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authorayuanx <ayuanx@gmail.com>2010-01-13 11:42:04 +0000
committerayuanx <ayuanx@gmail.com>2010-01-13 11:42:04 +0000
commit429691ce96edab0bee2d8e111b90b4f12fa4daff (patch)
tree1c3613ad97d8db19939c6a6369ebbf70487d91a2 /Source/Core
parentfd40513fed84e41e4b4b65cb4f98295223bcbd9b (diff)
This should settle the FIFO BP critical games like Metroid Prime 2
G2ME01.ini [Video] FIFOBPHack = 1 git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4823 8ced0084-cf51-0410-be5f-012b33b47a6e
Diffstat (limited to 'Source/Core')
-rw-r--r--Source/Core/Core/Src/LuaInterface.cpp4
-rw-r--r--Source/Core/DolphinWX/Src/ISOProperties.cpp14
-rw-r--r--Source/Core/DolphinWX/Src/ISOProperties.h3
-rw-r--r--Source/Core/VideoCommon/Src/CommandProcessor.cpp12
-rw-r--r--Source/Core/VideoCommon/Src/VideoConfig.cpp4
-rw-r--r--Source/Core/VideoCommon/Src/VideoConfig.h1
6 files changed, 33 insertions, 5 deletions
diff --git a/Source/Core/Core/Src/LuaInterface.cpp b/Source/Core/Core/Src/LuaInterface.cpp
index 7d7e10f3a5..ef71d5355f 100644
--- a/Source/Core/Core/Src/LuaInterface.cpp
+++ b/Source/Core/Core/Src/LuaInterface.cpp
@@ -1459,7 +1459,7 @@ DEFINE_LUA_FUNCTION(memory_readqword, "address")
int address = (int)luaL_checkinteger(L,1);
unsigned long long value = Memory::Read_U64(address);
lua_settop(L,0);
- lua_pushinteger(L, value);
+ lua_pushinteger(L, (lua_Integer)value);
return 1;
}
DEFINE_LUA_FUNCTION(memory_readqwordsigned, "address")
@@ -1467,7 +1467,7 @@ DEFINE_LUA_FUNCTION(memory_readqwordsigned, "address")
int address = (int)luaL_checkinteger(L,1);
signed long long value = (signed long long)(Memory::Read_U64(address));
lua_settop(L,0);
- lua_pushinteger(L, value);
+ lua_pushinteger(L, (lua_Integer)value);
return 1;
}
diff --git a/Source/Core/DolphinWX/Src/ISOProperties.cpp b/Source/Core/DolphinWX/Src/ISOProperties.cpp
index 6535c37688..3b30c614b1 100644
--- a/Source/Core/DolphinWX/Src/ISOProperties.cpp
+++ b/Source/Core/DolphinWX/Src/ISOProperties.cpp
@@ -311,6 +311,7 @@ void CISOProperties::CreateGUIControls(bool IsWad)
DstAlphaPass = new wxCheckBox(m_GameConfig, ID_DSTALPHAPASS, _("Distance Alpha Pass"), wxDefaultPosition, wxDefaultSize, wxCHK_3STATE|wxCHK_ALLOW_3RD_STATE_FOR_USER, wxDefaultValidator);
UseXFB = new wxCheckBox(m_GameConfig, ID_USEXFB, _("Use XFB"), wxDefaultPosition, wxDefaultSize, wxCHK_3STATE|wxCHK_ALLOW_3RD_STATE_FOR_USER, wxDefaultValidator);
// Hack
+ BPHack = new wxCheckBox(m_GameConfig, ID_BPHACK, _("FIFO BP Hack"), wxDefaultPosition, wxDefaultSize, wxCHK_3STATE|wxCHK_ALLOW_3RD_STATE_FOR_USER, wxDefaultValidator);
