInside())
- DVDRead(/*offset*/ 0x00000000, /*address*/ 0x00000000, 0x20, false); // write disc info
+ if (volume)
+ DVDRead(*volume, /*offset*/ 0x00000000, /*address*/ 0x00000000, 0x20, false);
// Booted from bootrom. 0xE5207C22 = booted from jtag
PowerPC::HostWrite_U32(0x0D15EA5E, 0x80000020);
@@ -196,7 +194,7 @@ bool CBoot::EmulatedBS2_GC(bool skip_app_loader)
// HIO checks this
// PowerPC::HostWrite_U16(0x8200, 0x000030e6); // Console type
- if (!DVDInterface::IsDiscInside())
+ if (!volume)
return false;
// Setup pointers like real BS2 does
@@ -211,10 +209,10 @@ bool CBoot::EmulatedBS2_GC(bool skip_app_loader)
if (skip_app_loader)
return false;
- return RunApploader(/*is_wii*/ false);
+ return RunApploader(/*is_wii*/ false, *volume);
}
-bool CBoot::SetupWiiMemory(u64 ios_title_id)
+bool CBoot::SetupWiiMemory(const DiscIO::IVolume* volume, u64 ios_title_id)
{
static const std::map<DiscIO::Region, const RegionSetting> region_settings = {
{DiscIO::Region::NTSC_J, {"JPN", "NTSC", "JP", "LJ"}},
@@ -281,8 +279,8 @@ bool CBoot::SetupWiiMemory(u64 ios_title_id)
*/
// When booting a WAD or the system menu, there will probably not be a disc inserted
- if (DVDInterface::IsDiscInside())
- DVDRead(0x00000000, 0x00000000, 0x20, false); // Game Code
+ if (volume)
+ DVDRead(*volume, 0x00000000, 0x00000000, 0x20, false); // Game Code
Memory::Write_U32(0x0D15EA5E, 0x00000020); // Another magic word
Memory::Write_U32(0x00000001, 0x00000024); // Unknown
@@ -328,25 +326,25 @@ bool CBoot::SetupWiiMemory(u64 ios_title_id)
// Wii Bootstrap 2 HLE:
// copy the apploader to 0x81200000
// execute the apploader
-bool CBoot::EmulatedBS2_Wii()
+bool CBoot::EmulatedBS2_Wii(const DiscIO::IVolume* volume)
{
INFO_LOG(BOOT, "Faking Wii BS2...");
- if (!DVDInterface::IsDiscInside())
+ if (!volume)
return false;
- if (DVDInterface::GetVolume().GetVolumeType() != DiscIO::Platform::WII_DISC)
+ if (volume->GetVolumeType() != DiscIO::Platform::WII_DISC)
return false;
- const IOS::ES::TMDReader tmd = DVDInterface::GetVolume().GetTMD();
+ const IOS::ES::TMDReader tmd = volume->GetTMD();
- if (!SetupWiiMemory(tmd.GetIOSId()))
+ if (!SetupWiiMemory(volume, tmd.GetIOSId()))
return false;
// This is some kind of consistency check that is compared to the 0x00
// values as the game boots. This location keeps the 4 byte ID for as long
// as the game is running. The 6 byte ID at 0x00 is overwritten sometime
// after this check during booting.
- DVDRead(0, 0x3180, 4, true);
+ DVDRead(*volume, 0, 0x3180, 4, true);
SetupBAT(/*is_wii*/ true);
@@ -356,16 +354,20 @@ bool CBoot::EmulatedBS2_Wii()
PowerPC::ppcState.gpr[1] = 0x816ffff0; // StackPointer
- if (!RunApploader(/*is_wii*/ true))
+ if (!RunApploader(/*is_wii*/ true, *volume))
return false;
- IOS::HLE::Device::ES::DIVerify(tmd, DVDInterface::GetVolume().GetTicket());
+ // Warning: This call will set incorrect running game metadata if our volume parameter
+ // doesn't point to the same disc as the one that's inserted in the emulated disc drive!
