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authorRyan Houdek <Sonicadvance1@gmail.com>2015-06-07 16:44:40 -0400
committerRyan Houdek <Sonicadvance1@gmail.com>2015-06-07 16:44:40 -0400
commit588de63f9cc27ea0398f2d28802b1baf7ebcdb95 (patch)
tree6ed98304af2ecf7a923ca5959d03c07a57c4e28c /Source/Core
parent82fa01804c37e2a39383730bd72cda47a54a6a61 (diff)
parent10bd68936c11ae0ed74861ca2172d41bbac0dc1f (diff)
Merge pull request #2141 from Tilka/position_cache
zfreeze: cache vertex positions
Diffstat (limited to 'Source/Core')
-rw-r--r--Source/Core/Common/x64Emitter.cpp1
-rw-r--r--Source/Core/Common/x64Emitter.h1
-rw-r--r--Source/Core/VideoCommon/VertexLoader.cpp5
-rw-r--r--Source/Core/VideoCommon/VertexLoader.h1
-rw-r--r--Source/Core/VideoCommon/VertexLoaderARM64.cpp20
-rw-r--r--Source/Core/VideoCommon/VertexLoaderManager.cpp3
-rw-r--r--Source/Core/VideoCommon/VertexLoaderManager.h5
-rw-r--r--Source/Core/VideoCommon/VertexLoaderX64.cpp89
-rw-r--r--Source/Core/VideoCommon/VertexLoader_Position.cpp14
-rw-r--r--Source/Core/VideoCommon/VertexManagerBase.cpp20
10 files changed, 123 insertions, 36 deletions
diff --git a/Source/Core/Common/x64Emitter.cpp b/Source/Core/Common/x64Emitter.cpp
index c1b703b174..1c1a8b9754 100644
--- a/Source/Core/Common/x64Emitter.cpp
+++ b/Source/Core/Common/x64Emitter.cpp
@@ -1823,6 +1823,7 @@ void XEmitter::PCMPGTD(X64Reg dest, const OpArg& arg) {WriteSSEOp(0x66, 0x66, d
void XEmitter::PEXTRW(X64Reg dest, const OpArg& arg, u8 subreg) {WriteSSEOp(0x66, 0xC5, dest, arg); Write8(subreg);}
void XEmitter::PINSRW(X64Reg dest, const OpArg& arg, u8 subreg) {WriteSSEOp(0x66, 0xC4, dest, arg); Write8(subreg);}
+void XEmitter::PINSRD(X64Reg dest, const OpArg& arg, u8 subreg) {WriteSSE41Op(0x66, 0x3A22, dest, arg); Write8(subreg);}
void XEmitter::PMADDWD(X64Reg dest, const OpArg& arg) {WriteSSEOp(0x66, 0xF5, dest, arg); }
void XEmitter::PSADBW(X64Reg dest, const OpArg& arg) {WriteSSEOp(0x66, 0xF6, dest, arg);}
diff --git a/Source/Core/Common/x64Emitter.h b/Source/Core/Common/x64Emitter.h
index 7b6c9be703..c62254aec4 100644
--- a/Source/Core/Common/x64Emitter.h
+++ b/Source/Core/Common/x64Emitter.h
@@ -711,6 +711,7 @@ public:
void PEXTRW(X64Reg dest, const OpArg& arg, u8 subreg);
void PINSRW(X64Reg dest, const OpArg& arg, u8 subreg);
+ void PINSRD(X64Reg dest, const OpArg& arg, u8 subreg);
void PMADDWD(X64Reg dest, const OpArg& arg);
void PSADBW(X64Reg dest, const OpArg& arg);
diff --git a/Source/Core/VideoCommon/VertexLoader.cpp b/Source/Core/VideoCommon/VertexLoader.cpp
index 72aad88d7f..b8c8fab4de 100644
--- a/Source/Core/VideoCommon/VertexLoader.cpp
+++ b/Source/Core/VideoCommon/VertexLoader.cpp
@@ -14,6 +14,7 @@
#include "VideoCommon/VertexLoader_Normal.h"
#include "VideoCommon/VertexLoader_Position.h"
#include "VideoCommon/VertexLoader_TextCoord.h"
+#include "VideoCommon/VertexLoaderManager.h"
#include "VideoCommon/VideoCommon.h"
#include "VideoCommon/VideoConfig.h"
@@ -24,6 +25,8 @@ u8* g_vertex_manager_write_ptr;
static void LOADERDECL PosMtx_ReadDirect_UByte(VertexLoader* loader)
{
u32 posmtx = DataReadU8() & 0x3f;
+ if (loader->m_counter < 3)
+ VertexLoaderManager::position_matrix_index[loader->m_counter] = posmtx;
DataWrite<u32>(posmtx);
