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| author | Léo Lam <leo@leolam.fr> | 2021-03-16 10:12:49 +0100 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2021-03-16 10:12:49 +0100 |
| commit | 646bdc94599ecddee1fae17d804f6cf8b4f8f392 (patch) | |
| tree | 326c927b751239988990479fe5af69df317fba05 /Source/Core | |
| parent | 9a3e75202143e3d8c6b8c71f9035d70fc3884891 (diff) | |
| parent | 2eb6e21a610022d9847585137c55d15aded458f2 (diff) | |
Merge pull request #9583 from michaelszubartowicz/master
Fix loading save states with bluetooth passthrough
Diffstat (limited to 'Source/Core')
| -rw-r--r-- | Source/Core/Core/HW/Wiimote.cpp | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/Source/Core/Core/HW/Wiimote.cpp b/Source/Core/Core/HW/Wiimote.cpp index 31dd555c2b..ed4e6a7d03 100644 --- a/Source/Core/Core/HW/Wiimote.cpp +++ b/Source/Core/Core/HW/Wiimote.cpp @@ -53,6 +53,9 @@ void UpdateSource(unsigned int index) if (!ios) return; + if (s_wiimote_sources[index] != WiimoteSource::Emulated) + return; + const auto bluetooth = std::static_pointer_cast<IOS::HLE::BluetoothEmuDevice>( ios->GetDeviceByName("/dev/usb/oh1/57e/305")); if (!bluetooth) |
