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authorRyan Houdek <Sonicadvance1@gmail.com>2013-04-14 23:36:00 -0500
committerRyan Houdek <Sonicadvance1@gmail.com>2013-04-14 23:36:00 -0500
commit7772f0d071cd8f1c6b44036207b4e6f9da4d9bf7 (patch)
tree6dbe1cff255abe6e35f51910df73daf5eecbec88 /Source/Core
parent8a9fcd3014a4aee23b6fb7008a02679f8bf96200 (diff)
parent44bbb54a62a58be4ad39caf6ba55ff98244223d5 (diff)
Merge branch 'Android-trash' since it is no longer quite so trashy.
Diffstat (limited to 'Source/Core')
-rw-r--r--Source/Core/Common/Src/CommonPaths.h1
-rw-r--r--Source/Core/Common/Src/MemArena.cpp7
-rw-r--r--Source/Core/Common/Src/StringUtil.cpp3
-rw-r--r--Source/Core/Core/Src/ConfigManager.cpp2
-rw-r--r--Source/Core/Core/Src/HW/GCPad.cpp1
-rw-r--r--Source/Core/DolphinWX/CMakeLists.txt38
-rw-r--r--Source/Core/DolphinWX/Src/Android/TextureLoader.cpp179
-rw-r--r--Source/Core/DolphinWX/Src/Android/TextureLoader.h21
-rw-r--r--Source/Core/DolphinWX/Src/GLInterface.h21
-rw-r--r--Source/Core/DolphinWX/Src/GLInterface/EGL.cpp (renamed from Source/Core/DolphinWX/Src/GLInterface/EGL_X11.cpp)139
-rw-r--r--Source/Core/DolphinWX/Src/GLInterface/EGL.h (renamed from Source/Core/DolphinWX/Src/GLInterface/EGL_X11.h)11
-rw-r--r--Source/Core/DolphinWX/Src/GLInterface/Platform.cpp218
-rw-r--r--Source/Core/DolphinWX/Src/GLInterface/Platform.h161
-rw-r--r--Source/Core/DolphinWX/Src/GLInterface/Wayland_Util.cpp472
-rw-r--r--Source/Core/DolphinWX/Src/GLInterface/Wayland_Util.h42
-rw-r--r--Source/Core/DolphinWX/Src/MainAndroid.cpp73
-rw-r--r--Source/Core/InputCommon/CMakeLists.txt4
-rw-r--r--Source/Core/InputCommon/Src/Android/ButtonManager.cpp90
-rw-r--r--Source/Core/InputCommon/Src/Android/ButtonManager.h63
-rw-r--r--Source/Core/InputCommon/Src/ControllerInterface/Android/Android.cpp67
-rw-r--r--Source/Core/InputCommon/Src/ControllerInterface/Android/Android.h57
-rw-r--r--Source/Core/InputCommon/Src/ControllerInterface/ControllerInterface.cpp9
-rw-r--r--Source/Core/InputCommon/Src/ControllerInterface/ControllerInterface.h5
23 files changed, 1558 insertions, 126 deletions
diff --git a/Source/Core/Common/Src/CommonPaths.h b/Source/Core/Common/Src/CommonPaths.h
index 1628cd4dd8..c5bcb8d2e7 100644
--- a/Source/Core/Common/Src/CommonPaths.h
+++ b/Source/Core/Common/Src/CommonPaths.h
@@ -57,6 +57,7 @@
DIR_SEP USERDATA_DIR DIR_SEP
#elif defined ANDROID
#define SYSDATA_DIR "/sdcard/dolphin-emu"
+ #define SHARED_USER_DIR SYSDATA_DIR
#else
#ifdef DATA_DIR
#define SYSDATA_DIR DATA_DIR "sys"
diff --git a/Source/Core/Common/Src/MemArena.cpp b/Source/Core/Common/Src/MemArena.cpp
index 26ce81f578..76f2e48548 100644
--- a/Source/Core/Common/Src/MemArena.cpp
+++ b/Source/Core/Common/Src/MemArena.cpp
@@ -153,7 +153,12 @@ u8* MemArena::Find4GBBase()
}
return base;
#else
- void* base = mmap(0, 0x31000000, PROT_NONE, MAP_ANON | MAP_PRIVATE, -1, 0);
+#ifdef ANDROID
+ const u32 MemSize = 0x04000000;
+#else
+ const u32 MemSize = 0x31000000;
+#endif
+ void* base = mmap(0, MemSize, PROT_NONE, MAP_ANON | MAP_PRIVATE, -1, 0);
if (base == MAP_FAILED) {
PanicAlert("Failed to map 1 GB of memory space: %s", strerror(errno));
return 0;
diff --git a/Source/Core/Common/Src/StringUtil.cpp b/Source/Core/Common/Src/StringUtil.cpp
index 43c4aebf12..855a8c2e30 100644
--- a/Source/Core/Common/Src/StringUtil.cpp
+++ b/Source/Core/Common/Src/StringUtil.cpp
@@ -437,8 +437,7 @@ std::string CodeToUTF8(const char* fromcode, const std::basic_string<T>& input)
std::string result;
#if defined(ANDROID)
- result = "Not implemented on Android!";
-
+ result = (char*)input.c_str();
#else
iconv_t const conv_desc = iconv_open("UTF-8", fromcode);
if ((iconv_t)-1 == conv_desc)
diff --git a/Source/Core/Core/Src/ConfigManager.cpp b/Source/Core/Core/Src/ConfigManager.cpp
index ab0fef3498..e2f01150b2 100644
--- a/Source/Core/Core/Src/ConfigManager.cpp
+++ b/Source/Core/Core/Src/ConfigManager.cpp
@@ -426,6 +426,8 @@ void SConfig::LoadSettings()
ini.Get("DSP", "Backend", &sBackend, BACKEND_COREAUDIO);
#elif defined _WIN32
ini.Get("DSP", "Backend", &sBackend, BACKEND_DIRECTSOUND);
+ #elif defined ANDROID
+ ini.Get("DSP", "Backend", &sBackend, BACKEND_OPENSLES);
#else
ini.Get("DSP", "Backend", &sBackend, BACKEND_NULLSOUND);
#endif
diff --git a/Source/Core/Core/Src/HW/GCPad.cpp b/Source/Core/Core/Src/HW/GCPad.cpp
index bf0ea2dcbe..d764fcdf8a 100644
--- a/Source/Core/Core/Src/HW/GCPad.cpp
+++ b/Source/Core/Core/Src/HW/GCPad.cpp
@@ -23,6 +23,7 @@
#include "../ConfigManager.h"
#include "../../InputCommon/Src/InputConfig.h"
+#include "Host.h"
namespace Pad
{
diff --git a/Source/Core/DolphinWX/CMakeLists.txt b/Source/Core/DolphinWX/CMakeLists.txt
index 1256890eb5..9508f75a36 100644
--- a/Source/Core/DolphinWX/CMakeLists.txt
+++ b/Source/Core/DolphinWX/CMakeLists.txt
@@ -7,10 +7,19 @@ set(LIBS core
audiocommon
z
sfml-network
- ${GTK2_LIBRARIES}
- ${XRANDR_LIBRARIES}
- ${X11_LIBRARIES})
+ ${GTK2_LIBRARIES})
if(NOT ANDROID)
+ if(USE_X11)
+ set(LIBS ${LIBS} ${X11_LIBRARIES}
+ ${XRANDR_LIBRARIES})
+ endif()
+ if(USE_WAYLAND)
+ set(LIBS ${LIBS} ${WAYLAND_LIBRARIES}
+ ${XKBCOMMON_LIBRARIES})
+ endif()
+
+ link_directories(${CMAKE_PREFIX_PATH}/lib)
+
if(SDL2_FOUND)
# Using shared SDL2
set(LIBS ${LIBS} ${SDL2_LIBRARY})
@@ -23,6 +32,8 @@ if(NOT ANDROID)
set(LIBS ${LIBS} SDL)
endif()
endif()
+else()
+ set(LIBS ${LIBS} png)
endif()
if(LIBAV_FOUND)
@@ -80,20 +91,25 @@ if(wxWidgets_FOUND)
set(WXLIBS ${wxWidgets_LIBRARIES})
else()
if(ANDROID)
- set(SRCS Src/MainAndroid.cpp)
+ set(SRCS Src/Android/TextureLoader.cpp
+ Src/MainAndroid.cpp)
else()
set(SRCS Src/MainNoGUI.cpp)
endif()
endif()
if(USE_EGL)
- if(NOT ANDROID)
- set(SRCS ${SRCS} Src/GLInterface/EGL_X11.cpp
- Src/GLInterface/X11_Util.cpp)
+ set(SRCS ${SRCS} Src/GLInterface/Platform.cpp
+ Src/GLInterface/EGL.cpp)
+ if(USE_WAYLAND)
+ set(SRCS ${SRCS} Src/GLInterface/Wayland_Util.cpp)
+ endif()
+ if(USE_X11)
+ set(SRCS ${SRCS} Src/GLInterface/X11_Util.cpp)
endif()
else()
if(WIN32)
- set(SRCS ${SRCS} Src/GLInterface/GLW.cpp)
+ set(SRCS ${SRCS} Src/GLInterface/WGL.cpp)
elseif(${CMAKE_SYSTEM_NAME} MATCHES "Darwin")
set(SRCS ${SRCS} Src/GLInterface/AGL.cpp)
else()
@@ -127,10 +143,8 @@ elseif(${CMAKE_SYSTEM_NAME} MATCHES "Darwin")
list(APPEND SRCS ${RESOURCES})
set_source_files_properties(${RESOURCES} PROPERTIES
MACOSX_PACKAGE_LOCATION Resources)
-else()
- if(NOT ANDROID)
- set(SRCS ${SRCS} Src/X11Utils.cpp)
- endif()
+elseif(USE_X11)
+ set(SRCS ${SRCS} Src/X11Utils.cpp)
endif()
if(${CMAKE_SYSTEM_NAME} MATCHES "FreeBSD" OR
diff --git a/Source/Core/DolphinWX/Src/Android/TextureLoader.cpp b/Source/Core/DolphinWX/Src/Android/TextureLoader.cpp
new file mode 100644
index 0000000000..077cf32a1a
--- /dev/null
+++ b/Source/Core/DolphinWX/Src/Android/TextureLoader.cpp
@@ -0,0 +1,179 @@
+// Copyright (C) 2003 Dolphin Project.
