summaryrefslogtreecommitdiff
path: root/Source/Core
diff options
context:
space:
mode:
authorDentomologist <dentomologist@gmail.com>2021-03-31 17:42:05 -0700
committerDentomologist <dentomologist@gmail.com>2021-04-02 09:17:27 -0700
commit601dcfaefd2d314c32d3bf696684e9d90037bf2e (patch)
tree241ef39112d698199866eabd2dec3096d6bcec93 /Source/Core
parentb8bd877a411d68f66dd9efc0d38f84a56e630ba5 (diff)
GameList: Rename Column enum members
Remove COL_ prefix and change to TitleCase
Diffstat (limited to 'Source/Core')
-rw-r--r--Source/Core/DolphinQt/GameList/GameList.cpp99
-rw-r--r--Source/Core/DolphinQt/GameList/GameListModel.cpp54
-rw-r--r--Source/Core/DolphinQt/GameList/GameListModel.h30
-rw-r--r--Source/Core/DolphinQt/GameList/GridProxyModel.cpp7
-rw-r--r--Source/Core/DolphinQt/GameList/ListProxyModel.cpp18
5 files changed, 103 insertions, 105 deletions
diff --git a/Source/Core/DolphinQt/GameList/GameList.cpp b/Source/Core/DolphinQt/GameList/GameList.cpp
index 8fd0f0c513..969868a028 100644
--- a/Source/Core/DolphinQt/GameList/GameList.cpp
+++ b/Source/Core/DolphinQt/GameList/GameList.cpp
@@ -145,7 +145,7 @@ void GameList::MakeListView()
connect(hor_header, &QHeaderView::sectionResized, this, &GameList::OnSectionResized);
if (!Settings::GetQSettings().contains(QStringLiteral("tableheader/state")))
- m_list->sortByColumn(static_cast<int>(GameListModel::Column::COL_TITLE), Qt::AscendingOrder);
+ m_list->sortByColumn(static_cast<int>(GameListModel::Column::Title), Qt::AscendingOrder);
const auto SetResizeMode = [&hor_header](const GameListModel::Column column,
const QHeaderView::ResizeMode mode) {
@@ -154,28 +154,28 @@ void GameList::MakeListView()
{
using Column = GameListModel::Column;
using Mode = QHeaderView::ResizeMode;
- SetResizeMode(Column::COL_PLATFORM, Mode::Fixed);
- SetResizeMode(Column::COL_BANNER, Mode::Fixed);
- SetResizeMode(Column::COL_TITLE, Mode::Interactive);
- SetResizeMode(Column::COL_DESCRIPTION, Mode::Interactive);
- SetResizeMode(Column::COL_MAKER, Mode::Interactive);
- SetResizeMode(Column::COL_ID, Mode::Fixed);
- SetResizeMode(Column::COL_COUNTRY, Mode::Fixed);
- SetResizeMode(Column::COL_SIZE, Mode::Fixed);
- SetResizeMode(Column::COL_FILE_NAME, Mode::Interactive);
- SetResizeMode(Column::COL_FILE_PATH, Mode::Interactive);
- SetResizeMode(Column::COL_FILE_FORMAT, Mode::Fixed);
- SetResizeMode(Column::COL_BLOCK_SIZE, Mode::Fixed);
- SetResizeMode(Column::COL_COMPRESSION, Mode::Fixed);
- SetResizeMode(Column::COL_TAGS, Mode::Interactive);
+ SetResizeMode(Column::Platform, Mode::Fixed);
+ SetResizeMode(Column::Banner, Mode::Fixed);
+ SetResizeMode(Column::Title, Mode::Interactive);
+ SetResizeMode(Column::Description, Mode::Interactive);
+ SetResizeMode(Column::Maker, Mode::Interactive);
+ SetResizeMode(Column::ID, Mode::Fixed);
+ SetResizeMode(Column::Country, Mode::Fixed);
+ SetResizeMode(Column::Size, Mode::Fixed);
+ SetResizeMode(Column::FileName, Mode::Interactive);
+ SetResizeMode(Column::FilePath, Mode::Interactive);
+ SetResizeMode(Column::FileFormat, Mode::Fixed);
+ SetResizeMode(Column::BlockSize, Mode::Fixed);
+ SetResizeMode(Column::Compression, Mode::Fixed);
+ SetResizeMode(Column::Tags, Mode::Interactive);
// Cells have 3 pixels of padding, so the width of these needs to be image width + 6. Banners
// are 96 pixels wide, platform and country icons are 32 pixels wide.
