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authorRyan Houdek <Sonicadvance1@gmail.com>2014-08-15 03:23:36 -0500
committerRyan Houdek <Sonicadvance1@gmail.com>2014-08-15 03:23:36 -0500
commit46491ee7a41270ee69fe41df50e3a2fb77274b09 (patch)
treec1d44f9fae2fd0ce3842324228c9db926e2c6be7 /Source/Core
parent001c9a18fa6bdb8bc37a466f8665b4a147a816ca (diff)
parent846a21440b2dc1de56b3b208323abff625d2b4cc (diff)
Merge pull request #806 from archshift/readability
FrameTools.cpp: Alignment of long lists
Diffstat (limited to 'Source/Core')
-rw-r--r--Source/Core/DolphinWX/FrameTools.cpp72
1 files changed, 36 insertions, 36 deletions
diff --git a/Source/Core/DolphinWX/FrameTools.cpp b/Source/Core/DolphinWX/FrameTools.cpp
index 4e21da1ad6..04f2e4dd1e 100644
--- a/Source/Core/DolphinWX/FrameTools.cpp
+++ b/Source/Core/DolphinWX/FrameTools.cpp
@@ -508,20 +508,20 @@ void CFrame::PopulateToolbar(wxToolBar* ToolBar)
ToolBar->SetToolBitmapSize(wxSize(w, h));
- ToolBar->AddTool(wxID_OPEN, _("Open"), m_Bitmaps[Toolbar_FileOpen], _("Open file..."));
- ToolBar->AddTool(wxID_REFRESH, _("Refresh"), m_Bitmaps[Toolbar_Refresh], _("Refresh game list"));
- ToolBar->AddTool(IDM_BROWSE, _("Browse"), m_Bitmaps[Toolbar_Browse], _("Browse for an ISO directory..."));
+ ToolBar->AddTool(wxID_OPEN, _("Open"), m_Bitmaps[Toolbar_FileOpen], _("Open file..."));
+ ToolBar->AddTool(wxID_REFRESH, _("Refresh"), m_Bitmaps[Toolbar_Refresh], _("Refresh game list"));
+ ToolBar->AddTool(IDM_BROWSE, _("Browse"), m_Bitmaps[Toolbar_Browse], _("Browse for an ISO directory..."));
ToolBar->AddSeparator();
- ToolBar->AddTool(IDM_PLAY, _("Play"), m_Bitmaps[Toolbar_Play], _("Play"));
- ToolBar->AddTool(IDM_STOP, _("Stop"), m_Bitmaps[Toolbar_Stop], _("Stop"));
- ToolBar->AddTool(IDM_TOGGLE_FULLSCREEN, _("FullScr"), m_Bitmaps[Toolbar_FullScreen], _("Toggle Fullscreen"));
- ToolBar->AddTool(IDM_SCREENSHOT, _("ScrShot"), m_Bitmaps[Toolbar_Screenshot], _("Take Screenshot"));
+ ToolBar->AddTool(IDM_PLAY, _("Play"), m_Bitmaps[Toolbar_Play], _("Play"));
+ ToolBar->AddTool(IDM_STOP, _("Stop"), m_Bitmaps[Toolbar_Stop], _("Stop"));
+ ToolBar->AddTool(IDM_TOGGLE_FULLSCREEN, _("FullScr"), m_Bitmaps[Toolbar_FullScreen], _("Toggle Fullscreen"));
+ ToolBar->AddTool(IDM_SCREENSHOT, _("ScrShot"), m_Bitmaps[Toolbar_Screenshot], _("Take Screenshot"));
ToolBar->AddSeparator();
- ToolBar->AddTool(wxID_PREFERENCES, _("Config"), m_Bitmaps[Toolbar_ConfigMain], _("Configure..."));
- ToolBar->AddTool(IDM_CONFIG_GFX_BACKEND, _("Graphics"), m_Bitmaps[Toolbar_ConfigGFX], _("Graphics settings"));