+
+// This program is free software: you can redistribute it and/or modify
+// it under the terms of the GNU General Public License as published by
+// the Free Software Foundation, version 2.0.
+
+// This program is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// GNU General Public License 2.0 for more details.
+
+// A copy of the GPL 2.0 should have been included with the program.
+// If not, see http://www.gnu.org/licenses/
+
+// Official SVN repository and contact information can be found at
+// http://code.google.com/p/dolphin-emu/
+
+#include "GLInterface.h"
+#include <png.h>
+
+GLuint LoadPNG(const char *filename)
+{
+ FILE *infile; /* PNG file pointer */
+ png_structp png_ptr; /* internally used by libpng */
+ png_infop info_ptr; /* user requested transforms */
+
+ char *image_data; /* raw png image data */
+ char sig[8]; /* PNG signature array */
+ /*char **row_pointers; */
+
+ int bit_depth;
+ int color_type;
+
+ png_uint_32 width; /* PNG image width in pixels */
+ png_uint_32 height; /* PNG image height in pixels */
+ unsigned int rowbytes; /* raw bytes at row n in image */
+
+ image_data = NULL;
+ unsigned int i;
+ png_bytepp row_pointers = NULL;
+
+ /* Open the file. */
+ infile = fopen(filename, "rb");
+ if (!infile)
+ return 0;
+
+ /*
+ * 13.3 readpng_init()
+ */
+
+ /* Check for the 8-byte signature */
+ fread(sig, 1, 8, infile);
+
+ if (!png_check_sig((unsigned char *) sig, 8)) {
+ fclose(infile);
+ return 0;
+ }
+
+ /*
+ * Set up the PNG structs
+ */
+ png_ptr = png_create_read_struct(PNG_LIBPNG_VER_STRING, NULL, NULL, NULL);
+ if (!png_ptr) {
+ fclose(infile);
+ return 4; /* out of memory */
+ }
+
+ info_ptr = png_create_info_struct(png_ptr);
+ if (!info_ptr) {
+ png_destroy_read_struct(&png_ptr, (png_infopp) NULL, (png_infopp) NULL);
+ fclose(infile);
+ return 4; /* out of memory */
+ }
+
+
+ /*
+ * block to handle libpng errors,
+ * then check whether the PNG file had a bKGD chunk
+ */
+ if (setjmp(png_jmpbuf(png_ptr))) {
+ png_destroy_read_struct(&png_ptr, &info_ptr, NULL);
+ fclose(infile);
+ return 0;
+ }
+
+ /*
+ * takes our file stream pointer (infile) and
+ * stores it in the png_ptr struct for later use.
+ */
+ /* png_ptr->io_ptr = (png_voidp)infile;*/
+ png_init_io(png_ptr, infile);
+
+ /*
+ * lets libpng know that we already checked the 8
+ * signature bytes, so it should not expect to find
+ * them at the current file pointer location
+ */
+ png_set_sig_bytes(png_ptr, 8);
+
+ /* Read the image */
+
+ /*
+ * reads and processes not only the PNG file's IHDR chunk
+ * but also any other chunks up to the first IDAT
+ * (i.e., everything before the image data).
+ */
+
+ /* read all the info up to the image data */
+ png_read_info(png_ptr, info_ptr);
+
+ png_get_IHDR(png_ptr, info_ptr, &width, &height, &bit_depth,
+ &color_type, NULL, NULL, NULL);
+
+ /* Set up some transforms. */
+ if (bit_depth > 8)
+ png_set_strip_16(png_ptr);
+
+ if (color_type == PNG_COLOR_TYPE_GRAY || color_type == PNG_COLOR_TYPE_GRAY_ALPHA)
+ png_set_gray_to_rgb(png_ptr);
+
+ if (color_type == PNG_COLOR_TYPE_PALETTE)
+ png_set_palette_to_rgb(png_ptr);
+
+ /* Update the png info struct.*/
+ png_read_update_info(png_ptr, info_ptr);
+
+ /* Rowsize in bytes. */
+ rowbytes = png_get_rowbytes(png_ptr, info_ptr);
+
+
+ /* Allocate the image_data buffer. */
+ if ((image_data = (char *) malloc(rowbytes * height))==NULL) {
+ png_destroy_read_struct(&png_ptr, &info_ptr, NULL);
+ return 4;
+ }
+
+ if ((row_pointers = (png_bytepp)malloc(height*sizeof(png_bytep))) == NULL) {
+ png_destroy_read_struct(&png_ptr, &info_ptr, NULL);
+ free(image_data);
+ image_data = NULL;
+ return 4;
+ }
+
+
+ /* set the individual row_pointers to point at the correct offsets */
+
+ for (i = 0; i < height; ++i)
+ row_pointers[i] = (png_byte*)(image_data + i*rowbytes);
+
+
+ /* now we can go ahead and just read the whole image */
+ png_read_image(png_ptr, row_pointers);
+
+ /* and we're done! (png_read_end() can be omitted if no processing of
+ * post-IDAT text/time/etc. is desired) */
+
+ /* Clean up. */
+ free(row_pointers);
+
+ /* Clean up. */
+ png_destroy_read_struct(&png_ptr, &info_ptr, NULL);
+ fclose(infile);
+
+ GLuint Texture = 0;
+ glGenTextures(1, &Texture);
+
+ /* create a new texture object
+ * and bind it to texname (unsigned integer > 0)
+ */
+ glBindTexture(GL_TEXTURE_2D, Texture);
+ glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
+ glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, width, height, 0,
+ GL_RGBA, GL_UNSIGNED_BYTE, image_data);
+ return Texture;
+}
diff --git a/Source/Core/DolphinWX/Src/Android/TextureLoader.h b/Source/Core/DolphinWX/Src/Android/TextureLoader.h
new file mode 100644
index 0000000000..69575807e6
--- /dev/null
+++ b/Source/Core/DolphinWX/Src/Android/TextureLoader.h
@@ -0,0 +1,21 @@
+// Copyright (C) 2003 Dolphin Project.
+
+// This program is free software: you can redistribute it and/or modify
+// it under the terms of the GNU General Public License as published by
+// the Free Software Foundation, version 2.0.
+
+// This program is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// GNU General Public License 2.0 for more details.
+
+// A copy of the GPL 2.0 should have been included with the program.
+// If not, see http://www.gnu.org/licenses/
+
+// Official SVN repository and contact information can be found at
+// http://code.google.com/p/dolphin-emu/
+
+#include "GLInterface.h"
+
+GLuint LoadPNG(const char *filename);
+
diff --git a/Source/Core/DolphinWX/Src/GLInterface.h b/Source/Core/DolphinWX/Src/GLInterface.h
index 2923ff7bf4..da74646f1b 100644
--- a/Source/Core/DolphinWX/Src/GLInterface.h
+++ b/Source/Core/DolphinWX/Src/GLInterface.h
@@ -17,12 +17,18 @@
#ifndef _GLINTERFACE_H_
#define _GLINTERFACE_H_
+#if USE_EGL
+#include "GLInterface/Platform.h"
+#else
+
#include "Thread.h"
#ifdef ANDROID
#include <GLES2/gl2.h>
-#include <GLInterface/InterfaceBase.h>
+#include <GLES2/gl2ext.h>
+#include <EGL/egl.h>
+#include "GLInterface/EGL.h"
#elif defined(USE_EGL) && USE_EGL
-#include "GLInterface/EGL_X11.h"
+#include "GLInterface/EGL.h"
#elif defined(__APPLE__)
#include "GLInterface/AGL.h"
#elif defined(_WIN32)
@@ -34,19 +40,11 @@
#endif
typedef struct {
-#ifdef ANDROID
-#elif defined(USE_EGL) && USE_EGL // This is currently a X11/EGL implementation for desktop
+#if defined(USE_EGL) && USE_EGL // This is currently a X11/EGL implementation for desktop
int screen;
- Display *dpy;
- Display *evdpy;
- Window win;
- Window parent;
EGLSurface egl_surf;
EGLContext egl_ctx;
EGLDisplay egl_dpy;
- XVisualInfo *vi;
- XSetWindowAttributes attr;
- std::thread xEventThread;
int x, y;
unsigned int width, height;
#elif defined(__APPLE__)
@@ -72,3 +70,4 @@ extern cInterfaceBase *GLInterface;
extern GLWindow GLWin;
#endif
+#endif
diff --git a/Source/Core/DolphinWX/Src/GLInterface/EGL_X11.cpp b/Source/Core/DolphinWX/Src/GLInterface/EGL.cpp
index ccb2fc04b8..a419a2d7dc 100644
--- a/Source/Core/DolphinWX/Src/GLInterface/EGL_X11.cpp
+++ b/Source/Core/DolphinWX/Src/GLInterface/EGL.cpp
@@ -19,59 +19,30 @@
#include "RenderBase.h"
#include "../GLInterface.h"
-#include "EGL_X11.h"
+#include "EGL.h"
// Show the current FPS
void cInterfaceEGL::UpdateFPSDisplay(const char *text)
{
- XStoreName(GLWin.dpy, GLWin.win, text);
+ Platform.UpdateFPSDisplay(text);
}
-
-void cInterfaceEGL::SwapInterval(int Interval)
-{
- eglSwapInterval(GLWin.egl_dpy, Interval);
-}
-
void cInterfaceEGL::Swap()
{
eglSwapBuffers(GLWin.egl_dpy, GLWin.egl_surf);
}
+void cInterfaceEGL::SwapInterval(int Interval)
+{
+ eglSwapInterval(GLWin.egl_dpy, Interval);
+}
// Create rendering window.