- m_list->setColumnWidth(static_cast<int>(Column::COL_BANNER), 102);
- m_list->setColumnWidth(static_cast<int>(Column::COL_PLATFORM), 38);
- m_list->setColumnWidth(static_cast<int>(Column::COL_COUNTRY), 38);
- m_list->setColumnWidth(static_cast<int>(Column::COL_SIZE), 85);
- m_list->setColumnWidth(static_cast<int>(Column::COL_ID), 70);
+ m_list->setColumnWidth(static_cast<int>(Column::Banner), 102);
+ m_list->setColumnWidth(static_cast<int>(Column::Platform), 38);
+ m_list->setColumnWidth(static_cast<int>(Column::Country), 38);
+ m_list->setColumnWidth(static_cast<int>(Column::Size), 85);
+ m_list->setColumnWidth(static_cast<int>(Column::ID), 70);
}
// There's some odd platform-specific behavior with default minimum section size
@@ -206,20 +206,20 @@ void GameList::UpdateColumnVisibility()
};
using Column = GameListModel::Column;
- SetVisiblity(Column::COL_PLATFORM, config.m_showSystemColumn);
- SetVisiblity(Column::COL_BANNER, config.m_showBannerColumn);
- SetVisiblity(Column::COL_TITLE, config.m_showTitleColumn);
- SetVisiblity(Column::COL_DESCRIPTION, config.m_showDescriptionColumn);
- SetVisiblity(Column::COL_MAKER, config.m_showMakerColumn);
- SetVisiblity(Column::COL_ID, config.m_showIDColumn);
- SetVisiblity(Column::COL_COUNTRY, config.m_showRegionColumn);
- SetVisiblity(Column::COL_SIZE, config.m_showSizeColumn);
- SetVisiblity(Column::COL_FILE_NAME, config.m_showFileNameColumn);
- SetVisiblity(Column::COL_FILE_PATH, config.m_showFilePathColumn);
- SetVisiblity(Column::COL_FILE_FORMAT, config.m_showFileFormatColumn);
- SetVisiblity(Column::COL_BLOCK_SIZE, config.m_showBlockSizeColumn);
- SetVisiblity(Column::COL_COMPRESSION, config.m_showCompressionColumn);
- SetVisiblity(Column::COL_TAGS, config.m_showTagsColumn);
+ SetVisiblity(Column::Platform, config.m_showSystemColumn);
+ SetVisiblity(Column::Banner, config.m_showBannerColumn);
+ SetVisiblity(Column::Title, config.m_showTitleColumn);
+ SetVisiblity(Column::Description, config.m_showDescriptionColumn);
+ SetVisiblity(Column::Maker, config.m_showMakerColumn);
+ SetVisiblity(Column::ID, config.m_showIDColumn);
+ SetVisiblity(Column::Country, config.m_showRegionColumn);
+ SetVisiblity(Column::Size, config.m_showSizeColumn);
+ SetVisiblity(Column::FileName, config.m_showFileNameColumn);
+ SetVisiblity(Column::FilePath, config.m_showFilePathColumn);
+ SetVisiblity(Column::FileFormat, config.m_showFileFormatColumn);
+ SetVisiblity(Column::BlockSize, config.m_showBlockSizeColumn);
+ SetVisiblity(Column::Compression, config.m_showCompressionColumn);
+ SetVisiblity(Column::Tags, config.m_showTagsColumn);
}
void GameList::MakeEmptyView()
