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authorStenzek <stenzek@gmail.com>2019-02-02 13:36:44 +1000
committerStenzek <stenzek@gmail.com>2019-02-02 13:36:46 +1000
commit31a5dd15a9704f1e6b68ab30a3be71bcc5f2d32b (patch)
treee257f4827da7245389463b94483a665883b9f683 /Source/Core
parent363ce67459fd48253d2a38cf2528c7465db49911 (diff)
DolphinQt: Connect Host::RequestStop() to MainWindow::RequestStop()
The fact that this wasn't connected was causing fifoplayer to hang if looping was disabled.
Diffstat (limited to 'Source/Core')
-rw-r--r--Source/Core/DolphinQt/MainWindow.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/Source/Core/DolphinQt/MainWindow.cpp b/Source/Core/DolphinQt/MainWindow.cpp
index 8d49e3c5c8..5759f0e70a 100644
--- a/Source/Core/DolphinQt/MainWindow.cpp
+++ b/Source/Core/DolphinQt/MainWindow.cpp
@@ -578,6 +578,7 @@ void MainWindow::ConnectHost()
{
connect(Host::GetInstance(), &Host::UpdateProgressDialog, this,
&MainWindow::OnUpdateProgressDialog);
+ connect(Host::GetInstance(), &Host::RequestStop, this, &MainWindow::RequestStop);
}
void MainWindow::ConnectStack()