// Call browser: Core.cpp:EmuThread() > main.cpp:Video_Initialize()
bool cInterfaceEGL::Create(void *&window_handle)
{
- int _tx, _ty, _twidth, _theight;
- Host_GetRenderWindowSize(_tx, _ty, _twidth, _theight);
-
- // Control window size and picture scaling
- s_backbuffer_width = _twidth;
- s_backbuffer_height = _theight;
-
+ const char *s;
EGLint egl_major, egl_minor;
-
- GLWin.dpy = XOpenDisplay(NULL);
-
- if (!GLWin.dpy) {
- ERROR_LOG(VIDEO, "Error: couldn't open display\n");
- return false;
- }
-
- GLWin.egl_dpy = eglGetDisplay(GLWin.dpy);
- if (!GLWin.egl_dpy) {
- ERROR_LOG(VIDEO, "Error: eglGetDisplay() failed\n");
- return false;
- }
-
- if (!eglInitialize(GLWin.egl_dpy, &egl_major, &egl_minor)) {
- ERROR_LOG(VIDEO, "Error: eglInitialize() failed\n");
- return false;
- }
-
- INFO_LOG(VIDEO, "EGL_VERSION = %s\n", eglQueryString(GLWin.egl_dpy, EGL_VERSION));
- INFO_LOG(VIDEO, "EGL_VENDOR = %s\n", eglQueryString(GLWin.egl_dpy, EGL_VENDOR));
- INFO_LOG(VIDEO, "EGL_EXTENSIONS = %s\n", eglQueryString(GLWin.egl_dpy, EGL_EXTENSIONS));
- INFO_LOG(VIDEO, "EGL_CLIENT_APIS = %s\n", eglQueryString(GLWin.egl_dpy, EGL_CLIENT_APIS));
+ EGLConfig config;
+ EGLint num_configs;
// attributes for a visual in RGBA format with at least
// 8 bits per color and a 24 bit depth buffer
@@ -93,70 +64,79 @@ bool cInterfaceEGL::Create(void *&window_handle)
#endif
EGL_NONE
};
-
- GLWin.evdpy = XOpenDisplay(NULL);
- GLWin.parent = (Window)window_handle;
- GLWin.screen = DefaultScreen(GLWin.dpy);
- if (GLWin.parent == 0)
- GLWin.parent = RootWindow(GLWin.dpy, GLWin.screen);
-
- XVisualInfo visTemplate;
- int num_visuals;
- EGLConfig config;
- EGLint num_configs;
- EGLint vid;
- if (!eglChooseConfig( GLWin.egl_dpy, attribs, &config, 1, &num_configs)) {
- ERROR_LOG(VIDEO, "Error: couldn't get an EGL visual config\n");
+ if(!Platform.SelectDisplay())
return false;
- }
- if (!eglGetConfigAttrib(GLWin.egl_dpy, config, EGL_NATIVE_VISUAL_ID, &vid)) {
- ERROR_LOG(VIDEO, "Error: eglGetConfigAttrib() failed\n");
+ GLWin.egl_dpy = Platform.EGLGetDisplay();
+
+ if (!GLWin.egl_dpy) {
+ printf("Error: eglGetDisplay() failed\n");
return false;
}
- /* The X window visual must match the EGL config */
- visTemplate.visualid = vid;
- GLWin.vi = XGetVisualInfo(GLWin.dpy, VisualIDMask, &visTemplate, &num_visuals);
- if (!GLWin.vi) {
- ERROR_LOG(VIDEO, "Error: couldn't get X visual\n");
+ GLWin.platform = Platform.platform;
+
+ if (!eglInitialize(GLWin.egl_dpy, &egl_major, &egl_minor)) {
+ printf("Error: eglInitialize() failed\n");
return false;
}
-
- GLWin.x = _tx;
- GLWin.y = _ty;
- GLWin.width = _twidth;
- GLWin.height = _theight;
- XWindow.CreateXWindow();
#ifdef USE_GLES
eglBindAPI(EGL_OPENGL_ES_API);
#else
eglBindAPI(EGL_OPENGL_API);
#endif
+
+ if (!eglChooseConfig( GLWin.egl_dpy, attribs, &config, 1, &num_configs)) {
+ printf("Error: couldn't get an EGL visual config\n");
+ exit(1);
+ }
+
+ if (!Platform.Init(config))
+ return false;
+
+ s = eglQueryString(GLWin.egl_dpy, EGL_VERSION);
+ printf("EGL_VERSION = %s\n", s);
+
+ s = eglQueryString(GLWin.egl_dpy, EGL_VENDOR);
+ printf("EGL_VENDOR = %s\n", s);
+
+ s = eglQueryString(GLWin.egl_dpy, EGL_EXTENSIONS);
+ printf("EGL_EXTENSIONS = %s\n", s);
+
+ s = eglQueryString(GLWin.egl_dpy, EGL_CLIENT_APIS);
+ printf("EGL_CLIENT_APIS = %s\n", s);
+
GLWin.egl_ctx = eglCreateContext(GLWin.egl_dpy, config, EGL_NO_CONTEXT, ctx_attribs );
if (!GLWin.egl_ctx) {
- ERROR_LOG(VIDEO, "Error: eglCreateContext failed\n");
- return false;
+ printf("Error: eglCreateContext failed\n");
+ exit(1);
}
- GLWin.egl_surf = eglCreateWindowSurface(GLWin.egl_dpy, config, (NativeWindowType)GLWin.win, NULL);
+ GLWin.native_window = Platform.CreateWindow();
+
+ GLWin.egl_surf = eglCreateWindowSurface(GLWin.egl_dpy, config,
+ GLWin.native_window, NULL);
if (!GLWin.egl_surf) {
- ERROR_LOG(VIDEO, "Error: eglCreateWindowSurface failed\n");
- return false;
+ printf("Error: eglCreateWindowSurface failed\n");
+ exit(1);
}
if (!eglMakeCurrent(GLWin.egl_dpy, GLWin.egl_surf, GLWin.egl_surf, GLWin.egl_ctx)) {
- ERROR_LOG(VIDEO, "Error: eglMakeCurrent() failed\n");
+
+ printf("Error: eglMakeCurrent() failed\n");
return false;
}
-
- INFO_LOG(VIDEO, "GL_VENDOR: %s\n", glGetString(GL_VENDOR));
- INFO_LOG(VIDEO, "GL_RENDERER: %s\n", glGetString(GL_RENDERER));
- INFO_LOG(VIDEO, "GL_VERSION: %s\n", glGetString(GL_VERSION));
- INFO_LOG(VIDEO, "GL_EXTENSIONS: %s\n", glGetString(GL_EXTENSIONS));
- window_handle = (void *)GLWin.win;
+
+ printf("GL_VENDOR: %s\n", glGetString(GL_VENDOR));
+ printf("GL_RENDERER: %s\n", glGetString(GL_RENDERER));
+ printf("GL_VERSION: %s\n", glGetString(GL_VERSION));
+ printf("GL_EXTENSIONS: %s\n", glGetString(GL_EXTENSIONS));
+
+ Platform.ToggleFullscreen(SConfig::GetInstance().m_LocalCoreStartupParameter.bFullscreen);
+
+ window_handle = (void *)GLWin.native_window;
return true;
}
@@ -167,7 +147,7 @@ bool cInterfaceEGL::MakeCurrent()
// Close backend
void cInterfaceEGL::Shutdown()
{
- XWindow.DestroyXWindow();
+ Platform.DestroyWindow();
if (GLWin.egl_ctx && !eglMakeCurrent(GLWin.egl_dpy, GLWin.egl_surf, GLWin.egl_surf, GLWin.egl_ctx))
NOTICE_LOG(VIDEO, "Could not release drawing context.");
if (GLWin.egl_ctx)
@@ -178,4 +158,3 @@ void cInterfaceEGL::Shutdown()
GLWin.egl_ctx = NULL;
}
}
-
diff --git a/Source/Core/DolphinWX/Src/GLInterface/EGL_X11.h b/Source/Core/DolphinWX/Src/GLInterface/EGL.h
index e47573e4d8..cf218ad760 100644
--- a/Source/Core/DolphinWX/Src/GLInterface/EGL_X11.h
+++ b/Source/Core/DolphinWX/Src/GLInterface/EGL.h
@@ -17,24 +17,23 @@
#ifndef _INTERFACEEGL_H_
#define _INTERFACEEGL_H_
-#include <EGL/egl.h>
-#ifdef USE_GLES
+#if USE_GLES
#include <GLES2/gl2.h>
-#include <X11/Xutil.h>
#else
#include <GL/glxew.h>
#include <GL/gl.h>
#endif
-#include "X11_Util.h"
#include "InterfaceBase.h"
+class cPlatform;
+
class cInterfaceEGL : public cInterfaceBase
{
private:
- cX11Window XWindow;
+ cPlatform Platform;
public:
- friend class cX11Window;
+ friend class cPlatform;
void SwapInterval(int Interval);
void Swap();
void UpdateFPSDisplay(const char *Text);
diff --git a/Source/Core/DolphinWX/Src/GLInterface/Platform.cpp b/Source/Core/DolphinWX/Src/GLInterface/Platform.cpp
new file mode 100644
index 0000000000..83f064615c
--- /dev/null
+++ b/Source/Core/DolphinWX/Src/GLInterface/Platform.cpp
@@ -0,0 +1,218 @@
+// Copyright (C) 2013 Scott Moreau <oreaus@gmail.com>
+
+// This program is free software: you can redistribute it and/or modify
+// it under the terms of the GNU General Public License as published by
+// the Free Software Foundation, version 2.0.
