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authorLioncash <mai.iam2048@gmail.com>2024-01-31 13:30:22 -0500
committerLioncash <mai.iam2048@gmail.com>2024-01-31 13:30:24 -0500
commit5ade2e39efba07ca3fa75f837261e86813273ceb (patch)
tree5f8ba1859cb1e64f001ee3018cb8ebad8ade1368 /Source/Core
parent30fdf25f8f3a2fd217c8c39eb3abb5b55f63b510 (diff)
Core/Movie: Remove lingering global system instance accessors
The movie manager is already passed in a reference to the relevant system, so we can use that instead.
Diffstat (limited to 'Source/Core')
-rw-r--r--Source/Core/Core/Movie.cpp32
1 files changed, 14 insertions, 18 deletions
diff --git a/Source/Core/Core/Movie.cpp b/Source/Core/Core/Movie.cpp
index 73e6f3b8f5..a2e0d9be1f 100644
--- a/Source/Core/Core/Movie.cpp
+++ b/Source/Core/Core/Movie.cpp
@@ -130,9 +130,10 @@ std::string MovieManager::GetInputDisplay()
{
m_controllers = {};
m_wiimotes = {};
+
+ const auto& si = m_system.GetSerialInterface();
for (int i = 0; i < 4; ++i)
{
- auto& si = Core::System::GetInstance().GetSerialInterface();
if (si.GetDeviceType(i) == SerialInterface::SIDEVICE_GC_GBA_EMULATED)
m_controllers[i] = ControllerType::GBA;
else if (si.GetDeviceType(i) != SerialInterface::SIDEVICE_NONE)
@@ -249,15 +250,14 @@ void MovieManager::Init(const BootParameters& boot)
void MovieManager::InputUpdate()
{
m_current_input_count++;
- if (IsRecordingInput())
- {
- auto& system = Core::System::GetInstance();
- auto& core_timing = system.GetCoreTiming();
- m_total_input_count = m_current_input_count;
- m_total_tick_count += core_timing.GetTicks() - m_tick_count_at_last_input;
- m_tick_count_at_last_input = core_timing.GetTicks();
- }
+ if (!IsRecordingInput())
+ return;
+
+ const auto& core_timing = m_system.GetCoreTiming();
+ m_total_input_count = m_current_input_count;
+ m_total_tick_count += core_timing.GetTicks() - m_tick_count_at_last_input;
+ m_tick_count_at_last_input = core_timing.GetTicks();
}
// NOTE: CPU Thread
@@ -443,7 +443,7 @@ void MovieManager::ChangePads()
if (m_controllers == controllers)
return;
- auto& si = Core::System::GetInstance().GetSerialInterface();
+ auto& si = m_system.GetSerialInterface();
for (int i = 0; i < SerialInterface::MAX_SI_CHANNELS; ++i)
{
SerialInterface::SIDevices device = SerialInterface::SIDEVICE_NONE;
@@ -1176,7 +1176,7 @@ void MovieManager::LoadInput(const std::string& movie_path)
void MovieManager::CheckInputEnd()
{
if (m_current_byte >= m_temp_input.size() ||
- (Core::System::GetInstance().GetCoreTiming().GetTicks() > m_total_tick_count &&
+ (m_system.GetCoreTiming().GetTicks() > m_total_tick_count &&
!IsRecordingInputFromSaveState()))
{
EndPlayInput(!m_read_only);
@@ -1264,10 +1264,7 @@ void MovieManager::PlayController(GCPadStatus* PadStatus, int controllerID)
}
if (m_pad_state.reset)
- {
- auto& system = Core::System::GetInstance();
- system.GetProcessorInterface().ResetButton_Tap();
- }
+ m_system.GetProcessorInterface().ResetButton_Tap();
{
std::string display_str = GenerateInputDisplayString(m_pad_state, controllerID);
@@ -1343,9 +1340,8 @@ void MovieManager::EndPlayInput(bool cont)
else if (m_play_mode != PlayMode::None)
{
// We can be called by EmuThread during boot (CPU::State::PowerDown)
- auto& system = Core::System::GetInstance();
- auto& cpu = system.GetCPU();
- bool was_running = Core::IsRunningAndStarted() && !cpu.IsStepping();
+ auto& cpu = m_system.GetCPU();
+ const bool was_running = Core::IsRunningAndStarted() && !cpu.IsStepping();
if (was_running && Config::Get(Config::MAIN_MOVIE_PAUSE_MOVIE))
cpu.Break();
m_rerecords = 0;