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authorCorwin Mcknight <lioneltabre@gmail.com>2016-05-01 19:26:13 -0700
committerCorwin Mcknight <lioneltabre@gmail.com>2016-05-02 08:15:44 -0700
commit3a76aeb23ddd5e8de86cbf840d7bb0867db9ba6f (patch)
tree2e8f8b330faaaa937dc6eba253a9fe72a185582b /Source/Core
parenta78787ba75b144efb697a3f18d52c1fd81a83d09 (diff)
[UI] Make NetPlay UI bigger and neater
This commit does 4 things: * It increases the default small size of the NetPlay window to a larger and more appealing size. * It cleans up and reorganizes a bit of the NetPlay Setup UI code. * It moves the Direct or Transversal Selector to be more appealing and nice looking. * The Direct or Transversal also gets a label and nicer text, and a spacer.
Diffstat (limited to 'Source/Core')
-rw-r--r--Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp75
-rw-r--r--Source/Core/DolphinWX/NetPlay/NetWindow.cpp21
2 files changed, 54 insertions, 42 deletions
diff --git a/Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp b/Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp
index a6c40df797..0c3adcdfc1 100644
--- a/Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp
+++ b/Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp
@@ -51,45 +51,56 @@ NetPlaySetupFrame::NetPlaySetupFrame(wxWindow* const parent, const CGameListCtrl
// top row
wxBoxSizer* const trav_szr = new wxBoxSizer(wxHORIZONTAL);
+ wxBoxSizer* const nick_szr = new wxBoxSizer(wxHORIZONTAL);
+ {
+ // Connection Config
+ wxStaticText* const connectiontype_lbl = new wxStaticText(panel, wxID_ANY, _("Connection Type:"), wxDefaultPosition, wxSize(100, -1));
- m_direct_traversal = new wxChoice(panel, wxID_ANY, wxDefaultPosition, wxSize(75, -1));
- m_direct_traversal->Bind(wxEVT_CHOICE, &NetPlaySetupFrame::OnChoice, this);
- m_direct_traversal->Append(_("Direct"));
- m_direct_traversal->Append(_("Traversal"));
+ m_direct_traversal = new wxChoice(panel, wxID_ANY, wxDefaultPosition, wxSize(150, -1));
+ m_direct_traversal->Bind(wxEVT_CHOICE, &NetPlaySetupFrame::OnChoice, this);
+ m_direct_traversal->Append(_("Direct Connection"));
+ m_direct_traversal->Append(_("Traversal Server"));
- std::string travChoice;
- netplay_section.Get("TraversalChoice", &travChoice, "direct");
+ trav_szr->Add(connectiontype_lbl, 0, wxCENTER, 5);
+ trav_szr->AddSpacer(5);
+ trav_szr->Add(m_direct_traversal, 0, wxCENTER, 5);
- if (travChoice == "traversal")
- {
- m_direct_traversal->Select(1);
- }
- else
- {
- m_direct_traversal->Select(0);
- }
+ m_trav_reset_btn = new wxButton(panel, wxID_ANY, _("Reset Traversal Settings"), wxDefaultPosition, wxSize(-1, 25));
+ m_trav_reset_btn->Bind(wxEVT_BUTTON, &NetPlaySetupFrame::OnResetTraversal, this);
- trav_szr->Add(m_direct_traversal, 0, wxRIGHT);
+ trav_szr->AddSpacer(5);
- m_trav_reset_btn = new wxButton(panel, wxID_ANY, _("Reset Traversal Settings"));