PRIM_LOG("posmtx: %d, ", posmtx);
}
@@ -316,7 +319,7 @@ int VertexLoader::RunVertices(DataReader src, DataReader dst, int count)
m_numLoadedVertices += count;
m_skippedVertices = 0;
- for (int s = 0; s < count; s++)
+ for (m_counter = count - 1; m_counter >= 0; m_counter--)
{
m_tcIndex = 0;
m_colIndex = 0;
diff --git a/Source/Core/VideoCommon/VertexLoader.h b/Source/Core/VideoCommon/VertexLoader.h
index b53532a592..50ece53095 100644
--- a/Source/Core/VideoCommon/VertexLoader.h
+++ b/Source/Core/VideoCommon/VertexLoader.h
@@ -49,6 +49,7 @@ public:
int m_texmtxread;
bool m_vertexSkip;
int m_skippedVertices;
+ int m_counter;
private:
// Pipeline.
diff --git a/Source/Core/VideoCommon/VertexLoaderARM64.cpp b/Source/Core/VideoCommon/VertexLoaderARM64.cpp
index 36b6aae0f5..35d3a989e7 100644
--- a/Source/Core/VideoCommon/VertexLoaderARM64.cpp
+++ b/Source/Core/VideoCommon/VertexLoaderARM64.cpp
@@ -165,6 +165,18 @@ int VertexLoaderARM64::ReadVertex(u64 attribute, int format, int count_in, int c
m_float_emit.ST1(32, 1, coords, EncodeRegTo64(scratch2_reg));
}
+ // Z-Freeze
+ if (native_format == &m_native_vtx_decl.position)
+ {
+ CMP(count_reg, 3);
+ FixupBranch dont_store = B(CC_GT);
+ MOVI2R(EncodeRegTo64(scratch2_reg), (u64)VertexLoaderManager::position_cache);
+ ORR(scratch1_reg, WSP, count_reg, ArithOption(count_reg, ST_LSL, 4));
+ ADD(EncodeRegTo64(scratch1_reg), EncodeRegTo64(scratch1_reg), EncodeRegTo64(scratch2_reg));
+ m_float_emit.STUR(write_size, coords, EncodeRegTo64(scratch1_reg), -16);
+ SetJumpTarget(dont_store);
+ }
+
native_format->components = count_out;
native_format->enable = true;
native_format->offset = m_dst_ofs;
@@ -342,6 +354,14 @@ void VertexLoaderARM64::GenerateVertexLoader()
LDRB(INDEX_UNSIGNED, scratch1_reg, src_reg, m_src_ofs);
AND(scratch1_reg, scratch1_reg, 0, 5);
STR(INDEX_UNSIGNED, scratch1_reg, dst_reg, m_dst_ofs);
+
+ // Z-Freeze
+ CMP(count_reg, 3);
+ FixupBranch dont_store = B(CC_GT);
+ MOVI2R(EncodeRegTo64(scratch2_reg), (u64)VertexLoaderManager::position_matrix_index - sizeof(u32));
+ STR(INDEX_UNSIGNED, scratch1_reg, EncodeRegTo64(scratch2_reg), 0);
+ SetJumpTarget(dont_store);
+
m_native_components |= VB_HAS_POSMTXIDX;
m_native_vtx_decl.posmtx.components = 4;
m_native_vtx_decl.posmtx.enable = true;
diff --git a/Source/Core/VideoCommon/VertexLoaderManager.cpp b/Source/Core/VideoCommon/VertexLoaderManager.cpp
index dbb421991c..46a0eeaab0 100644
--- a/Source/Core/VideoCommon/VertexLoaderManager.cpp
+++ b/Source/Core/VideoCommon/VertexLoaderManager.cpp
@@ -26,6 +26,9 @@
namespace VertexLoaderManager
{
+float position_cache[3][4];
+u32 position_matrix_index[3];
+
typedef std::unordered_map<PortableVertexDeclaration, std::unique_ptr<NativeVertexFormat>> NativeVertexFormatMap;
static NativeVertexFormatMap s_native_vertex_map;
static NativeVertexFormat* s_current_vtx_fmt;
diff --git a/Source/Core/VideoCommon/VertexLoaderManager.h b/Source/Core/VideoCommon/VertexLoaderManager.h
index 99336fc333..92d7e6da8f 100644
--- a/Source/Core/VideoCommon/VertexLoaderManager.h
+++ b/Source/Core/VideoCommon/VertexLoaderManager.h
@@ -28,5 +28,10 @@ namespace VertexLoaderManager
// Resolved pointers to array bases. Used by vertex loaders.
