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authorRyan Houdek <Sonicadvance1@gmail.com>2016-01-06 15:35:15 -0600
committerRyan Houdek <Sonicadvance1@gmail.com>2016-01-06 15:36:44 -0600
commit74478addebe33521587f99deaf68d93a3dcc5252 (patch)
treeb9124ec37214cd9aaec321a48976f085bea7193d /Source/Core
parent0a42a0ab1b4f038b30c02efc14922dcf913064f6 (diff)
Move Android JNI bits from DolphinWX to the Android folder.
Diffstat (limited to 'Source/Core')
-rw-r--r--Source/Core/DolphinWX/Android/ButtonManager.cpp629
-rw-r--r--Source/Core/DolphinWX/Android/ButtonManager.h257
-rw-r--r--Source/Core/DolphinWX/CMakeLists.txt37
-rw-r--r--Source/Core/DolphinWX/MainAndroid.cpp639
-rw-r--r--Source/Core/InputCommon/ControllerInterface/Android/Android.h2
5 files changed, 2 insertions, 1562 deletions
diff --git a/Source/Core/DolphinWX/Android/ButtonManager.cpp b/Source/Core/DolphinWX/Android/ButtonManager.cpp
deleted file mode 100644
index 803eeb062f..0000000000
--- a/Source/Core/DolphinWX/Android/ButtonManager.cpp
+++ /dev/null
@@ -1,629 +0,0 @@
-// Copyright 2013 Dolphin Emulator Project
-// Licensed under GPLv2+
-// Refer to the license.txt file included.
-
-#include <unordered_map>
-
-#include "Common/FileUtil.h"
-#include "Common/IniFile.h"
-#include "Common/Thread.h"
-#include "DolphinWX/Android/ButtonManager.h"
-
-namespace ButtonManager
-{
- const std::string touchScreenKey = "Touchscreen";
- std::unordered_map<std::string, InputDevice*> m_controllers;
- std::vector<std::string> configStrings = {
- // GC
- "InputA",
- "InputB",
- "InputStart",
- "InputX",
- "InputY",
- "InputZ",
- "DPadUp",
- "DPadDown",
- "DPadLeft",
- "DPadRight",
- "MainUp",
- "MainDown",
- "MainLeft",
- "MainRight",
- "CStickUp",
- "CStickDown",
- "CStickLeft",
- "CStickRight",
- "InputL",
- "InputR",
- // Wiimote
- "WiimoteA",
- "WiimoteB",
- "WiimoteMinus",
- "WiimotePlus",
- "WiimoteHome",
- "Wiimote1",
- "Wiimote2",
- "WiimoteUp",
- "WiimoteDown",
- "WiimoteLeft",
- "WiimoteRight",
- "IRUp",
- "IRDown",
- "IRLeft",
- "IRRight",
- "IRForward",
- "IRBackward",
- "IRHide",
- "SwingUp",
- "SwingDown",
- "SwingLeft",
- "SwingRight",
- "SwingForward",
- "SwingBackward",
- "TiltForward",
- "TiltBackward",
- "TiltLeft",
- "TiltRight",
- "TiltModifier"
- "ShakeX",
- "ShakeY",
- "ShakeZ",
- // Nunchuk
- "NunchukC",
- "NunchukZ",
- "NunchukUp",
- "NunchukDown",
- "NunchukLeft",
- "NunchukRight",
- "NunchukSwingUp",
- "NunchukSwingDown",
- "NunchukSwingLeft",
- "NunchukSwingRight",
- "NunchukSwingForward",
- "NunchukSwingBackward",
- "NunchukTiltForward",
- "NunchukTiltBackward",
- "NunchukTiltLeft",
- "NunchukTiltRight",
- "NunchukTiltModifier",
- "NunchukShakeX",
- "NunchukShakeY",
- "NunchukShakeZ",
- // Classic
- "ClassicA",
- "ClassicB",
- "ClassicX",
- "ClassicY",
- "ClassicMinus",
- "ClassicPlus",
- "ClassicHome",
- "ClassicZL",
- "ClassicZR",
- "ClassicUp",
- "ClassicDown",
- "ClassicLeft",
- "ClassicRight",
- "ClassicLeftStickUp",
- "ClassicLeftStickDown",
- "ClassicLeftStickLeft",
- "ClassicLeftStickRight",
- "ClassicRightStickUp",
- "ClassicRightStickDown",
- "ClassicRightStickLeft",
- "ClassicRightStickRight",
- "ClassicTriggerL",
- "ClassicTriggerR",
- // Guitar
- "GuitarMinus",
- "GuitarPlus",
- "GuitarGreen",
- "GuitarRed",
- "GuitarYellow",
- "GuitarBue",
- "GuitarOrange",
- "GuitarStrumUp",
- "GuitarStrumDown",
- "GuitarUp",
- "GuitarDown",
- "GuitarLeft",
- "GuitarRight",
- "GuitarWhammy",
- // Drums
- "DrumsMinus",
- "DrumsPlus",
- "DrumsRed",
- "DrumsYellow",
- "DrumsBlue",
- "DrumsGreen",
- "DrumsOrange",
- "DrumsBass",
- "DrumsUp",
- "DrumsDown",
- "DrumsLeft",
- "DrumsRight",
- // Turntable
- "TurntableGreenLeft",
- "TurntableRedLeft",
- "TurntableBlueLeft",
- "TurntableGreenRight",
- "TurntableRedRight",
- "TurntableBlueRight",
- "TurntableMinus",
- "TurntablePlus",
- "TurntableHome",
- "TurntableEuphoria",
- "TurntableLeftTLeft",
- "TurntableLeftTRight",
- "TurntableRightTLeft",
- "TurntableRightTRight",
- "TurntableUp",
- "TurntableDown",
- "TurntableLeft",
- "TurntableRight",
- "TurntableEffDial",
- "TurntableCrossLeft",
- "TurntableCrossRight",
- };
- std::vector<ButtonType> configTypes = {
- // GC
- BUTTON_A,
- BUTTON_B,
- BUTTON_START,
- BUTTON_X,
- BUTTON_Y,
- BUTTON_Z,
- BUTTON_UP,
- BUTTON_DOWN,
- BUTTON_LEFT,
- BUTTON_RIGHT,
- STICK_MAIN_UP,
- STICK_MAIN_DOWN,
- STICK_MAIN_LEFT,
- STICK_MAIN_RIGHT,
- STICK_C_UP,
- STICK_C_DOWN,
- STICK_C_LEFT,
- STICK_C_RIGHT,
- TRIGGER_L,
- TRIGGER_R,
- // Wiimote
- WIIMOTE_BUTTON_A,
- WIIMOTE_BUTTON_B,
- WIIMOTE_BUTTON_MINUS,
- WIIMOTE_BUTTON_PLUS,
- WIIMOTE_BUTTON_HOME,
- WIIMOTE_BUTTON_1,
- WIIMOTE_BUTTON_2,
- WIIMOTE_UP,
- WIIMOTE_DOWN,
- WIIMOTE_LEFT,
- WIIMOTE_RIGHT,
- WIIMOTE_IR_UP,
- WIIMOTE_IR_DOWN,
- WIIMOTE_IR_LEFT,
- WIIMOTE_IR_RIGHT,
- WIIMOTE_IR_FORWARD,
- WIIMOTE_IR_BACKWARD,
- WIIMOTE_IR_HIDE,
- WIIMOTE_SWING_UP,
- WIIMOTE_SWING_DOWN,
- WIIMOTE_SWING_LEFT,
- WIIMOTE_SWING_RIGHT,
- WIIMOTE_SWING_FORWARD,
- WIIMOTE_SWING_BACKWARD,
- WIIMOTE_TILT_FORWARD,
- WIIMOTE_TILT_BACKWARD,
- WIIMOTE_TILT_LEFT,
- WIIMOTE_TILT_RIGHT,
- WIIMOTE_TILT_MODIFIER,
- WIIMOTE_SHAKE_X,
- WIIMOTE_SHAKE_Y,
- WIIMOTE_SHAKE_Z,
- // Nunchuk
- NUNCHUK_BUTTON_C,
- NUNCHUK_BUTTON_Z,
- NUNCHUK_STICK_UP,
- NUNCHUK_STICK_DOWN,
- NUNCHUK_STICK_LEFT,
- NUNCHUK_STICK_RIGHT,
- NUNCHUK_SWING_UP,
- NUNCHUK_SWING_DOWN,
- NUNCHUK_SWING_LEFT,
- NUNCHUK_SWING_RIGHT,
- NUNCHUK_SWING_FORWARD,
- NUNCHUK_SWING_BACKWARD,
- NUNCHUK_TILT_FORWARD,
- NUNCHUK_TILT_BACKWARD,
- NUNCHUK_TILT_LEFT,
- NUNCHUK_TILT_RIGHT,
- NUNCHUK_TILT_MODIFIER,
- NUNCHUK_SHAKE_X,
- NUNCHUK_SHAKE_Y,
- NUNCHUK_SHAKE_Z,
- // Classic
- CLASSIC_BUTTON_A,
- CLASSIC_BUTTON_B,
- CLASSIC_BUTTON_X,
- CLASSIC_BUTTON_Y,
- CLASSIC_BUTTON_MINUS,
- CLASSIC_BUTTON_PLUS,
- CLASSIC_BUTTON_HOME,
- CLASSIC_BUTTON_ZL,
- CLASSIC_BUTTON_ZR,
- CLASSIC_DPAD_UP,
- CLASSIC_DPAD_DOWN,
- CLASSIC_DPAD_LEFT,
- CLASSIC_DPAD_RIGHT,
- CLASSIC_STICK_LEFT_UP,
- CLASSIC_STICK_LEFT_DOWN,
- CLASSIC_STICK_LEFT_LEFT,
- CLASSIC_STICK_LEFT_RIGHT,
- CLASSIC_STICK_RIGHT_UP,
- CLASSIC_STICK_RIGHT_DOWN,
- CLASSIC_STICK_RIGHT_LEFT,
- CLASSIC_STICK_RIGHT_RIGHT,
- CLASSIC_TRIGGER_L,
- CLASSIC_TRIGGER_R,
- // Guitar
- GUITAR_BUTTON_MINUS,
- GUITAR_BUTTON_PLUS,
- GUITAR_FRET_GREEN,
- GUITAR_FRET_RED,
- GUITAR_FRET_YELLOW,
- GUITAR_FRET_BLUE,
- GUITAR_FRET_ORANGE,
- GUITAR_STRUM_UP,
- GUITAR_STRUM_DOWN,
- GUITAR_STICK_UP,
- GUITAR_STICK_DOWN,
- GUITAR_STICK_LEFT,
- GUITAR_STICK_RIGHT,
- GUITAR_WHAMMY_BAR,
