diff options
| author | snzgoo <snzgoo@gmail.com> | 2010-05-07 22:39:06 +0000 |
|---|---|---|
| committer | snzgoo <snzgoo@gmail.com> | 2010-05-07 22:39:06 +0000 |
| commit | 7742e1a6dd4baec8e660cb1acf6fcda0da9cebd7 (patch) | |
| tree | 160eb08bcff260e79ade73b72067194f83a033ff /Source/Core | |
| parent | f6ce87765f798c36deb9e0c85e20599a16b0896d (diff) | |
Stage1: Introducing MotionPlus as emulated extension, allowing us to boot games that require the MotionPlus itself.
I also already implemented most of the needed data structures and datareport handling for the motionplus-nunchuk passthrough mode, which I'll add up next as well.
Wii Sports Resort is now bootable by just using an emulated wiimote (only working under the old wiimote plugin atm,
I asked billiard to port my commit into his plugin since he knows his plugin better than me and its less work for him than for me,
I kept most parts of my code in modules to simplify that task).
Upcoming stage2: Faking the motionplus on the fly on real wiimotes, that means you will be able to play, e.g. Redsteel2 with a real wiimote and nunchuk or wii sports resort with just your real wiimote.
and nunchuk, but w/o the need of having a real motionpluscontroller connected. The new Zelda 2010 will benefit by that, since it will require a motionplus controller.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5438 8ced0084-cf51-0410-be5f-012b33b47a6e
Diffstat (limited to 'Source/Core')
0 files changed, 0 insertions, 0 deletions