+ IOS::HLE::Device::ES::DIVerify(tmd, volume->GetTicket());
return true;
}
-// Returns true if apploader has run successfully
-bool CBoot::EmulatedBS2(bool is_wii)
+// Returns true if apploader has run successfully.
+// If is_wii is true and volume is not nullptr, the disc that volume
+// point to must currently be inserted into the emulated disc drive.
+bool CBoot::EmulatedBS2(bool is_wii, const DiscIO::IVolume* volume)
{
- return is_wii ? EmulatedBS2_Wii() : EmulatedBS2_GC();
+ return is_wii ? EmulatedBS2_Wii(volume) : EmulatedBS2_GC(volume);
}
diff --git a/Source/Core/Core/Boot/Boot_WiiWAD.cpp b/Source/Core/Core/Boot/Boot_WiiWAD.cpp
index f9e7354f55..b05e848fa2 100644
--- a/Source/Core/Core/Boot/Boot_WiiWAD.cpp
+++ b/Source/Core/Core/Boot/Boot_WiiWAD.cpp
@@ -85,7 +85,7 @@ bool CBoot::Boot_WiiWAD(const std::string& _pFilename)
IOS::HLE::CreateVirtualFATFilesystem();
// setup Wii memory
- if (!SetupWiiMemory(ContentLoader.GetTMD().GetIOSId()))
+ if (!SetupWiiMemory(nullptr, ContentLoader.GetTMD().GetIOSId()))
return false;
IOS::HLE::Device::ES::LoadWAD(_pFilename);
diff --git a/Source/Core/Core/ConfigManager.cpp b/Source/Core/Core/ConfigManager.cpp
index b85550c57a..b4fd424d5a 100644
--- a/Source/Core/Core/ConfigManager.cpp
+++ b/Source/Core/Core/ConfigManager.cpp
@@ -761,20 +761,11 @@ void SConfig::SetRunningGameMetadata(const IOS::ES::TMDReader& tmd)
// the disc header instead of the TMD. They can differ.
// (IOS HLE ES calls us with a TMDReader rather than a volume when launching
// a disc game, because ES has no reason to be accessing the disc directly.)
- if (DVDInterface::IsDiscInside())
+ if (!DVDThread::UpdateRunningGameMetadata(tmd_title_id))
{
- DVDThread::WaitUntilIdle();
- const DiscIO::IVolume& volume = DVDInterface::GetVolume();
- u64 volume_title_id;
- if (volume.GetTitleID(&volume_title_id) && volume_title_id == tmd_title_id)
- {
- SetRunningGameMetadata(volume.GetGameID(), volume_title_id, volume.GetRevision());
- return;
- }
+ // If not launching a disc game, just read everything from the TMD.
+ SetRunningGameMetadata(tmd.GetGameID(), tmd_title_id, tmd.GetTitleVersion());
}
-
- // If not launching a disc game, just read everything from the TMD.
