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authorhthh <hthh@hh.ht>2017-01-14 11:29:05 +1100
committerhthh <hthh@hh.ht>2017-01-15 20:23:26 +1100
commit88d52b4d69a4ca4e81c7ac32d2df0c0f826fcc19 (patch)
tree032115824c50ead073a0d8fe928b051f5996b29e /Source/Core
parent5d4e4aa561dc7de12cd54f35a98adcccd85bb5d3 (diff)
TextureDecoder: Deduplicate some utility code
Diffstat (limited to 'Source/Core')
-rw-r--r--Source/Core/VideoCommon/TextureDecoder.h5
-rw-r--r--Source/Core/VideoCommon/TextureDecoder_Common.cpp13
-rw-r--r--Source/Core/VideoCommon/TextureDecoder_Generic.cpp14
-rw-r--r--Source/Core/VideoCommon/TextureDecoder_Util.h25
-rw-r--r--Source/Core/VideoCommon/TextureDecoder_x64.cpp14
-rw-r--r--Source/Core/VideoCommon/VideoCommon.vcxproj.filters3
6 files changed, 31 insertions, 43 deletions
diff --git a/Source/Core/VideoCommon/TextureDecoder.h b/Source/Core/VideoCommon/TextureDecoder.h
index 977a81ecc4..44834c0623 100644
--- a/Source/Core/VideoCommon/TextureDecoder.h
+++ b/Source/Core/VideoCommon/TextureDecoder.h
@@ -88,8 +88,3 @@ void TexDecoder_SetTexFmtOverlayOptions(bool enable, bool center);
/* Internal method, implemented by TextureDecoder_Generic and TextureDecoder_x64. */
void _TexDecoder_DecodeImpl(u32* dst, const u8* src, int width, int height, int texformat,
const u8* tlut, TlutFormat tlutfmt);
-
-static constexpr int DXTBlend(int v1, int v2)
-{
- return ((v1 * 3 + v2 * 5) >> 3);
-}
diff --git a/Source/Core/VideoCommon/TextureDecoder_Common.cpp b/Source/Core/VideoCommon/TextureDecoder_Common.cpp
index af1d5e9148..7f151b2406 100644
--- a/Source/Core/VideoCommon/TextureDecoder_Common.cpp
+++ b/Source/Core/VideoCommon/TextureDecoder_Common.cpp
@@ -10,6 +10,7 @@
#include "Common/MsgHandler.h"
#include "VideoCommon/LookUpTables.h"
#include "VideoCommon/TextureDecoder.h"
+#include "VideoCommon/TextureDecoder_Util.h"
#include "VideoCommon/sfont.inc"
static bool TexFmt_Overlay_Enable = false;
@@ -422,18 +423,6 @@ static inline u32 DecodePixel_Paletted(u16 pixel, TlutFormat tlutfmt)
}
}
-struct DXTBlock
-{
- u16 color1;
- u16 color2;
- u8 lines[4];
-};
-
-static inline u32 MakeRGBA(int r, int g, int b, int a)
-{
- return (a << 24) | (b << 16) | (g << 8) | r;
-}
-
void TexDecoder_DecodeTexel(u8* dst, const u8* src, int s, int t, int imageWidth, int texformat,
const u8* tlut_, TlutFormat tlutfmt)
{
diff --git a/Source/Core/VideoCommon/TextureDecoder_Generic.cpp b/Source/Core/VideoCommon/TextureDecoder_Generic.cpp
index 114b9b8207..eb7ed141ef 100644
--- a/Source/Core/VideoCommon/TextureDecoder_Generic.cpp
+++ b/Source/Core/VideoCommon/TextureDecoder_Generic.cpp
@@ -10,6 +10,7 @@
#include "Common/CommonTypes.h"
#include "VideoCommon/LookUpTables.h"
#include "VideoCommon/TextureDecoder.h"
+#include "VideoCommon/TextureDecoder_Util.h"
//#include "VideoCommon/VideoCommon.h" // to get debug logs
#include "VideoCommon/VideoConfig.h"
@@ -140,18 +141,6 @@ static inline void DecodeBytes_RGBA8(u32* dst, const u16* src, const u16* src2)
#endif
}
-struct DXTBlock
-{
- u16 color1;
- u16 color2;
- u8 lines[4];
-};
-
-static inline u32 MakeRGBA(int r, int g, int b, int a)
-{