extern u8 *cached_arraybases[12];
void UpdateVertexArrayPointers();
+
+ // Position cache for zfreeze (3 vertices, 4 floats each to allow SIMD overwrite).
+ // These arrays are in reverse order.
+ extern float position_cache[3][4];
+ extern u32 position_matrix_index[3];
}
diff --git a/Source/Core/VideoCommon/VertexLoaderX64.cpp b/Source/Core/VideoCommon/VertexLoaderX64.cpp
index 9abde62b8b..a298d7e1dd 100644
--- a/Source/Core/VideoCommon/VertexLoaderX64.cpp
+++ b/Source/Core/VideoCommon/VertexLoaderX64.cpp
@@ -23,6 +23,11 @@ static const X64Reg base_reg = RBX;
static const u8* memory_base_ptr = (u8*)&g_main_cp_state.array_strides;
+static OpArg MPIC(const void* ptr, X64Reg scale_reg, int scale = SCALE_1)
+{
+ return MComplex(base_reg, scale_reg, scale, (s32)((u8*)ptr - memory_base_ptr));
+}
+
static OpArg MPIC(const void* ptr)
{
return MDisp(base_reg, (s32)((u8*)ptr - memory_base_ptr));
@@ -77,7 +82,7 @@ OpArg VertexLoaderX64::GetVertexAddr(int array, u64 attribute)
int VertexLoaderX64::ReadVertex(OpArg data, u64 attribute, int format, int count_in, int count_out, bool dequantize, u8 scaling_exponent, AttributeFormat* native_format)
{
- static const __m128i shuffle_lut[4][3] = {
+ static const __m128i shuffle_lut[5][3] = {
{_mm_set_epi32(0xFFFFFFFFL, 0xFFFFFFFFL, 0xFFFFFFFFL, 0xFFFFFF00L), // 1x u8
_mm_set_epi32(0xFFFFFFFFL, 0xFFFFFFFFL, 0xFFFFFF01L, 0xFFFFFF00L), // 2x u8
_mm_set_epi32(0xFFFFFFFFL, 0xFFFFFF02L, 0xFFFFFF01L, 0xFFFFFF00L)}, // 3x u8
@@ -90,6 +95,9 @@ int VertexLoaderX64::ReadVertex(OpArg data, u64 attribute, int format, int count
{_mm_set_epi32(0xFFFFFFFFL, 0xFFFFFFFFL, 0xFFFFFFFFL, 0x0001FFFFL), // 1x s16
_mm_set_epi32(0xFFFFFFFFL, 0xFFFFFFFFL, 0x0203FFFFL, 0x0001FFFFL), // 2x s16
_mm_set_epi32(0xFFFFFFFFL, 0x0405FFFFL, 0x0203FFFFL, 0x0001FFFFL)}, // 3x s16
+ {_mm_set_epi32(0xFFFFFFFFL, 0xFFFFFFFFL, 0xFFFFFFFFL, 0x00010203L), // 1x float
+ _mm_set_epi32(0xFFFFFFFFL, 0xFFFFFFFFL, 0x04050607L, 0x00010203L), // 2x float
+ _mm_set_epi32(0xFFFFFFFFL, 0x08090A0BL, 0x04050607L, 0x00010203L)}, // 3x float
};
static const __m128 scale_factors[32] = {
_mm_set_ps1(1./(1u<< 0)), _mm_set_ps1(1./(1u<< 1)), _mm_set_ps1(1./(1u<< 2)), _mm_set_ps1(1./(1u<< 3)),
@@ -119,21 +127,6 @@ int VertexLoaderX64::ReadVertex(OpArg data, u64 attribute, int format, int count
if (attribute == DIRECT)
m_src_ofs += load_bytes;
- if (format == FORMAT_FLOAT)
- {
- // Floats don't need to be scaled or converted,
- // so we can just load/swap/store them directly
- // and return early.
