diff options
| author | Lioncash <mathew1800@gmail.com> | 2014-08-02 18:28:26 -0400 |
|---|---|---|
| committer | Lioncash <mathew1800@gmail.com> | 2014-08-02 18:28:26 -0400 |
| commit | 44a157fc09bce992016b18267d8b6101dc9ae293 (patch) | |
| tree | 6915569d5e30c19f755d6c6b608c96d54beb3bb7 /Source/Core | |
| parent | 46ce810b45597f8d911e601af846a5d933bfb605 (diff) | |
Core: Kill off an unused parameter for NetPlayServer::StartGame
Diffstat (limited to 'Source/Core')
| -rw-r--r-- | Source/Core/Core/NetPlayServer.cpp | 2 | ||||
| -rw-r--r-- | Source/Core/Core/NetPlayServer.h | 2 | ||||
| -rw-r--r-- | Source/Core/DolphinWX/NetWindow.cpp | 2 |
3 files changed, 3 insertions, 3 deletions
diff --git a/Source/Core/Core/NetPlayServer.cpp b/Source/Core/Core/NetPlayServer.cpp index 7d153a1a00..8785f37ae3 100644 --- a/Source/Core/Core/NetPlayServer.cpp +++ b/Source/Core/Core/NetPlayServer.cpp @@ -535,7 +535,7 @@ void NetPlayServer::SetNetSettings(const NetSettings &settings) } // called from ---GUI--- thread -bool NetPlayServer::StartGame(const std::string &path) +bool NetPlayServer::StartGame() { std::lock_guard<std::recursive_mutex> lkg(m_crit.game); m_current_game = Common::Timer::GetTimeMs(); diff --git a/Source/Core/Core/NetPlayServer.h b/Source/Core/Core/NetPlayServer.h index b09df0f5be..fa9d805e21 100644 --- a/Source/Core/Core/NetPlayServer.h +++ b/Source/Core/Core/NetPlayServer.h @@ -31,7 +31,7 @@ public: void SetNetSettings(const NetSettings &settings); - bool StartGame(const std::string &path); + bool StartGame(); void GetPadMapping(PadMapping map[]); void SetPadMapping(const PadMapping map[]); diff --git a/Source/Core/DolphinWX/NetWindow.cpp b/Source/Core/DolphinWX/NetWindow.cpp index 932a74ed70..3943655d10 100644 --- a/Source/Core/DolphinWX/NetWindow.cpp +++ b/Source/Core/DolphinWX/NetWindow.cpp @@ -468,7 +468,7 @@ void NetPlayDiag::OnStart(wxCommandEvent&) NetSettings settings; GetNetSettings(settings); netplay_server->SetNetSettings(settings); - netplay_server->StartGame(FindGame()); + netplay_server->StartGame(); } void NetPlayDiag::BootGame(const std::string& filename) |