+
+// This program is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// GNU General Public License 2.0 for more details.
+
+// A copy of the GPL 2.0 should have been included with the program.
+// If not, see http://www.gnu.org/licenses/
+
+// Official SVN repository and contact information can be found at
+// http://code.google.com/p/dolphin-emu/
+
+#include "Host.h"
+#include "Platform.h"
+
+bool cPlatform::SelectDisplay(void)
+{
+ enum egl_platform selected_platform = EGL_PLATFORM_NONE;
+ enum egl_platform desired_platform = EGL_PLATFORM_NONE;
+ char *platform_env = getenv("DOLPHIN_EGL_PLATFORM");
+
+ if (platform_env)
+ platform_env = strdup(platform_env);
+
+ if (!platform_env)
+ printf("Running automatic platform detection\n");
+
+ // Try to select the platform set in the environment variable first
+#if HAVE_WAYLAND
+ bool wayland_possible = WaylandInterface.ServerConnect();
+
+ if (platform_env && !strcmp(platform_env, "wayland"))
+ {
+ desired_platform = EGL_PLATFORM_WAYLAND;
+ if (wayland_possible)
+ selected_platform = EGL_PLATFORM_WAYLAND;
+ else
+ printf("Wayland display server connection failed\n");
+ }
+#endif
+
+#if HAVE_X11
+ bool x11_possible = XInterface.ServerConnect();
+
+ if (platform_env && !strcmp(platform_env, "x11"))
+ {
+ desired_platform = EGL_PLATFORM_X11;
+ if ((selected_platform != EGL_PLATFORM_WAYLAND) && x11_possible)
+ selected_platform = EGL_PLATFORM_X11;
+ else
+ printf("X11 display server connection failed\n");
+ }
+#endif
+ // Fall back to automatic detection
+ if (selected_platform == EGL_PLATFORM_NONE)
+ {
+ if (platform_env && (desired_platform == EGL_PLATFORM_NONE)) {
+ printf("DOLPHIN_EGL_PLATFORM set to unrecognized platform \"%s\".\n"
+#if HAVE_WAYLAND && !HAVE_X11
+ "Note: Valid value is \"wayland\" (built without x11 support)\n",
+#endif
+#if HAVE_X11 && !HAVE_WAYLAND
+ "Note: Valid values is \"x11\" (built without wayland support)\n",
+#endif
+#if HAVE_WAYLAND && HAVE_X11
+ "Note: Valid values are \"wayland\" and \"x11\"\n",
+#endif
+#if !HAVE_WAYLAND && !HAVE_X11
+ "Note: No Valid platform. Must be Android\n",
+#endif
+ platform_env);
+ free(platform_env);
+ platform_env = NULL;
+ }
+#if HAVE_WAYLAND
+ if (wayland_possible)
+ {
+ selected_platform = EGL_PLATFORM_WAYLAND;
+ platform_env = strdup("wayland");
+ }
+#endif
+#if HAVE_X11
+ if ((selected_platform != EGL_PLATFORM_WAYLAND) && x11_possible)
+ {
+ selected_platform = EGL_PLATFORM_X11;
+ platform_env = strdup("x11");
+ }
+#endif
+#ifdef ANDROID
+ selected_platform = EGL_PLATFORM_ANDROID;
+#endif
+ if (selected_platform == EGL_PLATFORM_NONE)
+ {
+ printf("FATAL: Failed to find suitable platform for display connection\n");
+ goto out;
+ }
+ }
+
+ printf("Using EGL Native Display Platform: %s\n", platform_env);
+out:
+ cPlatform::platform = selected_platform;
+ free(platform_env);
+#if HAVE_WAYLAND
+ if (selected_platform != EGL_PLATFORM_WAYLAND) {
+ if (GLWin.wl_display)
+ wl_display_disconnect(GLWin.wl_display);
+ }
+
+#endif
+#if HAVE_X11
+ if (selected_platform != EGL_PLATFORM_X11) {
+ if (GLWin.dpy)
+ XCloseDisplay(GLWin.dpy);
+ }
+#endif
+ if (selected_platform == EGL_PLATFORM_NONE)
+ return false;
+
+ return true;
+}
+
+bool cPlatform::Init(EGLConfig config)
+{
+#if HAVE_WAYLAND
+ if (cPlatform::platform == EGL_PLATFORM_WAYLAND)
+ if (!WaylandInterface.Initialize(config))
+ return false;
+#endif
+#if HAVE_X11
+ if (cPlatform::platform == EGL_PLATFORM_X11)
+ if (!XInterface.Initialize(config))
+ return false;
+#endif
+#ifdef ANDROID
+ EGLint format;
+ eglGetConfigAttrib(GLWin.egl_dpy, config, EGL_NATIVE_VISUAL_ID, &format);
+ ANativeWindow_setBuffersGeometry((EGLNativeWindowType)Host_GetRenderHandle(), 0, 0, format);
+ int none, width, height;
+ Host_GetRenderWindowSize(none, none, width, height);
+ GLWin.width = width;
+ GLWin.height = height;
+ GLInterface->SetBackBufferDimensions(width, height);
+#endif
+ return true;
+}
+
+EGLDisplay cPlatform::EGLGetDisplay(void)
+{
+#if HAVE_WAYLAND
+ if (cPlatform::platform == EGL_PLATFORM_WAYLAND)
+ return (EGLDisplay) WaylandInterface.EGLGetDisplay();
+#endif
+#if HAVE_X11
+ if (cPlatform::platform == EGL_PLATFORM_X11)
+ return (EGLDisplay) XInterface.EGLGetDisplay();
+#endif
+#ifdef ANDROID
+ return eglGetDisplay(EGL_DEFAULT_DISPLAY);
+#endif
+ return NULL;
+}
+
+EGLNativeWindowType cPlatform::CreateWindow(void)
+{
+#if HAVE_WAYLAND
+ if (cPlatform::platform == EGL_PLATFORM_WAYLAND)
+ return (EGLNativeWindowType) WaylandInterface.CreateWindow();
+#endif
+#if HAVE_X11
+ if (cPlatform::platform == EGL_PLATFORM_X11)
+ return (EGLNativeWindowType) XInterface.CreateWindow();
+#endif
+#ifdef ANDROID
+ return (EGLNativeWindowType)Host_GetRenderHandle();
+#endif
+ return 0;
+}
+
+void cPlatform::DestroyWindow(void)
+{
+#if HAVE_WAYLAND
+ if (cPlatform::platform == EGL_PLATFORM_WAYLAND)
+ WaylandInterface.DestroyWindow();
+#endif
+#if HAVE_X11
+ if (cPlatform::platform == EGL_PLATFORM_X11)
+ XInterface.DestroyWindow();
+#endif
+}
+
+void cPlatform::UpdateFPSDisplay(const char *text)
+{
+#if HAVE_WAYLAND
+ if (cPlatform::platform == EGL_PLATFORM_WAYLAND)
+ WaylandInterface.UpdateFPSDisplay(text);
+#endif
+#if HAVE_X11
+ if (cPlatform::platform == EGL_PLATFORM_X11)
+ XInterface.UpdateFPSDisplay(text);
+#endif
+}
+
+void
+cPlatform::ToggleFullscreen(bool fullscreen)
+{
+#if HAVE_WAYLAND
+ if (cPlatform::platform == EGL_PLATFORM_WAYLAND)
+ WaylandInterface.ToggleFullscreen(fullscreen);
+#endif
+#if HAVE_X11
+ // Only wayland uses this function
+#endif
+}
diff --git a/Source/Core/DolphinWX/Src/GLInterface/Platform.h b/Source/Core/DolphinWX/Src/GLInterface/Platform.h
new file mode 100644
index 0000000000..a6b9d59cff
--- /dev/null
+++ b/Source/Core/DolphinWX/Src/GLInterface/Platform.h
@@ -0,0 +1,161 @@
+// Copyright (C) 2013 Scott Moreau <oreaus@gmail.com>
+
+// This program is free software: you can redistribute it and/or modify
+// it under the terms of the GNU General Public License as published by
+// the Free Software Foundation, version 2.0.
+
+// This program is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// GNU General Public License 2.0 for more details.
+
+// A copy of the GPL 2.0 should have been included with the program.
+// If not, see http://www.gnu.org/licenses/
+
+// Official SVN repository and contact information can be found at
+// http://code.google.com/p/dolphin-emu/
+#ifndef _EGLPLATFORM_H_
+#define _EGLPLATFORM_H_
+
+#include "Thread.h"
+#include "ConfigManager.h"
+
+#if USE_EGL
+// We must include wayland-egl.h before egl.h so our
+// native types are defined as wayland native types
+#if HAVE_WAYLAND && !HAVE_X11
+#include <wayland-egl.h>
+#endif
+#include <EGL/egl.h>
+#endif
+
+#if HAVE_X11
+#include "X11_Util.h"
+#endif
+#if HAVE_WAYLAND
+#include "Wayland_Util.h"
+#endif
+
+#if USE_EGL
+// There may be multiple EGL platforms
+enum egl_platform {
+ EGL_PLATFORM_NONE,
+ EGL_PLATFORM_WAYLAND,
+ EGL_PLATFORM_X11,
+ EGL_PLATFORM_ANDROID
+};
+
+class cPlatform
+{
+private:
+#if HAVE_X11
+ cXInterface XInterface;
+#endif
+#if HAVE_WAYLAND
+ cWaylandInterface WaylandInterface;
+#endif
+public:
+ enum egl_platform platform;
+ bool SelectDisplay(void);
+ bool Init(EGLConfig config);
+ EGLDisplay EGLGetDisplay(void);
+ EGLNativeWindowType CreateWindow(void);
+ void DestroyWindow(void);
+ void UpdateFPSDisplay(const char *text);
+ void ToggleFullscreen(bool fullscreen);
+};
+
+#include "GLInterface/EGL.h"
+
+#if HAVE_WAYLAND
+#include <wayland-egl.h>
+#endif
+#elif defined(__APPLE__)
+#include "GLInterface/AGL.h"
+#elif defined(_WIN32)
+#include "GLInterface/WGL.h"
+#elif HAVE_X11
+#include "GLInterface/GLX.h"
+#endif
+
+#if HAVE_WAYLAND
+struct geometry {
+ int width;
+ int height;
+};
+
+struct xkb {
+ struct xkb_context *context;
+ struct xkb_keymap *keymap;
+ struct xkb_state *state;
+ xkb_mod_mask_t control_mask;
+ xkb_mod_mask_t alt_mask;
+ xkb_mod_mask_t shift_mask;
+};
+#endif
+
+typedef struct {
+// Currently Wayland/EGL and X11/EGL platforms are supported.