@@ -891,20 +891,21 @@ void GameList::OnColumnVisibilityToggled(const QString& row, bool visible)
{
using Column = GameListModel::Column;
static const QMap<QString, Column> rowname_to_column = {
- {tr("Platform"), Column::COL_PLATFORM},
- {tr("Banner"), Column::COL_BANNER},
- {tr("Title"), Column::COL_TITLE},
- {tr("Description"), Column::COL_DESCRIPTION},
- {tr("Maker"), Column::COL_MAKER},
- {tr("File Name"), Column::COL_FILE_NAME},
- {tr("File Path"), Column::COL_FILE_PATH},
- {tr("Game ID"), Column::COL_ID},
- {tr("Region"), Column::COL_COUNTRY},
- {tr("File Size"), Column::COL_SIZE},
- {tr("File Format"), Column::COL_FILE_FORMAT},
- {tr("Block Size"), Column::COL_BLOCK_SIZE},
- {tr("Compression"), Column::COL_COMPRESSION},
- {tr("Tags"), Column::COL_TAGS}};
+ {tr("Platform"), Column::Platform},
+ {tr("Banner"), Column::Banner},
+ {tr("Title"), Column::Title},
+ {tr("Description"), Column::Description},
+ {tr("Maker"), Column::Maker},
+ {tr("File Name"), Column::FileName},
+ {tr("File Path"), Column::FilePath},
+ {tr("Game ID"), Column::ID},
+ {tr("Region"), Column::Country},
+ {tr("File Size"), Column::Size},
+ {tr("File Format"), Column::FileFormat},
+ {tr("Block Size"), Column::BlockSize},
+ {tr("Compression"), Column::Compression},
+ {tr("Tags"), Column::Tags},
+ };
m_list->setColumnHidden(static_cast<int>(rowname_to_column[row]), !visible);
}
@@ -982,7 +983,7 @@ void GameList::OnHeaderViewChanged()
std::vector<int> candidate_columns;
// Iterate through all columns
- for (int i = 0; i < static_cast<int>(GameListModel::Column::NUM_COLS); i++)
+ for (int i = 0; i < static_cast<int>(GameListModel::Column::Count); i++)
{
if (m_list->isColumnHidden(i))
continue;
diff --git a/Source/Core/DolphinQt/GameList/GameListModel.cpp b/Source/Core/DolphinQt/GameList/GameListModel.cpp
index c98a5994be..69908fef58 100644
--- a/Source/Core/DolphinQt/GameList/GameListModel.cpp
+++ b/Source/Core/DolphinQt/GameList/GameListModel.cpp
@@ -61,19 +61,19 @@ QVariant GameListModel::data(const QModelIndex& index, int role) const
switch (static_cast<Column>(index.column()))
{
- case Column::COL_PLATFORM:
+ case Column::Platform:
if (role == Qt::DecorationRole)
return Resources::GetPlatform(game.GetPlatform());
if (role == SORT_ROLE)
return static_cast<int>(game.GetPlatform());
break;
- case Column::COL_COUNTRY:
+ case Column::Country:
if (role == Qt::DecorationRole)
return Resources::GetCountry(game.GetCountry());
if (role == SORT_ROLE)
return static_cast<int>(game.GetCountry());
break;
- case Column::COL_BANNER:
+ case Column::Banner:
if (role == Qt::DecorationRole)
{
// GameCube banners are 96x32, but Wii banners are 192x64.