- SetRunningGameMetadata(tmd.GetGameID(), tmd_title_id, tmd.GetTitleVersion());
}
void SConfig::SetRunningGameMetadata(const std::string& game_id, u64 title_id, u16 revision)
diff --git a/Source/Core/Core/HW/DVD/DVDInterface.cpp b/Source/Core/Core/HW/DVD/DVDInterface.cpp
index 404b855f16..11812f6f54 100644
--- a/Source/Core/Core/HW/DVD/DVDInterface.cpp
+++ b/Source/Core/Core/HW/DVD/DVDInterface.cpp
@@ -21,7 +21,6 @@
#include "Core/HW/DVD/DVDInterface.h"
#include "Core/HW/DVD/DVDMath.h"
#include "Core/HW/DVD/DVDThread.h"
-#include "Core/HW/DVD/FileMonitor.h"
#include "Core/HW/MMIO.h"
#include "Core/HW/Memmap.h"
#include "Core/HW/ProcessorInterface.h"
@@ -195,8 +194,6 @@ union UDICFG
UDICFG(u32 _hex) { Hex = _hex; }
};
-static std::unique_ptr<DiscIO::IVolume> s_inserted_volume;
-
// STATE_TO_SAVE
// Hardware registers
@@ -255,8 +252,6 @@ void ScheduleReads(u64 offset, u32 length, bool decrypt, u32 output_address, Rep
void DoState(PointerWrap& p)
{
- bool disc_inside = IsDiscInside();
-
p.DoPOD(s_DISR);
p.DoPOD(s_DICVR);
p.DoArray(s_DICMDBUF);
@@ -276,7 +271,6 @@ void DoState(PointerWrap& p)
p.Do(s_pending_samples);
p.Do(s_error_code);
- p.Do(disc_inside);
p.Do(s_read_buffer_start_time);
p.Do(s_read_buffer_end_time);
@@ -286,24 +280,6 @@ void DoState(PointerWrap& p)
p.Do(s_disc_path_to_insert);
DVDThread::DoState(p);
-
- // s_inserted_volume isn't savestated (because it points to
- // files on the local system). Instead, we check that the
- // savestated disc_inside matches our IsDiscInside(). This
- // won't catch cases of having the wrong disc inserted, though.
- // TODO: Check the game ID, disc number, revision?
- if (disc_inside != IsDiscInside())
- {
- if (disc_inside)
- {
- PanicAlertT("An inserted disc was expected but not found.");
- }
- else
- {
- s_inserted_volume.reset();
- FileMonitor::SetFileSystem(nullptr);
- }
- }
}
static size_t ProcessDTKSamples(std::vector<s16>* temp_pcm, const std::vector<u8>& audio_data)
@@ -452,39 +428,17 @@ void Reset()
void Shutdown()
{
DVDThread::Stop();
- s_inserted_volume.reset();
- FileMonitor::SetFileSystem(nullptr);
}
-const DiscIO::IVolume& GetVolume()
+void SetDisc(std::unique_ptr<DiscIO::IVolume> disc)
{
- _assert_(IsDiscInside());
- return *s_inserted_volume;
-}
-
-bool SetVolumeName(const std::string& disc_path)
-{
- DVDThread::WaitUntilIdle();
- s_inserted_volume = DiscIO::CreateVolumeFromFilename(disc_path);
- FileMonitor::SetFileSystem(s_inserted_volume.get());
- SetLidOpen();
- return IsDiscInside();
-}
-
-bool SetVolumeDirectory(const std::string& full_path, bool is_wii,
- const std::string& apploader_path, const std::string& DOL_path)
-{
- DVDThread::WaitUntilIdle();
- s_inserted_volume =
- DiscIO::CreateVolumeFromDirectory(full_path, is_wii, apploader_path, DOL_path);
- FileMonitor::SetFileSystem(s_inserted_volume.get());
+ DVDThread::SetDisc(std::move(disc));
SetLidOpen();
- return IsDiscInside();
}
bool IsDiscInside()
{
- return s_inserted_volume != nullptr;
+ return DVDThread::HasDisc();
}
// Take care of all logic of "swapping discs"
@@ -493,24 +447,18 @@ bool IsDiscInside()
// that the userdata string exists when called
static void EjectDiscCallback(u64 userdata, s64 cyclesLate)
{
- DVDThread::WaitUntilIdle();
- s_inserted_volume.reset();
- FileMonitor::SetFileSystem(s_inserted_volume.get());
- SetLidOpen();
+ SetDisc(nullptr);
}