+// The platform may be spelected at run time by setting the
+// environment variable DOLPHIN_EGL_PLATFORM to "wayland" or "x11".
+#if USE_EGL
+ EGLSurface egl_surf;
+ EGLContext egl_ctx;
+ EGLDisplay egl_dpy;
+ enum egl_platform platform;
+#endif
+ EGLNativeWindowType native_window;
+#if HAVE_WAYLAND
+ struct wl_display *wl_display;
+ struct wl_registry *wl_registry;
+ struct wl_compositor *wl_compositor;
+ struct wl_shell *wl_shell;
+ struct wl_seat *wl_seat;
+ struct {
+ struct wl_pointer *wl_pointer;
+ uint32_t serial;
+ } pointer;
+ struct {
+ struct wl_keyboard *wl_keyboard;
+ struct xkb xkb;
+ uint32_t modifiers;
+ } keyboard;
+ struct wl_shm *wl_shm;
+ struct wl_cursor_theme *wl_cursor_theme;
+ struct wl_cursor *wl_cursor;
+ struct wl_surface *wl_cursor_surface;
+ struct geometry geometry, window_size;
+ struct wl_egl_window *wl_egl_native;
+ struct wl_surface *wl_surface;
+ struct wl_shell_surface *wl_shell_surface;
+ struct wl_callback *wl_callback;
+ bool fullscreen, configured, frame_drawn, swap_complete, running;
+#endif
+#if HAVE_X11
+ int screen;
+ // dpy used for egl/glx stuff, evdpy for window events etc.
+ // evdpy is to be used by XEventThread only
+ Display *dpy;
+ Display *evdpy;
+#if !USE_EGL
+ GLXContext ctx;
+#endif
+ Window win;
+ Window parent;
+ XVisualInfo *vi;
+ XSetWindowAttributes attr;
+ std::thread xEventThread;
+ int x, y;
+ unsigned int width, height;
+#elif defined(ANDROID)
+ unsigned int width, height;
+#elif defined(__APPLE__)
+ NSWindow *cocoaWin;
+ NSOpenGLContext *cocoaCtx;
+#endif
+} GLWindow;
+
+extern cInterfaceBase *GLInterface;
+extern GLWindow GLWin;
+
+#endif
diff --git a/Source/Core/DolphinWX/Src/GLInterface/Wayland_Util.cpp b/Source/Core/DolphinWX/Src/GLInterface/Wayland_Util.cpp
new file mode 100644
index 0000000000..aa15917344
--- /dev/null
+++ b/Source/Core/DolphinWX/Src/GLInterface/Wayland_Util.cpp
@@ -0,0 +1,472 @@
+// Copyright (C) 2013 Scott Moreau <oreaus@gmail.com>
+
+// This program is free software: you can redistribute it and/or modify
+// it under the terms of the GNU General Public License as published by
+// the Free Software Foundation, version 2.0.
+
+// This program is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// GNU General Public License 2.0 for more details.
+
+// A copy of the GPL 2.0 should have been included with the program.
+// If not, see http://www.gnu.org/licenses/
+
+// Official SVN repository and contact information can be found at
+// http://code.google.com/p/dolphin-emu/
+
+#include "Core.h"
+#include "State.h"
+#include "../GLInterface.h"
+#include <linux/input.h>
+#include <sys/mman.h>
+
+
+static void
+redraw(void *data, struct wl_callback *callback, uint32_t time);
+
+static const struct wl_callback_listener frame_listener = {
+ redraw
+};
+
+static void
+redraw(void *data, struct wl_callback *callback, uint32_t time)
+{
+ if (GLWin.wl_callback != callback) {
+ printf("Got wrong callback from wayland server\n");
+ exit(-1);
+ }
+
+ GLWin.wl_callback = NULL;
+
+ if (callback)
+ wl_callback_destroy(callback);
+
+ if (!GLWin.configured)
+ return;
+
+ // Reset the frame callback
+ GLWin.wl_callback = wl_surface_frame(GLWin.wl_surface);
+ wl_callback_add_listener(GLWin.wl_callback, &frame_listener, 0);
+
+ // Present rendered buffer on screen
+ //eglSwapBuffers(GLWin.egl_dpy, GLWin.egl_surf);
+}
+
+static void
+hide_cursor(void)
+{
+ if (!GLWin.pointer.wl_pointer)
+ return;
+
+ wl_pointer_set_cursor(GLWin.pointer.wl_pointer,
+ GLWin.pointer.serial, NULL, 0, 0);
+}
+
+static void
+configure_callback(void *data, struct wl_callback *callback, uint32_t time)
+{
+ wl_callback_destroy(callback);
+
+ GLWin.configured = true;
+
+ if (GLWin.wl_callback == NULL)
+ redraw(data, NULL, time);
+}
+
+static struct wl_callback_listener configure_callback_listener = {
+ configure_callback,
+};
+
+static void
+handle_ping(void *data, struct wl_shell_surface *wl_shell_surface,
+ uint32_t serial)
+{
+ wl_shell_surface_pong(wl_shell_surface, serial);
+}
+
+static void
+handle_configure(void *data, struct wl_shell_surface *wl_shell_surface,
+ uint32_t edges, int32_t width, int32_t height)
+{
+
+ if (GLWin.wl_egl_native)
+ wl_egl_window_resize(GLWin.wl_egl_native, width, height, 0, 0);
+
+ GLWin.geometry.width = width;
+ GLWin.geometry.height = height;
+
+ GLInterface->SetBackBufferDimensions(width, height);
+
+ if (!GLWin.fullscreen)
+ GLWin.window_size = GLWin.geometry;
+}
+
+static void
+handle_popup_done(void *data, struct wl_shell_surface *wl_shell_surface)
+{
+}
+
+static const struct wl_shell_surface_listener shell_surface_listener = {
+ handle_ping,
+ handle_configure,
+ handle_popup_done
+};
+
+static void
+pointer_handle_enter(void *data, struct wl_pointer *pointer,
+ uint32_t serial, struct wl_surface *surface,
+ wl_fixed_t sx, wl_fixed_t sy)
+{
+ GLWin.pointer.serial = serial;
+
+ if (GLWin.fullscreen)
+ hide_cursor();
+}
+
+static void
+pointer_handle_leave(void *data, struct wl_pointer *pointer,
+ uint32_t serial, struct wl_surface *surface)
+{
+}
+
+static void
+pointer_handle_motion(void *data, struct wl_pointer *pointer,
+ uint32_t time, wl_fixed_t sx, wl_fixed_t sy)
+{
+}
+
+static void
+pointer_handle_button(void *data, struct wl_pointer *wl_pointer,
+ uint32_t serial, uint32_t time, uint32_t button,
+ uint32_t state)
+{
+}
+
+static void
+pointer_handle_axis(void *data, struct wl_pointer *wl_pointer,
+ uint32_t time, uint32_t axis, wl_fixed_t value)
+{
+}
+
+static const struct wl_pointer_listener pointer_listener = {
+ pointer_handle_enter,
+ pointer_handle_leave,
+ pointer_handle_motion,
+ pointer_handle_button,
+ pointer_handle_axis,
+};
+
+void setup_callback_listener()
+{
+ struct wl_callback *callback;
+
+ callback = wl_display_sync(GLWin.wl_display);
+ wl_callback_add_listener(callback, &configure_callback_listener, 0);
+}
+
+static void
+toggle_fullscreen(bool fullscreen)
+{
+ GLWin.fullscreen = fullscreen;
+ GLWin.configured = false;
+
+ if (fullscreen) {
+ wl_shell_surface_set_fullscreen(GLWin.wl_shell_surface,
+ WL_SHELL_SURFACE_FULLSCREEN_METHOD_DEFAULT,
+ 0, NULL);
+ } else {
+ wl_shell_surface_set_toplevel(GLWin.wl_shell_surface);
+ handle_configure(NULL, GLWin.wl_shell_surface, 0,
+ GLWin.window_size.width,
+ GLWin.window_size.height);
+ }
+
+ setup_callback_listener();
+}
+
+static void
+keyboard_handle_keymap(void *data, struct wl_keyboard *keyboard,
+ uint32_t format, int fd, uint32_t size)
+{
+ char *map_str;
+
+ if (format != WL_KEYBOARD_KEYMAP_FORMAT_XKB_V1) {
+ close(fd);
+ return;
+ }
+
+ map_str = (char *) mmap(NULL, size, PROT_READ, MAP_SHARED, fd, 0);
+ if (map_str == MAP_FAILED) {
+ close(fd);
+ return;
+ }
+
+ GLWin.keyboard.xkb.keymap = xkb_map_new_from_string(GLWin.keyboard.xkb.context,
+ map_str,
+ XKB_KEYMAP_FORMAT_TEXT_V1,
+ (xkb_keymap_compile_flags) 0);
+ munmap(map_str, size);
+ close(fd);
+
+ if (!GLWin.keyboard.xkb.keymap) {
+ fprintf(stderr, "failed to compile keymap\n");
+ return;
+ }
+
+ GLWin.keyboard.xkb.state = xkb_state_new(GLWin.keyboard.xkb.keymap);
+ if (!GLWin.keyboard.xkb.state) {
+ fprintf(stderr, "failed to create XKB state\n");
+ xkb_map_unref(GLWin.keyboard.xkb.keymap);
+ GLWin.keyboard.xkb.keymap = NULL;
+ return;
+ }
+
+ GLWin.keyboard.xkb.control_mask =
+ 1 << xkb_map_mod_get_index(GLWin.keyboard.xkb.keymap, "Control");
+ GLWin.keyboard.xkb.alt_mask =
+ 1 << xkb_map_mod_get_index(GLWin.keyboard.xkb.keymap, "Mod1");
+ GLWin.keyboard.xkb.shift_mask =
+ 1 << xkb_map_mod_get_index(GLWin.keyboard.xkb.keymap, "Shift");
+}
+
+static void
+keyboard_handle_enter(void *data, struct wl_keyboard *keyboard,
+ uint32_t serial, struct wl_surface *surface,
+ struct wl_array *keys)
+{
+}
+
+static void
+keyboard_handle_leave(void *data, struct wl_keyboard *keyboard,
+ uint32_t serial, struct wl_surface *surface)
+{
+}
+
+static void
+keyboard_handle_key(void *data, struct wl_keyboard *keyboard,
+ uint32_t serial, uint32_t time, uint32_t key,
+ uint32_t state)
+{
+ if (state == WL_KEYBOARD_KEY_STATE_RELEASED)
+ return;
+
+ if (key == KEY_ESC)
+ GLWin.running = false;
+ else if ((key == KEY_P) ||
+ ((key == KEY_ENTER) && (GLWin.keyboard.modifiers == 0)))
+ Core::SetState((Core::GetState() == Core::CORE_RUN) ?