- // Drums
- DRUMS_BUTTON_MINUS,
- DRUMS_BUTTON_PLUS,
- DRUMS_PAD_RED,
- DRUMS_PAD_YELLOW,
- DRUMS_PAD_BLUE,
- DRUMS_PAD_GREEN,
- DRUMS_PAD_ORANGE,
- DRUMS_PAD_BASS,
- DRUMS_STICK_UP,
- DRUMS_STICK_DOWN,
- DRUMS_STICK_LEFT,
- DRUMS_STICK_RIGHT,
- // Turntable
- TURNTABLE_BUTTON_GREEN_LEFT,
- TURNTABLE_BUTTON_RED_LEFT,
- TURNTABLE_BUTTON_BLUE_LEFT,
- TURNTABLE_BUTTON_GREEN_RIGHT,
- TURNTABLE_BUTTON_RED_RIGHT,
- TURNTABLE_BUTTON_BLUE_RIGHT,
- TURNTABLE_BUTTON_MINUS,
- TURNTABLE_BUTTON_PLUS,
- TURNTABLE_BUTTON_HOME,
- TURNTABLE_BUTTON_EUPHORIA,
- TURNTABLE_TABLE_LEFT_LEFT,
- TURNTABLE_TABLE_LEFT_RIGHT,
- TURNTABLE_TABLE_RIGHT_LEFT,
- TURNTABLE_TABLE_RIGHT_RIGHT,
- TURNTABLE_STICK_UP,
- TURNTABLE_STICK_DOWN,
- TURNTABLE_STICK_LEFT,
- TURNTABLE_STICK_RIGHT,
- TURNTABLE_EFFECT_DIAL,
- TURNTABLE_CROSSFADE_LEFT,
- TURNTABLE_CROSSFADE_RIGHT,
- };
-
- static void AddBind(const std::string& dev, sBind *bind)
- {
- auto it = m_controllers.find(dev);
- if (it != m_controllers.end())
- {
- it->second->AddBind(bind);
- return;
- }
- m_controllers[dev] = new InputDevice(dev);
- m_controllers[dev]->AddBind(bind);
- }
-
- void Init()
- {
- // Initialize our touchScreenKey buttons
- for (int a = 0; a < 8; ++a)
- {
- // GC
- AddBind(touchScreenKey, new sBind(a, BUTTON_A, BIND_BUTTON, BUTTON_A, 1.0f));
- AddBind(touchScreenKey, new sBind(a, BUTTON_B, BIND_BUTTON, BUTTON_B, 1.0f));
- AddBind(touchScreenKey, new sBind(a, BUTTON_START, BIND_BUTTON, BUTTON_START, 1.0f));
- AddBind(touchScreenKey, new sBind(a, BUTTON_X, BIND_BUTTON, BUTTON_X, 1.0f));
- AddBind(touchScreenKey, new sBind(a, BUTTON_Y, BIND_BUTTON, BUTTON_Y, 1.0f));
- AddBind(touchScreenKey, new sBind(a, BUTTON_Z, BIND_BUTTON, BUTTON_Z, 1.0f));
- AddBind(touchScreenKey, new sBind(a, BUTTON_UP, BIND_BUTTON, BUTTON_UP, 1.0f));
- AddBind(touchScreenKey, new sBind(a, BUTTON_DOWN, BIND_BUTTON, BUTTON_DOWN, 1.0f));
- AddBind(touchScreenKey, new sBind(a, BUTTON_LEFT, BIND_BUTTON, BUTTON_LEFT, 1.0f));
- AddBind(touchScreenKey, new sBind(a, BUTTON_RIGHT, BIND_BUTTON, BUTTON_RIGHT, 1.0f));
-
- AddBind(touchScreenKey, new sBind(a, STICK_MAIN_UP, BIND_AXIS, STICK_MAIN_UP, -1.0f));
- AddBind(touchScreenKey, new sBind(a, STICK_MAIN_DOWN, BIND_AXIS, STICK_MAIN_DOWN, 1.0f));
- AddBind(touchScreenKey, new sBind(a, STICK_MAIN_LEFT, BIND_AXIS, STICK_MAIN_LEFT, -1.0f));
- AddBind(touchScreenKey, new sBind(a, STICK_MAIN_RIGHT, BIND_AXIS, STICK_MAIN_RIGHT, 1.0f));
- AddBind(touchScreenKey, new sBind(a, STICK_C_UP, BIND_AXIS, STICK_C_UP, -1.0f));
- AddBind(touchScreenKey, new sBind(a, STICK_C_DOWN, BIND_AXIS, STICK_C_DOWN, 1.0f));
- AddBind(touchScreenKey, new sBind(a, STICK_C_LEFT, BIND_AXIS, STICK_C_LEFT, -1.0f));
- AddBind(touchScreenKey, new sBind(a, STICK_C_RIGHT, BIND_AXIS, STICK_C_RIGHT, 1.0f));
- AddBind(touchScreenKey, new sBind(a, TRIGGER_L, BIND_AXIS, TRIGGER_L, 1.0f));
- AddBind(touchScreenKey, new sBind(a, TRIGGER_R, BIND_AXIS, TRIGGER_R, 1.0f));
-
- // Wiimote
- AddBind(touchScreenKey, new sBind(a, WIIMOTE_BUTTON_A, BIND_BUTTON, WIIMOTE_BUTTON_A, 1.0f));
- AddBind(touchScreenKey, new sBind(a, WIIMOTE_BUTTON_B, BIND_BUTTON, WIIMOTE_BUTTON_B, 1.0f));
- AddBind(touchScreenKey, new sBind(a, WIIMOTE_BUTTON_MINUS, BIND_BUTTON, WIIMOTE_BUTTON_MINUS, 1.0f));
- AddBind(touchScreenKey, new sBind(a, WIIMOTE_BUTTON_PLUS, BIND_BUTTON, WIIMOTE_BUTTON_PLUS, 1.0f));
- AddBind(touchScreenKey, new sBind(a, WIIMOTE_BUTTON_HOME, BIND_BUTTON, WIIMOTE_BUTTON_HOME, 1.0f));
- AddBind(touchScreenKey, new sBind(a, WIIMOTE_BUTTON_1, BIND_BUTTON, WIIMOTE_BUTTON_1, 1.0f));
- AddBind(touchScreenKey, new sBind(a, WIIMOTE_BUTTON_2, BIND_BUTTON, WIIMOTE_BUTTON_2, 1.0f));
- AddBind(touchScreenKey, new sBind(a, WIIMOTE_UP, BIND_BUTTON, WIIMOTE_UP, 1.0f));
- AddBind(touchScreenKey, new sBind(a, WIIMOTE_DOWN, BIND_BUTTON, WIIMOTE_DOWN, 1.0f));
- AddBind(touchScreenKey, new sBind(a, WIIMOTE_LEFT, BIND_BUTTON, WIIMOTE_LEFT, 1.0f));
- AddBind(touchScreenKey, new sBind(a, WIIMOTE_RIGHT, BIND_BUTTON, WIIMOTE_RIGHT, 1.0f));
- AddBind(touchScreenKey, new sBind(a, WIIMOTE_IR_HIDE, BIND_BUTTON, WIIMOTE_IR_HIDE, 1.0f));
- AddBind(touchScreenKey, new sBind(a, WIIMOTE_TILT_MODIFIER, BIND_BUTTON, WIIMOTE_TILT_MODIFIER, 1.0f));
- AddBind(touchScreenKey, new sBind(a, WIIMOTE_SHAKE_X, BIND_BUTTON, WIIMOTE_SHAKE_X, 1.0f));
- AddBind(touchScreenKey, new sBind(a, WIIMOTE_SHAKE_Y, BIND_BUTTON, WIIMOTE_SHAKE_Y, 1.0f));
- AddBind(touchScreenKey, new sBind(a, WIIMOTE_SHAKE_Z, BIND_BUTTON, WIIMOTE_SHAKE_Z, 1.0f));
-
- AddBind(touchScreenKey, new sBind(a, WIIMOTE_IR_UP, BIND_AXIS, WIIMOTE_IR_UP, -1.0f));
- AddBind(touchScreenKey, new sBind(a, WIIMOTE_IR_DOWN, BIND_AXIS, WIIMOTE_IR_DOWN, 1.0f));
- AddBind(touchScreenKey, new sBind(a, WIIMOTE_IR_LEFT, BIND_AXIS, WIIMOTE_IR_LEFT, -1.0f));
- AddBind(touchScreenKey, new sBind(a, WIIMOTE_IR_RIGHT, BIND_AXIS, WIIMOTE_IR_RIGHT, 1.0f));
- AddBind(touchScreenKey, new sBind(a, WIIMOTE_IR_FORWARD, BIND_AXIS, WIIMOTE_IR_FORWARD, -1.0f));
- AddBind(touchScreenKey, new sBind(a, WIIMOTE_IR_BACKWARD, BIND_AXIS, WIIMOTE_IR_BACKWARD, 1.0f));
- AddBind(touchScreenKey, new sBind(a, WIIMOTE_SWING_UP, BIND_AXIS, WIIMOTE_SWING_UP, -1.0f));
- AddBind(touchScreenKey, new sBind(a, WIIMOTE_SWING_DOWN, BIND_AXIS, WIIMOTE_SWING_DOWN, 1.0f));
- AddBind(touchScreenKey, new sBind(a, WIIMOTE_SWING_LEFT, BIND_AXIS, WIIMOTE_SWING_LEFT, -1.0f));
- AddBind(touchScreenKey, new sBind(a, WIIMOTE_SWING_RIGHT, BIND_AXIS, WIIMOTE_SWING_RIGHT, 1.0f));
- AddBind(touchScreenKey, new sBind(a, WIIMOTE_SWING_FORWARD, BIND_AXIS, WIIMOTE_SWING_FORWARD, -1.0f));
- AddBind(touchScreenKey, new sBind(a, WIIMOTE_SWING_BACKWARD, BIND_AXIS, WIIMOTE_SWING_BACKWARD, 1.0f));
- AddBind(touchScreenKey, new sBind(a, WIIMOTE_TILT_FORWARD, BIND_AXIS, WIIMOTE_TILT_FORWARD, -1.0f));
- AddBind(touchScreenKey, new sBind(a, WIIMOTE_TILT_BACKWARD, BIND_AXIS, WIIMOTE_TILT_BACKWARD, 1.0f));
- AddBind(touchScreenKey, new sBind(a, WIIMOTE_TILT_LEFT, BIND_AXIS, WIIMOTE_TILT_LEFT, -1.0f));
- AddBind(touchScreenKey, new sBind(a, WIIMOTE_TILT_RIGHT, BIND_AXIS, WIIMOTE_TILT_RIGHT, 1.0f));
-
- // Wii: Nunchuk
- AddBind(touchScreenKey, new sBind(a, NUNCHUK_BUTTON_C, BIND_BUTTON, NUNCHUK_BUTTON_C, 1.0f));
- AddBind(touchScreenKey, new sBind(a, NUNCHUK_BUTTON_Z, BIND_BUTTON, NUNCHUK_BUTTON_Z, 1.0f));
- AddBind(touchScreenKey, new sBind(a, NUNCHUK_TILT_MODIFIER, BIND_BUTTON, NUNCHUK_TILT_MODIFIER, 1.0f));
- AddBind(touchScreenKey, new sBind(a, NUNCHUK_SHAKE_X, BIND_BUTTON, NUNCHUK_SHAKE_X, 1.0f));
