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authorJordan Woyak <jordan.woyak@gmail.com>2026-03-27 21:30:35 -0500
committerJordan Woyak <jordan.woyak@gmail.com>2026-03-31 23:40:54 -0500
commit657a6f0cfff3b7242acf75ef39cfa29d1c5fc3e2 (patch)
treebe18a26b1d59a5a2bd36adfb15ceaee439c608e3 /Source/Core
parent3ece5f7d7b524279717b18748d4960b961ed0a2c (diff)
State: Increase STATE_VERSION for Game Boy Player.
Diffstat (limited to 'Source/Core')
-rw-r--r--Source/Core/Core/State.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/Source/Core/Core/State.cpp b/Source/Core/Core/State.cpp
index e121dcfb7b..a234b4f919 100644
--- a/Source/Core/Core/State.cpp
+++ b/Source/Core/Core/State.cpp
@@ -95,7 +95,7 @@ struct CompressAndDumpStateArgs
static Common::WorkQueueThreadSP<CompressAndDumpStateArgs> s_compress_and_dump_thread;
// Don't forget to increase this after doing changes on the savestate system
-constexpr u32 STATE_VERSION = 185; // Last changed in PR 14526
+constexpr u32 STATE_VERSION = 186; // Last changed in PR 14535
// Increase this if the StateExtendedHeader definition changes
constexpr u32 EXTENDED_HEADER_VERSION = 1; // Last changed in PR 12217