- for (int i = 0; i < count_in; i++)
- {
- LoadAndSwap(32, scratch3, data);
- MOV(32, dest, R(scratch3));
- data.AddMemOffset(sizeof(float));
- dest.AddMemOffset(sizeof(float));
- }
- return load_bytes;
- }
-
if (cpu_info.bSSSE3)
{
if (load_bytes > 8)
@@ -194,13 +187,54 @@ int VertexLoaderX64::ReadVertex(OpArg data, u64 attribute, int format, int count
else
PSRLD(coords, 16);
break;
+ case FORMAT_FLOAT:
+ // Floats don't need to be scaled or converted,
+ // so we can just load/swap/store them directly
+ // and return early.
+ // (In SSSE3 we still need to store them.)
+ for (int i = 0; i < count_in; i++)
+ {
+ LoadAndSwap(32, scratch3, data);
+ MOV(32, dest, R(scratch3));
+ data.AddMemOffset(sizeof(float));
+ dest.AddMemOffset(sizeof(float));
+
+ // zfreeze
+ if (native_format == &m_native_vtx_decl.position)
+ {
+ if (cpu_info.bSSE4_1)
+ {
+ PINSRD(coords, R(scratch3), i);
+ }
+ else
+ {
+ PINSRW(coords, R(scratch3), 2 * i + 0);
+ SHR(32, R(scratch3), Imm8(16));
+ PINSRW(coords, R(scratch3), 2 * i + 1);
+ }
+ }
+ }
+
+ // zfreeze
+ if (native_format == &m_native_vtx_decl.position)
+ {
+ CMP(32, R(count_reg), Imm8(3));
+ FixupBranch dont_store = J_CC(CC_A);
+ LEA(32, scratch3, MScaled(count_reg, SCALE_4, -4));
+ MOVUPS(MPIC(VertexLoaderManager::position_cache, scratch3, SCALE_4), coords);
+ SetJumpTarget(dont_store);
+ }
+ return load_bytes;
}
}
- CVTDQ2PS(coords, R(coords));
+ if (format != FORMAT_FLOAT)
+ {
+ CVTDQ2PS(coords, R(coords));
- if (dequantize && scaling_exponent)
- MULPS(coords, MPIC(&scale_factors[scaling_exponent]));
+ if (dequantize && scaling_exponent)
+ MULPS(coords, MPIC(&scale_factors[scaling_exponent]));
+ }
switch (count_out)
{
@@ -209,6 +243,16 @@ int VertexLoaderX64::ReadVertex(OpArg data, u64 attribute, int format, int count
case 3: MOVUPS(dest, coords); break;
}
+ // zfreeze
+ if (native_format == &m_native_vtx_decl.position)
+ {
+ CMP(32, R(count_reg), Imm8(3));
+ FixupBranch dont_store = J_CC(CC_A);
+ LEA(32, scratch3, MScaled(count_reg, SCALE_4, -4));
+ MOVUPS(MPIC(VertexLoaderManager::position_cache, scratch3, SCALE_4), coords);
+ SetJumpTarget(dont_store);
+ }
+
return load_bytes;
}
@@ -384,6 +428,13 @@ void VertexLoaderX64::GenerateVertexLoader()
MOVZX(32, 8, scratch1, MDisp(src_reg, m_src_ofs));
AND(32, R(scratch1), Imm8(0x3F));
MOV(32, MDisp(dst_reg, m_dst_ofs), R(scratch1));
+
+ // zfreeze
+ CMP(32, R(count_reg), Imm8(3));
+ FixupBranch dont_store = J_CC(CC_A);
+ MOV(32, MPIC(VertexLoaderManager::position_matrix_index - 1, count_reg, SCALE_4), R(scratch1));
+ SetJumpTarget(dont_store);
+
m_native_components |= VB_HAS_POSMTXIDX;
m_native_vtx_decl.posmtx.components = 4;
m_native_vtx_decl.posmtx.enable = true;
diff --git a/Source/Core/VideoCommon/VertexLoader_Position.cpp b/Source/Core/VideoCommon/VertexLoader_Position.cpp
index ed6b4587b3..fd17fbf4d7 100644
--- a/Source/Core/VideoCommon/VertexLoader_Position.cpp
+++ b/Source/Core/VideoCommon/VertexLoader_Position.cpp
@@ -32,7 +32,12 @@ void LOADERDECL Pos_ReadDirect(VertexLoader* loader)