+ Core::CORE_PAUSE : Core::CORE_RUN);
+ else if (key == KEY_F)
+ toggle_fullscreen(!GLWin.fullscreen);
+ else if ((key == KEY_ENTER) && (GLWin.keyboard.modifiers == MOD_ALT_MASK))
+ toggle_fullscreen(!GLWin.fullscreen);
+ else if (key >= KEY_F1 && key <= KEY_F8) {
+ int slot_number = key - KEY_F1 + 1;
+ if (GLWin.keyboard.modifiers == MOD_SHIFT_MASK)
+ State::Save(slot_number);
+ else
+ State::Load(slot_number);
+ }
+ else if (key == KEY_F9)
+ Core::SaveScreenShot();
+ else if (key == KEY_F11)
+ State::LoadLastSaved();
+ else if (key == KEY_F12) {
+ if (GLWin.keyboard.modifiers == MOD_SHIFT_MASK)
+ State::UndoLoadState();
+ else
+ State::UndoSaveState();
+ }
+}
+
+static void
+keyboard_handle_modifiers(void *data, struct wl_keyboard *keyboard,
+ uint32_t serial, uint32_t mods_depressed,
+ uint32_t mods_latched, uint32_t mods_locked,
+ uint32_t group)
+{
+ xkb_mod_mask_t mask;
+
+ xkb_state_update_mask(GLWin.keyboard.xkb.state, mods_depressed, mods_latched,
+ mods_locked, 0, 0, group);
+ mask = xkb_state_serialize_mods(GLWin.keyboard.xkb.state,
+ (xkb_state_component)
+ (XKB_STATE_DEPRESSED |
+ XKB_STATE_LATCHED));
+ GLWin.keyboard.modifiers = 0;
+ if (mask & GLWin.keyboard.xkb.control_mask)
+ GLWin.keyboard.modifiers |= MOD_CONTROL_MASK;
+ if (mask & GLWin.keyboard.xkb.alt_mask)
+ GLWin.keyboard.modifiers |= MOD_ALT_MASK;
+ if (mask & GLWin.keyboard.xkb.shift_mask)
+ GLWin.keyboard.modifiers |= MOD_SHIFT_MASK;
+}
+
+static const struct wl_keyboard_listener keyboard_listener = {
+ keyboard_handle_keymap,
+ keyboard_handle_enter,
+ keyboard_handle_leave,
+ keyboard_handle_key,
+ keyboard_handle_modifiers,
+};
+
+static void
+seat_handle_capabilities(void *data, struct wl_seat *seat,
+ uint32_t caps)
+{
+ struct wl_pointer *wl_pointer = NULL;
+ struct wl_keyboard *wl_keyboard = NULL;
+
+ if ((caps & WL_SEAT_CAPABILITY_POINTER) && !wl_pointer) {
+ wl_pointer = wl_seat_get_pointer(seat);
+ wl_pointer_add_listener(wl_pointer, &pointer_listener, 0);
+ } else if (!(caps & WL_SEAT_CAPABILITY_POINTER) && wl_pointer) {
+ wl_pointer_destroy(wl_pointer);
+ wl_pointer = NULL;
+ }
+
+ GLWin.pointer.wl_pointer = wl_pointer;
+
+ if ((caps & WL_SEAT_CAPABILITY_KEYBOARD) && !wl_keyboard) {
+ wl_keyboard = wl_seat_get_keyboard(seat);
+ wl_keyboard_add_listener(wl_keyboard, &keyboard_listener, 0);
+ } else if (!(caps & WL_SEAT_CAPABILITY_KEYBOARD) && wl_keyboard) {
+ wl_keyboard_destroy(wl_keyboard);
+ wl_keyboard = NULL;
+ }
+
+ GLWin.keyboard.wl_keyboard = wl_keyboard;
+}
+
+static const struct wl_seat_listener seat_listener = {
+ seat_handle_capabilities,
+};
+
+static void
+registry_handle_global(void *data, struct wl_registry *registry,
+ uint32_t name, const char *interface, uint32_t version)
+{
+ if (strcmp(interface, "wl_compositor") == 0) {
+ GLWin.wl_compositor = (wl_compositor *)
+ wl_registry_bind(registry, name,
+ &wl_compositor_interface, 1);
+ } else if (strcmp(interface, "wl_shell") == 0) {
+ GLWin.wl_shell = (wl_shell *) wl_registry_bind(registry, name,
+ &wl_shell_interface, 1);
+ } else if (strcmp(interface, "wl_seat") == 0) {
+ GLWin.wl_seat = (wl_seat *) wl_registry_bind(registry, name,
+ &wl_seat_interface, 1);
+ wl_seat_add_listener(GLWin.wl_seat, &seat_listener, 0);
+ } else if (strcmp(interface, "wl_shm") == 0) {
+ GLWin.wl_shm = (wl_shm *) wl_registry_bind(registry, name,
+ &wl_shm_interface, 1);
+ GLWin.wl_cursor_theme = (wl_cursor_theme *) wl_cursor_theme_load(NULL, 32, GLWin.wl_shm);
+ GLWin.wl_cursor = (wl_cursor *)
+ wl_cursor_theme_get_cursor(GLWin.wl_cursor_theme, "left_ptr");
+ }
+}
+
+static void
+registry_handle_global_remove(void *data, struct wl_registry *registry,
+ uint32_t name)
+{
+}
+
+static const struct wl_registry_listener registry_listener = {
+ registry_handle_global,
+ registry_handle_global_remove
+};
+
+bool cWaylandInterface::ServerConnect(void)
+{
+ GLWin.wl_display = wl_display_connect(NULL);
+
+ if (!GLWin.wl_display)
+ return false;
+
+ return true;
+}
+
+bool cWaylandInterface::Initialize(void *config)
+{
+ if (!GLWin.wl_display) {
+ printf("Error: couldn't open wayland display\n");
+ return false;
+ }
+
+ GLWin.pointer.wl_pointer = NULL;
+ GLWin.keyboard.wl_keyboard = NULL;
+
+ GLWin.keyboard.xkb.context = xkb_context_new((xkb_context_flags) 0);
+ if (GLWin.keyboard.xkb.context == NULL) {
+ fprintf(stderr, "Failed to create XKB context\n");
+ return NULL;
+ }
+
+ GLWin.wl_registry = wl_display_get_registry(GLWin.wl_display);
+ wl_registry_add_listener(GLWin.wl_registry,
+ &registry_listener, NULL);
+
+ wl_display_dispatch(GLWin.wl_display);
+
+ GLWin.wl_cursor_surface =
+ wl_compositor_create_surface(GLWin.wl_compositor);
+
+ return true;
+}
+
+void *cWaylandInterface::EGLGetDisplay(void)
+{
+#if HAVE_X11
+ return eglGetDisplay((_XDisplay *) GLWin.wl_display);
+#else
+ return eglGetDisplay(GLWin.wl_display);
+#endif
+}
+
+void *cWaylandInterface::CreateWindow(void)
+{
+ GLWin.window_size.width = 640;
+ GLWin.window_size.height = 480;
+ GLWin.fullscreen = true;
+ GLWin.frame_drawn = false;
+ GLWin.swap_complete = false;
+
+ GLWin.wl_surface = wl_compositor_create_surface(GLWin.wl_compositor);
+ GLWin.wl_shell_surface = wl_shell_get_shell_surface(GLWin.wl_shell,
+ GLWin.wl_surface);
+
+ wl_shell_surface_add_listener(GLWin.wl_shell_surface,
+ &shell_surface_listener, 0);
+
+ GLWin.wl_egl_native = wl_egl_window_create(GLWin.wl_surface,
+ GLWin.window_size.width,
+ GLWin.window_size.height);
+#if HAVE_X11
+ return GLWin.wl_egl_native;
+#else
+ return GLWin.wl_egl_native;
+#endif
+}
+
+void cWaylandInterface::DestroyWindow(void)
+{
+ wl_egl_window_destroy(GLWin.wl_egl_native);
+
+ wl_shell_surface_destroy(GLWin.wl_shell_surface);
+ wl_surface_destroy(GLWin.wl_surface);
+
+ if (GLWin.wl_callback)
+ wl_callback_destroy(GLWin.wl_callback);
+}
+
+void cWaylandInterface::UpdateFPSDisplay(const char *text)
+{
+ wl_shell_surface_set_title(GLWin.wl_shell_surface, text);
+}
+
+void cWaylandInterface::ToggleFullscreen(bool fullscreen)
+{
+ toggle_fullscreen(GLWin.fullscreen);
+}
diff --git a/Source/Core/DolphinWX/Src/GLInterface/Wayland_Util.h b/Source/Core/DolphinWX/Src/GLInterface/Wayland_Util.h
new file mode 100644
index 0000000000..db5504878a
--- /dev/null
+++ b/Source/Core/DolphinWX/Src/GLInterface/Wayland_Util.h
@@ -0,0 +1,42 @@
+// Copyright (C) 2013 Scott Moreau <oreaus@gmail.com>
+
+// This program is free software: you can redistribute it and/or modify
+// it under the terms of the GNU General Public License as published by
+// the Free Software Foundation, version 2.0.