- ToolBar->AddTool(IDM_CONFIG_DSP_EMULATOR, _("DSP"), m_Bitmaps[Toolbar_ConfigDSP], _("DSP settings"));
- ToolBar->AddTool(IDM_CONFIG_PAD_PLUGIN, _("GCPad"), m_Bitmaps[Toolbar_ConfigPAD], _("GameCube Pad settings"));
- ToolBar->AddTool(IDM_CONFIG_WIIMOTE_PLUGIN, _("Wiimote"), m_Bitmaps[Toolbar_Wiimote], _("Wiimote settings"));
+ ToolBar->AddTool(wxID_PREFERENCES, _("Config"), m_Bitmaps[Toolbar_ConfigMain], _("Configure..."));
+ ToolBar->AddTool(IDM_CONFIG_GFX_BACKEND, _("Graphics"), m_Bitmaps[Toolbar_ConfigGFX], _("Graphics settings"));
+ ToolBar->AddTool(IDM_CONFIG_DSP_EMULATOR, _("DSP"), m_Bitmaps[Toolbar_ConfigDSP], _("DSP settings"));
+ ToolBar->AddTool(IDM_CONFIG_PAD_PLUGIN, _("GCPad"), m_Bitmaps[Toolbar_ConfigPAD], _("GameCube Pad settings"));
+ ToolBar->AddTool(IDM_CONFIG_WIIMOTE_PLUGIN, _("Wiimote"), m_Bitmaps[Toolbar_Wiimote], _("Wiimote settings"));
// after adding the buttons to the toolbar, must call Realize() to reflect
// the changes
@@ -561,17 +561,17 @@ void CFrame::InitBitmaps()
{
auto const dir = StrToWxStr(File::GetThemeDir(SConfig::GetInstance().m_LocalCoreStartupParameter.theme_name));
- m_Bitmaps[Toolbar_FileOpen].LoadFile(dir + "open.png", wxBITMAP_TYPE_PNG);
- m_Bitmaps[Toolbar_Refresh].LoadFile(dir + "refresh.png", wxBITMAP_TYPE_PNG);
- m_Bitmaps[Toolbar_Browse].LoadFile(dir + "browse.png", wxBITMAP_TYPE_PNG);
- m_Bitmaps[Toolbar_Play].LoadFile(dir + "play.png", wxBITMAP_TYPE_PNG);
- m_Bitmaps[Toolbar_Stop].LoadFile(dir + "stop.png", wxBITMAP_TYPE_PNG);
- m_Bitmaps[Toolbar_Pause].LoadFile(dir + "pause.png", wxBITMAP_TYPE_PNG);
- m_Bitmaps[Toolbar_ConfigMain].LoadFile(dir + "config.png", wxBITMAP_TYPE_PNG);
- m_Bitmaps[Toolbar_ConfigGFX].LoadFile(dir + "graphics.png", wxBITMAP_TYPE_PNG);
- m_Bitmaps[Toolbar_ConfigDSP].LoadFile(dir + "dsp.png", wxBITMAP_TYPE_PNG);
- m_Bitmaps[Toolbar_ConfigPAD].LoadFile(dir + "gcpad.png", wxBITMAP_TYPE_PNG);
- m_Bitmaps[Toolbar_Wiimote].LoadFile(dir + "wiimote.png", wxBITMAP_TYPE_PNG);
+ m_Bitmaps[Toolbar_FileOpen ].LoadFile(dir + "open.png", wxBITMAP_TYPE_PNG);
+ m_Bitmaps[Toolbar_Refresh ].LoadFile(dir + "refresh.png", wxBITMAP_TYPE_PNG);
+ m_Bitmaps[Toolbar_Browse ].LoadFile(dir + "browse.png", wxBITMAP_TYPE_PNG);
+ m_Bitmaps[Toolbar_Play ].LoadFile(dir + "play.png", wxBITMAP_TYPE_PNG);
+ m_Bitmaps[Toolbar_Stop ].LoadFile(dir + "stop.png", wxBITMAP_TYPE_PNG);
+ m_Bitmaps[Toolbar_Pause ].LoadFile(dir + "pause.png", wxBITMAP_TYPE_PNG);
+ m_Bitmaps[Toolbar_ConfigMain].LoadFile(dir + "config.png", wxBITMAP_TYPE_PNG);