- AddBind(touchScreenKey, new sBind(a, NUNCHUK_SHAKE_Y, BIND_BUTTON, NUNCHUK_SHAKE_Y, 1.0f));
- AddBind(touchScreenKey, new sBind(a, NUNCHUK_SHAKE_Z, BIND_BUTTON, NUNCHUK_SHAKE_Z, 1.0f));
-
- AddBind(touchScreenKey, new sBind(a, NUNCHUK_SWING_UP, BIND_AXIS, NUNCHUK_SWING_UP, -1.0f));
- AddBind(touchScreenKey, new sBind(a, NUNCHUK_SWING_DOWN, BIND_AXIS, NUNCHUK_SWING_DOWN, 1.0f));
- AddBind(touchScreenKey, new sBind(a, NUNCHUK_SWING_LEFT, BIND_AXIS, NUNCHUK_SWING_LEFT, -1.0f));
- AddBind(touchScreenKey, new sBind(a, NUNCHUK_SWING_RIGHT, BIND_AXIS, NUNCHUK_SWING_RIGHT, 1.0f));
- AddBind(touchScreenKey, new sBind(a, NUNCHUK_SWING_FORWARD, BIND_AXIS, NUNCHUK_SWING_FORWARD, -1.0f));
- AddBind(touchScreenKey, new sBind(a, NUNCHUK_SWING_BACKWARD, BIND_BUTTON, NUNCHUK_SWING_BACKWARD, 1.0f));
- AddBind(touchScreenKey, new sBind(a, NUNCHUK_TILT_FORWARD, BIND_AXIS, NUNCHUK_TILT_FORWARD, -1.0f));
- AddBind(touchScreenKey, new sBind(a, NUNCHUK_TILT_BACKWARD, BIND_AXIS, NUNCHUK_TILT_BACKWARD, 1.0f));
- AddBind(touchScreenKey, new sBind(a, NUNCHUK_TILT_LEFT, BIND_AXIS, NUNCHUK_TILT_LEFT, -1.0f));
- AddBind(touchScreenKey, new sBind(a, NUNCHUK_TILT_RIGHT, BIND_AXIS, NUNCHUK_TILT_RIGHT, 1.0f));
- AddBind(touchScreenKey, new sBind(a, NUNCHUK_STICK_UP, BIND_AXIS, NUNCHUK_STICK_UP, -1.0f));
- AddBind(touchScreenKey, new sBind(a, NUNCHUK_STICK_DOWN, BIND_AXIS, NUNCHUK_STICK_DOWN, 1.0f));
- AddBind(touchScreenKey, new sBind(a, NUNCHUK_STICK_LEFT, BIND_AXIS, NUNCHUK_STICK_LEFT, -1.0f));
- AddBind(touchScreenKey, new sBind(a, NUNCHUK_STICK_RIGHT, BIND_AXIS, NUNCHUK_STICK_RIGHT, 1.0f));
-
- // Wii: Classic
- AddBind(touchScreenKey, new sBind(a, CLASSIC_BUTTON_A, BIND_BUTTON, CLASSIC_BUTTON_A, 1.0f));
- AddBind(touchScreenKey, new sBind(a, CLASSIC_BUTTON_B, BIND_BUTTON, CLASSIC_BUTTON_B, 1.0f));
- AddBind(touchScreenKey, new sBind(a, CLASSIC_BUTTON_X, BIND_BUTTON, CLASSIC_BUTTON_X, 1.0f));
- AddBind(touchScreenKey, new sBind(a, CLASSIC_BUTTON_Y, BIND_BUTTON, CLASSIC_BUTTON_Y, 1.0f));
- AddBind(touchScreenKey, new sBind(a, CLASSIC_BUTTON_MINUS, BIND_BUTTON, CLASSIC_BUTTON_MINUS, 1.0f));
- AddBind(touchScreenKey, new sBind(a, CLASSIC_BUTTON_PLUS, BIND_BUTTON, CLASSIC_BUTTON_PLUS, 1.0f));
- AddBind(touchScreenKey, new sBind(a, CLASSIC_BUTTON_HOME, BIND_BUTTON, CLASSIC_BUTTON_HOME, 1.0f));
- AddBind(touchScreenKey, new sBind(a, CLASSIC_BUTTON_ZL, BIND_BUTTON, CLASSIC_BUTTON_ZL, 1.0f));
- AddBind(touchScreenKey, new sBind(a, CLASSIC_BUTTON_ZR, BIND_BUTTON, CLASSIC_BUTTON_ZR, 1.0f));
- AddBind(touchScreenKey, new sBind(a, CLASSIC_DPAD_UP, BIND_BUTTON, CLASSIC_DPAD_UP, 1.0f));
- AddBind(touchScreenKey, new sBind(a, CLASSIC_DPAD_DOWN, BIND_BUTTON, CLASSIC_DPAD_DOWN, 1.0f));
- AddBind(touchScreenKey, new sBind(a, CLASSIC_DPAD_LEFT, BIND_BUTTON, CLASSIC_DPAD_LEFT, 1.0f));
- AddBind(touchScreenKey, new sBind(a, CLASSIC_DPAD_RIGHT, BIND_BUTTON, CLASSIC_DPAD_RIGHT, 1.0f));
-
- AddBind(touchScreenKey, new sBind(a, CLASSIC_STICK_LEFT_UP, BIND_AXIS, CLASSIC_STICK_LEFT_UP, -1.0f));
- AddBind(touchScreenKey, new sBind(a, CLASSIC_STICK_LEFT_DOWN, BIND_AXIS, CLASSIC_STICK_LEFT_DOWN, 1.0f));
- AddBind(touchScreenKey, new sBind(a, CLASSIC_STICK_LEFT_LEFT, BIND_AXIS, CLASSIC_STICK_LEFT_LEFT, -1.0f));
- AddBind(touchScreenKey, new sBind(a, CLASSIC_STICK_LEFT_RIGHT, BIND_AXIS, CLASSIC_STICK_LEFT_RIGHT, 1.0f));
- AddBind(touchScreenKey, new sBind(a, CLASSIC_STICK_RIGHT_UP, BIND_AXIS, CLASSIC_STICK_RIGHT_UP, -1.0f));
- AddBind(touchScreenKey, new sBind(a, CLASSIC_STICK_RIGHT_DOWN, BIND_AXIS, CLASSIC_STICK_RIGHT_DOWN, 1.0f));
- AddBind(touchScreenKey, new sBind(a, CLASSIC_STICK_RIGHT_LEFT, BIND_AXIS, CLASSIC_STICK_RIGHT_LEFT, -1.0f));
- AddBind(touchScreenKey, new sBind(a, CLASSIC_STICK_RIGHT_RIGHT, BIND_AXIS, CLASSIC_STICK_RIGHT_RIGHT, 1.0f));
- AddBind(touchScreenKey, new sBind(a, CLASSIC_TRIGGER_L, BIND_AXIS, CLASSIC_TRIGGER_L, 1.0f));
- AddBind(touchScreenKey, new sBind(a, CLASSIC_TRIGGER_R, BIND_AXIS, CLASSIC_TRIGGER_R, 1.0f));
-
- // Wii: Guitar
- AddBind(touchScreenKey, new sBind(a, GUITAR_BUTTON_MINUS, BIND_BUTTON, GUITAR_BUTTON_MINUS, 1.0f));
- AddBind(touchScreenKey, new sBind(a, GUITAR_BUTTON_PLUS, BIND_BUTTON, GUITAR_BUTTON_PLUS, 1.0f));
- AddBind(touchScreenKey, new sBind(a, GUITAR_FRET_GREEN, BIND_BUTTON, GUITAR_FRET_GREEN, 1.0f));
- AddBind(touchScreenKey, new sBind(a, GUITAR_FRET_RED, BIND_BUTTON, GUITAR_FRET_RED, 1.0f));
- AddBind(touchScreenKey, new sBind(a, GUITAR_FRET_YELLOW, BIND_BUTTON, GUITAR_FRET_YELLOW, 1.0f));
- AddBind(touchScreenKey, new sBind(a, GUITAR_FRET_BLUE, BIND_BUTTON, GUITAR_FRET_BLUE, 1.0f));
- AddBind(touchScreenKey, new sBind(a, GUITAR_FRET_ORANGE, BIND_BUTTON, GUITAR_FRET_ORANGE, 1.0f));
- AddBind(touchScreenKey, new sBind(a, GUITAR_STRUM_UP, BIND_BUTTON, GUITAR_STRUM_UP, 1.0f));
- AddBind(touchScreenKey, new sBind(a, GUITAR_STRUM_DOWN, BIND_BUTTON, GUITAR_STRUM_DOWN, 1.0f));
-
- AddBind(touchScreenKey, new sBind(a, GUITAR_STICK_UP, BIND_AXIS, GUITAR_STICK_UP, -1.0f));
- AddBind(touchScreenKey, new sBind(a, GUITAR_STICK_DOWN, BIND_AXIS, GUITAR_STICK_DOWN, 1.0f));
- AddBind(touchScreenKey, new sBind(a, GUITAR_STICK_LEFT, BIND_AXIS, GUITAR_STICK_LEFT, -1.0f));
- AddBind(touchScreenKey, new sBind(a, GUITAR_STICK_RIGHT, BIND_AXIS, GUITAR_STICK_RIGHT, 1.0f));
- AddBind(touchScreenKey, new sBind(a, GUITAR_WHAMMY_BAR, BIND_AXIS, GUITAR_WHAMMY_BAR, 1.0f));
-
- // Wii: Drums
- AddBind(touchScreenKey, new sBind(a, DRUMS_BUTTON_MINUS, BIND_BUTTON, DRUMS_BUTTON_MINUS, 1.0f));
- AddBind(touchScreenKey, new sBind(a, DRUMS_BUTTON_PLUS, BIND_BUTTON, DRUMS_BUTTON_PLUS, 1.0f));
- AddBind(touchScreenKey, new sBind(a, DRUMS_PAD_RED, BIND_BUTTON, DRUMS_PAD_RED, 1.0f));
- AddBind(touchScreenKey, new sBind(a, DRUMS_PAD_YELLOW, BIND_BUTTON, DRUMS_PAD_YELLOW, 1.0f));
- AddBind(touchScreenKey, new sBind(a, DRUMS_PAD_BLUE, BIND_BUTTON, DRUMS_PAD_BLUE, 1.0f));
- AddBind(touchScreenKey, new sBind(a, DRUMS_PAD_GREEN, BIND_BUTTON, DRUMS_PAD_GREEN, 1.0f));
- AddBind(touchScreenKey, new sBind(a, DRUMS_PAD_ORANGE, BIND_BUTTON, DRUMS_PAD_ORANGE, 1.0f));
- AddBind(touchScreenKey, new sBind(a, DRUMS_PAD_BASS, BIND_BUTTON, DRUMS_PAD_BASS, 1.0f));
-
- AddBind(touchScreenKey, new sBind(a, DRUMS_STICK_UP, BIND_AXIS, DRUMS_STICK_UP, -1.0f));
- AddBind(touchScreenKey, new sBind(a, DRUMS_STICK_DOWN, BIND_AXIS, DRUMS_STICK_DOWN, 1.0f));
- AddBind(touchScreenKey, new sBind(a, DRUMS_STICK_LEFT, BIND_AXIS, DRUMS_STICK_LEFT, -1.0f));