static void InsertDiscCallback(u64 userdata, s64 cyclesLate)
{
- const std::string& old_path = SConfig::GetInstance().m_strFilename;
+ std::unique_ptr<DiscIO::IVolume> new_volume =
+ DiscIO::CreateVolumeFromFilename(s_disc_path_to_insert);
- if (!SetVolumeName(s_disc_path_to_insert))
- {
- // Put back the old one
- SetVolumeName(old_path);
+ if (new_volume)
+ SetDisc(std::move(new_volume));
+ else
PanicAlertT("The disc that was about to be inserted couldn't be found.");
- }
-
- s_disc_path_to_insert.clear();
}
// Can only be called by the host thread
@@ -550,10 +498,7 @@ void SetLidOpen()
bool ChangePartition(u64 offset)
{
- DVDThread::WaitUntilIdle();
- const bool success = s_inserted_volume->ChangePartition(offset);
- FileMonitor::SetFileSystem(s_inserted_volume.get());
- return success;
+ return DVDThread::ChangePartition(offset);
}
void RegisterMMIO(MMIO::Mapping* mmio, u32 base)
@@ -1165,7 +1110,7 @@ void ScheduleReads(u64 offset, u32 length, bool decrypt, u32 output_address, Rep
const u64 current_time = CoreTiming::GetTicks();
const u32 ticks_per_second = SystemTimers::GetTicksPerSecond();
- const bool wii_disc = s_inserted_volume->GetVolumeType() == DiscIO::Platform::WII_DISC;
+ const bool wii_disc = DVDThread::GetDiscType() == DiscIO::Platform::WII_DISC;
// Where the DVD read head is (usually parked at the end of the buffer,
// unless we've interrupted it mid-buffer-read).
@@ -1181,7 +1126,7 @@ void ScheduleReads(u64 offset, u32 length, bool decrypt, u32 output_address, Rep
// It's rounded to a whole ECC block and never uses Wii partition addressing.
u64 dvd_offset = offset;
if (decrypt)
- dvd_offset = s_inserted_volume->PartitionOffsetToRawOffset(offset);
+ dvd_offset = DVDThread::PartitionOffsetToRawOffset(offset);
dvd_offset = Common::AlignDown(dvd_offset, DVD_ECC_BLOCK_SIZE);
if (SConfig::GetInstance().bFastDiscSpeed)
diff --git a/Source/Core/Core/HW/DVD/DVDInterface.h b/Source/Core/Core/HW/DVD/DVDInterface.h
index 64c4bc1efb..977e92c9fd 100644
--- a/Source/Core/Core/HW/DVD/DVDInterface.h
+++ b/Source/Core/Core/HW/DVD/DVDInterface.h
@@ -108,11 +108,7 @@ void DoState(PointerWrap& p);
void RegisterMMIO(MMIO::Mapping* mmio, u32 base);
-// Disc access (don't call GetVolume unless you know that IsDiscInside() == true)
-const DiscIO::IVolume& GetVolume();
-bool SetVolumeName(const std::string& disc_path);
-bool SetVolumeDirectory(const std::string& disc_path, bool is_wii,
- const std::string& apploader_path = "", const std::string& DOL_path = "");
+void SetDisc(std::unique_ptr<DiscIO::IVolume> disc);
bool IsDiscInside();
void ChangeDiscAsHost(const std::string& new_path); // Can only be called by the host thread
void ChangeDiscAsCPU(const std::string& new_path); // Can only be called by the CPU thread
diff --git a/Source/Core/Core/HW/DVD/DVDThread.cpp b/Source/Core/Core/HW/DVD/DVDThread.cpp
index 8bd0ccf5cd..3040c56a8c 100644
--- a/Source/Core/Core/HW/DVD/DVDThread.cpp
+++ b/Source/Core/Core/HW/DVD/DVDThread.cpp
@@ -4,6 +4,7 @@
#include <cinttypes>
#include <map>
+#include <memory>
#include <mutex>
#include <thread>
#include <utility>
@@ -19,6 +20,7 @@
#include "Common/Thread.h"
#include "Common/Timer.h"
+#include "Core/ConfigManager.h"
#include "Core/Core.h"
#include "Core/CoreTiming.h"
#include "Core/HW/DVD/DVDInterface.h"
@@ -26,7 +28,9 @@
#include "Core/HW/DVD/FileMonitor.h"
#include "Core/HW/Memmap.h"