+ m_Bitmaps[Toolbar_ConfigGFX ].LoadFile(dir + "graphics.png", wxBITMAP_TYPE_PNG);
+ m_Bitmaps[Toolbar_ConfigDSP ].LoadFile(dir + "dsp.png", wxBITMAP_TYPE_PNG);
+ m_Bitmaps[Toolbar_ConfigPAD ].LoadFile(dir + "gcpad.png", wxBITMAP_TYPE_PNG);
+ m_Bitmaps[Toolbar_Wiimote ].LoadFile(dir + "wiimote.png", wxBITMAP_TYPE_PNG);
m_Bitmaps[Toolbar_Screenshot].LoadFile(dir + "screenshot.png", wxBITMAP_TYPE_PNG);
m_Bitmaps[Toolbar_FullScreen].LoadFile(dir + "fullscreen.png", wxBITMAP_TYPE_PNG);
@@ -995,13 +995,13 @@ void CFrame::StartGame(const std::string& filename)
m_RenderParent->SetFocus();
#endif
- wxTheApp->Bind(wxEVT_KEY_DOWN, &CFrame::OnKeyDown, this);
- wxTheApp->Bind(wxEVT_KEY_UP, &CFrame::OnKeyUp, this);
- wxTheApp->Bind(wxEVT_RIGHT_DOWN, &CFrame::OnMouse, this);
- wxTheApp->Bind(wxEVT_RIGHT_UP, &CFrame::OnMouse, this);
- wxTheApp->Bind(wxEVT_MIDDLE_DOWN, &CFrame::OnMouse, this);
- wxTheApp->Bind(wxEVT_MIDDLE_UP, &CFrame::OnMouse, this);
- wxTheApp->Bind(wxEVT_MOTION, &CFrame::OnMouse, this);
+ wxTheApp->Bind(wxEVT_KEY_DOWN, &CFrame::OnKeyDown, this);
+ wxTheApp->Bind(wxEVT_KEY_UP, &CFrame::OnKeyUp, this);
+ wxTheApp->Bind(wxEVT_RIGHT_DOWN, &CFrame::OnMouse, this);
+ wxTheApp->Bind(wxEVT_RIGHT_UP, &CFrame::OnMouse, this);
+ wxTheApp->Bind(wxEVT_MIDDLE_DOWN, &CFrame::OnMouse, this);
+ wxTheApp->Bind(wxEVT_MIDDLE_UP, &CFrame::OnMouse, this);
+ wxTheApp->Bind(wxEVT_MOTION, &CFrame::OnMouse, this);
m_RenderParent->Bind(wxEVT_SIZE, &CFrame::OnRenderParentResize, this);
}
@@ -1140,15 +1140,15 @@ void CFrame::OnStopped()
m_RenderParent->Unbind(wxEVT_SIZE, &CFrame::OnRenderParentResize, this);
// Keyboard
- wxTheApp->Unbind(wxEVT_KEY_DOWN, &CFrame::OnKeyDown, this);
- wxTheApp->Unbind(wxEVT_KEY_UP, &CFrame::OnKeyUp, this);
+ wxTheApp->Unbind(wxEVT_KEY_DOWN, &CFrame::OnKeyDown, this);
+ wxTheApp->Unbind(wxEVT_KEY_UP, &CFrame::OnKeyUp, this);
// Mouse
- wxTheApp->Unbind(wxEVT_RIGHT_DOWN, &CFrame::OnMouse, this);
- wxTheApp->Unbind(wxEVT_RIGHT_UP, &CFrame::OnMouse, this);
+ wxTheApp->Unbind(wxEVT_RIGHT_DOWN, &CFrame::OnMouse, this);
+ wxTheApp->Unbind(wxEVT_RIGHT_UP, &CFrame::OnMouse, this);
wxTheApp->Unbind(wxEVT_MIDDLE_DOWN, &CFrame::OnMouse, this);
- wxTheApp->Unbind(wxEVT_MIDDLE_UP, &CFrame::OnMouse, this);
- wxTheApp->Unbind(wxEVT_MOTION, &CFrame::OnMouse, this);
+ wxTheApp->Unbind(wxEVT_MIDDLE_UP, &CFrame::OnMouse, this);
+ wxTheApp->Unbind(wxEVT_MOTION, &CFrame::OnMouse, this);
if (SConfig::GetInstance().m_LocalCoreStartupParameter.bHideCursor)
m_RenderParent->SetCursor(wxNullCursor);
DoFullscreen(false);