- AddBind(touchScreenKey, new sBind(a, DRUMS_STICK_RIGHT, BIND_AXIS, DRUMS_STICK_RIGHT, 1.0f));
-
- // Wii: Turntable
- AddBind(touchScreenKey, new sBind(a, TURNTABLE_BUTTON_GREEN_LEFT, BIND_BUTTON, TURNTABLE_BUTTON_GREEN_LEFT, 1.0f));
- AddBind(touchScreenKey, new sBind(a, TURNTABLE_BUTTON_RED_LEFT, BIND_BUTTON, TURNTABLE_BUTTON_RED_LEFT, 1.0f));
- AddBind(touchScreenKey, new sBind(a, TURNTABLE_BUTTON_BLUE_LEFT, BIND_BUTTON, TURNTABLE_BUTTON_BLUE_LEFT, 1.0f));
- AddBind(touchScreenKey, new sBind(a, TURNTABLE_BUTTON_GREEN_RIGHT, BIND_BUTTON, TURNTABLE_BUTTON_GREEN_RIGHT, 1.0f));
- AddBind(touchScreenKey, new sBind(a, TURNTABLE_BUTTON_RED_RIGHT, BIND_BUTTON, TURNTABLE_BUTTON_RED_RIGHT, 1.0f));
- AddBind(touchScreenKey, new sBind(a, TURNTABLE_BUTTON_BLUE_RIGHT, BIND_BUTTON, TURNTABLE_BUTTON_BLUE_RIGHT, 1.0f));
- AddBind(touchScreenKey, new sBind(a, TURNTABLE_BUTTON_MINUS, BIND_BUTTON, TURNTABLE_BUTTON_MINUS, 1.0f));
- AddBind(touchScreenKey, new sBind(a, TURNTABLE_BUTTON_PLUS, BIND_BUTTON, TURNTABLE_BUTTON_PLUS, 1.0f));
- AddBind(touchScreenKey, new sBind(a, TURNTABLE_BUTTON_HOME, BIND_BUTTON, TURNTABLE_BUTTON_HOME, 1.0f));
- AddBind(touchScreenKey, new sBind(a, TURNTABLE_BUTTON_EUPHORIA, BIND_BUTTON, TURNTABLE_BUTTON_EUPHORIA, 1.0f));
-
- AddBind(touchScreenKey, new sBind(a, TURNTABLE_TABLE_LEFT_LEFT, BIND_AXIS, TURNTABLE_TABLE_LEFT_LEFT, -1.0f));
- AddBind(touchScreenKey, new sBind(a, TURNTABLE_TABLE_LEFT_RIGHT, BIND_AXIS, TURNTABLE_TABLE_LEFT_RIGHT, 1.0f));
- AddBind(touchScreenKey, new sBind(a, TURNTABLE_TABLE_RIGHT_LEFT, BIND_AXIS, TURNTABLE_TABLE_RIGHT_LEFT, -1.0f));
- AddBind(touchScreenKey, new sBind(a, TURNTABLE_TABLE_RIGHT_RIGHT, BIND_AXIS, TURNTABLE_TABLE_RIGHT_RIGHT, 1.0f));
- AddBind(touchScreenKey, new sBind(a, TURNTABLE_STICK_UP, BIND_AXIS, TURNTABLE_STICK_UP, -1.0f));
- AddBind(touchScreenKey, new sBind(a, TURNTABLE_STICK_DOWN, BIND_AXIS, TURNTABLE_STICK_DOWN, 1.0f));
- AddBind(touchScreenKey, new sBind(a, TURNTABLE_STICK_LEFT, BIND_AXIS, TURNTABLE_STICK_LEFT, -1.0f));
- AddBind(touchScreenKey, new sBind(a, TURNTABLE_STICK_RIGHT, BIND_AXIS, TURNTABLE_STICK_RIGHT, 1.0f));
- AddBind(touchScreenKey, new sBind(a, TURNTABLE_EFFECT_DIAL, BIND_AXIS, TURNTABLE_EFFECT_DIAL, 1.0f));
- AddBind(touchScreenKey, new sBind(a, TURNTABLE_CROSSFADE_LEFT, BIND_AXIS, TURNTABLE_CROSSFADE_LEFT, -1.0f));
- AddBind(touchScreenKey, new sBind(a, TURNTABLE_CROSSFADE_RIGHT, BIND_AXIS, TURNTABLE_CROSSFADE_RIGHT, 1.0f));
- }
- // Init our controller bindings
- IniFile ini;
- ini.Load(File::GetUserPath(D_CONFIG_IDX) + std::string("Dolphin.ini"));
- for (u32 a = 0; a < configStrings.size(); ++a)
- {
- for (int padID = 0; padID < 8; ++padID)
- {
- std::ostringstream config;
- config << configStrings[a] << "_" << padID;
- BindType type;
- int bindnum;
- char dev[128];
- bool hasbind = false;
- char modifier = '+';
- std::string value;
- ini.GetOrCreateSection("Android")->Get(config.str(), &value, "None");
- if (value == "None")
- continue;
- if (std::string::npos != value.find("Axis"))
- {
- hasbind = true;
- type = BIND_AXIS;
- sscanf(value.c_str(), "Device '%127[^\']'-Axis %d%c", dev, &bindnum, &modifier);
- }
- else if (std::string::npos != value.find("Button"))
- {
- hasbind = true;
- type = BIND_BUTTON;
- sscanf(value.c_str(), "Device '%127[^\']'-Button %d", dev, &bindnum);
- }
- if (hasbind)
- AddBind(std::string(dev), new sBind(padID, configTypes[a], type, bindnum, modifier == '-' ? -1.0f : 1.0f));
- }
- }
-
- }
- bool GetButtonPressed(int padID, ButtonType button)
- {
- bool pressed = m_controllers[touchScreenKey]->ButtonValue(padID, button);
-
- for (const auto& ctrl : m_controllers)
- pressed |= ctrl.second->ButtonValue(padID, button);
-
- return pressed;
- }
- float GetAxisValue(int padID, ButtonType axis)
- {
- float value = m_controllers[touchScreenKey]->AxisValue(padID, axis);
- if (value == 0.0f)
- {
- for (const auto& ctrl : m_controllers)
- {
- value = ctrl.second->AxisValue(padID, axis);
- if (value != 0.0f)
- return value;
- }
- }
- return value;
- }
- bool GamepadEvent(const std::string& dev, int button, int action)
- {
- auto it = m_controllers.find(dev);
- if (it != m_controllers.end())
- return it->second->PressEvent(button, action);
- }
- void GamepadAxisEvent(const std::string& dev, int axis, float value)
- {
- auto it = m_controllers.find(dev);
- if (it != m_controllers.end())
- it->second->AxisEvent(axis, value);
- }
- void Shutdown()
- {
- for (const auto& controller : m_controllers)
- delete controller.second;
- m_controllers.clear();
- }
-
- // InputDevice
- bool InputDevice::PressEvent(int button, int action)
- {
- bool handled = false;
- for (const auto& binding : _inputbinds)
- {
- if (binding.second->_bind == button)
- {
- if (binding.second->_bindtype == BIND_BUTTON)
- _buttons[binding.second->_buttontype] = action == BUTTON_PRESSED ? true : false;
- else
- _axises[binding.second->_buttontype] = action == BUTTON_PRESSED ? 1.0f : 0.0f;
- handled = true;
- }
- }
- return handled;
- }
- void InputDevice::AxisEvent(int axis, float value)
- {
- for (const auto& binding : _inputbinds)
- {
- if (binding.second->_bind == axis)
- {
- if (binding.second->_bindtype == BIND_AXIS)
- _axises[binding.second->_buttontype] = value;
- else
- _buttons[binding.second->_buttontype] = value > 0.5f ? true : false;
- }
- }
- }
- bool InputDevice::ButtonValue(int padID, ButtonType button)
- {
- const auto& binding = _inputbinds.find(std::make_pair(padID, button));
- if (binding == _inputbinds.end())
- return false;
-
- if (binding->second->_bindtype == BIND_BUTTON)
- return _buttons[binding->second->_buttontype];
- else
- return (_axises[binding->second->_buttontype] * binding->second->_neg) > 0.5f;
- }
- float InputDevice::AxisValue(int padID, ButtonType axis)
- {
- const auto& binding = _inputbinds.find(std::make_pair(padID, axis));
- if (binding == _inputbinds.end())
- return 0.0f;
-
- if (binding->second->_bindtype == BIND_AXIS)
- return _axises[binding->second->_buttontype] * binding->second->_neg;
- else
- return _buttons[binding->second->_buttontype] == BUTTON_PRESSED ? 1.0f : 0.0f;
- }
-}
diff --git a/Source/Core/DolphinWX/Android/ButtonManager.h b/Source/Core/DolphinWX/Android/ButtonManager.h
deleted file mode 100644
index 575ef1c4dd..0000000000
--- a/Source/Core/DolphinWX/Android/ButtonManager.h
+++ /dev/null
@@ -1,257 +0,0 @@
-// Copyright 2013 Dolphin Emulator Project
-// Licensed under GPLv2+
-// Refer to the license.txt file included.