#include "Core/HW/SystemTimers.h"
+#include "Core/IOS/ES/Formats.h"
+#include "DiscIO/Enums.h"
#include "DiscIO/Volume.h"
namespace DVDThread
@@ -61,6 +65,7 @@ static void StartDVDThread();
static void StopDVDThread();
static void DVDThread();
+static void WaitUntilIdle();
static void StartReadInternal(bool copy_to_ram, u32 output_address, u64 dvd_offset, u32 length,
bool decrypt, DVDInterface::ReplyType reply_type,
@@ -80,6 +85,8 @@ static Common::FifoQueue<ReadRequest, false> s_request_queue;
static Common::FifoQueue<ReadResult, false> s_result_queue;
static std::map<u64, ReadResult> s_result_map;
+static std::unique_ptr<DiscIO::IVolume> s_disc;
+
void Start()
{
s_finish_read = CoreTiming::RegisterEvent("FinishReadDVDThread", FinishRead);
@@ -106,6 +113,8 @@ static void StartDVDThread()
void Stop()
{
StopDVDThread();
+ s_disc.reset();
+ FileMonitor::SetFileSystem(nullptr);
}
static void StopDVDThread()
@@ -123,24 +132,42 @@ static void StopDVDThread()
void DoState(PointerWrap& p)
{
- // By waiting for the DVD thread to be done working, we ensure that
- // there are no pending requests. The DVD thread won't be touching
- // s_result_queue, and everything we need to save will be in either
- // s_result_queue or s_result_map (other than s_next_id).
+ // By waiting for the DVD thread to be done working, we ensure
+ // that s_request_queue will be empty and that the DVD thread
+ // won't be touching anything while this function runs.
WaitUntilIdle();
- // Move everything from s_result_queue to s_result_map because
+ // Move all results from s_result_queue to s_result_map because
// PointerWrap::Do supports std::map but not Common::FifoQueue.
// This won't affect the behavior of FinishRead.
ReadResult result;
while (s_result_queue.Pop(result))
s_result_map.emplace(result.first.id, std::move(result));
- // Everything is now in s_result_map, so we simply savestate that.
- // We also savestate s_next_id to avoid ID collisions.
+ // Both queues are now empty, so we don't need to savestate them.
p.Do(s_result_map);
p.Do(s_next_id);
+ // s_disc isn't savestated (because it points to files on the
+ // local system). Instead, we check that the status of the disc
+ // is the same as when the savestate was made. This won't catch
+ // cases of having the wrong disc inserted, though.
+ // TODO: Check the game ID, disc number, revision?
+ bool had_disc = HasDisc();
+ p.Do(had_disc);
+ if (had_disc != HasDisc())
+ {
+ if (had_disc)
+ {
+ PanicAlertT("An inserted disc was expected but not found.");
+ }
+ else
+ {
+ s_disc.reset();
+ FileMonitor::SetFileSystem(nullptr);
+ }
+ }
+
// TODO: Savestates can be smaller if the buffers of results aren't saved,
// but instead get re-read from the disc when loading the savestate.
@@ -152,6 +179,82 @@ void DoState(PointerWrap& p)
// was made. Handling that properly may be more effort than it's worth.
}
+void SetDisc(std::unique_ptr<DiscIO::IVolume> disc)
+{
+ WaitUntilIdle();
+ s_disc = std::move(disc);
+ FileMonitor::SetFileSystem(s_disc.get());
+}
+
+bool HasDisc()
+{
+ return s_disc != nullptr;
+}
+
+u64 PartitionOffsetToRawOffset(u64 offset)
+{
+ // This is thread-safe as long as the partition currently isn't being changed,
+ // and that isn't supposed to be happening while running this function, because both
+ // this function and ChangePartition are only supposed to be called on the CPU thread.