+
+// This program is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// GNU General Public License 2.0 for more details.
+
+// A copy of the GPL 2.0 should have been included with the program.
+// If not, see http://www.gnu.org/licenses/
+
+// Official SVN repository and contact information can be found at
+// http://code.google.com/p/dolphin-emu/
+#ifndef _WAYLAND_UTIL_H_
+#define _WAYLAND_UTIL_H_
+
+#include <wayland-client.h>
+#include <wayland-egl.h>
+#include <wayland-cursor.h>
+#include <xkbcommon/xkbcommon.h>
+
+#define MOD_SHIFT_MASK 0x01
+#define MOD_ALT_MASK 0x02
+#define MOD_CONTROL_MASK 0x04
+
+
+class cWaylandInterface
+{
+public:
+ bool ServerConnect(void);
+ bool Initialize(void *config);
+ void *EGLGetDisplay(void);
+ void *CreateWindow(void);
+ void DestroyWindow(void);
+ void UpdateFPSDisplay(const char *text);
+ void ToggleFullscreen(bool fullscreen);
+};
+
+#endif
diff --git a/Source/Core/DolphinWX/Src/MainAndroid.cpp b/Source/Core/DolphinWX/Src/MainAndroid.cpp
index ca2119921d..1745517dcc 100644
--- a/Source/Core/DolphinWX/Src/MainAndroid.cpp
+++ b/Source/Core/DolphinWX/Src/MainAndroid.cpp
@@ -33,14 +33,17 @@
#include "ConfigManager.h"
#include "LogManager.h"
#include "BootManager.h"
+#include "OnScreenDisplay.h"
+
+#include "Android/ButtonManager.h"
#include <jni.h>
#include <android/log.h>
+#include <android/native_window_jni.h>
+ANativeWindow* surf;
+int g_width, g_height;
#define LOGI(...) ((void)__android_log_print(ANDROID_LOG_INFO, "Dolphinemu", __VA_ARGS__))
-bool rendererHasFocus = true;
-bool running = true;
-
void Host_NotifyMapLoaded() {}
void Host_RefreshDSPDebuggerWindow() {}
@@ -53,7 +56,7 @@ void Host_Message(int Id)
void* Host_GetRenderHandle()
{
- return NULL;
+ return surf;
}
void* Host_GetInstance() { return NULL; }
@@ -79,8 +82,8 @@ void Host_GetRenderWindowSize(int& x, int& y, int& width, int& height)
{
x = SConfig::GetInstance().m_LocalCoreStartupParameter.iRenderWindowXPos;
y = SConfig::GetInstance().m_LocalCoreStartupParameter.iRenderWindowYPos;
- width = SConfig::GetInstance().m_LocalCoreStartupParameter.iRenderWindowWidth;
- height = SConfig::GetInstance().m_LocalCoreStartupParameter.iRenderWindowHeight;
+ width = g_width;
+ height = g_height;
}
void Host_RequestRenderWindowSize(int width, int height) {}
@@ -118,25 +121,69 @@ void Host_SysMessage(const char *fmt, ...)
void Host_SetWiiMoteConnectionState(int _State) {}
+void OSDCallbacks(u32 UserData)
+{
+ switch(UserData)
+ {
+ case 0: // Init
+ ButtonManager::Init();
+ break;
+ case 1: // Draw
+ ButtonManager::DrawButtons();
+ break;
+ case 2: // Shutdown
+ ButtonManager::Shutdown();
+ break;
+ default:
+ WARN_LOG(COMMON, "Error, wrong OSD type");
+ break;
+ }
+}
+
#ifdef __cplusplus
extern "C"
{
#endif
-JNIEXPORT void JNICALL Java_org_dolphinemu_dolphinemu_dolphinemuactivity_main(JNIEnv *env, jobject obj)
+JNIEXPORT void JNICALL Java_org_dolphinemu_dolphinemu_NativeGLSurfaceView_UnPauseEmulation(JNIEnv *env, jobject obj)
+{
+ PowerPC::Start();
+}
+JNIEXPORT void JNICALL Java_org_dolphinemu_dolphinemu_NativeGLSurfaceView_PauseEmulation(JNIEnv *env, jobject obj)
+{
+ PowerPC::Pause();
+}
+
+JNIEXPORT void JNICALL Java_org_dolphinemu_dolphinemu_NativeGLSurfaceView_StopEmulation(JNIEnv *env, jobject obj)
+{
+ PowerPC::Stop();
+}
+JNIEXPORT void JNICALL Java_org_dolphinemu_dolphinemu_DolphinEmulator_onTouchEvent(JNIEnv *env, jobject obj, jint Action, jfloat X, jfloat Y)
+{
+ ButtonManager::TouchEvent(Action, X, Y);
+}
+
+JNIEXPORT void JNICALL Java_org_dolphinemu_dolphinemu_NativeGLSurfaceView_main(JNIEnv *env, jobject obj, jstring jFile, jobject _surf, jint _width, jint _height)
{
+ surf = ANativeWindow_fromSurface(env, _surf);
+ g_width = (int)_width;
+ g_height = (int)_height;
+
+ // Install our callbacks
+ OSD::AddCallback(OSD::OSD_INIT, OSDCallbacks, 0);
+ OSD::AddCallback(OSD::OSD_ONFRAME, OSDCallbacks, 1);
+ OSD::AddCallback(OSD::OSD_SHUTDOWN, OSDCallbacks, 2);
+
LogManager::Init();
SConfig::Init();
VideoBackend::PopulateList();
- VideoBackend::ActivateBackend(SConfig::GetInstance().
- m_LocalCoreStartupParameter.m_strVideoBackend);
+ VideoBackend::ActivateBackend(SConfig::GetInstance().m_LocalCoreStartupParameter.m_strVideoBackend);
WiimoteReal::LoadSettings();
-
+
+ const char *File = env->GetStringUTFChars(jFile, NULL);
// No use running the loop when booting fails
- if (BootManager::BootCore(""))
- {
+ if ( BootManager::BootCore( File ) )
while (PowerPC::GetState() != PowerPC::CPU_POWERDOWN)
updateMainFrameEvent.Wait();
- }
WiimoteReal::Shutdown();
VideoBackend::ClearList();
diff --git a/Source/Core/InputCommon/CMakeLists.txt b/Source/Core/InputCommon/CMakeLists.txt
index 3a8ea1e7a2..8fc2a344c7 100644
--- a/Source/Core/InputCommon/CMakeLists.txt
+++ b/Source/Core/InputCommon/CMakeLists.txt
@@ -21,6 +21,10 @@ elseif(X11_FOUND)
set(SRCS ${SRCS}
Src/ControllerInterface/SDL/SDL.cpp
Src/ControllerInterface/Xlib/Xlib.cpp)
+elseif(ANDROID)
+ set(SRCS ${SRCS}
+ Src/ControllerInterface/Android/Android.cpp
+ Src/Android/ButtonManager.cpp)
endif()
add_library(inputcommon ${SRCS})
diff --git a/Source/Core/InputCommon/Src/Android/ButtonManager.cpp b/Source/Core/InputCommon/Src/Android/ButtonManager.cpp
new file mode 100644
index 0000000000..947f7b0081
--- /dev/null
+++ b/Source/Core/InputCommon/Src/Android/ButtonManager.cpp
@@ -0,0 +1,90 @@
+// Copyright (C) 2003 Dolphin Project.
+
+// This program is free software: you can redistribute it and/or modify
+// it under the terms of the GNU General Public License as published by
+// the Free Software Foundation, version 2.0.
+
+// This program is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// GNU General Public License 2.0 for more details.
+
+// A copy of the GPL 2.0 should have been included with the program.