-
-#pragma once
-
-#include <map>
-#include <string>
-
-namespace ButtonManager
-{
- enum ButtonType
- {
- // GC
- BUTTON_A = 0,
- BUTTON_B = 1,
- BUTTON_START = 2,
- BUTTON_X = 3,
- BUTTON_Y = 4,
- BUTTON_Z = 5,
- BUTTON_UP = 6,
- BUTTON_DOWN = 7,
- BUTTON_LEFT = 8,
- BUTTON_RIGHT = 9,
- STICK_MAIN = 10, // Used on Java Side
- STICK_MAIN_UP = 11,
- STICK_MAIN_DOWN = 12,
- STICK_MAIN_LEFT = 13,
- STICK_MAIN_RIGHT = 14,
- STICK_C = 15, // Used on Java Side
- STICK_C_UP = 16,
- STICK_C_DOWN = 17,
- STICK_C_LEFT = 18,
- STICK_C_RIGHT = 19,
- TRIGGER_L = 20,
- TRIGGER_R = 21,
- // Wiimote
- WIIMOTE_BUTTON_A = 100,
- WIIMOTE_BUTTON_B = 101,
- WIIMOTE_BUTTON_MINUS = 102,
- WIIMOTE_BUTTON_PLUS = 103,
- WIIMOTE_BUTTON_HOME = 104,
- WIIMOTE_BUTTON_1 = 105,
- WIIMOTE_BUTTON_2 = 106,
- WIIMOTE_UP = 107,
- WIIMOTE_DOWN = 108,
- WIIMOTE_LEFT = 109,
- WIIMOTE_RIGHT = 110,
- WIIMOTE_IR = 111, // To Be Used on Java Side
- WIIMOTE_IR_UP = 112,
- WIIMOTE_IR_DOWN = 113,
- WIIMOTE_IR_LEFT = 114,
- WIIMOTE_IR_RIGHT = 115,
- WIIMOTE_IR_FORWARD = 116,
- WIIMOTE_IR_BACKWARD = 117,
- WIIMOTE_IR_HIDE = 118,
- WIIMOTE_SWING = 119, // To Be Used on Java Side
- WIIMOTE_SWING_UP = 120,
- WIIMOTE_SWING_DOWN = 121,
- WIIMOTE_SWING_LEFT = 122,
- WIIMOTE_SWING_RIGHT = 123,
- WIIMOTE_SWING_FORWARD = 124,
- WIIMOTE_SWING_BACKWARD = 125,
- WIIMOTE_TILT = 126, // To Be Used on Java Side
- WIIMOTE_TILT_FORWARD = 127,
- WIIMOTE_TILT_BACKWARD = 128,
- WIIMOTE_TILT_LEFT = 129,
- WIIMOTE_TILT_RIGHT = 130,
- WIIMOTE_TILT_MODIFIER = 131,
- WIIMOTE_SHAKE_X = 132,
- WIIMOTE_SHAKE_Y = 133,
- WIIMOTE_SHAKE_Z = 134,
- //Nunchuk
- NUNCHUK_BUTTON_C = 200,
- NUNCHUK_BUTTON_Z = 201,
- NUNCHUK_STICK = 202, // To Be Used on Java Side
- NUNCHUK_STICK_UP = 203,
- NUNCHUK_STICK_DOWN = 204,
- NUNCHUK_STICK_LEFT = 205,
- NUNCHUK_STICK_RIGHT = 206,
- NUNCHUK_SWING = 207, // To Be Used on Java Side
- NUNCHUK_SWING_UP = 208,
- NUNCHUK_SWING_DOWN = 209,
- NUNCHUK_SWING_LEFT = 210,
- NUNCHUK_SWING_RIGHT = 211,
- NUNCHUK_SWING_FORWARD = 212,
- NUNCHUK_SWING_BACKWARD = 213,
- NUNCHUK_TILT = 214, // To Be Used on Java Side
- NUNCHUK_TILT_FORWARD = 215,
- NUNCHUK_TILT_BACKWARD = 216,
- NUNCHUK_TILT_LEFT = 217,
- NUNCHUK_TILT_RIGHT = 218,
- NUNCHUK_TILT_MODIFIER = 219,
- NUNCHUK_SHAKE_X = 220,
- NUNCHUK_SHAKE_Y = 221,
- NUNCHUK_SHAKE_Z = 222,
- //Classic
- CLASSIC_BUTTON_A = 300,
- CLASSIC_BUTTON_B = 301,
- CLASSIC_BUTTON_X = 302,
- CLASSIC_BUTTON_Y = 303,
- CLASSIC_BUTTON_MINUS = 304,
- CLASSIC_BUTTON_PLUS = 305,
- CLASSIC_BUTTON_HOME = 306,
- CLASSIC_BUTTON_ZL = 307,
- CLASSIC_BUTTON_ZR = 308,
- CLASSIC_DPAD_UP = 309,
- CLASSIC_DPAD_DOWN = 310,
- CLASSIC_DPAD_LEFT = 311,
- CLASSIC_DPAD_RIGHT = 312,
- CLASSIC_STICK_LEFT = 313, // To Be Used on Java Side
- CLASSIC_STICK_LEFT_UP = 314,
- CLASSIC_STICK_LEFT_DOWN = 315,
- CLASSIC_STICK_LEFT_LEFT = 316,
- CLASSIC_STICK_LEFT_RIGHT = 317,
- CLASSIC_STICK_RIGHT = 318, // To Be Used on Java Side
- CLASSIC_STICK_RIGHT_UP = 319,
- CLASSIC_STICK_RIGHT_DOWN = 320,
- CLASSIC_STICK_RIGHT_LEFT = 321,
- CLASSIC_STICK_RIGHT_RIGHT = 322,
- CLASSIC_TRIGGER_L = 323,
- CLASSIC_TRIGGER_R = 324,
- //Guitar
- GUITAR_BUTTON_MINUS = 400,
- GUITAR_BUTTON_PLUS = 401,
- GUITAR_FRET_GREEN = 402,
- GUITAR_FRET_RED = 403,
- GUITAR_FRET_YELLOW = 404,
- GUITAR_FRET_BLUE = 405,
- GUITAR_FRET_ORANGE = 406,
- GUITAR_STRUM_UP = 407,
- GUITAR_STRUM_DOWN = 408,
- GUITAR_STICK = 409, // To Be Used on Java Side
- GUITAR_STICK_UP = 410,
- GUITAR_STICK_DOWN = 411,
- GUITAR_STICK_LEFT = 412,
- GUITAR_STICK_RIGHT = 413,
- GUITAR_WHAMMY_BAR = 414,
- //Drums
- DRUMS_BUTTON_MINUS = 500,
- DRUMS_BUTTON_PLUS = 501,
- DRUMS_PAD_RED = 502,
- DRUMS_PAD_YELLOW = 503,
- DRUMS_PAD_BLUE = 504,
- DRUMS_PAD_GREEN = 505,
- DRUMS_PAD_ORANGE = 506,
- DRUMS_PAD_BASS = 507,
- DRUMS_STICK = 508, // To Be Used on Java Side
- DRUMS_STICK_UP = 509,
- DRUMS_STICK_DOWN = 510,
- DRUMS_STICK_LEFT = 511,
- DRUMS_STICK_RIGHT = 512,
- //Turntable
- TURNTABLE_BUTTON_GREEN_LEFT = 600,
- TURNTABLE_BUTTON_RED_LEFT = 601,
- TURNTABLE_BUTTON_BLUE_LEFT = 602,
- TURNTABLE_BUTTON_GREEN_RIGHT = 603,
- TURNTABLE_BUTTON_RED_RIGHT = 604,
- TURNTABLE_BUTTON_BLUE_RIGHT = 605,
- TURNTABLE_BUTTON_MINUS = 606,
- TURNTABLE_BUTTON_PLUS = 607,
- TURNTABLE_BUTTON_HOME = 608,
- TURNTABLE_BUTTON_EUPHORIA = 609,
- TURNTABLE_TABLE_LEFT = 610, // To Be Used on Java Side
- TURNTABLE_TABLE_LEFT_LEFT = 611,
- TURNTABLE_TABLE_LEFT_RIGHT = 612,
- TURNTABLE_TABLE_RIGHT = 613, // To Be Used on Java Side
- TURNTABLE_TABLE_RIGHT_LEFT = 614,
- TURNTABLE_TABLE_RIGHT_RIGHT = 615,
- TURNTABLE_STICK = 616, // To Be Used on Java Side
- TURNTABLE_STICK_UP = 617,
- TURNTABLE_STICK_DOWN = 618,
- TURNTABLE_STICK_LEFT = 619,
- TURNTABLE_STICK_RIGHT = 620,
- TURNTABLE_EFFECT_DIAL = 621,
- TURNTABLE_CROSSFADE = 622, // To Be Used on Java Side
- TURNTABLE_CROSSFADE_LEFT = 623,
- TURNTABLE_CROSSFADE_RIGHT = 624,
- };
- enum ButtonState
- {
- BUTTON_RELEASED = 0,
- BUTTON_PRESSED = 1
- };
- enum BindType
- {
- BIND_BUTTON = 0,
- BIND_AXIS
- };
- class Button
- {
- private:
- ButtonState m_state;
- public:
- Button() : m_state(BUTTON_RELEASED) {}
- void SetState(ButtonState state) { m_state = state; }
- bool Pressed() { return m_state == BUTTON_PRESSED; }
-
- ~Button() {}
- };
- class Axis
- {
- private:
- float m_value;
- public:
- Axis() : m_value(0.0f) {}
- void SetValue(float value) { m_value = value; }
- float AxisValue() { return m_value; }
-
- ~Axis() {}
- };
-
- struct sBind
- {
- const int _padID;
- const ButtonType _buttontype;
- const BindType _bindtype;
- const int _bind;
- const float _neg;
- sBind(int padID, ButtonType buttontype, BindType bindtype, int bind, float neg)
- : _padID(padID), _buttontype(buttontype), _bindtype(bindtype), _bind(bind), _neg(neg)
- {}
- };
-
-
- class InputDevice
- {
- private:
- const std::string _dev;
- std::map<ButtonType, bool> _buttons;
- std::map<ButtonType, float> _axises;
-
- // Key is padID and ButtonType
- std::map<std::pair<int, ButtonType>, sBind*> _inputbinds;
- public:
- InputDevice(std::string dev)
- : _dev(dev) {}
- ~InputDevice()
- {
- for (const auto& bind : _inputbinds)
- delete bind.second;
- _inputbinds.clear();
- }
- void AddBind(sBind* bind) { _inputbinds[std::make_pair(bind->_padID, bind->_buttontype)] = bind; }
- bool PressEvent(int button, int action);
- void AxisEvent(int axis, float value);