- return (a << 24) | (b << 16) | (g << 8) | r;
-}
-
static void DecodeDXTBlock(u32* dst, const DXTBlock* src, int pitch)
{
// S3TC Decoder (Note: GCN decodes differently from PC so we can't use native support)
@@ -169,7 +158,6 @@ static void DecodeDXTBlock(u32* dst, const DXTBlock* src, int pitch)
colors[1] = MakeRGBA(red2, green2, blue2, 255);
if (c1 > c2)
{
- // Approximation of x/3: 3/8 (1/2 - 1/8)
colors[2] =
MakeRGBA(DXTBlend(red2, red1), DXTBlend(green2, green1), DXTBlend(blue2, blue1), 255);
colors[3] =
diff --git a/Source/Core/VideoCommon/TextureDecoder_Util.h b/Source/Core/VideoCommon/TextureDecoder_Util.h
new file mode 100644
index 0000000000..6f34eeb56c
--- /dev/null
+++ b/Source/Core/VideoCommon/TextureDecoder_Util.h
@@ -0,0 +1,25 @@
+// Copyright 2016 Dolphin Emulator Project
+// Licensed under GPLv2+
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include "Common/CommonTypes.h"
+
+struct DXTBlock
+{
+ u16 color1;
+ u16 color2;
+ u8 lines[4];
+};
+
+constexpr u32 MakeRGBA(int r, int g, int b, int a)
+{
+ return (a << 24) | (b << 16) | (g << 8) | r;
+}
+
+constexpr int DXTBlend(int v1, int v2)
+{
+ // 3/8 blend, which is close to 1/3
+ return ((v1 * 3 + v2 * 5) >> 3);
+}
diff --git a/Source/Core/VideoCommon/TextureDecoder_x64.cpp b/Source/Core/VideoCommon/TextureDecoder_x64.cpp
index fd00fa73bd..4697e8ba1b 100644
--- a/Source/Core/VideoCommon/TextureDecoder_x64.cpp
+++ b/Source/Core/VideoCommon/TextureDecoder_x64.cpp
@@ -14,6 +14,7 @@
#include "VideoCommon/LookUpTables.h"
#include "VideoCommon/TextureDecoder.h"
+#include "VideoCommon/TextureDecoder_Util.h"
// GameCube/Wii texture decoder
@@ -57,13 +58,6 @@ static inline u32 DecodePixel_RGB5A3(u16 val)
return r | (g << 8) | (b << 16) | (a << 24);
}
-struct DXTBlock
-{
- u16 color1;
- u16 color2;
- u8 lines[4];
-};
-
static inline void DecodeBytes_C4_IA8(u32* dst, const u8* src, const u8* tlut_)
{
const u16* tlut = (u16*)tlut_;
@@ -168,11 +162,6 @@ static inline void DecodeBytes_IA4(u32* dst, const u8* src)
}
#ifdef CHECK
-static inline u32 MakeRGBA(int r, int g, int b, int a)
-{
- return (a << 24) | (b << 16) | (g << 8) | r;
-}
-
static void DecodeDXTBlock(u32* dst, const DXTBlock* src, int pitch)
{
// S3TC Decoder (Note: GCN decodes differently from PC so we can't use native support)
@@ -190,7 +179,6 @@ static void DecodeDXTBlock(u32* dst, const DXTBlock* src, int pitch)
colors[1] = MakeRGBA(red2, green2, blue2, 255);
if (c1 > c2)
{
- // Approximation of x/3: 3/8 (1/2 - 1/8)
colors[2] =
MakeRGBA(DXTBlend(red2, red1), DXTBlend(green2, green1), DXTBlend(blue2, blue1), 255);
colors[3] =
diff --git a/Source/Core/VideoCommon/VideoCommon.vcxproj.filters b/Source/Core/VideoCommon/VideoCommon.vcxproj.filters
index 5340250808..e9a742a409 100644
--- a/Source/Core/VideoCommon/VideoCommon.vcxproj.filters
+++ b/Source/Core/VideoCommon/VideoCommon.vcxproj.filters
@@ -203,6 +203,9 @@
<ClInclude Include="TextureDecoder.h">
<Filter>Decoding</Filter>
</ClInclude>
+ <ClInclude Include="TextureDecoder_Util.h">
+ <Filter>Decoding</Filter>
+ </ClInclude>
<ClInclude Include="BPFunctions.h">
<Filter>Register Sections</Filter>
</ClInclude>