- m_trav_reset_btn->Bind(wxEVT_BUTTON, &NetPlaySetupFrame::OnResetTraversal, this);
- trav_szr->Add(m_trav_reset_btn, 0, wxCENTER | wxRIGHT);
+ trav_szr->Add(m_trav_reset_btn, 0, wxRIGHT);
- wxBoxSizer* const nick_szr = new wxBoxSizer(wxHORIZONTAL);
- wxStaticText* const nick_lbl = new wxStaticText(panel, wxID_ANY, _("Nickname :"));
- std::string nickname;
- netplay_section.Get("Nickname", &nickname, "Player");
- m_nickname_text = new wxTextCtrl(panel, wxID_ANY, StrToWxStr(nickname));
- nick_szr->Add(nick_lbl, 0, wxCENTER);
- nick_szr->Add(m_nickname_text, 0, wxALL, 5);
-
- std::string centralPort;
- GetTraversalPort(netplay_section, &centralPort);
- std::string centralServer;
- GetTraversalServer(netplay_section, &centralServer);
+ // Nickname
+ wxStaticText* const nick_lbl = new wxStaticText(panel, wxID_ANY, _("Nickname:"), wxDefaultPosition, wxSize(100, -1));
- m_traversal_lbl = new wxStaticText(panel, wxID_ANY, _("Traversal: ") + centralServer + ":" + centralPort);
+ std::string nickname;
+ netplay_section.Get("Nickname", &nickname, "Player");
+ m_nickname_text = new wxTextCtrl(panel, wxID_ANY, StrToWxStr(nickname), wxDefaultPosition, wxSize(150, -1));
+
+ nick_szr->Add(nick_lbl, 0, wxCENTER);
+ nick_szr->Add(m_nickname_text, 0, wxALL, 5);
+
+ std::string travChoice;
+ netplay_section.Get("TraversalChoice", &travChoice, "direct");
+ if (travChoice == "traversal")
+ {
+ m_direct_traversal->Select(1);
+ }
+ else
+ {
+ m_direct_traversal->Select(0);
+ }
+
+ std::string centralPort;
+ GetTraversalPort(netplay_section, &centralPort);
+ std::string centralServer;
+ GetTraversalServer(netplay_section, &centralServer);
+
+ m_traversal_lbl = new wxStaticText(panel, wxID_ANY, _("Traversal Server:") + " " + centralServer + ":" + centralPort);
+ }
// tabs
wxNotebook* const notebook = new wxNotebook(panel, wxID_ANY);
wxPanel* const connect_tab = new wxPanel(notebook, wxID_ANY);
@@ -198,7 +209,7 @@ NetPlaySetupFrame::NetPlaySetupFrame(wxWindow* const parent, const CGameListCtrl
// main sizer
wxBoxSizer* const main_szr = new wxBoxSizer(wxVERTICAL);
- main_szr->Add(trav_szr, 0, wxALL | wxALIGN_LEFT);
+ main_szr->Add(trav_szr, 0, wxALL | wxALIGN_LEFT, 5);
main_szr->Add(nick_szr, 0, wxALL | wxALIGN_LEFT, 5);
main_szr->Add(m_traversal_lbl, 0, wxALL | wxALIGN_LEFT, 5);
main_szr->Add(notebook, 1, wxLEFT | wxRIGHT | wxEXPAND, 5);
diff --git a/Source/Core/DolphinWX/NetPlay/NetWindow.cpp b/Source/Core/DolphinWX/NetPlay/NetWindow.cpp
index ece17e4fe9..c9e30c311f 100644
--- a/Source/Core/DolphinWX/NetPlay/NetWindow.cpp
+++ b/Source/Core/DolphinWX/NetPlay/NetWindow.cpp
@@ -123,11 +123,11 @@ NetPlayDialog::NetPlayDialog(wxWindow* const parent, const CGameListCtrl* const
, wxDefaultPosition, wxDefaultSize, wxTE_READONLY | wxTE_MULTILINE);
m_chat_msg_text = new wxTextCtrl(panel, wxID_ANY, wxEmptyString
- , wxDefaultPosition, wxDefaultSize, wxTE_PROCESS_ENTER);
+ , wxDefaultPosition, wxSize(-1, 25), wxTE_PROCESS_ENTER);