- bool ButtonValue(int padID, ButtonType button);
- float AxisValue(int padID, ButtonType axis);
- };
-
- void Init();
- bool GetButtonPressed(int padID, ButtonType button);
- float GetAxisValue(int padID, ButtonType axis);
- bool GamepadEvent(const std::string& dev, int button, int action);
- void GamepadAxisEvent(const std::string& dev, int axis, float value);
- void Shutdown();
-}
diff --git a/Source/Core/DolphinWX/CMakeLists.txt b/Source/Core/DolphinWX/CMakeLists.txt
index 1c17ccd207..6cfd187380 100644
--- a/Source/Core/DolphinWX/CMakeLists.txt
+++ b/Source/Core/DolphinWX/CMakeLists.txt
@@ -73,13 +73,6 @@ endif()
list(APPEND LIBS core uicommon)
-if(ANDROID)
- list(APPEND LIBS png)
-endif()
-
-set(ANDROID_SRCS Android/ButtonManager.cpp
- MainAndroid.cpp)
-
if(APPLE)
if(wxWidgets_FOUND)
list(APPEND WXLIBS
@@ -109,35 +102,7 @@ if(GETTEXT_MSGMERGE_EXECUTABLE AND GETTEXT_MSGFMT_EXECUTABLE AND wxWidgets_FOUND
GETTEXT_CREATE_TRANSLATIONS(${CMAKE_SOURCE_DIR}/Languages/po/dolphin-emu.pot ${LINGUAS})
endif()
-if(ANDROID)
- set(DOLPHIN_EXE main)
- add_library(${DOLPHIN_EXE} SHARED ${SRCS} ${ANDROID_SRCS})
- target_link_libraries(${DOLPHIN_EXE}
- log
- android
- "-Wl,--no-warn-mismatch"
- "-Wl,--whole-archive"
- ${LIBS}
- "-Wl,--no-whole-archive"
- )
- add_custom_command(TARGET ${DOLPHIN_EXE} POST_BUILD
- COMMAND mkdir ARGS -p ${CMAKE_SOURCE_DIR}/Source/Android/app/src/main/jniLibs/${ANDROID_NDK_ABI_NAME}
- )
- add_custom_command(TARGET ${DOLPHIN_EXE} POST_BUILD
- COMMAND mkdir ARGS -p ${CMAKE_SOURCE_DIR}/Source/Android/app/src/main/assets/
- )
- add_custom_command(TARGET ${DOLPHIN_EXE} POST_BUILD
- COMMAND cp ARGS ${LIBRARY_OUTPUT_PATH_ROOT}/libs/${ANDROID_NDK_ABI_NAME}/lib${DOLPHIN_EXE}.so ${CMAKE_SOURCE_DIR}/Source/Android/app/src/main/jniLibs/${ANDROID_NDK_ABI_NAME}/
- )
- add_custom_command(TARGET ${DOLPHIN_EXE} POST_BUILD
- COMMAND cp ARGS ${CMAKE_SOURCE_DIR}/Data/Sys/GC/* ${CMAKE_SOURCE_DIR}/Source/Android/app/src/main/assets/
- )
- add_custom_command(TARGET ${DOLPHIN_EXE} POST_BUILD
- COMMAND cp ARGS -r ${CMAKE_SOURCE_DIR}/Data/Sys/Shaders ${CMAKE_SOURCE_DIR}/Source/Android/app/src/main/assets/
- )
-
- set(CPACK_PACKAGE_EXECUTABLES ${CPACK_PACKAGE_EXECUTABLES} ${DOLPHIN_EXE})
-elseif(wxWidgets_FOUND)
+if(wxWidgets_FOUND)
add_executable(${DOLPHIN_EXE} ${SRCS} ${GUI_SRCS})
target_link_libraries(${DOLPHIN_EXE} ${LIBS} ${WXLIBS})
if(APPLE)
diff --git a/Source/Core/DolphinWX/MainAndroid.cpp b/Source/Core/DolphinWX/MainAndroid.cpp
deleted file mode 100644
index 0d1f4e6882..0000000000
--- a/Source/Core/DolphinWX/MainAndroid.cpp
+++ /dev/null
@@ -1,639 +0,0 @@
-// Copyright 2003 Dolphin Emulator Project
-// Licensed under GPLv2+
-// Refer to the license.txt file included.
-
-#include <cinttypes>
-#include <cstdio>
-#include <cstdlib>
-#include <jni.h>
-#include <memory>
-#include <android/log.h>
-#include <android/native_window_jni.h>
-#include <EGL/egl.h>
-
-#include "Android/ButtonManager.h"
-
-#include "Common/CommonPaths.h"
-#include "Common/CommonTypes.h"
-#include "Common/CPUDetect.h"
-#include "Common/Event.h"
-#include "Common/FileUtil.h"
-#include "Common/Logging/LogManager.h"
-
-#include "Core/BootManager.h"
-#include "Core/ConfigManager.h"
-#include "Core/Core.h"
-#include "Core/Host.h"
-#include "Core/State.h"
-#include "Core/HW/Wiimote.h"
-#include "Core/PowerPC/JitInterface.h"
-#include "Core/PowerPC/PowerPC.h"
-#include "Core/PowerPC/Profiler.h"
-
-#include "DiscIO/Volume.h"
-#include "DiscIO/VolumeCreator.h"
-
-#include "UICommon/UICommon.h"
-
-#include "VideoCommon/OnScreenDisplay.h"
-#include "VideoCommon/RenderBase.h"
-#include "VideoCommon/VideoBackendBase.h"
-
-ANativeWindow* surf;
-std::string g_filename;
-std::string g_set_userpath = "";
-
-JavaVM* g_java_vm;
-jclass g_jni_class;
-jmethodID g_jni_method_alert;
-jmethodID g_jni_method_end;
-
-#define DOLPHIN_TAG "DolphinEmuNative"
-
-/*
- * Cache the JavaVM so that we can call into it later.
- */
-jint JNI_OnLoad(JavaVM* vm, void* reserved)
-{
- g_java_vm = vm;
-
- return JNI_VERSION_1_6;
-}
-
-void Host_NotifyMapLoaded() {}
-void Host_RefreshDSPDebuggerWindow() {}
-
-Common::Event updateMainFrameEvent;
-void Host_Message(int Id)
-{
-}
-
-void* Host_GetRenderHandle()
-{
- return surf;
-}
-
-void Host_UpdateTitle(const std::string& title)
-{
- __android_log_write(ANDROID_LOG_INFO, DOLPHIN_TAG, title.c_str());
-}
-
-void Host_UpdateDisasmDialog(){}
-
-void Host_UpdateMainFrame()
-{
-}
-
-void Host_RequestRenderWindowSize(int width, int height) {}
-
-void Host_RequestFullscreen(bool enable_fullscreen) {}
-
-void Host_SetStartupDebuggingParameters()
-{
-}
-
-bool Host_UIHasFocus()
-{
- return true;
-}
-
-bool Host_RendererHasFocus()
-{
- return true;
-}
-
-bool Host_RendererIsFullscreen()
-{
- return false;
-}
-
-void Host_ConnectWiimote(int wm_idx, bool connect) {}
-
-void Host_SetWiiMoteConnectionState(int _State) {}
-
-void Host_ShowVideoConfig(void*, const std::string&, const std::string&) {}
-
-static bool MsgAlert(const char* caption, const char* text, bool yes_no, int /*Style*/)
-{
- __android_log_print(ANDROID_LOG_ERROR, DOLPHIN_TAG, "%s:%s", caption, text);
-
- // Associate the current Thread with the Java VM.
- JNIEnv* env;
- g_java_vm->AttachCurrentThread(&env, NULL);
-
- // Execute the Java method.
- env->CallStaticVoidMethod(g_jni_class, g_jni_method_alert, env->NewStringUTF(text));
-
- // Must be called before the current thread exits; might as well do it here.
- g_java_vm->DetachCurrentThread();
-
- return false;
-}
-
-#define DVD_BANNER_WIDTH 96
-#define DVD_BANNER_HEIGHT 32
-
-static inline u32 Average32(u32 a, u32 b) {
- return ((a >> 1) & 0x7f7f7f7f) + ((b >> 1) & 0x7f7f7f7f);
-}
-
-static inline u32 GetPixel(u32 *buffer, unsigned int x, unsigned int y) {
- // thanks to unsignedness, these also check for <0 automatically.
- if (x > 191) return 0;
- if (y > 63) return 0;
- return buffer[y * 192 + x];
-}
-
-static bool LoadBanner(std::string filename, u32 *Banner)
-{
- std::unique_ptr<DiscIO::IVolume> pVolume(DiscIO::CreateVolumeFromFilename(filename));
-
- if (pVolume != nullptr)
- {
- int Width, Height;
- std::vector<u32> BannerVec = pVolume->GetBanner(&Width, &Height);
- // This code (along with above inlines) is moved from
- // elsewhere. Someone who knows anything about Android
- // please get rid of it and use proper high-resolution
- // images.