Hacktext = new wxStaticText(m_GameConfig, ID_HACK_TEXT, _("Projection Hack for: "), wxDefaultPosition, wxDefaultSize);
arrayStringFor_Hack.Add(_("None"));
arrayStringFor_Hack.Add(_("Zelda Twilight Princess Bloom hack"));
@@ -355,6 +356,7 @@ void CISOProperties::CreateGUIControls(bool IsWad)
sbVideoOverrides->Add(SafeTextureCache, 0, wxEXPAND|wxLEFT, 5);
sbVideoOverrides->Add(DstAlphaPass, 0, wxEXPAND|wxLEFT, 5);
sbVideoOverrides->Add(UseXFB, 0, wxEXPAND|wxLEFT, 5);
+ sbVideoOverrides->Add(BPHack, 0, wxEXPAND|wxLEFT, 5);
sbVideoOverrides->Add(Hacktext, 0, wxEXPAND|wxLEFT, 5);
sbVideoOverrides->Add(Hack, 0, wxEXPAND|wxLEFT, 5);
sbHLEaudioOverrides->Add(UseRE0Fix, 0, wxEXPAND|wxLEFT, 5);
@@ -858,7 +860,12 @@ void CISOProperties::LoadGameConfig()
UseRE0Fix->Set3StateValue((wxCheckBoxState)bTemp);
else
UseRE0Fix->Set3StateValue(wxCHK_UNDETERMINED);
-
+
+ if (GameIni.Get("Video", "FIFOBPHack", &bTemp))
+ BPHack->Set3StateValue((wxCheckBoxState)bTemp);
+ else
+ BPHack->Set3StateValue(wxCHK_UNDETERMINED);
+
GameIni.Get("Video", "ProjectionHack", &iTemp, -1);
Hack->SetSelection(iTemp);
@@ -944,6 +951,11 @@ bool CISOProperties::SaveGameConfig()
else
GameIni.Set("HLEaudio", "UseRE0Fix", UseRE0Fix->Get3StateValue());
+ if (BPHack->Get3StateValue() == wxCHK_UNDETERMINED)
+ GameIni.DeleteKey("Video", "FIFOBPHack");
+ else
+ GameIni.Set("Video", "FIFOBPHack", BPHack->Get3StateValue());
+
if (EmuState->GetSelection() == -1)
GameIni.DeleteKey("Video", "ProjectionHack");
else
diff --git a/Source/Core/DolphinWX/Src/ISOProperties.h b/Source/Core/DolphinWX/Src/ISOProperties.h
index 6e69c0cec8..bee7ad7742 100644
--- a/Source/Core/DolphinWX/Src/ISOProperties.h
+++ b/Source/Core/DolphinWX/Src/ISOProperties.h
@@ -81,7 +81,7 @@ class CISOProperties : public wxDialog
wxStaticText *OverrideText;
// Core
- wxCheckBox *CPUThread, *SkipIdle, *OptimizeQuantizers, *TLBHack;
+ wxCheckBox *CPUThread, *SkipIdle, *OptimizeQuantizers, *TLBHack, *BPHack;
// Wii
wxCheckBox *EnableProgressiveScan, *EnableWideScreen;
// Video
@@ -160,6 +160,7 @@ class CISOProperties : public wxDialog
ID_USEDUALCORE,
ID_IDLESKIP,
ID_TLBHACK,
+ ID_BPHACK,
ID_FORCEFILTERING,
ID_EFBCOPYDISABLE,
ID_EFBTOTEXTUREENABLE,
diff --git a/Source/Core/VideoCommon/Src/CommandProcessor.cpp b/Source/Core/VideoCommon/Src/CommandProcessor.cpp
index dff94e2184..c02fd492c7 100644
--- a/Source/Core/VideoCommon/Src/CommandProcessor.cpp
+++ b/Source/Core/VideoCommon/Src/CommandProcessor.cpp
@@ -69,6 +69,7 @@
#include "Common.h"
#include "VideoCommon.h"
+#include "VideoConfig.h"
#include "MathUtil.h"
#include "Thread.h"
#include "Atomic.h"
@@ -408,6 +409,12 @@ void Write16(const u16 _Value, const u32 _Address)
{
// Clear old BP and initiate new BP