+// If not, see http://www.gnu.org/licenses/
+
+// Official SVN repository and contact information can be found at
+// http://code.google.com/p/dolphin-emu/
+
+#include <vector>
+#include "GLInterface.h"
+#include "Android/TextureLoader.h"
+#include "Android/ButtonManager.h"
+
+extern void DrawButton(GLuint tex, float *coords);
+
+namespace ButtonManager
+{
+ std::vector<Button*> m_buttons;
+
+ // XXX: This needs to not be here so we can load the locations from file
+ // This will allow customizable button locations in the future
+ // These are the OpenGL on screen coordinates
+ float m_coords[][8] = { // X, Y, X, EY, EX, EY, EX, Y
+ {0.75f, -1.0f, 0.75f, -0.75f, 1.0f, -0.75f, 1.0f, -1.0f}, // A
+ {0.50f, -1.0f, 0.50f, -0.75f, 0.75f, -0.75f, 0.75f, -1.0f}, // B
+ {-0.10f, -1.0f, -0.10f, -0.80f, 0.10f, -0.80f, 0.10f, -1.0f}, // Start
+ };
+
+ void Init()
+ {
+ glEnable(GL_BLEND);
+ glBlendFunc(GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
+
+ // Initialize our buttons
+ m_buttons.push_back(new Button("ButtonA.png", BUTTON_A, m_coords[0]));
+ m_buttons.push_back(new Button("ButtonB.png", BUTTON_B, m_coords[1]));
+ m_buttons.push_back(new Button("ButtonStart.png", BUTTON_START, m_coords[2]));
+ }
+ bool GetButtonPressed(ButtonType button)
+ {
+ for (auto it = m_buttons.begin(); it != m_buttons.end(); ++it)
+ if ((*it)->GetButtonType() == button)
+ return (*it)->Pressed();
+ return false;
+ }
+ void TouchEvent(int action, float x, float y)
+ {
+ // Actions
+ // 0 is press
+ // 1 is let go
+ // 2 is move
+ for (auto it = m_buttons.begin(); it != m_buttons.end(); ++it)
+ {
+ float *coords = (*it)->GetCoords();
+ if ( x >= coords[0] &&
+ x <= coords[4] &&
+ y >= coords[1] &&
+ y <= coords[3])
+ {
+ if (action == 0)
+ (*it)->SetState(BUTTON_PRESSED);
+ if (action == 1)
+ (*it)->SetState(BUTTON_RELEASED);
+ if (action == 2)
+ ; // XXX: Be used later for analog stick
+ }
+ }
+ }
+ void Shutdown()
+ {
+ for(auto it = m_buttons.begin(); it != m_buttons.end(); ++it)
+ delete *it;
+ }
+
+ void DrawButtons()
+ {
+ for(auto it = m_buttons.begin(); it != m_buttons.end(); ++it)
+ DrawButton((*it)->GetTexture(), (*it)->GetCoords());
+ }
+
+}
diff --git a/Source/Core/InputCommon/Src/Android/ButtonManager.h b/Source/Core/InputCommon/Src/Android/ButtonManager.h
new file mode 100644
index 0000000000..f21ceedd98
--- /dev/null
+++ b/Source/Core/InputCommon/Src/Android/ButtonManager.h
@@ -0,0 +1,63 @@
+// Copyright (C) 2003 Dolphin Project.
+
+// This program is free software: you can redistribute it and/or modify
+// it under the terms of the GNU General Public License as published by
+// the Free Software Foundation, version 2.0.
+
+// This program is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// GNU General Public License 2.0 for more details.
+
+// A copy of the GPL 2.0 should have been included with the program.
+// If not, see http://www.gnu.org/licenses/
+
+// Official SVN repository and contact information can be found at
+// http://code.google.com/p/dolphin-emu/
+
+#include <string>
+#include "CommonPaths.h"
+#include "Android/TextureLoader.h"
+
+namespace ButtonManager
+{
+ enum ButtonType
+ {
+ BUTTON_A = 0,
+ BUTTON_B,
+ BUTTON_START,
+ };
+ enum ButtonState
+ {
+ BUTTON_RELEASED = 0,
+ BUTTON_PRESSED = 1
+ };
+ class Button
+ {
+ private:
+ GLuint m_tex;
+ ButtonType m_button;
+ ButtonState m_state;
+ float m_coords[8];
+ public:
+ Button(std::string filename, ButtonType button, float *coords)
+ {
+ m_tex = LoadPNG((std::string(DOLPHIN_DATA_DIR "/") + filename).c_str());
+ m_button = button;
+ memcpy(m_coords, coords, sizeof(float) * 8);
+ m_state = BUTTON_RELEASED;
+ }
+ void SetState(ButtonState state) { m_state = state; }
+ bool Pressed() { return m_state == BUTTON_PRESSED; }
+ ButtonType GetButtonType() { return m_button; }
+ GLuint GetTexture() { return m_tex; }
+ float *GetCoords() { return m_coords; }
+
+ ~Button() { glDeleteTextures(1, &m_tex); }
+ };
+ void Init();
+ void DrawButtons();
+ bool GetButtonPressed(ButtonType button);
+ void TouchEvent(int action, float x, float y);
+ void Shutdown();
+}
diff --git a/Source/Core/InputCommon/Src/ControllerInterface/Android/Android.cpp b/Source/Core/InputCommon/Src/ControllerInterface/Android/Android.cpp
new file mode 100644
index 0000000000..2d01d38f23
--- /dev/null
+++ b/Source/Core/InputCommon/Src/ControllerInterface/Android/Android.cpp
@@ -0,0 +1,67 @@
+// Copyright (C) 2003 Dolphin Project.
+
+// This program is free software: you can redistribute it and/or modify
+// it under the terms of the GNU General Public License as published by
+// the Free Software Foundation, version 2.0.
+
+// This program is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// GNU General Public License 2.0 for more details.
+
+// A copy of the GPL 2.0 should have been included with the program.
+// If not, see http://www.gnu.org/licenses/
+
+// Official SVN repository and contact information can be found at
+// http://code.google.com/p/dolphin-emu/
+
+#include "Android.h"
+
+namespace ciface
+{
+
+namespace Android
+{
+
+void Init( std::vector<ControllerInterface::Device*>& devices )
+{
+ devices.push_back(new Touchscreen());
+}
+
+// Touchscreens and stuff
+std::string Touchscreen::GetName() const
+{
+ return "Touchscreen";
+}
+
+std::string Touchscreen::GetSource() const
+{
+ return "Android";
+}
+
+int Touchscreen::GetId() const
+{
+ return 0;
+}
+Touchscreen::Touchscreen()
+{
+ AddInput(new Button(ButtonManager::BUTTON_A));
+ AddInput(new Button(ButtonManager::BUTTON_B));
+ AddInput(new Button(ButtonManager::BUTTON_START));
+}
+// Buttons and stuff
+
+std::string Touchscreen::Button::GetName() const
+{
+ std::ostringstream ss;
+ ss << "Button " << (int)m_index;
+ return ss.str();
+}
+
+ControlState Touchscreen::Button::GetState() const
+{
+ return ButtonManager::GetButtonPressed(m_index);
+}
+
+}
+}
diff --git a/Source/Core/InputCommon/Src/ControllerInterface/Android/Android.h b/Source/Core/InputCommon/Src/ControllerInterface/Android/Android.h
new file mode 100644
index 0000000000..9bdb52a61d
--- /dev/null
+++ b/Source/Core/InputCommon/Src/ControllerInterface/Android/Android.h
@@ -0,0 +1,57 @@
+// Copyright (C) 2003 Dolphin Project.
+
+// This program is free software: you can redistribute it and/or modify
+// it under the terms of the GNU General Public License as published by
+// the Free Software Foundation, version 2.0.
+
+// This program is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// GNU General Public License 2.0 for more details.
+
+// A copy of the GPL 2.0 should have been included with the program.
+// If not, see http://www.gnu.org/licenses/
+
+// Official SVN repository and contact information can be found at
+// http://code.google.com/p/dolphin-emu/
+#ifndef _CIFACE_ANDROID_H_
+#define _CIFACE_ANDROID_H_
+
+#include "../ControllerInterface.h"
+#include "Android/ButtonManager.h"
+
+namespace ciface
+{
+namespace Android
+{
+
+void Init( std::vector<ControllerInterface::Device*>& devices );
+class Touchscreen : public ControllerInterface::Device
+{
+private:
+ class Button : public Input
+ {
+ public:
+ std::string GetName() const;
+ Button(ButtonManager::ButtonType index) : m_index(index) {}
+ ControlState GetState() const;
+ private:
+ const ButtonManager::ButtonType m_index;
+ };
+
+public:
+ bool UpdateInput() { return true; }
+ bool UpdateOutput() { return true; }
+
+ Touchscreen();
+ ~Touchscreen() {}
+
+ std::string GetName() const;
+ int GetId() const;
+ std::string GetSource() const;
+};
+
+}
+}
+
+#endif
diff --git a/Source/Core/InputCommon/Src/ControllerInterface/ControllerInterface.cpp b/Source/Core/InputCommon/Src/ControllerInterface/ControllerInterface.cpp
index 6a1427406d..6db79605a7 100644
--- a/Source/Core/InputCommon/Src/ControllerInterface/ControllerInterface.cpp
+++ b/Source/Core/InputCommon/Src/ControllerInterface/ControllerInterface.cpp
@@ -15,6 +15,9 @@
#ifdef CIFACE_USE_SDL
#include "SDL/SDL.h"
#endif
+#ifdef CIFACE_USE_ANDROID
+ #include "Android/Android.h"
+#endif
#include "Thread.h"
@@ -50,6 +53,9 @@ void ControllerInterface::Initialize()
#ifdef CIFACE_USE_SDL
ciface::SDL::Init(m_devices);
#endif
+#ifdef CIFACE_USE_ANDROID
+ ciface::Android::Init(m_devices);
+#endif
m_is_init = true;
}
@@ -100,6 +106,9 @@ void ControllerInterface::Shutdown()
// TODO: there seems to be some sort of memory leak with SDL, quit isn't freeing everything up
SDL_Quit();
#endif
+#ifdef CIFACE_USE_ANDROID
+ // nothing needed
+#endif
m_is_init = false;
}
diff --git a/Source/Core/InputCommon/Src/ControllerInterface/ControllerInterface.h b/Source/Core/InputCommon/Src/ControllerInterface/ControllerInterface.h
index b846bb56e8..59bc49ac51 100644
--- a/Source/Core/InputCommon/Src/ControllerInterface/ControllerInterface.h
+++ b/Source/Core/InputCommon/Src/ControllerInterface/ControllerInterface.h
@@ -29,7 +29,10 @@
#if defined(__APPLE__)
#define CIFACE_USE_OSX
#endif
-
+#ifdef ANDROID
+ #define CIFACE_USE_ANDROID
+#endif
+
// idk in case i wanted to change it to double or somethin, idk what's best
typedef float ControlState;