- if (Height == 64 && Width == 192)
- {
- u32* Buffer = &BannerVec[0];
- for (int y = 0; y < 32; y++)
- {
- for (int x = 0; x < 96; x++)
- {
- // simplified plus-shaped "gaussian"
- u32 surround = Average32(
- Average32(GetPixel(Buffer, x*2 - 1, y*2), GetPixel(Buffer, x*2 + 1, y*2)),
- Average32(GetPixel(Buffer, x*2, y*2 - 1), GetPixel(Buffer, x*2, y*2 + 1)));
- Banner[y * 96 + x] = Average32(GetPixel(Buffer, x*2, y*2), surround);
- }
- }
- return true;
- }
- else if (Height == 32 && Width == 96)
- {
- memcpy(Banner, &BannerVec[0], 96 * 32 * 4);
- return true;
- }
- }
-
- return false;
-}
-
-static int GetCountry(std::string filename)
-{
- std::unique_ptr<DiscIO::IVolume> pVolume(DiscIO::CreateVolumeFromFilename(filename));
-
- if (pVolume != nullptr)
- {
- DiscIO::IVolume::ECountry country = pVolume->GetCountry();
-
- __android_log_print(ANDROID_LOG_INFO, DOLPHIN_TAG, "Country Code: %i", country);
-
- return country;
- }
-
- // Return UNKNOWN
- return 13;
-}
-
-static int GetPlatform(std::string filename)
-{
- std::unique_ptr<DiscIO::IVolume> pVolume(DiscIO::CreateVolumeFromFilename(filename));
-
- if (pVolume != nullptr)
- {
- switch (pVolume->GetVolumeType())
- {
- case DiscIO::IVolume::GAMECUBE_DISC:
- __android_log_print(ANDROID_LOG_INFO, DOLPHIN_TAG, "Volume is a GameCube disc.");
- return 0;
- case DiscIO::IVolume::WII_DISC:
- __android_log_print(ANDROID_LOG_INFO, DOLPHIN_TAG, "Volume is a Wii disc.");
- return 1;
- case DiscIO::IVolume::WII_WAD:
- __android_log_print(ANDROID_LOG_INFO, DOLPHIN_TAG, "Volume is a Wii WAD.");
- return 2;
- }
- }
-
- return -1;
-}
-
-static std::string GetTitle(std::string filename)
-{
- __android_log_print(ANDROID_LOG_WARN, DOLPHIN_TAG, "Getting Title for file: %s", filename.c_str());
-
- std::unique_ptr<DiscIO::IVolume> pVolume(DiscIO::CreateVolumeFromFilename(filename));
-
- if (pVolume != nullptr) {
- std::map <DiscIO::IVolume::ELanguage, std::string> titles = pVolume->GetNames(true);
-
- /*
- bool is_wii_title = pVolume->GetVolumeType() != DiscIO::IVolume::GAMECUBE_DISC;
- DiscIO::IVolume::ELanguage language = SConfig::GetInstance().GetCurrentLanguage(is_wii_title);
-
- auto it = titles.find(language);
- if (it != end)
- return it->second;*/
-
- auto end = titles.end();
-
- // English tends to be a good fallback when the requested language isn't available
- //if (language != DiscIO::IVolume::ELanguage::LANGUAGE_ENGLISH) {
- auto it = titles.find(DiscIO::IVolume::ELanguage::LANGUAGE_ENGLISH);
- if (it != end)
- return it->second;
- //}
-
-
- // If English isn't available either, just pick something
- if (!titles.empty())
- return titles.cbegin()->second;
-
- // No usable name, return filename (better than nothing)
- std::string name;
- SplitPath(filename, nullptr, &name, nullptr);
- return name;
- }
-
- return std::string ("");
-}
-
-static std::string GetDescription(std::string filename)
-{
- __android_log_print(ANDROID_LOG_WARN, DOLPHIN_TAG, "Getting Description for file: %s", filename.c_str());
-
- std::unique_ptr<DiscIO::IVolume> volume(DiscIO::CreateVolumeFromFilename(filename));
-
- if (volume != nullptr)
- {
- std::map<DiscIO::IVolume::ELanguage, std::string> descriptions = volume->GetDescriptions();
-
- /*
- bool is_wii_title = pVolume->GetVolumeType() != DiscIO::IVolume::GAMECUBE_DISC;
- DiscIO::IVolume::ELanguage language = SConfig::GetInstance().GetCurrentLanguage(is_wii_title);
-
- auto it = descriptions.find(language);
- if (it != end)
- return it->second;*/
-
- auto end = descriptions.end();
-
- // English tends to be a good fallback when the requested language isn't available
- //if (language != DiscIO::IVolume::ELanguage::LANGUAGE_ENGLISH) {
- auto it = descriptions.find(DiscIO::IVolume::ELanguage::LANGUAGE_ENGLISH);
- if (it != end)
- return it->second;
- //}
-
- // If English isn't available either, just pick something
- if (!descriptions.empty())
- return descriptions.cbegin()->second;
- }
-
- return std::string();
-}
-
-static std::string GetGameId(std::string filename)
-{
- __android_log_print(ANDROID_LOG_WARN, DOLPHIN_TAG, "Getting ID for file: %s", filename.c_str());
-
- std::unique_ptr<DiscIO::IVolume> volume(DiscIO::CreateVolumeFromFilename(filename));
- if (volume == nullptr)
- return std::string();
-
- std::string id = volume->GetUniqueID();
- __android_log_print(ANDROID_LOG_INFO, DOLPHIN_TAG, "Game ID: %s", id.c_str());
- return id;
-}
-
-static std::string GetCompany(std::string filename)
-{
- __android_log_print(ANDROID_LOG_WARN, DOLPHIN_TAG, "Getting Company for file: %s", filename.c_str());
-
- std::unique_ptr<DiscIO::IVolume> volume(DiscIO::CreateVolumeFromFilename(filename));
- if (volume == nullptr)
- return std::string();
-
- std::string company = DiscIO::GetCompanyFromID(volume->GetMakerID());
- __android_log_print(ANDROID_LOG_INFO, DOLPHIN_TAG, "Company: %s", company.c_str());
- return company;
-}
-
-static u64 GetFileSize(std::string filename)
-{
- __android_log_print(ANDROID_LOG_WARN, DOLPHIN_TAG, "Getting size of file: %s", filename.c_str());
-
- std::unique_ptr<DiscIO::IVolume> volume(DiscIO::CreateVolumeFromFilename(filename));
- if (volume == nullptr)
- return -1;
-
- u64 size = volume->GetSize();
- __android_log_print(ANDROID_LOG_INFO, DOLPHIN_TAG, "Size: %" PRIu64, size);
- return size;
-}
-
-static std::string GetJString(JNIEnv *env, jstring jstr)
-{
- std::string result = "";
- if (!jstr)
- return result;
-
- const char *s = env->GetStringUTFChars(jstr, nullptr);
- result = s;
- env->ReleaseStringUTFChars(jstr, s);
- return result;
-}
-
-#ifdef __cplusplus
-extern "C"
-{
-#endif
-
-JNIEXPORT void JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_UnPauseEmulation(JNIEnv *env, jobject obj);
-JNIEXPORT void JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_PauseEmulation(JNIEnv *env, jobject obj);
-JNIEXPORT void JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_StopEmulation(JNIEnv *env, jobject obj);
-JNIEXPORT jboolean JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_onGamePadEvent(JNIEnv *env, jobject obj, jstring jDevice, jint Button, jint Action);
-JNIEXPORT void JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_onGamePadMoveEvent(JNIEnv *env, jobject obj, jstring jDevice, jint Axis, jfloat Value);
-JNIEXPORT jintArray JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_GetBanner(JNIEnv *env, jobject obj, jstring jFile);JNIEXPORT jstring JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_GetTitle(JNIEnv *env, jobject obj, jstring jFilename);
-JNIEXPORT jstring JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_GetDescription(JNIEnv *env, jobject obj, jstring jFilename);
-JNIEXPORT jstring JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_GetGameId(JNIEnv *env, jobject obj, jstring jFilename);
-JNIEXPORT jint JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_GetCountry(JNIEnv *env, jobject obj, jstring jFilename);
-JNIEXPORT jstring JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_GetCompany(JNIEnv *env, jobject obj, jstring jFilename);
-JNIEXPORT jlong JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_GetFilesize(JNIEnv *env, jobject obj, jstring jFilename);
-JNIEXPORT jint JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_GetPlatform(JNIEnv *env, jobject obj, jstring jFilename);
-JNIEXPORT jstring JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_GetVersionString(JNIEnv *env, jobject obj);
-JNIEXPORT jboolean JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_SupportsNEON(JNIEnv *env, jobject obj);
-JNIEXPORT void JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_SaveScreenShot(JNIEnv *env, jobject obj);
-JNIEXPORT void JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_eglBindAPI(JNIEnv *env, jobject obj, jint api);
-JNIEXPORT jstring JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_GetConfig(JNIEnv *env, jobject obj, jstring jFile, jstring jSection, jstring jKey, jstring jDefault);
-JNIEXPORT void JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_SetConfig(JNIEnv *env, jobject obj, jstring jFile, jstring jSection, jstring jKey, jstring jValue);
-JNIEXPORT void JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_SetFilename(JNIEnv *env, jobject obj, jstring jFile);
-JNIEXPORT void JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_SaveState(JNIEnv *env, jobject obj, jint slot);
-JNIEXPORT void JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_LoadState(JNIEnv *env, jobject obj, jint slot);
-JNIEXPORT void JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_CreateUserFolders(JNIEnv *env, jobject obj);
-JNIEXPORT void JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_SetUserDirectory(JNIEnv *env, jobject obj, jstring jDirectory);
-JNIEXPORT jstring JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_GetUserDirectory(JNIEnv *env, jobject obj);
-JNIEXPORT void JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_SetProfiling(JNIEnv *env, jobject obj, jboolean enable);
-JNIEXPORT void JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_WriteProfileResults(JNIEnv *env, jobject obj);
-JNIEXPORT void JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_CacheClassesAndMethods(JNIEnv *env, jobject obj);
-JNIEXPORT void JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_Run(JNIEnv *env, jobject obj, jobject _surf);
-
-
-JNIEXPORT void JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_UnPauseEmulation(JNIEnv *env, jobject obj)
-{
- PowerPC::Start();
-}
-JNIEXPORT void JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_PauseEmulation(JNIEnv *env, jobject obj)
-{
- PowerPC::Pause();
-}
-
-JNIEXPORT void JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_StopEmulation(JNIEnv *env, jobject obj)
-{