DataReader src(g_video_buffer_read_ptr, nullptr);
for (int i = 0; i < N; ++i)
- dst.Write(PosScale(src.Read<T>(), scale));
+ {
+ float value = PosScale(src.Read<T>(), scale);
+ if (loader->m_counter < 3)
+ VertexLoaderManager::position_cache[loader->m_counter][i] = value;
+ dst.Write(value);
+ }
g_vertex_manager_write_ptr = dst.GetPointer();
g_video_buffer_read_ptr = src.GetPointer();
@@ -52,7 +57,12 @@ void LOADERDECL Pos_ReadIndex(VertexLoader* loader)
DataReader dst(g_vertex_manager_write_ptr, nullptr);
for (int i = 0; i < N; ++i)
- dst.Write(PosScale(Common::FromBigEndian(data[i]), scale));
+ {
+ float value = PosScale(Common::FromBigEndian(data[i]), scale);
+ if (loader->m_counter < 3)
+ VertexLoaderManager::position_cache[loader->m_counter][i] = value;
+ dst.Write(value);
+ }
g_vertex_manager_write_ptr = dst.GetPointer();
LOG_VTX();
diff --git a/Source/Core/VideoCommon/VertexManagerBase.cpp b/Source/Core/VideoCommon/VertexManagerBase.cpp
index dcef793cec..e9e8ebf901 100644
--- a/Source/Core/VideoCommon/VertexManagerBase.cpp
+++ b/Source/Core/VideoCommon/VertexManagerBase.cpp
@@ -279,7 +279,6 @@ void VertexManager::DoState(PointerWrap& p)
void VertexManager::CalculateZSlope(NativeVertexFormat* format)
{
- float vtx[9];
float out[12];
float viewOffset[2] = { xfmem.viewport.xOrig - bpmem.scissorOffset.x * 2,
xfmem.viewport.yOrig - bpmem.scissorOffset.y * 2};
@@ -290,31 +289,24 @@ void VertexManager::CalculateZSlope(NativeVertexFormat* format)
// Global matrix ID.
u32 mtxIdx = g_main_cp_state.matrix_index_a.PosNormalMtxIdx;
const PortableVertexDeclaration vert_decl = format->GetVertexDeclaration();
- size_t posOff = vert_decl.position.offset;
- size_t mtxOff = vert_decl.posmtx.offset;
// Make sure the buffer contains at least 3 vertices.
if ((s_pCurBufferPointer - s_pBaseBufferPointer) < (vert_decl.stride * 3))
return;
// Lookup vertices of the last rendered triangle and software-transform them
- // This allows us to determine the depth slope, which will be used if z--freeze
+ // This allows us to determine the depth slope, which will be used if z-freeze
// is enabled in the following flush.
for (unsigned int i = 0; i < 3; ++i)
{
- u8* vtx_ptr = s_pCurBufferPointer - vert_decl.stride * (3 - i);
- vtx[0 + i * 3] = ((float*)(vtx_ptr + posOff))[0];
- vtx[1 + i * 3] = ((float*)(vtx_ptr + posOff))[1];
- if (vert_decl.position.components == 3)
- vtx[2 + i * 3] = ((float*)(vtx_ptr + posOff))[2];
- else
- vtx[2 + i * 3] = 0;
-
// If this vertex format has per-vertex position matrix IDs, look it up.
if (vert_decl.posmtx.enable)
- mtxIdx = *((u32*)(vtx_ptr + mtxOff));
+ mtxIdx = VertexLoaderManager::position_matrix_index[2 - i];
+
+ if (vert_decl.position.components == 2)
+ VertexLoaderManager::position_cache[2 - i][2] = 0;
- VertexShaderManager::TransformToClipSpace(&vtx[i * 3], &out[i * 4], mtxIdx);
+ VertexShaderManager::TransformToClipSpace(&VertexLoaderManager::position_cache[2 - i][0], &out[i * 4], mtxIdx);
// Transform to Screenspace
float inv_w = 1.0f / out[3 + i * 4];