+ _assert_(Core::IsCPUThread());
+ return s_disc->PartitionOffsetToRawOffset(offset);
+}
+
+DiscIO::Platform GetDiscType()
+{
+ // GetVolumeType is thread-safe, so calling WaitUntilIdle isn't necessary.
+ return s_disc->GetVolumeType();
+}
+
+IOS::ES::TMDReader GetTMD()
+{
+ WaitUntilIdle();
+ return s_disc->GetTMD();
+}
+
+IOS::ES::TicketReader GetTicket()
+{
+ WaitUntilIdle();
+ return s_disc->GetTicket();
+}
+
+bool ChangePartition(u64 offset)
+{
+ WaitUntilIdle();
+ const bool success = s_disc->ChangePartition(offset);
+ FileMonitor::SetFileSystem(s_disc.get());
+ return success;
+}
+
+bool UpdateRunningGameMetadata(u64 title_id)
+{
+ if (!s_disc)
+ return false;
+
+ WaitUntilIdle();
+
+ u64 volume_title_id;
+ if (!s_disc->GetTitleID(&volume_title_id))
+ return false;
+
+ if (volume_title_id != title_id)
+ return false;
+
+ SConfig::GetInstance().SetRunningGameMetadata(*s_disc);
+ return true;
+}
+
+bool UpdateRunningGameMetadata()
+{
+ if (!s_disc)
+ return false;
+
+ DVDThread::WaitUntilIdle();
+
+ SConfig::GetInstance().SetRunningGameMetadata(*s_disc);
+ return true;
+}
+
void WaitUntilIdle()
{
_assert_(Core::IsCPUThread());
@@ -281,8 +384,7 @@ static void DVDThread()
FileMonitor::Log(request.dvd_offset, request.decrypt);
std::vector<u8> buffer(request.length);
- const DiscIO::IVolume& volume = DVDInterface::GetVolume();
- if (!volume.Read(request.dvd_offset, request.length, buffer.data(), request.decrypt))
+ if (!s_disc->Read(request.dvd_offset, request.length, buffer.data(), request.decrypt))
buffer.resize(0);
request.realtime_done_us = Common::Timer::GetTimeUs();
diff --git a/Source/Core/Core/HW/DVD/DVDThread.h b/Source/Core/Core/HW/DVD/DVDThread.h
index c67a236d69..d7867d54bb 100644
--- a/Source/Core/Core/HW/DVD/DVDThread.h
+++ b/Source/Core/Core/HW/DVD/DVDThread.h
@@ -4,6 +4,9 @@
#pragma once
+#include <memory>
+#include <vector>
+
#include "Common/CommonTypes.h"
class PointerWrap;
@@ -11,6 +14,19 @@ namespace DVDInterface
{
enum class ReplyType : u32;
}
+namespace DiscIO
+{
+enum class Platform;
+class IVolume;
+}
+namespace IOS
+{
+namespace ES
+{
+class TMDReader;
+class TicketReader;
+}
+}
namespace DVDThread
{
@@ -18,7 +34,21 @@ void Start();
void Stop();
void DoState(PointerWrap& p);
-void WaitUntilIdle();
+void SetDisc(std::unique_ptr<DiscIO::IVolume> disc);
+bool HasDisc();
+
+u64 PartitionOffsetToRawOffset(u64 offset);
+DiscIO::Platform GetDiscType();
+IOS::ES::TMDReader GetTMD();
+IOS::ES::TicketReader GetTicket();
+bool ChangePartition(u64 offset);
+// If a disc is inserted and its title ID is equal to the title_id argument, returns true and
+// calls SConfig::SetRunningGameMetadata(IVolume&). Otherwise, returns false.