Common::AtomicStore(fifo.bFF_Breakpoint, 0);
+
+ // The following is a hack of Synchronized Breakpoint for dual core mode
+ // Some games only waits a finite N cycles for FIFO interrupts, then hangs up on time out
+ // e.g. Metriod Prime 2
+ if (g_VideoInitialize.bOnThread && g_ActiveConfig.bFIFOBPhack)
+ UpdateInterrupts(true);
}
INFO_LOG(COMMANDPROCESSOR,"\t write to CTRL_REGISTER : %04x", _Value);
@@ -730,7 +737,10 @@ void UpdateInterrupts(bool active)
void UpdateInterruptsFromVideoPlugin(bool active)
{
- g_VideoInitialize.pScheduleEvent_Threadsafe(0, et_UpdateInterrupts, active);
+ if (g_ActiveConfig.bFIFOBPhack)
+ return;
+ else
+ g_VideoInitialize.pScheduleEvent_Threadsafe(0, et_UpdateInterrupts, active);
}
void SetFifoIdleFromVideoPlugin()
diff --git a/Source/Core/VideoCommon/Src/VideoConfig.cpp b/Source/Core/VideoCommon/Src/VideoConfig.cpp
index 2a2503dec6..100176863f 100644
--- a/Source/Core/VideoCommon/Src/VideoConfig.cpp
+++ b/Source/Core/VideoCommon/Src/VideoConfig.cpp
@@ -92,6 +92,7 @@ void VideoConfig::Load(const char *ini_file)
iniFile.Get("Hacks", "EFBCopyDisableHotKey", &bOSDHotKey, 0);
iniFile.Get("Hacks", "EFBToTextureEnable", &bCopyEFBToRAM, true);
iniFile.Get("Hacks", "EFBScaledCopy", &bCopyEFBScaled, true);
+ iniFile.Get("Hacks", "FIFOBPHack", &bFIFOBPhack, false);
iniFile.Get("Hacks", "ProjectionHack", &iPhackvalue, 0);
iniFile.Get("Hardware", "Adapter", &iAdapter, 0);
@@ -131,6 +132,8 @@ void VideoConfig::GameIniLoad(const char *ini_file)
iniFile.Get("Video", "DstAlphaPass", &bDstAlphaPass, false);
if (iniFile.Exists("Video", "UseXFB"))
iniFile.Get("Video", "UseXFB", &bUseXFB, 0);
+ if (iniFile.Exists("Video", "FIFOBPHack"))
+ iniFile.Get("Video", "FIFOBPHack", &bFIFOBPhack, false);
if (iniFile.Exists("Video", "ProjectionHack"))
iniFile.Get("Video", "ProjectionHack", &iPhackvalue, 0);
}
@@ -185,6 +188,7 @@ void VideoConfig::Save(const char *ini_file)
iniFile.Set("Hacks", "EFBCopyDisableHotKey", bOSDHotKey);
iniFile.Set("Hacks", "EFBToTextureEnable", bCopyEFBToRAM);
iniFile.Set("Hacks", "EFBScaledCopy", bCopyEFBScaled);
+ iniFile.Set("Hacks", "FIFOBPHack", bFIFOBPhack);
iniFile.Set("Hacks", "ProjectionHack", iPhackvalue);
iniFile.Set("Hardware", "Adapter", iAdapter);
diff --git a/Source/Core/VideoCommon/Src/VideoConfig.h b/Source/Core/VideoCommon/Src/VideoConfig.h
index 23bc326178..e3dd402c5f 100644
--- a/Source/Core/VideoCommon/Src/VideoConfig.h
+++ b/Source/Core/VideoCommon/Src/VideoConfig.h
@@ -111,6 +111,7 @@ struct VideoConfig
bool bCopyEFBToRAM;
bool bCopyEFBScaled;
bool bSafeTextureCache;
+ bool bFIFOBPhack;
int iPhackvalue;
bool bPhackvalue1, bPhackvalue2;
float fhackvalue1, fhackvalue2;