diff options
| author | Yuriy O'Donnell <yuriyo@gmail.com> | 2014-11-05 02:41:08 +0100 |
|---|---|---|
| committer | Yuriy O'Donnell <yuriyo@gmail.com> | 2014-11-29 11:42:53 +0100 |
| commit | 36b886cb802c44eb02482b17ce483ba76ccb25ee (patch) | |
| tree | e7ab8dee18a5419f94896e26df93166da5363c45 /Source/Core | |
| parent | a886d8a8ee97ced9b8d4868d604d08b54886b06a (diff) | |
D3D: Viewport min and max depth is now clamped to [0..1] range
Diffstat (limited to 'Source/Core')
| -rw-r--r-- | Source/Core/VideoBackends/D3D/Render.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/Source/Core/VideoBackends/D3D/Render.cpp b/Source/Core/VideoBackends/D3D/Render.cpp index 31ab07ddaa..5db7b8b4ec 100644 --- a/Source/Core/VideoBackends/D3D/Render.cpp +++ b/Source/Core/VideoBackends/D3D/Render.cpp @@ -486,8 +486,8 @@ void Renderer::SetViewport() Ht = (Y + Ht <= GetTargetHeight()) ? Ht : (GetTargetHeight() - Y); D3D11_VIEWPORT vp = CD3D11_VIEWPORT(X, Y, Wd, Ht, - (xfmem.viewport.farZ - xfmem.viewport.zRange) / 16777216.0f, - xfmem.viewport.farZ / 16777216.0f); + std::max(0.0f, std::min(1.0f, (xfmem.viewport.farZ - xfmem.viewport.zRange) / 16777216.0f)), + std::max(0.0f, std::min(1.0f, xfmem.viewport.farZ / 16777216.0f))); D3D::context->RSSetViewports(1, &vp); } |