@@ -88,7 +88,7 @@ QVariant GameListModel::data(const QModelIndex& index, int role) const
return banner;
}
break;
- case Column::COL_TITLE:
+ case Column::Title:
if (role == Qt::DisplayRole || role == SORT_ROLE)
{
QString name = QString::fromStdString(game.GetName(m_title_database));
@@ -124,11 +124,11 @@ QVariant GameListModel::data(const QModelIndex& index, int role) const
return name;
}
break;
- case Column::COL_ID:
+ case Column::ID:
if (role == Qt::DisplayRole || role == SORT_ROLE)
return QString::fromStdString(game.GetGameID());
break;
- case Column::COL_DESCRIPTION:
+ case Column::Description:
if (role == Qt::DisplayRole || role == SORT_ROLE)
{
return QString::fromStdString(
@@ -136,18 +136,18 @@ QVariant GameListModel::data(const QModelIndex& index, int role) const
.replace(QLatin1Char('\n'), QLatin1Char(' '));
}
break;
- case Column::COL_MAKER:
+ case Column::Maker:
if (role == Qt::DisplayRole || role == SORT_ROLE)
{
return QString::fromStdString(
game.GetMaker(UICommon::GameFile::Variant::LongAndPossiblyCustom));
}
break;
- case Column::COL_FILE_NAME:
+ case Column::FileName:
if (role == Qt::DisplayRole || role == SORT_ROLE)
return QString::fromStdString(game.GetFileName());
break;
- case Column::COL_FILE_PATH:
+ case Column::FilePath:
if (role == Qt::DisplayRole || role == SORT_ROLE)
{
QString file_path = QDir::toNativeSeparators(
@@ -157,7 +157,7 @@ QVariant GameListModel::data(const QModelIndex& index, int role) const
return file_path;
}
break;
- case Column::COL_SIZE:
+ case Column::Size:
if (role == Qt::DisplayRole)
{
std::string str = UICommon::FormatSize(game.GetFileSize());
@@ -171,24 +171,24 @@ QVariant GameListModel::data(const QModelIndex& index, int role) const
if (role == SORT_ROLE)
return static_cast<quint64>(game.GetFileSize());
break;
- case Column::COL_FILE_FORMAT:
+ case Column::FileFormat:
if (role == Qt::DisplayRole || role == SORT_ROLE)
return QString::fromStdString(game.GetFileFormatName());
break;
- case Column::COL_BLOCK_SIZE:
+ case Column::BlockSize:
if (role == Qt::DisplayRole)
return QString::fromStdString(UICommon::FormatSize(game.GetBlockSize()));
if (role == SORT_ROLE)
return static_cast<quint64>(game.GetBlockSize());
break;
- case Column::COL_COMPRESSION:
+ case Column::Compression:
if (role == Qt::DisplayRole || role == SORT_ROLE)
{
const QString compression = QString::fromStdString(game.GetCompressionMethod());
return compression.isEmpty() ? tr("No Compression") : compression;
}
break;
- case Column::COL_TAGS:
+ case Column::Tags:
if (role == Qt::DisplayRole || role == SORT_ROLE)
{
auto tags = GetGameTags(game.GetFilePath());
@@ -208,29 +208,29 @@ QVariant GameListModel::headerData(int section, Qt::Orientation orientation, int
switch (static_cast<Column>(section))
{
- case Column::COL_TITLE:
+ case Column::Title:
return tr("Title");
- case Column::COL_ID:
+ case Column::ID:
return tr("ID");
- case Column::COL_BANNER:
+ case Column::Banner:
return tr("Banner");
- case Column::COL_DESCRIPTION:
+ case Column::Description:
return tr("Description");
- case Column::COL_MAKER:
+ case Column::Maker:
return tr("Maker");
- case Column::COL_FILE_NAME:
+ case Column::FileName:
return tr("File Name");
- case Column::COL_FILE_PATH:
+ case Column::FilePath:
return tr("File Path");
- case Column::COL_SIZE:
+ case Column::Size:
return tr("Size");
- case Column::COL_FILE_FORMAT:
+ case Column::FileFormat:
return tr("File Format");
- case Column::COL_BLOCK_SIZE:
+ case Column::BlockSize:
return tr("Block Size");
- case Column::COL_COMPRESSION:
+ case Column::Compression:
return tr("Compression");
- case Column::COL_TAGS:
+ case Column::Tags:
return tr("Tags");
}
return QVariant();
@@ -247,7 +247,7 @@ int GameListModel::columnCount(const QModelIndex& parent) const
{
if (parent.isValid())
return 0;
- return static_cast<int>(Column::NUM_COLS);
+ return static_cast<int>(Column::Count);
}
bool GameListModel::ShouldDisplayGameListItem(int index) const
diff --git a/Source/Core/DolphinQt/GameList/GameListModel.h b/Source/Core/DolphinQt/GameList/GameListModel.h
index cd726f26cd..be975cd7d7 100644
--- a/Source/Core/DolphinQt/GameList/GameListModel.h
+++ b/Source/Core/DolphinQt/GameList/GameListModel.h
@@ -46,21 +46,21 @@ public:
enum class Column
{
- COL_PLATFORM = 0,
- COL_BANNER,
- COL_TITLE,
- COL_DESCRIPTION,
- COL_MAKER,
- COL_ID,
- COL_COUNTRY,
- COL_SIZE,
- COL_FILE_NAME,
- COL_FILE_PATH,
- COL_FILE_FORMAT,
- COL_BLOCK_SIZE,
- COL_COMPRESSION,
- COL_TAGS,
- NUM_COLS
+ Platform = 0,
+ Banner,
+ Title,
+ Description,
+ Maker,
+ ID,
+ Country,
+ Size,
+ FileName,
+ FilePath,
+ FileFormat,
+ BlockSize,
+ Compression,
+ Tags,
+ Count,
};
void AddGame(const std::shared_ptr<const UICommon::GameFile>& game);
diff --git a/Source/Core/DolphinQt/GameList/GridProxyModel.cpp b/Source/Core/DolphinQt/GameList/GridProxyModel.cpp
index 504c398d1b..c29b4ee695 100644
--- a/Source/Core/DolphinQt/GameList/GridProxyModel.cpp
+++ b/Source/Core/DolphinQt/GameList/GridProxyModel.cpp
@@ -20,7 +20,7 @@ const QSize LARGE_BANNER_SIZE(144, 48);
GridProxyModel::GridProxyModel(QObject* parent) : QSortFilterProxyModel(parent)
{
setSortCaseSensitivity(Qt::CaseInsensitive);
- sort(static_cast<int>(GameListModel::Column::COL_TITLE));
+ sort(static_cast<int>(GameListModel::Column::Title));
}
QVariant GridProxyModel::data(const QModelIndex& i, int role) const
@@ -29,8 +29,7 @@ QVariant GridProxyModel::data(const QModelIndex& i, int role) const
if (role == Qt::DisplayRole)
{
return sourceModel()->data(
- sourceModel()->index(source_index.row(),
- static_cast<int>(GameListModel::Column::COL_TITLE)),
+ sourceModel()->index(source_index.row(), static_cast<int>(GameListModel::Column::Title)),
Qt::DisplayRole);
}
else if (role == Qt::DecorationRole)
@@ -46,7 +45,7 @@ QVariant GridProxyModel::data(const QModelIndex& i, int role) const
{
QPixmap banner = model
->data(model->index(source_index.row(),
- static_cast<int>(GameListModel::Column::COL_BANNER)),
+ static_cast<int>(GameListModel::Column::Banner)),
Qt::DecorationRole)
.value<QPixmap>();
diff --git a/Source/Core/DolphinQt/GameList/ListProxyModel.cpp b/Source/Core/DolphinQt/GameList/ListProxyModel.cpp
index 812256bd14..00e46bcc03 100644
--- a/Source/Core/DolphinQt/GameList/ListProxyModel.cpp
+++ b/Source/Core/DolphinQt/GameList/ListProxyModel.cpp
@@ -22,16 +22,14 @@ bool ListProxyModel::lessThan(const QModelIndex& left, const QModelIndex& right)
return QSortFilterProxyModel::lessThan(left, right);
// If two items are otherwise equal, compare them by their title
- const auto right_title =
- sourceModel()
- ->index(right.row(), static_cast<int>(GameListModel::Column::COL_TITLE))
- .data()
- .toString();
- const auto left_title =
- sourceModel()
- ->index(left.row(), static_cast<int>(GameListModel::Column::COL_TITLE))
- .data()
- .toString();
+ const auto right_title = sourceModel()
+ ->index(right.row(), static_cast<int>(GameListModel::Column::Title))
+ .data()
+ .toString();
+ const auto left_title = sourceModel()
+ ->index(left.row(), static_cast<int>(GameListModel::Column::Title))
+ .data()
+ .toString();
if (sortOrder() == Qt::AscendingOrder)
return left_title < right_title;