m_chat_msg_text->Bind(wxEVT_TEXT_ENTER, &NetPlayDialog::OnChat, this);
m_chat_msg_text->SetMaxLength(2000);
- wxButton* const chat_msg_btn = new wxButton(panel, wxID_ANY, _("Send"));
+ wxButton* const chat_msg_btn = new wxButton(panel, wxID_ANY, _("Send"), wxDefaultPosition, wxSize(-1, 26));
chat_msg_btn->Bind(wxEVT_BUTTON, &NetPlayDialog::OnChat, this);
wxBoxSizer* const chat_msg_szr = new wxBoxSizer(wxHORIZONTAL);
@@ -146,9 +146,9 @@ NetPlayDialog::NetPlayDialog(wxWindow* const parent, const CGameListCtrl* const
if (m_is_hosting && g_TraversalClient)
{
wxBoxSizer* const host_szr = new wxBoxSizer(wxHORIZONTAL);
- m_host_type_choice = new wxChoice(panel, wxID_ANY, wxDefaultPosition, wxSize(60, -1));
+ m_host_type_choice = new wxChoice(panel, wxID_ANY, wxDefaultPosition, wxSize(76, -1));
m_host_type_choice->Bind(wxEVT_CHOICE, &NetPlayDialog::OnChoice, this);
- m_host_type_choice->Append(_("ID:"));
+ m_host_type_choice->Append(_("Room ID:"));
host_szr->Add(m_host_type_choice);
m_host_label = new wxStaticText(panel, wxID_ANY, "555.555.555.555:55555", wxDefaultPosition, wxDefaultSize, wxST_NO_AUTORESIZE | wxALIGN_LEFT);
@@ -186,7 +186,7 @@ NetPlayDialog::NetPlayDialog(wxWindow* const parent, const CGameListCtrl* const
mid_szr->Add(player_szr, 0, wxEXPAND);
// bottom crap
- wxButton* const quit_btn = new wxButton(panel, wxID_ANY, _("Quit"));
+ wxButton* const quit_btn = new wxButton(panel, wxID_ANY, _("Quit Netplay"));
quit_btn->Bind(wxEVT_BUTTON, &NetPlayDialog::OnQuit, this);
wxBoxSizer* const bottom_szr = new wxBoxSizer(wxHORIZONTAL);
@@ -200,13 +200,15 @@ NetPlayDialog::NetPlayDialog(wxWindow* const parent, const CGameListCtrl* const
wxSpinCtrl* const padbuf_spin = new wxSpinCtrl(panel, wxID_ANY, std::to_string(INITIAL_PAD_BUFFER_SIZE)
, wxDefaultPosition, wxSize(64, -1), wxSP_ARROW_KEYS, 0, 200, INITIAL_PAD_BUFFER_SIZE);
padbuf_spin->Bind(wxEVT_SPINCTRL, &NetPlayDialog::OnAdjustBuffer, this);
+ bottom_szr->AddSpacer(3);
bottom_szr->Add(padbuf_spin, 0, wxCENTER);
-
- m_memcard_write = new wxCheckBox(panel, wxID_ANY, _("Write memcards/SD"));
+ bottom_szr->AddSpacer(5);
+ m_memcard_write = new wxCheckBox(panel, wxID_ANY, _("Write to memcards/SD"));
bottom_szr->Add(m_memcard_write, 0, wxCENTER);
}
- m_record_chkbox = new wxCheckBox(panel, wxID_ANY, _("Record input"));
+ bottom_szr->AddSpacer(5);
+ m_record_chkbox = new wxCheckBox(panel, wxID_ANY, _("Record inputs"));
bottom_szr->Add(m_record_chkbox, 0, wxCENTER);
bottom_szr->AddStretchSpacer(1);
@@ -221,7 +223,7 @@ NetPlayDialog::NetPlayDialog(wxWindow* const parent, const CGameListCtrl* const
panel->SetSizerAndFit(main_szr);
main_szr->SetSizeHints(this);
- SetSize(512, 512 - 128);
+ SetSize(768, 768 - 128);
Center();
}
@@ -513,7 +515,6 @@ void NetPlayDialog::OnChoice(wxCommandEvent& event)
UpdateHostLabel();
}
-
void NetPlayDialog::UpdateHostLabel()
{
wxString label = _(" (internal IP)");