diff options
| author | Matt Callaghan <mattcallaghan@gmail.com> | 2011-03-24 16:51:37 +0000 |
|---|---|---|
| committer | Matt Callaghan <mattcallaghan@gmail.com> | 2011-03-24 16:51:37 +0000 |
| commit | 49a5fbef4f47e50fa25bc35805cb2006794c9bba (patch) | |
| tree | c84c53c87a5e66efd8c7213c8be148fed513cfd4 /Source/Core | |
| parent | bb90b7fcea644361e53f7131ce0360fac7cf5728 (diff) | |
Unfortunately, the changed fullscreen order in the fix for 3D Vision was causing some problems. I'm sure there's another way to do it but for now, 3D Vision users can always compile new builds with the fix.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7410 8ced0084-cf51-0410-be5f-012b33b47a6e
Diffstat (limited to 'Source/Core')
| -rw-r--r-- | Source/Core/DolphinWX/Src/Frame.cpp | 7 |
1 files changed, 1 insertions, 6 deletions
diff --git a/Source/Core/DolphinWX/Src/Frame.cpp b/Source/Core/DolphinWX/Src/Frame.cpp index 5713b072f7..844743a37f 100644 --- a/Source/Core/DolphinWX/Src/Frame.cpp +++ b/Source/Core/DolphinWX/Src/Frame.cpp @@ -994,14 +994,9 @@ void CFrame::OnMouse(wxMouseEvent& event) void CFrame::DoFullscreen(bool bF) { -#ifdef _WIN32 // See r7388 - m_RenderFrame->ShowFullScreen(bF, wxFULLSCREEN_ALL); -#endif ToggleDisplayMode(bF); -#ifndef _WIN32 // See r7388 - m_RenderFrame->ShowFullScreen(bF, wxFULLSCREEN_ALL); -#endif + m_RenderFrame->ShowFullScreen(bF, wxFULLSCREEN_ALL); if (SConfig::GetInstance().m_LocalCoreStartupParameter.bRenderToMain) { if (bF) |