- Core::SaveScreenShot("thumb");
- Renderer::s_screenshotCompleted.WaitFor(std::chrono::seconds(2));
- Core::Stop();
- updateMainFrameEvent.Set(); // Kick the waiting event
-}
-JNIEXPORT jboolean JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_onGamePadEvent(JNIEnv *env, jobject obj, jstring jDevice, jint Button, jint Action)
-{
- return ButtonManager::GamepadEvent(GetJString(env, jDevice), Button, Action);
-}
-JNIEXPORT void JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_onGamePadMoveEvent(JNIEnv *env, jobject obj, jstring jDevice, jint Axis, jfloat Value)
-{
- ButtonManager::GamepadAxisEvent(GetJString(env, jDevice), Axis, Value);
-}
-
-JNIEXPORT jintArray JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_GetBanner(JNIEnv *env, jobject obj, jstring jFile)
-{
- std::string file = GetJString(env, jFile);
- u32 uBanner[DVD_BANNER_WIDTH * DVD_BANNER_HEIGHT];
- jintArray Banner = env->NewIntArray(DVD_BANNER_WIDTH * DVD_BANNER_HEIGHT);
-
- if (LoadBanner(file, uBanner))
- {
- env->SetIntArrayRegion(Banner, 0, DVD_BANNER_WIDTH * DVD_BANNER_HEIGHT, (jint*)uBanner);
- }
- return Banner;
-}
-
-JNIEXPORT jstring JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_GetTitle(JNIEnv *env, jobject obj, jstring jFilename)
-{
- std::string filename = GetJString(env, jFilename);
- std::string name = GetTitle(filename);
- return env->NewStringUTF(name.c_str());
-}
-
-JNIEXPORT jstring JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_GetDescription(JNIEnv *env, jobject obj, jstring jFilename)
-{
- std::string filename = GetJString(env, jFilename);
- std::string description = GetDescription(filename);
- return env->NewStringUTF(description.c_str());
-}
-
-JNIEXPORT jstring JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_GetGameId(JNIEnv *env, jobject obj, jstring jFilename)
-{
- std::string filename = GetJString(env, jFilename);
- std::string id = GetGameId(filename);
- return env->NewStringUTF(id.c_str());
-}
-
-JNIEXPORT jstring JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_GetCompany(JNIEnv *env, jobject obj, jstring jFilename)
-{
- std::string filename = GetJString(env, jFilename);
- std::string company = GetCompany(filename);
- return env->NewStringUTF(company.c_str());
-}
-
-JNIEXPORT jint JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_GetCountry(JNIEnv *env, jobject obj, jstring jFilename)
-{
- std::string filename = GetJString(env, jFilename);
- int country = GetCountry(filename);
- return country;
-}
-
-JNIEXPORT jlong JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_GetFilesize(JNIEnv *env, jobject obj, jstring jFilename)
-{
- std::string filename = GetJString(env, jFilename);
- u64 size = GetFileSize(filename);
- return size;
-}
-
-JNIEXPORT jint JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_GetPlatform(JNIEnv *env, jobject obj, jstring jFilename)
-{
- std::string filename = GetJString(env, jFilename);
- int platform = GetPlatform(filename);
- return platform;
-}
-
-JNIEXPORT jstring JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_GetVersionString(JNIEnv *env, jobject obj)
-{
- return env->NewStringUTF(scm_rev_str);
-}
-
-JNIEXPORT jboolean JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_SupportsNEON(JNIEnv *env, jobject obj)
-{
- return cpu_info.bASIMD;
-}
-
-JNIEXPORT void JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_SaveScreenShot(JNIEnv *env, jobject obj)
-{
- Core::SaveScreenShot();
-}
-
-JNIEXPORT void JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_eglBindAPI(JNIEnv *env, jobject obj, jint api)
-{
- eglBindAPI(api);
-}
-
-JNIEXPORT jstring JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_GetConfig(JNIEnv *env, jobject obj, jstring jFile, jstring jSection, jstring jKey, jstring jDefault)
-{
- IniFile ini;
- std::string file = GetJString(env, jFile);
- std::string section = GetJString(env, jSection);
- std::string key = GetJString(env, jKey);
- std::string defaultValue = GetJString(env, jDefault);
-
- ini.Load(File::GetUserPath(D_CONFIG_IDX) + std::string(file));
- std::string value;
-
- ini.GetOrCreateSection(section)->Get(key, &value, defaultValue);
-
- return env->NewStringUTF(value.c_str());
-}
-JNIEXPORT void JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_SetConfig(JNIEnv *env, jobject obj, jstring jFile, jstring jSection, jstring jKey, jstring jValue)
-{
- IniFile ini;
- std::string file = GetJString(env, jFile);
- std::string section = GetJString(env, jSection);
- std::string key = GetJString(env, jKey);
- std::string value = GetJString(env, jValue);
-
- ini.Load(File::GetUserPath(D_CONFIG_IDX) + std::string(file));
-
- ini.GetOrCreateSection(section)->Set(key, value);
- ini.Save(File::GetUserPath(D_CONFIG_IDX) + std::string(file));
-}
-
-JNIEXPORT void JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_SetFilename(JNIEnv *env, jobject obj, jstring jFile)
-{
- g_filename = GetJString(env, jFile);
-}
-
-JNIEXPORT void JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_SaveState(JNIEnv *env, jobject obj, jint slot)
-{
- State::Save(slot);
-}
-
-JNIEXPORT void JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_LoadState(JNIEnv *env, jobject obj, jint slot)
-{
- State::Load(slot);
-}
-
-JNIEXPORT void JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_CreateUserFolders(JNIEnv *env, jobject obj)
-{
- File::CreateFullPath(File::GetUserPath(D_CONFIG_IDX));
- File::CreateFullPath(File::GetUserPath(D_GCUSER_IDX));
- File::CreateFullPath(File::GetUserPath(D_WIIROOT_IDX) + DIR_SEP);
- File::CreateFullPath(File::GetUserPath(D_CACHE_IDX));
- File::CreateFullPath(File::GetUserPath(D_DUMPDSP_IDX));
- File::CreateFullPath(File::GetUserPath(D_DUMPTEXTURES_IDX));
- File::CreateFullPath(File::GetUserPath(D_HIRESTEXTURES_IDX));
- File::CreateFullPath(File::GetUserPath(D_SCREENSHOTS_IDX));
- File::CreateFullPath(File::GetUserPath(D_STATESAVES_IDX));
- File::CreateFullPath(File::GetUserPath(D_MAILLOGS_IDX));
- File::CreateFullPath(File::GetUserPath(D_SHADERS_IDX));
- File::CreateFullPath(File::GetUserPath(D_GCUSER_IDX) + USA_DIR DIR_SEP);
- File::CreateFullPath(File::GetUserPath(D_GCUSER_IDX) + EUR_DIR DIR_SEP);
- File::CreateFullPath(File::GetUserPath(D_GCUSER_IDX) + JAP_DIR DIR_SEP);
-}
-
-JNIEXPORT void JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_SetUserDirectory(JNIEnv *env, jobject obj, jstring jDirectory)
-{
- std::string directory = GetJString(env, jDirectory);
- g_set_userpath = directory;
- UICommon::SetUserDirectory(directory);
-}
-
-JNIEXPORT jstring JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_GetUserDirectory(JNIEnv *env, jobject obj)
-{
- return env->NewStringUTF(File::GetUserPath(D_USER_IDX).c_str());
-}
-
-JNIEXPORT void JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_SetProfiling(JNIEnv *env, jobject obj, jboolean enable)
-{
- Core::SetState(Core::CORE_PAUSE);
- JitInterface::ClearCache();
- Profiler::g_ProfileBlocks = enable;
- Core::SetState(Core::CORE_RUN);
-}
-
-JNIEXPORT void JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_WriteProfileResults(JNIEnv *env, jobject obj)
-{
- std::string filename = File::GetUserPath(D_DUMP_IDX) + "Debug/profiler.txt";
- File::CreateFullPath(filename);
- JitInterface::WriteProfileResults(filename);
-}
-
-JNIEXPORT void JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_CacheClassesAndMethods(JNIEnv *env, jobject obj)
-{
- // This class reference is only valid for the lifetime of this method.
- jclass localClass = env->FindClass("org/dolphinemu/dolphinemu/NativeLibrary");
-
- // This reference, however, is valid until we delete it.
- g_jni_class = reinterpret_cast<jclass>(env->NewGlobalRef(localClass));
-
- // TODO Find a place for this.
- // So we don't leak a reference to NativeLibrary.class.
- // env->DeleteGlobalRef(g_jni_class);
-
- // Method signature taken from javap -s Source/Android/app/build/intermediates/classes/arm/debug/org/dolphinemu/dolphinemu/NativeLibrary.class
- g_jni_method_alert = env->GetStaticMethodID(g_jni_class, "displayAlertMsg", "(Ljava/lang/String;)V");
- g_jni_method_end = env->GetStaticMethodID(g_jni_class, "endEmulationActivity", "()V");
-}
-
-JNIEXPORT void JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_Run(JNIEnv *env, jobject obj, jobject _surf)
-{
- __android_log_print(ANDROID_LOG_INFO, DOLPHIN_TAG, "Running : %s", g_filename.c_str());
-
- surf = ANativeWindow_fromSurface(env, _surf);
-
- if (surf == nullptr)
- {
- __android_log_print(ANDROID_LOG_ERROR, DOLPHIN_TAG, "Error: Surface is null.");
- return;
- }
-
- // Install our callbacks
- OSD::AddCallback(OSD::CallbackType::Initialization, ButtonManager::Init);
- OSD::AddCallback(OSD::CallbackType::Shutdown, ButtonManager::Shutdown);
-
- RegisterMsgAlertHandler(&MsgAlert);
-
- UICommon::SetUserDirectory(g_set_userpath);
- UICommon::Init();
-
- // No use running the loop when booting fails
- if ( BootManager::BootCore( g_filename.c_str() ) )
- {
- PowerPC::Start();
- while (PowerPC::GetState() != PowerPC::CPU_POWERDOWN)
- updateMainFrameEvent.Wait();
- }
-
- Core::Shutdown();
- UICommon::Shutdown();
- ANativeWindow_release(surf);
-
- // Execute the Java method.
- env->CallStaticVoidMethod(g_jni_class, g_jni_method_end);
-}
-
-
-#ifdef __cplusplus
-}
-#endif
diff --git a/Source/Core/InputCommon/ControllerInterface/Android/Android.h b/Source/Core/InputCommon/ControllerInterface/Android/Android.h
index 35b68cdd71..c108a86067 100644
--- a/Source/Core/InputCommon/ControllerInterface/Android/Android.h
+++ b/Source/Core/InputCommon/ControllerInterface/Android/Android.h
@@ -4,8 +4,8 @@
#pragma once
-#include "DolphinWX/Android/ButtonManager.h"
#include "InputCommon/ControllerInterface/Device.h"
+#include "jni/ButtonManager.h"
namespace ciface
{