+bool UpdateRunningGameMetadata(u64 title_id);
+// If a disc is inserted, returns true and calls
+// SConfig::SetRunningGameMetadata(IVolume&). Otherwise, returns false.
+bool UpdateRunningGameMetadata();
+
void StartRead(u64 dvd_offset, u32 length, bool decrypt, DVDInterface::ReplyType reply_type,
s64 ticks_until_completion);
void StartReadToEmulatedRAM(u32 output_address, u64 dvd_offset, u32 length, bool decrypt,
diff --git a/Source/Core/Core/IOS/DI/DI.cpp b/Source/Core/Core/IOS/DI/DI.cpp
index 593914bcc2..7e1878a1fc 100644
--- a/Source/Core/Core/IOS/DI/DI.cpp
+++ b/Source/Core/Core/IOS/DI/DI.cpp
@@ -12,6 +12,7 @@
#include "Common/Logging/Log.h"
#include "Common/MsgHandler.h"
#include "Core/HW/DVD/DVDInterface.h"
+#include "Core/HW/DVD/DVDThread.h"
#include "Core/HW/Memmap.h"
#include "Core/IOS/DI/DI.h"
#include "Core/IOS/ES/ES.h"
@@ -106,10 +107,10 @@ IPCCommandResult DI::IOCtlV(const IOCtlVRequest& request)
INFO_LOG(IOS_DI, "DVDLowOpenPartition: partition_offset 0x%016" PRIx64, partition_offset);
// Read TMD to the buffer
- const IOS::ES::TMDReader tmd = DVDInterface::GetVolume().GetTMD();
+ const IOS::ES::TMDReader tmd = DVDThread::GetTMD();
const std::vector<u8> raw_tmd = tmd.GetRawTMD();
Memory::CopyToEmu(request.io_vectors[0].address, raw_tmd.data(), raw_tmd.size());
- ES::DIVerify(tmd, DVDInterface::GetVolume().GetTicket());
+ ES::DIVerify(tmd, DVDThread::GetTicket());
return_value = 1;
break;
diff --git a/Source/Core/Core/IOS/MIOS.cpp b/Source/Core/Core/IOS/MIOS.cpp
index aad859a0ef..7242dceb78 100644
--- a/Source/Core/Core/IOS/MIOS.cpp
+++ b/Source/Core/Core/IOS/MIOS.cpp
@@ -120,13 +120,6 @@ static void ReinitHardware()
SystemTimers::ChangePPCClock(SystemTimers::Mode::GC);
}
-static void UpdateRunningGame()
-{
- DVDThread::WaitUntilIdle();
- SConfig::GetInstance().m_BootType = SConfig::BOOT_MIOS;
- SConfig::GetInstance().SetRunningGameMetadata(DVDInterface::GetVolume());
-}
-
constexpr u32 ADDRESS_INIT_SEMAPHORE = 0x30f8;
bool Load()
@@ -176,7 +169,8 @@ bool Load()
Memory::Write_U32(0x00000000, ADDRESS_INIT_SEMAPHORE);
NOTICE_LOG(IOS, "IPL ready.");
- UpdateRunningGame();
+ SConfig::GetInstance().m_BootType = SConfig::BOOT_MIOS;
+ DVDThread::UpdateRunningGameMetadata();
return true;
}
} // namespace MIOS
diff --git a/Source/Core/Core/State.cpp b/Source/Core/Core/State.cpp
index 064f959223..fd24cd8092 100644
--- a/Source/Core/Core/State.cpp
+++ b/Source/Core/Core/State.cpp
@@ -71,7 +71,7 @@ static Common::Event g_compressAndDumpStateSyncEvent;
static std::thread g_save_thread;
// Don't forget to increase this after doing changes on the savestate system
-static const u32 STATE_VERSION = 84; // Last changed in PR 5354
+static const u32 STATE_VERSION = 85; // Last changed in PR 4241
// Maps savestate versions to Dolphin versions.
// Versions after 42 don't need to be added to this list,